Yatopia/patches/server/0039-Optimize-Villagers.patch
Ivan Pekov 2b78178637
Updated Upstream and Sidestream(s) (Tuinity/Purpur)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Tuinity Changes:
69e6a4c Updated Upstream (Paper)

Purpur Changes:
391f9ad Updated Upstream (Paper)
2020-12-17 09:48:17 +02:00

125 lines
6.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Ivan Pekov <ivan@mrivanplays.com>
Date: Sat, 12 Sep 2020 19:17:05 +0300
Subject: [PATCH] Optimize Villagers
These changes aim to fix the following:
- Villagers trying to push farther POIs (Points Of Interest)
- Villagers ignoring doors most of the times
- Villagers pushing POIs (Points Of Interest) to unloaded chunks
The following has been done to fix the mentioned problems:
- Replaced stream off BehaviorFindPosition
- Made sure that chunks are loaded for the POIs (Points Of Interest) that are gonna be tried.
- Added a profession cache, which followed by a stream removal.
diff --git a/src/main/java/net/minecraft/server/BehaviorFindPosition.java b/src/main/java/net/minecraft/server/BehaviorFindPosition.java
index 8d445e9c0875db6cf45e4d8bcfce7cd3d5094d94..4afe59084b85f466c8fb2fac2ac77e5097dcd0f0 100644
--- a/src/main/java/net/minecraft/server/BehaviorFindPosition.java
+++ b/src/main/java/net/minecraft/server/BehaviorFindPosition.java
@@ -48,7 +48,7 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
if (this.d && entitycreature.isBaby()) {
return false;
} else if (this.f == 0L) {
- this.f = entitycreature.world.getTime() + (long) worldserver.random.nextInt(20);
+ this.f = entitycreature.world.getTime() + (long) java.util.concurrent.ThreadLocalRandom.current().nextInt(20); // Yatopia
return false;
} else {
return worldserver.getTime() >= this.f;
@@ -277,7 +277,7 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
// Tuinity - remove streams entirely for poi search
protected void a(WorldServer worldserver, EntityCreature entitycreature, long i) {
- this.f = i + 20L + (long) worldserver.getRandom().nextInt(20);
+ this.f = i + 20L + (long) java.util.concurrent.ThreadLocalRandom.current().nextInt(20); // Yatopia
VillagePlace villageplace = worldserver.y();
this.g.long2ObjectEntrySet().removeIf((entry) -> {
@@ -287,12 +287,20 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
BehaviorFindPosition.a behaviorfindposition_a = (BehaviorFindPosition.a) this.g.get(blockposition.asLong());
if (behaviorfindposition_a == null) {
- return true;
+ return worldserver.getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Yatopia
} else if (!behaviorfindposition_a.c(i)) {
return false;
} else {
- behaviorfindposition_a.a(i);
- return true;
+ // Yatopia start - make sure chunks are loaded
+ int chunkX = blockposition.getX() >> 4;
+ int chunkZ = blockposition.getZ() >> 4;
+ if (worldserver.getChunkIfLoaded(chunkX, chunkZ) != null) {
+ behaviorfindposition_a.a(i);
+ return true;
+ } else {
+ return false;
+ }
+ // Yatopia end
}
};
Set<BlockPosition> set = findNearestPoi(villageplace, this.b.c(), predicate, entitycreature.getChunkCoordinates(), 48, VillagePlace.Occupancy.HAS_SPACE, 5); // Tuinity - remove streams entirely for poi search
@@ -319,7 +327,7 @@ public class BehaviorFindPosition extends Behavior<EntityCreature> {
BlockPosition blockposition1 = (BlockPosition) iterator.next();
this.g.computeIfAbsent(blockposition1.asLong(), (j) -> {
- return new BehaviorFindPosition.a(entitycreature.world.random, i);
+ return new BehaviorFindPosition.a(java.util.concurrent.ThreadLocalRandom.current(), i); // Yatopia
});
}
}
diff --git a/src/main/java/net/minecraft/server/VillagePlaceType.java b/src/main/java/net/minecraft/server/VillagePlaceType.java
index a5718af9b614ae505067131f04ebb490617d6aa4..2ea0cfad4b35264cd3b70b930dd28de58c77d0c0 100644
--- a/src/main/java/net/minecraft/server/VillagePlaceType.java
+++ b/src/main/java/net/minecraft/server/VillagePlaceType.java
@@ -14,11 +14,20 @@ import java.util.stream.Collectors;
public class VillagePlaceType {
+ static Set<VillagePlaceType> professionCache; // Yatopia
private static final Supplier<Set<VillagePlaceType>> y = Suppliers.memoize(() -> {
return (Set) IRegistry.VILLAGER_PROFESSION.g().map(VillagerProfession::b).collect(Collectors.toSet());
});
public static final Predicate<VillagePlaceType> a = (villageplacetype) -> {
- return ((Set) VillagePlaceType.y.get()).contains(villageplacetype);
+ // Yatopia start
+ if (professionCache == null) {
+ professionCache = new java.util.HashSet<>();
+ for (VillagerProfession profession : IRegistry.VILLAGER_PROFESSION) {
+ professionCache.add(profession.getPlaceType());
+ }
+ }
+ return professionCache.contains(villageplacetype);
+ // Yatopia end
};
public static final Predicate<VillagePlaceType> b = (villageplacetype) -> {
return true;
@@ -83,6 +92,7 @@ public class VillagePlaceType {
return this.D;
}
+ public final Predicate<VillagePlaceType> getCompletionCondition() { return c(); } // Yatopia - OBFHELPER
public Predicate<VillagePlaceType> c() {
return this.E;
}
diff --git a/src/main/java/net/minecraft/server/VillagerProfession.java b/src/main/java/net/minecraft/server/VillagerProfession.java
index 3c60da7ac6faebe9d964e893974e42613c59b4c1..1b012914cb3fcbc4bb456195ade96668b6742cfd 100644
--- a/src/main/java/net/minecraft/server/VillagerProfession.java
+++ b/src/main/java/net/minecraft/server/VillagerProfession.java
@@ -35,6 +35,7 @@ public class VillagerProfession {
this.t = soundeffect;
}
+ public final VillagePlaceType getPlaceType() { return b(); } // Yatopia - OBFHELPER
public VillagePlaceType b() {
return this.q;
}
@@ -61,6 +62,7 @@ public class VillagerProfession {
}
static VillagerProfession a(String s, VillagePlaceType villageplacetype, ImmutableSet<Item> immutableset, ImmutableSet<Block> immutableset1, @Nullable SoundEffect soundeffect) {
+ VillagePlaceType.professionCache = null; // Yatopia
return (VillagerProfession) IRegistry.a((IRegistry) IRegistry.VILLAGER_PROFESSION, new MinecraftKey(s), (Object) (new VillagerProfession(s, villageplacetype, immutableset, immutableset1, soundeffect)));
}
}