Yatopia/patches/server/0007-Per-entity-type-collision-settings.patch
Ivan Pekov 0a19056af0
Drop akarin's stream replacements
Fixes bad performance out of the box for production. 
Apparently there's another issue which is thinkering our minds up, it is that after certain amount of time the gc just can't keep up. We're investigating into this, but until it is fixed - this is gonna be a stable build 

Co-authored-by: Mykyta Komarn <nkomarn@hotmail.com>
2020-10-08 14:04:22 +03:00

225 lines
11 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrIvanPlays <ivan@mrivanplays.com>
Date: Thu, 13 Aug 2020 15:14:36 +0300
Subject: [PATCH] Per entity (type) collision settings
Base patch was the only player collisions patch, the original author of was tr7zw <tr7zw@live.de>
but pretty much the whole implementation changed.
This patch implements per entity (type) collision settings with 100% compatibility with bukkit api and
vanilla.
The whole code is based around 1 class, the EntityFilter class. Whole filtering logic is there.
Co-authored-by: tr7zw <tr7zw@live.de>
diff --git a/src/main/java/de/minebench/origami/OrigamiConfig.java b/src/main/java/de/minebench/origami/OrigamiConfig.java
index 537456a7427cddd6783f5b5d8ee2d655668c4c53..004184a7c3da4f72f68a5fd9b4dd5abd0b8f871d 100644
--- a/src/main/java/de/minebench/origami/OrigamiConfig.java
+++ b/src/main/java/de/minebench/origami/OrigamiConfig.java
@@ -134,6 +134,39 @@ public final class OrigamiConfig {
private void observerClock() {
disableObserverClocks = getBoolean("disable-observer-clocks", disableObserverClocks);
}
+
+ // Yatopia start
+ public boolean playerCollisions = true;
+ public boolean animalCollisions = true;
+ public boolean ambientCollisions = true;
+ public boolean monsterCollisions = true;
+ public boolean villagerCollisions = true;
+ public boolean pillagerCollisions = true;
+ public boolean ironGolemCollisions = true;
+ public boolean miscCollisions = true;
+ public boolean itemCollisions = true;
+ public boolean waterCreatureCollisions = true;
+ public boolean waterAmbientCollisions = true;
+ public boolean allCollisionsEnabled = false;
+ private void specificCollisionSettings() {
+ playerCollisions = getBoolean("collisions.players", playerCollisions);
+ animalCollisions = getBoolean("collisions.animals", animalCollisions);
+ ambientCollisions = getBoolean("collisions.ambient", ambientCollisions);
+ monsterCollisions = getBoolean("collisions.monsters", monsterCollisions);
+ villagerCollisions = getBoolean("collisions.villagers", villagerCollisions);
+ pillagerCollisions = getBoolean("collisions.pillagers", pillagerCollisions);
+ ironGolemCollisions = getBoolean("collisions.iron-golems", ironGolemCollisions);
+ miscCollisions = getBoolean("collisions.misc", miscCollisions);
+ itemCollisions = getBoolean("collisions.items", itemCollisions);
+ waterCreatureCollisions = getBoolean("collisions.water-creature", waterCreatureCollisions);
+ waterAmbientCollisions = getBoolean("collisions.water-ambient", waterAmbientCollisions);
+
+ allCollisionsEnabled =
+ playerCollisions && animalCollisions && ambientCollisions && monsterCollisions && villagerCollisions
+ && pillagerCollisions && ironGolemCollisions && miscCollisions && itemCollisions
+ && waterCreatureCollisions && waterAmbientCollisions;
+ }
+ // Yatopia end
}
}
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 2247b200cd3f2246c35eb5312153122fa033d05e..f09fc6460f514367aad146e4122e18a679961e2a 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2859,7 +2859,7 @@ public abstract class EntityLiving extends Entity {
// Paper - end don't run getEntities if we're not going to use its result
// Tuinity start - reduce memory allocation from collideNearby
List<Entity> list = com.tuinity.tuinity.util.CachedLists.getTempGetEntitiesList();
- this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this), list);
+ this.world.getEntities(this, this.getBoundingBox(), net.yatopia.server.EntityFilter.getFilter(this), list); // Yatopia
try {
// Tuinity end - reduce memory allocation from collideNearby
diff --git a/src/main/java/net/yatopia/server/EntityFilter.java b/src/main/java/net/yatopia/server/EntityFilter.java
new file mode 100644
