Yatopia/patches/server/0012-lithium-MixinDirection.patch
budgidiere c09ee99f7e
Hydrinity optimizations & Lithium generation patches & more
Closes #257 

Ports 2 patches from Purpur: Infinity-bow-settings & Allow-infinite-and-mending-enchantments-together
Added an option for infinity with no arrows too.

Option for custom locale has come! You can put a locale.json file in your server folder to change it. 

We've got the finest patches from Hydrinity ( Mykyta approved & allowed ) too.

We have some amazing new options in yatopia.yml, we're gonna have documentation for them soon so stay tuned!
Last but not least, chunk generation patches. We've tested them extensively so no weirdness happens.

Thanks for using Yatopia as your production server software.

Co-authored-by: Ivan Pekov <ivan@mrivanplays.com>
2020-10-27 21:15:13 +02:00

57 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: JellySquid <jellysquid+atwork@protonmail.com>
Date: Mon, 11 May 2020 21:00:44 +0200
Subject: [PATCH] lithium MixinDirection
Original code by JellySquid, licensed under GNU Lesser General Public License v3.0
you can find the original code on https://github.com/jellysquid3/lithium-fabric/tree/1.16.x/fabric (Yarn mappings)
diff --git a/src/main/java/net/minecraft/server/EnumDirection.java b/src/main/java/net/minecraft/server/EnumDirection.java
index 36aafc3b71013bcec0f4d956761fc2710848b3fd..259af9622e91b784a0a5de254304a9eab9a09d15 100644
--- a/src/main/java/net/minecraft/server/EnumDirection.java
+++ b/src/main/java/net/minecraft/server/EnumDirection.java
@@ -20,13 +20,13 @@ public enum EnumDirection implements INamable {
DOWN(0, 1, -1, "down", EnumDirection.EnumAxisDirection.NEGATIVE, EnumDirection.EnumAxis.Y, new BaseBlockPosition(0, -1, 0)), UP(1, 0, -1, "up", EnumDirection.EnumAxisDirection.POSITIVE, EnumDirection.EnumAxis.Y, new BaseBlockPosition(0, 1, 0)), NORTH(2, 3, 2, "north", EnumDirection.EnumAxisDirection.NEGATIVE, EnumDirection.EnumAxis.Z, new BaseBlockPosition(0, 0, -1)), SOUTH(3, 2, 0, "south", EnumDirection.EnumAxisDirection.POSITIVE, EnumDirection.EnumAxis.Z, new BaseBlockPosition(0, 0, 1)), WEST(4, 5, 1, "west", EnumDirection.EnumAxisDirection.NEGATIVE, EnumDirection.EnumAxis.X, new BaseBlockPosition(-1, 0, 0)), EAST(5, 4, 3, "east", EnumDirection.EnumAxisDirection.POSITIVE, EnumDirection.EnumAxis.X, new BaseBlockPosition(1, 0, 0));
private final int g;
- private final int h;
+ private final int h; // Yatopia this is idOpposit(yarn)
private final int i;
private final String j;
private final EnumDirection.EnumAxis k;
private final EnumDirection.EnumAxisDirection l;
private final BaseBlockPosition m;
- private static final EnumDirection[] n = values();
+ private static final EnumDirection[] n = values(); private static final EnumDirection[] ALL = n;// Yatopia OBF HELPER
private static final Map<String, EnumDirection> o = (Map) Arrays.stream(EnumDirection.n).collect(Collectors.toMap(EnumDirection::m, (enumdirection) -> {
return enumdirection;
}));
@@ -98,8 +98,12 @@ public enum EnumDirection implements INamable {
return this.l;
}
+ /**
+ * @reason Avoid the modulo/abs operations
+ * @author JellySquid
+ */
public EnumDirection opposite() {
- return fromType1(this.h);
+ return ALL[this.h];
}
public EnumDirection g() {
@@ -185,8 +189,12 @@ public enum EnumDirection implements INamable {
return (float) ((this.i & 3) * 90);
}
+ /**
+ * @reason Do not allocate an excessive number of Direction arrays
+ * @author JellySquid
+ */
public static EnumDirection a(Random random) {
- return (EnumDirection) SystemUtils.a((Object[]) EnumDirection.n, random);
+ return ALL[random.nextInt(ALL.length)];
}
public static EnumDirection a(double d0, double d1, double d2) {