Yatopia/patches/server/0015-Option-for-simpler-Villagers.patch
Simon Gardling 22be9f2d6f
Upstream (#502)
* Updated Upstream and Sidestream(s) (Paper/Purpur/Origami)

Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Paper Changes:
2299159bb Add option to fix items merging through blocks (#5334)
d8c20ddc7 Fix PlayerBucketEmptyEvent result itemstack (#5698)
ceb3762fb Add PufferFishStateChangeEvent (#5606)
cd4defec0 [CI-SKIP] Update version checker to use V2 downloads API (#5728)
b9f2a673d Limit item frame cursors on maps (#5730)
81a537c1f Add PlayerKickEvent causes (#5648)
b7976b956 Add More Lidded Block API (#5707)

Purpur Changes:
b88aef3a Fix Paper#4748 - Shulkerbox allow oversized stacks
9fec1bae Updated Upstream (Paper)
2aacc766 Update Toothpick to 1.1.0-SNAPSHOT
a08d7470 Configurable anvil cumulative cost (#352)

Origami Changes:
3b8adab Fix importing of classes not working if their directory doesn't exist

* Updated Upstream and Sidestream(s) (Paper/Tuinity/Purpur/Empirecraft/Origami)

Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Paper Changes:
525d0e3d3 fix beacon activate/deactivate events (#5646)
e403d6aaf [Auto] Updated Upstream (CraftBukkit)
6bcd8b57c Updated Upstream (CraftBukkit) (#5742)
501cc9448 Reset villager inventory on cancelled pickup event (#5738)
3f72a549b Exit with non-zero exit code when killed by watchdog (#5732)
a8d7ad099 Updated Upstream (Bukkit/CraftBukkit) (#5735)

Tuinity Changes:
e9c8348 Revert entity ticking chunk map for tracker

Purpur Changes:
687936be Updated Upstream (Paper)
4c2d7e56 Fix advancement triggers on entity death
49a0fb90 Fix oversized shulker box dupe
e92d259e Fix raid captains not giving voluntary exile advancement
a97fdc48 Config to broadcast the death message to the affected player (#363)
9bf8e165 Add burn in daylight API for LivingEntity (#331)
96460068 Fix dupe bug caused by SPIGOT-6452
2618c24f Revert "allow disabling offline mode message on an ONLINE MODE proxy"
aa79fa5c allow disabling offline mode message on an ONLINE MODE proxy
830141ca Bee can work when raining or at night (#365)
ae6ca468 Updated Upstream (Paper)
d99cc6e8 [ci-skip] Add better issue templates (#360)

Empirecraft Changes:
12009c31 Updated Paper
5305540d Updated Paper
1043bd94 Revert "Call EntityPickupItemEvent for villagers" CB commit
820b9bdf Updated Paper

Origami Changes:
64fba4f Fix importing of classes not working if their directory doesn't exist
3b8adab Fix importing of classes not working if their directory doesn't exist

