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Upstream (#447)
* Updated Upstream and Sidestream(s) (Paper/Airplane/Purpur/Empirecraft)

Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Paper Changes:
4b78c0b80 [CI-SKIP] [Auto] Rebuild Patches
2d9ff13eb forced whitelist: use configuable kick message (fixes #5417) (#5418)
000cec2ab bug #5432 - post modern event even if legacy event is cancelled
6c83bc6e5 Remove from Map by key
857852c28 Make sure to remove correct TE during TE tick
f7b4abb25 [Auto] Updated Upstream (Bukkit/CraftBukkit)

Airplane Changes:
9a4bd85 Remove Multithreaded Tracker
1068498 Updated Upstream (Tuinity)

Purpur Changes:
083a86e [ci-skip] Update for Toothpick changes
8b9b214 Updated Upstream (Paper & Tuinity)

Empirecraft Changes:
6b5cffc2 Updated Paper

* Updated Upstream and Sidestream(s) (Airplane/Purpur)

Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Airplane Changes:
3ed988c Use AIR library for configuration parsing

Purpur Changes:
9631959 Add 5 sec TPS to GUI (#260)
2a0a5e6 [ci-skip] Bump Toothpick Kotlin version
02b3444 Add back multithreaded entity tracker
43b4a2f Updated Upstream (Paper & Airplane)

* update gradle from 6.8.2 to 6.8.3

* fix build (hopefully)

* Updated Upstream and Sidestream(s) (Paper)

Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Paper Changes:
211f8e041 Prevent light queue overfill when no players are online

* well that was dumb

* FINALLY it works

* Updated Upstream and Sidestream(s) (Empirecraft)

Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Empirecraft Changes:
018fcff7 Updated Paper
2021-04-03 15:49:43 -04:00
.github Updated Upstream and Sidestream(s) (Paper/Tuinity/Airplane/Purpur/Empirecraft) (#443) 2021-03-28 09:50:47 -05:00
buildSrc Updated Upstream and Sidestream(s) (Paper/Tuinity/Airplane/Purpur/Empirecraft) (#443) 2021-03-28 09:50:47 -05:00
gradle/wrapper Upstream (#447) 2021-04-03 15:49:43 -04:00
images [ci-skip] add logo 2020-09-30 13:35:09 -05:00
Licensing Updated Upstream and Sidestream(s) (Paper/Tuinity/Purpur) (#435) 2021-03-14 14:20:20 -05:00
Paper@211f8e041c Upstream (#447) 2021-04-03 15:49:43 -04:00
patches Upstream (#447) 2021-04-03 15:49:43 -04:00
subprojects Merge staging/1.16.5 (#371) 2021-02-01 18:44:34 +08:00
upstream Upstream (#447) 2021-04-03 15:49:43 -04:00
upstreamCommits Upstream (#447) 2021-04-03 15:49:43 -04:00
upstreamConfig Upstream (#447) 2021-04-03 15:49:43 -04:00
Yatoclip Merge staging/1.16.5 (#371) 2021-02-01 18:44:34 +08:00
.gitignore Drop Unsafe UUID & Proxy Data Patches (#357) 2021-01-24 23:52:19 +08:00
.gitmodules upstream (#421) 2021-03-09 15:11:49 -06:00
.template.md Patch credits, readme updates (#54) 2020-08-06 19:18:29 +02:00
api [WIP] Better Patch System (#18) 2020-08-03 11:48:42 -05:00
build.gradle.kts Merge staging/1.16.5 (#371) 2021-02-01 18:44:34 +08:00
gradle.properties Use modified toothpick for our build & patch system. 2021-01-21 12:58:52 +02:00
gradlew Use modified toothpick for our build & patch system. 2021-01-21 12:58:52 +02:00
gradlew.bat Use modified toothpick for our build & patch system. 2021-01-21 12:58:52 +02:00
Jenkinsfile use paperclip instead of yatoclip (#440) 2021-03-16 17:25:29 -05:00
PATCHES.md Upstream (#447) 2021-04-03 15:49:43 -04:00
README.md use paperclip instead of yatoclip (#440) 2021-03-16 17:25:29 -05:00
SECURITY.md Update to 1.16.5 2021-01-16 08:39:47 +02:00
server [WIP] Better Patch System (#18) 2020-08-03 11:48:42 -05:00
settings.gradle.kts Merge staging/1.16.5 (#371) 2021-02-01 18:44:34 +08:00

Yatopia

Yatopia

Github-CI CodeMC Discord API

Blazing fast Tuinity fork with best in class performance.

So what is Yatopia?

Yatopia combines the code from many Paper forks and optimization mods, as well as many unique optimizations. We borrow code from the following repos:

Try it out

The latest stable builds of Yatopia are always available over at our downloads page. You can also download the latest development build here.

Documentation

You can find a full explanation of the Yatopia configuration file on the wiki. Check out the list of patches included in this project and who created them here.

Building and setting up

Run the following commands in the root directory:

./gradlew initGitSubmodules
./gradlew setupUpstream
./gradlew applyPatches
./gradlew paperclip

Using Yatopia-API

To build your plugin against the Yatopia-API, first add the CodeMC maven repository:

Maven

Add the CodeMC Repo:

<repositories>
    <repository>
        <id>codemc-repo</id>
        <url>https://repo.codemc.io/repository/maven-public/</url>
    </repository>
</repositories>

And then add the Yatopia-API dependency:

<dependencies>
    <dependency>
        <groupId>org.yatopiamc</groupId>
        <artifactId>yatopia-api</artifactId>
        <version>1.16.5-R0.1-SNAPSHOT</version>
        <scope>provided</scope>
    </dependency>
</dependencies>

Gradle

Groovy DSL

Add the CodeMC Repo:

repositories {
    maven {
        url 'https://repo.codemc.io/repository/maven-public/'
    }
}

And then add the Yatopia-API dependency:

dependencies {
    compileOnly 'org.yatopiamc:yatopia-api:1.16.5-R0.1-SNAPSHOT'
}

Kotlin DSL

Add the CodeMC Repo:

repositories {
    maven("https://repo.codemc.io/repository/maven-public/")
}

And then add the Yatopia-API dependency:

dependencies {
    compileOnly("org.yatopiamc:yatopia-api:1.16.5-R0.1-SNAPSHOT")
}

Why aren't there many API additions?

(Modified from starlis/empirecraft)

APIs are tough to design. In projects such as Bukkit, Spigot, Sponge, Paper, etc once an API is commited, it's almost forever. You can't go breaking it without solid justification. This is the politics game.

With that in mind, much thought has to be given to the API in now and future use cases and applications to ensure it can be extended without breaking.

This is a lot of politics that we don't have time in our lives to deal with.

That being said we make light API additions when requested.

License

License information can be found here.

Security

Security information can be found found here.

Statistics

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