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https://github.com/YatopiaMC/Yatopia.git
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2e894832ed
- Removed async entity tracking, as this is not a good implementation and has caused issues numerous times - Removed "0037-Load-also-the-chunk-that-you-re-teleporting-to" as it does not fix the core problem - Removed "0048-Fix-villager-dupe" as it was deemed unnecessary
145 lines
7.8 KiB
Diff
145 lines
7.8 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ivan Pekov <ivan@mrivanplays.com>
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Date: Sat, 12 Sep 2020 19:17:05 +0300
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Subject: [PATCH] Optimize Villagers
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These changes aim to fix the following:
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- Villagers trying to push farther POIs (Points Of Interest)
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- Villagers ignoring doors most of the times
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- Villagers pushing POIs (Points Of Interest) to unloaded chunks
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The following has been done to fix the mentioned problems:
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- Replaced stream off BehaviorFindPosition
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- Made sure that chunks are loaded for the POIs (Points Of Interest) that are gonna be tried.
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- Added a profession cache, which followed by a stream removal.
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diff --git a/src/main/java/net/minecraft/server/BehaviorFindPosition.java b/src/main/java/net/minecraft/server/BehaviorFindPosition.java
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index 63a761ebef80d4af09cdc2682e496d78492c4a3a..047910f441b5e8ad97024177afbac703a0d0c5e9 100644
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--- a/src/main/java/net/minecraft/server/BehaviorFindPosition.java
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+++ b/src/main/java/net/minecraft/server/BehaviorFindPosition.java
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@@ -48,7 +48,7 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
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if (this.d && entitycreature.isBaby()) {
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return false;
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} else if (this.f == 0L) {
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- this.f = entitycreature.world.getTime() + (long) worldserver.random.nextInt(20);
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+ this.f = entitycreature.world.getTime() + (long) java.util.concurrent.ThreadLocalRandom.current().nextInt(20); // Yatopia
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return false;
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} else {
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return worldserver.getTime() >= this.f;
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@@ -56,7 +56,7 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
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}
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protected void a(WorldServer worldserver, EntityCreature entitycreature, long i) {
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- this.f = i + 20L + (long) worldserver.getRandom().nextInt(20);
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+ this.f = i + 20L + (long) java.util.concurrent.ThreadLocalRandom.current().nextInt(20); // Yatopia
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VillagePlace villageplace = worldserver.y();
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this.g.long2ObjectEntrySet().removeIf((entry) -> {
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@@ -66,15 +66,32 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
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BehaviorFindPosition.a behaviorfindposition_a = (BehaviorFindPosition.a) this.g.get(blockposition.asLong());
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if (behaviorfindposition_a == null) {
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- return true;
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+ return worldserver.getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Yatopia
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} else if (!behaviorfindposition_a.c(i)) {
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return false;
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} else {
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+ // Yatopia start - make sure chunks are loaded
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+ int chunkX = blockposition.getX() >> 4;
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+ int chunkZ = blockposition.getZ() >> 4;
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+ if (worldserver.getChunkIfLoaded(chunkX, chunkZ) != null) {
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behaviorfindposition_a.a(i);
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return true;
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+ } else {
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+ return false;
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+ }
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+ // Yatopia end
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}
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};
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- Set<BlockPosition> set = (Set) villageplace.b(this.b.c(), predicate, entitycreature.getChunkCoordinates(), 48, VillagePlace.Occupancy.HAS_SPACE).limit(5L).collect(Collectors.toSet());
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+ // Yatopia start - replace stream
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+ //Set<BlockPosition> set = (Set) villageplace.b(this.b.c(), predicate, entitycreature.getChunkCoordinates(), 48, VillagePlace.Occupancy.HAS_SPACE).limit(5L).collect(Collectors.toSet());
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+ Set<BlockPosition> set = new java.util.HashSet<>();
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+ int limit = 5;
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+ for (BlockPosition pos : villageplace.bList(this.b.getCompletionCondition(), predicate, entitycreature.getChunkCoordinates(), 48, VillagePlace.Occupancy.HAS_SPACE)) {
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+ set.add(pos);
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+ limit--;
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+ if (limit == 0) break;
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+ }
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+ // Yatopia end
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PathEntity pathentity = entitycreature.getNavigation().a(set, this.b.d());
