mirror of
https://github.com/YatopiaMC/Yatopia.git
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d065d41c0e
Apparently caused issues we werent aware of. Unfortunately there's no way to improve it without blocking the main thread.
169 lines
9.2 KiB
Diff
169 lines
9.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: tr7zw <tr7zw@live.de>
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Date: Fri, 31 Jul 2020 21:58:24 -0500
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Subject: [PATCH] Option for simpler Villagers
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index 1104196cf6dc448dada2e190e5e9e27c9f18d2dc..da2bd7c597a3f691ec13ff37dd2ef87d44271a97 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -27,6 +27,7 @@ import org.bukkit.event.entity.VillagerReplenishTradeEvent;
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public class EntityVillager extends EntityVillagerAbstract implements ReputationHandler, VillagerDataHolder {
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+ private boolean simplerVillagerBehavior = net.yatopia.server.YatopiaConfig.simplerVillagerBehavior; // Yatopia - so we don't make them bork upon reload
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private static final DataWatcherObject<VillagerData> br = DataWatcher.a(EntityVillager.class, DataWatcherRegistry.q);
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public static final Map<Item, Integer> bp = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1);
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private static final Set<Item> bs = ImmutableSet.of(Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, new Item[]{Items.BEETROOT_SEEDS});
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@@ -63,8 +64,14 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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public EntityVillager(EntityTypes<? extends EntityVillager> entitytypes, World world, VillagerType villagertype) {
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super(entitytypes, world);
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this.by = new Reputation();
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+ if (!simplerVillagerBehavior) {
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((Navigation) this.getNavigation()).a(true);
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this.getNavigation().d(true);
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+ // Yatopia start
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+ } else {
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+ initPathfinder();
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+ }
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+ // Yatopia end
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this.setCanPickupLoot(true);
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this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE));
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this.brainTickOffset = getRandom().nextInt(100); // Purpur
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@@ -74,6 +81,38 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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@Override
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protected void initPathfinder() {
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if (world.purpurConfig.villagerFollowEmeraldBlock) this.goalSelector.a(3, new PathfinderGoalTempt(this, 1.0D, false, TEMPT_ITEMS));
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+ // Yatopia start
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+ if (!simplerVillagerBehavior) {
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+ // safety
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+ return;
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+ }
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+ this.goalSelector.a(0, new PathfinderGoalFloat(this));
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+ if (net.yatopia.server.YatopiaConfig.villagersHideAtNight) {
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+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, PotionUtil.a(new ItemStack(Items.POTION), Potions.INVISIBILITY), SoundEffects.ENTITY_WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
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+ return !this.world.isDay() && !entityvillagertrader.isInvisible();
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+ }));
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+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, new ItemStack(Items.MILK_BUCKET), SoundEffects.ENTITY_WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
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+ return this.world.isDay() && entityvillagertrader.isInvisible();
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+ }));
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+ }
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+ this.goalSelector.a(1, new PathfinderGoalTradeWithPlayer(this));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityZombie.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityEvoker.class, 12.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVindicator.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVex.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityPillager.class, 15.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityIllagerIllusioner.class, 12.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalPanic(this, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalLookAtTradingPlayer(this));
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+ this.goalSelector.a(2, new PathfinderGoalStrollVillageGolem(this, 0.6D));
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+ this.goalSelector.a(3, new PathfinderGoalMoveThroughVillage(this, 0.6D, false, 4, () -> {
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+ return false;
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+ }));
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+ this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 0.35D));
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+ this.goalSelector.a(8, new PathfinderGoalRandomStrollLand(this, 0.35D));
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+ this.goalSelector.a(9, new PathfinderGoalInteract(this, EntityHuman.class, 3.0F, 1.0F));
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+ this.goalSelector.a(10, new PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F));
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+ // Yatopia end
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}
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@Override
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@@ -94,6 +133,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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@Override
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protected BehaviorController<?> a(Dynamic<?> dynamic) {
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+ if (simplerVillagerBehavior) return super.a(dynamic); // Yatopia
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BehaviorController<EntityVillager> behaviorcontroller = this.cJ().a(dynamic);
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this.a(behaviorcontroller);
