Yatopia/patches/server/0053-Smarter-statistics-ticking.patch
Zoe 985b5655f5
Use modified toothpick for our build & patch system.
This has been in work for a bunch of time. Zoe ( duplexsystem or budgidiere, whatever ) has put a ton of work into this. 
We now have a bugfree build system that works flawlessly. 

Co-authored-by: Ivan Pekov <ivan@mrivanplays.com>
Co-authored-by: Simon Gardling <titaniumtown@gmail.com>
Co-authored-by: toinouH <toinouh2003@gmail.com>

P.s the one who merged this is ivan and not bud.
2021-01-21 12:58:52 +02:00

56 lines
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mykyta Komarnytskyy <nkomarn@hotmail.com>
Date: Sat, 24 Oct 2020 21:03:53 -0500
Subject: [PATCH] Smarter statistics ticking
In vanilla, statistics that count time spent for an action (i.e. time played or sneak time) are incremented every tick. This is retarded. With this patch and a configured interval of 20, the statistics are only ticked every 20th tick and are incremented by 20 ticks at a time. This means a lot less ticking with the same accurate counting.
With an interval of 20, this patch saves roughly 3ms per tick on a server w/ 80 players online.
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index d2b3db34d69269a220185d203bc1232042a9e437..c9f490e4e4e7a5a3a9ad99f864ff8fb2acc5b5b2 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -175,18 +175,23 @@ public abstract class EntityHuman extends EntityLiving {
this.p();
if (!this.world.isClientSide) {
this.foodData.a(this);
- this.a(StatisticList.PLAY_ONE_MINUTE);
+ // Yatopia start
+ int interval = org.yatopiamc.yatopia.server.YatopiaConfig.playerTimeStatisticsInterval;
+ if (ticksLived % interval == 0) {
+ this.a(StatisticList.PLAY_ONE_MINUTE, interval);
+ // Yatopia end
if (this.isAlive()) {
- this.a(StatisticList.TIME_SINCE_DEATH);
+ this.a(StatisticList.TIME_SINCE_DEATH, interval); // Yatopia
}
if (this.bx()) {
- this.a(StatisticList.SNEAK_TIME);
+ this.a(StatisticList.SNEAK_TIME, interval); // Yatopia
}
if (!this.isSleeping()) {
- this.a(StatisticList.TIME_SINCE_REST);
+ this.a(StatisticList.TIME_SINCE_REST, interval); // Yatopia
}
+ } // Yatopia
}
int i = 29999999;
diff --git a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
index 26bd1fc5b348cc16ca29f66eead2ca42bd4258a8..2e08558eef23d40b3a704250dfe12bb7f4b660f3 100644
--- a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
+++ b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
@@ -253,4 +253,9 @@ public class YatopiaConfig {
checkFlying = getBoolean("settings.checks.flight", checkFlying);
checkVehicleFlying = getBoolean("settings.checks.vehicle-flight", checkVehicleFlying);
}
+
+ public static int playerTimeStatisticsInterval = 1;
+ private static void intervals() {
+ playerTimeStatisticsInterval = Math.max(1, getInt("settings.intervals.player-time-statistics", 1));
+ }
}