* rebuild Patches
2021-05-29 19:17:00 -04:00

171 lines
10 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: tr7zw <tr7zw@live.de>
Date: Fri, 31 Jul 2020 21:58:24 -0500
Subject: [PATCH] Option for simpler Villagers
diff --git a/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java b/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java
index e042af3f78a25587ba14d5fd9e346805dd5f1e85..53916eb31f9b5699c56bbe466ba46834149a8f08 100644
--- a/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java
+++ b/src/main/java/net/minecraft/world/entity/npc/EntityVillager.java
@@ -103,6 +103,7 @@ import org.bukkit.event.entity.VillagerReplenishTradeEvent;
public class EntityVillager extends EntityVillagerAbstract implements ReputationHandler, VillagerDataHolder {
+ private boolean simplerVillagerBehavior = org.yatopiamc.yatopia.server.YatopiaConfig.simplerVillagerBehavior; // Yatopia - so we don't make them bork upon reload
private static final DataWatcherObject<VillagerData> br = DataWatcher.a(EntityVillager.class, DataWatcherRegistry.q);
public static final Map<Item, Integer> bp = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1);
private static final Set<Item> bs = ImmutableSet.of(Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, new Item[]{Items.BEETROOT_SEEDS});
@@ -139,8 +140,14 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
public EntityVillager(EntityTypes<? extends EntityVillager> entitytypes, World world, VillagerType villagertype) {
super(entitytypes, world);
this.by = new Reputation();
+ if (!simplerVillagerBehavior) {
((Navigation) this.getNavigation()).a(true);
this.getNavigation().d(true);
+ // Yatopia start
+ } else {
+ initPathfinder();
+ }
+ // Yatopia end
this.setCanPickupLoot(true);
this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE));
this.brainTickOffset = getRandom().nextInt(100); // Purpur
@@ -161,6 +168,38 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
protected void initPathfinder() {
this.goalSelector.a(0, new PathfinderGoalHasRider(this)); // Purpur
if (world.purpurConfig.villagerFollowEmeraldBlock) this.goalSelector.a(3, new PathfinderGoalTempt(this, 1.0D, false, TEMPT_ITEMS));
+ // Yatopia Start
+ if (!simplerVillagerBehavior) {
+ // safety
+ return;
+ }
+ this.goalSelector.a(0, new net.minecraft.world.entity.ai.goal.PathfinderGoalFloat(this));
+ if (org.yatopiamc.yatopia.server.YatopiaConfig.villagersHideAtNight) {
+ this.goalSelector.a(0, new net.minecraft.world.entity.ai.goal.PathfinderGoalUseItem<>(this, net.minecraft.world.item.alchemy.PotionUtil.a(new ItemStack(Items.POTION), net.minecraft.world.item.alchemy.Potions.INVISIBILITY), SoundEffects.ENTITY_WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
+ return !this.world.isDay() && !entityvillagertrader.isInvisible();
+ }));
+ this.goalSelector.a(0, new net.minecraft.world.entity.ai.goal.PathfinderGoalUseItem<>(this, new ItemStack(Items.MILK_BUCKET), SoundEffects.ENTITY_WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
+ return this.world.isDay() && entityvillagertrader.isInvisible();
+ }));
+ }
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalTradeWithPlayer(this));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityZombie.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityEvoker.class, 12.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityVindicator.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityVex.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityPillager.class, 15.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalAvoidTarget<>(this, net.minecraft.world.entity.monster.EntityIllagerIllusioner.class, 12.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalPanic(this, 0.5D));
+ this.goalSelector.a(1, new net.minecraft.world.entity.ai.goal.PathfinderGoalLookAtTradingPlayer(this));
+ this.goalSelector.a(2, new net.minecraft.world.entity.ai.goal.PathfinderGoalStrollVillageGolem(this, 0.6D));
+ this.goalSelector.a(3, new net.minecraft.world.entity.ai.goal.PathfinderGoalMoveThroughVillage(this, 0.6D, false, 4, () -> {
+ return false;
+ }));
+ this.goalSelector.a(4, new net.minecraft.world.entity.ai.goal.PathfinderGoalMoveTowardsRestriction(this, 0.35D));
+ this.goalSelector.a(8, new net.minecraft.world.entity.ai.goal.PathfinderGoalRandomStrollLand(this, 0.35D));
+ this.goalSelector.a(9, new net.minecraft.world.entity.ai.goal.PathfinderGoalInteract(this, EntityHuman.class, 3.0F, 1.0F));
+ this.goalSelector.a(10, new net.minecraft.world.entity.ai.goal.PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F));
+ // Yatopia End
}
@Override
@@ -186,6 +225,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
@Override
protected BehaviorController<?> a(Dynamic<?> dynamic) {
+ if (simplerVillagerBehavior) return super.a(dynamic); // Yatopia
BehaviorController<EntityVillager> behaviorcontroller = this.cK().a(dynamic);
this.a(behaviorcontroller);
@@ -265,6 +305,27 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
// Spigot End
private int behaviorTick = 0;
+ // Yatopia start
+ private VillagerProfession getRandomProfession() {
+ int type = random.nextInt(13);
+ switch(type) {
+ case 0: return VillagerProfession.ARMORER;
+ case 1: return VillagerProfession.BUTCHER;
+ case 2: return VillagerProfession.CARTOGRAPHER;
+ case 3: return VillagerProfession.CLERIC;
+ case 4: return VillagerProfession.FARMER;
+ case 5: return VillagerProfession.FISHERMAN;
+ case 6: return VillagerProfession.FLETCHER;
+ case 7: return VillagerProfession.LEATHERWORKER;
+ case 8: return VillagerProfession.LIBRARIAN;
+ case 9: return VillagerProfession.MASON;
+ case 10: return VillagerProfession.SHEPHERD;
+ case 11: return VillagerProfession.TOOLSMITH;
+ case 12: return VillagerProfession.WEAPONSMITH;
+ default: return VillagerProfession.FARMER;
+ }
+ }
+ // Yatopia end
// Purpur start
boolean lobotomized = false;
@@ -290,6 +351,13 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
protected void mobTick() { mobTick(false); }
protected void mobTick(boolean inactive) {
this.world.getMethodProfiler().enter("villagerBrain");
+ // Yatopia start
+ if (simplerVillagerBehavior && this.getVillagerData().getProfession() == VillagerProfession.NONE) {
+ this.setVillagerData(this.getVillagerData().withProfession(getRandomProfession()));
+ }
+ if (simplerVillagerBehavior && canRefresh()) restUses();
+ if (simplerVillagerBehavior) return;
+ // Yatopia end
// Purpur start
if (world.purpurConfig.villagerLobotomizeEnabled) inactive = inactive || isLobotomized();
boolean tick = (world.getTime() + brainTickOffset) % world.purpurConfig.villagerBrainTicks == 0;
@@ -416,6 +484,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
this.fl();
}
+ public final boolean canRefresh() { return fc(); } // Yatopia - OBFHELPER
private void fl() {
Iterator iterator = this.getOffers().iterator();
@@ -490,6 +559,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
return this.fn() && this.fm();
}
+ public final void restUses() { fo(); } // Yatopia - OBFHELPER
private void fo() {
int i = 2 - this.bD;
@@ -722,6 +792,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
}
private void a(Entity entity) {
+ if (simplerVillagerBehavior) return; // Yatopia
if (this.world instanceof WorldServer) {
Optional<List<EntityLiving>> optional = this.bg.getMemory(MemoryModuleType.VISIBLE_MOBS);
@@ -738,6 +809,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
}
public void a(MemoryModuleType<GlobalPos> memorymoduletype) {
+ if (simplerVillagerBehavior) return;
if (this.world instanceof WorldServer) {
MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
diff --git a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
index 4722a170519dfebc7b41ce886563a3b80c8e111b..f318508a4c2a6376b00d55886f313fd4e007c14f 100644
--- a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
+++ b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
@@ -194,4 +194,11 @@ public class YatopiaConfig {
private static void itemStuckSleepTicks() {
itemStuckSleepTicks = getInt("settings.itemStuckSleepTicks", 1);
}
+
+ public static boolean simplerVillagerBehavior = false;
+ public static boolean villagersHideAtNight = false;
+ private static void villagerSettings() {
+ simplerVillagerBehavior = getBoolean("settings.villager.simplerVillagerBehavior", false);
+ villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false);
+ }
}