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@@ -172,10 +212,39 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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// Spigot End
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+ // Yatopia start
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+ private VillagerProfession getRandomProfession() {
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+ int type = random.nextInt(13);
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+ switch(type) {
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+ case 0: return VillagerProfession.ARMORER;
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+ case 1: return VillagerProfession.BUTCHER;
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+ case 2: return VillagerProfession.CARTOGRAPHER;
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+ case 3: return VillagerProfession.CLERIC;
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+ case 4: return VillagerProfession.FARMER;
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+ case 5: return VillagerProfession.FISHERMAN;
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+ case 6: return VillagerProfession.FLETCHER;
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+ case 7: return VillagerProfession.LEATHERWORKER;
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+ case 8: return VillagerProfession.LIBRARIAN;
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+ case 9: return VillagerProfession.MASON;
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+ case 10: return VillagerProfession.SHEPHERD;
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+ case 11: return VillagerProfession.TOOLSMITH;
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+ case 12: return VillagerProfession.WEAPONSMITH;
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+ default: return VillagerProfession.FARMER;
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+ }
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+ }
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+ // Yatopia end
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+
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@Override
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protected void mobTick() { mobTick(false); }
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protected void mobTick(boolean inactive) {
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//this.world.getMethodProfiler().enter("villagerBrain"); // Akarin - remove caller
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+ // Yatopia start
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+ if (simplerVillagerBehavior && this.getVillagerData().getProfession() == VillagerProfession.NONE) {
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+ this.setVillagerData(this.getVillagerData().withProfession(getRandomProfession()));
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+ }
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+ if (simplerVillagerBehavior && canRefresh()) restUses();
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+ if (simplerVillagerBehavior) return;
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+ // Yatopia end
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// Purpur start
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boolean tick = (world.getTime() + brainTickOffset) % world.purpurConfig.villagerBrainTicks == 0;
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if (((WorldServer) world).getMinecraftServer().lagging ? tick : world.purpurConfig.villagerUseBrainTicksOnlyWhenLagging || tick)
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@@ -345,6 +414,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return this.bD == 0 || this.bD < 2 && this.world.getTime() > this.bC + 2400L;
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}
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+ public final boolean canRefresh() { return fc(); } // Yatopia - OBFHELPER
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public boolean fc() {
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long i = this.bC + 12000L;
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long j = this.world.getTime();
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@@ -367,6 +437,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return this.fn() && this.fm();
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}
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+ public final void restUses() { fo(); } // Yatopia - OBFHELPER
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private void fo() {
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int i = 2 - this.bD;
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@@ -597,6 +668,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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private void a(Entity entity) {
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+ if (simplerVillagerBehavior) return; // Yatopia
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if (this.world instanceof WorldServer) {
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Optional<List<EntityLiving>> optional = this.bg.getMemory(MemoryModuleType.VISIBLE_MOBS);
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@@ -622,6 +694,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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public void a(MemoryModuleType<GlobalPos> memorymoduletype) {
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+ if (simplerVillagerBehavior) return;
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if (this.world instanceof WorldServer) {
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MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
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diff --git a/src/main/java/net/yatopia/server/YatopiaConfig.java b/src/main/java/net/yatopia/server/YatopiaConfig.java
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index 9357d12cd623cd3ea92e39bd9d70ee89330ad1b3..eb53176099103172961d544c0dab17cc19ef2e7f 100644
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--- a/src/main/java/net/yatopia/server/YatopiaConfig.java
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+++ b/src/main/java/net/yatopia/server/YatopiaConfig.java
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@@ -200,4 +200,11 @@ public class YatopiaConfig {
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private static void itemStuckSleepTicks() {
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itemStuckSleepTicks = getInt("settings.itemStuckSleepTicks", 1);
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}
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+
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+ public static boolean simplerVillagerBehavior = false;
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+ public static boolean villagersHideAtNight = false;
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+ private static void villagerSettings() {
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+ simplerVillagerBehavior = getBoolean("settings.villager.simplerVillagerBehavior", false);
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+ villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false);
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+ }
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}
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