Yatopia/patches/server/0062-Optimize-advancement-loading.patch
Mykyta Komarnytskyy 2e894832ed Remove unstable/unnecessary patches
- Removed async entity tracking, as this is not a good implementation and has caused issues numerous times
- Removed "0037-Load-also-the-chunk-that-you-re-teleporting-to" as it does not fix the core problem
- Removed "0048-Fix-villager-dupe" as it was deemed unnecessary
2020-10-10 13:09:06 -07:00

100 lines
4.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ivan Pekov <ivan@mrivanplays.com>
Date: Tue, 6 Oct 2020 15:10:12 +0300
Subject: [PATCH] Optimize advancement loading
Removed some object allocations and reduced loops
diff --git a/src/main/java/net/minecraft/server/Advancement.java b/src/main/java/net/minecraft/server/Advancement.java
index c405047c00d354bbc1449fd2f917b73f980ef1a5..8b31098032dc7a08d201e20c917f27348dd2f437 100644
--- a/src/main/java/net/minecraft/server/Advancement.java
+++ b/src/main/java/net/minecraft/server/Advancement.java
@@ -68,6 +68,7 @@ public class Advancement {
return this.display;
}
+ public final AdvancementRewards getRewards() { return d(); } // Yatopia - OBFHELPER
public AdvancementRewards d() {
return this.rewards;
}
diff --git a/src/main/java/net/minecraft/server/AdvancementDataPlayer.java b/src/main/java/net/minecraft/server/AdvancementDataPlayer.java
index 17789407b9e86896a963a305a13357286aa5f319..8a18fc380016c0df6bc5821defa4408df291679b 100644
--- a/src/main/java/net/minecraft/server/AdvancementDataPlayer.java
+++ b/src/main/java/net/minecraft/server/AdvancementDataPlayer.java
@@ -160,10 +160,13 @@ public class AdvancementDataPlayer {
}
Stream<Entry<MinecraftKey, AdvancementProgress>> stream = map.entrySet().stream().sorted(Comparator.comparing(Entry::getValue));
+ /* // Yatopia start - avoid calling collect and iterator
Iterator iterator = ((List) stream.collect(Collectors.toList())).iterator();
while (iterator.hasNext()) {
Entry<MinecraftKey, AdvancementProgress> entry = (Entry) iterator.next();
+ */
+ stream.forEach(entry -> {
Advancement advancement = advancementdataworld.a((MinecraftKey) entry.getKey());
if (advancement == null) {
@@ -175,7 +178,7 @@ public class AdvancementDataPlayer {
} else {
this.a(advancement, (AdvancementProgress) entry.getValue());
}
- }
+ }); // Yatopia end
} catch (Throwable throwable1) {
throwable = throwable1;
throw throwable1;
@@ -200,10 +203,36 @@ public class AdvancementDataPlayer {
}
}
+ /* // Yatopia start
this.c(advancementdataworld);
this.c();
this.b(advancementdataworld);
+ */
+ loadAdvancements(advancementdataworld);
+ // Yatopia end
+ }
+
+ // Yatopia start - reduce overload by post io load of advancements
+ // this combines c(AdvancementDataWorld), c() and b(AdvancementDataWorld) into 1 method
+ // the changes done: loops thru all the advancements only once, does not create an additional list
+ // and does not loop thru the additional list, does not create an additional set when checking for progress and
+ // does not additionally loop thru it
+ private void loadAdvancements(AdvancementDataWorld serverAdvancementManager) {
+ for (Advancement advancement : serverAdvancementManager.getAdvancements()) {
+ if (advancement.getCriteria().isEmpty()) {
+ grantCriteria(advancement, "");
+ advancement.getRewards().a(player); // todo: too lazy to import AdvancementRewards for an obfhelper
+ }
+ AdvancementProgress progress = getProgress(advancement);
+ if (progress.isDone()) {
+ this.j.add(advancement);
+ updateVisibility(advancement);
+ continue; // Do not double check isDone
+ }
+ beginTracking(advancement);
+ }
}
+ // Yatopia end
public void b() {
if (org.spigotmc.SpigotConfig.disableAdvancementSaving) return; // Spigot
@@ -325,6 +354,7 @@ public class AdvancementDataPlayer {
return flag;
}
+ private final void beginTracking(Advancement advancement) { c(advancement); } // Yatopia - OBFHELPER
private void c(Advancement advancement) {
AdvancementProgress advancementprogress = this.getProgress(advancement);
@@ -442,6 +472,7 @@ public class AdvancementDataPlayer {
this.data.put(advancement, advancementprogress);
}
+ private final void updateVisibility(Advancement advancement) { e(advancement); } // Yatopia
private void e(Advancement advancement) {
// Paper start
e(advancement, IterationEntryPoint.ROOT);