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if (pathentity != null && pathentity.j()) {
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@@ -84,7 +101,7 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
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villageplace.a(this.b.c(), (blockposition1) -> {
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return blockposition1.equals(blockposition);
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}, blockposition, 1);
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- entitycreature.getBehaviorController().setMemory(this.c, (Object) GlobalPos.create(worldserver.getDimensionKey(), blockposition));
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+ entitycreature.getBehaviorController().setMemory(this.c, GlobalPos.create(worldserver.getDimensionKey(), blockposition)); // Yatopia - decompile fix
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this.e.ifPresent((obyte) -> {
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worldserver.broadcastEntityEffect(entitycreature, obyte);
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});
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@@ -98,7 +115,7 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
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BlockPosition blockposition1 = (BlockPosition) iterator.next();
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this.g.computeIfAbsent(blockposition1.asLong(), (j) -> {
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- return new BehaviorFindPosition.a(entitycreature.world.random, i);
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+ return new BehaviorFindPosition.a(java.util.concurrent.ThreadLocalRandom.current(), i); // Yatopia
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});
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}
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}
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diff --git a/src/main/java/net/minecraft/server/VillagePlaceType.java b/src/main/java/net/minecraft/server/VillagePlaceType.java
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index a5718af9b614ae505067131f04ebb490617d6aa4..2ea0cfad4b35264cd3b70b930dd28de58c77d0c0 100644
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--- a/src/main/java/net/minecraft/server/VillagePlaceType.java
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+++ b/src/main/java/net/minecraft/server/VillagePlaceType.java
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@@ -14,11 +14,20 @@ import java.util.stream.Collectors;
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public class VillagePlaceType {
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+ static Set<VillagePlaceType> professionCache; // Yatopia
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private static final Supplier<Set<VillagePlaceType>> y = Suppliers.memoize(() -> {
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return (Set) IRegistry.VILLAGER_PROFESSION.g().map(VillagerProfession::b).collect(Collectors.toSet());
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});
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public static final Predicate<VillagePlaceType> a = (villageplacetype) -> {
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- return ((Set) VillagePlaceType.y.get()).contains(villageplacetype);
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+ // Yatopia start
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+ if (professionCache == null) {
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+ professionCache = new java.util.HashSet<>();
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+ for (VillagerProfession profession : IRegistry.VILLAGER_PROFESSION) {
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+ professionCache.add(profession.getPlaceType());
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+ }
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+ }
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+ return professionCache.contains(villageplacetype);
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+ // Yatopia end
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};
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public static final Predicate<VillagePlaceType> b = (villageplacetype) -> {
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return true;
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@@ -83,6 +92,7 @@ public class VillagePlaceType {
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return this.D;
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}
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+ public final Predicate<VillagePlaceType> getCompletionCondition() { return c(); } // Yatopia - OBFHELPER
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public Predicate<VillagePlaceType> c() {
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return this.E;
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}
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diff --git a/src/main/java/net/minecraft/server/VillagerProfession.java b/src/main/java/net/minecraft/server/VillagerProfession.java
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index 3c60da7ac6faebe9d964e893974e42613c59b4c1..1b012914cb3fcbc4bb456195ade96668b6742cfd 100644
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--- a/src/main/java/net/minecraft/server/VillagerProfession.java
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+++ b/src/main/java/net/minecraft/server/VillagerProfession.java
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@@ -35,6 +35,7 @@ public class VillagerProfession {
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this.t = soundeffect;
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}
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+ public final VillagePlaceType getPlaceType() { return b(); } // Yatopia - OBFHELPER
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public VillagePlaceType b() {
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return this.q;
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}
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@@ -61,6 +62,7 @@ public class VillagerProfession {
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}
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static VillagerProfession a(String s, VillagePlaceType villageplacetype, ImmutableSet<Item> immutableset, ImmutableSet<Block> immutableset1, @Nullable SoundEffect soundeffect) {
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+ VillagePlaceType.professionCache = null; // Yatopia
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return (VillagerProfession) IRegistry.a((IRegistry) IRegistry.VILLAGER_PROFESSION, new MinecraftKey(s), (Object) (new VillagerProfession(s, villageplacetype, immutableset, immutableset1, soundeffect)));
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}
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}
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