mirror of
https://github.com/YatopiaMC/Yatopia.git
synced 2024-12-13 12:58:06 +01:00
985b5655f5
This has been in work for a bunch of time. Zoe ( duplexsystem or budgidiere, whatever ) has put a ton of work into this. We now have a bugfree build system that works flawlessly. Co-authored-by: Ivan Pekov <ivan@mrivanplays.com> Co-authored-by: Simon Gardling <titaniumtown@gmail.com> Co-authored-by: toinouH <toinouh2003@gmail.com> P.s the one who merged this is ivan and not bud.
22 lines
1.5 KiB
Diff
22 lines
1.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: tr7zw <tr7zw@live.de>
|
|
Date: Wed, 5 Aug 2020 08:08:44 -0500
|
|
Subject: [PATCH] Optimize TileEntity load/unload
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index b47bc7cadd34f4592605c1ecfdfcb33e2d580034..626fab23a727073f502d934fc8f8616326ee8b52 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -42,8 +42,8 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
|
|
public static final ResourceKey<World> THE_END = ResourceKey.a(IRegistry.L, new MinecraftKey("the_end"));
|
|
private static final EnumDirection[] a = EnumDirection.values();
|
|
//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
|
|
- public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
|
|
- protected final List<TileEntity> tileEntityListPending = Lists.newArrayList();
|
|
+ public final List<TileEntity> tileEntityListTick = me.jellysquid.mods.lithium.common.util.collections.HashedList.wrapper(Lists.newArrayList()); // Yatopia
|
|
+ protected final List<TileEntity> tileEntityListPending = me.jellysquid.mods.lithium.common.util.collections.HashedList.wrapper(Lists.newArrayList()); // Yatopia
|
|
protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet();
|
|
public final Thread serverThread;
|
|
private final boolean debugWorld;
|