index 0000000000000000000000000000000000000000..a76e8f9aa6eefd0afeeeae1d2de90037a2cb0e80
--- /dev/null
+++ b/src/main/java/net/yatopia/server/EntityFilter.java
@@ -0,0 +1,145 @@
+package net.yatopia.server;
+
+import de.minebench.origami.OrigamiConfig;
+import java.util.function.Predicate;
+import net.minecraft.server.Entity;
+import net.minecraft.server.EntityTypes;
+import net.minecraft.server.EnumCreatureType;
+import net.minecraft.server.IEntitySelector;
+import net.minecraft.server.ScoreboardTeamBase;
+
+public class EntityFilter {
+
+ public static Predicate<Entity> getFilter(Entity entity) {
+ OrigamiConfig.WorldConfig config = entity.world.origamiConfig;
+ if (config.allCollisionsEnabled) {
+ return IEntitySelector.a(entity);
+ }
+
+ ScoreboardTeamBase entityTeam = entity.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush entityTeamPush =
+ entityTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ entityTeam.getCollisionRule();
+
+ if (entityTeamPush == ScoreboardTeamBase.EnumTeamPush.NEVER || entity.world.isClientSide
+ || entity.isSpectator()) {
+ return tested -> false;
+ }
+
+ Predicate<Entity> ret = (tested) -> {
+ if (!tested.canCollideWith(entity) || !entity.canCollideWith(tested)) {
+ return false;
+ }
+ ScoreboardTeamBase testedTeam = tested.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush testedPush =
+ testedTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ testedTeam.getCollisionRule();
+
+ if (testedPush == ScoreboardTeamBase.EnumTeamPush.NEVER) {
+ return false;
+ }
+ if (testedTeam != null && entityTeam != null) {
+ // see IEntitySelector#a(Entity)
+ // copied from there, although for me this logic doesn't seem quite right
+ boolean ally = entityTeam.isAlly(testedTeam);
+
+ if ((entityTeamPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM ||
+ testedPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM) && ally) {
+ return false;
+ }
+ return (entityTeamPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS
+ && testedPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS) || ally;
+ } else {
+ return testedPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS &&
+ entityTeamPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS;
+ }
+ };
+
+ ret = ret.and((tested) -> {
+ if (tested.getEntityType() == EntityTypes.PLAYER && config.playerCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.CREATURE && config.animalCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.AMBIENT && config.ambientCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.MONSTER) {
+ if (config.monsterCollisions) {
+ if (config.pillagerCollisions) {
+ return true;
+ } else {
+ return tested.getEntityType() != EntityTypes.PILLAGER;
+ }
+ } else {
+ if (config.pillagerCollisions) {
+ return tested.getEntityType() == EntityTypes.PILLAGER;
+ } else {
+ return false;
+ }
+ }
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.MISC) {
+ if (config.miscCollisions) {
+ if (config.villagerCollisions && config.ironGolemCollisions && config.itemCollisions) {
+ return true;
+ }
+ if (!config.villagerCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return false;
+ }
+ }
+ if (!config.ironGolemCollisions) {
+ if (tested.getEntityType() == EntityTypes.IRON_GOLEM) {
+ return false;
+ }
+ }
+ if (!config.itemCollisions) {
+ if (tested.getEntityType() == EntityTypes.ITEM) {
+ return false;
+ }
+ }
+ return true;
+ } else {
+ if (config.villagerCollisions && config.ironGolemCollisions && config.itemCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return true;
+ }
+ if (tested.getEntityType() == EntityTypes.IRON_GOLEM) {
+ return true;
+ }
+ if (tested.getEntityType() == EntityTypes.ITEM) {
+ return true;
+ }
+ }
+ if (config.villagerCollisions && config.ironGolemCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return true;
+ }
+ if (tested.getEntityType() == EntityTypes.IRON_GOLEM) {
+ return true;
+ }
+ }
+ if (config.villagerCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return true;
+ }
+ }
+ return false;
+ }
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_CREATURE && config.waterCreatureCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_AMBIENT && config.waterAmbientCollisions) {
+ return true;
+ }
+ return false;
+ });
+
+ return ret;
+ }
+}