mirror of
https://github.com/YatopiaMC/Yatopia.git
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188 lines
9.2 KiB
Diff
188 lines
9.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: tr7zw <tr7zw@live.de>
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Date: Fri, 19 Jun 2020 19:21:35 +0200
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Subject: [PATCH] Option for simpler Villagers
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Option to extremly simplefy the villager AI.
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diff --git a/src/main/java/de/tr7zw/yapfa/YapfaConfig.java b/src/main/java/de/tr7zw/yapfa/YapfaConfig.java
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index a158e9dc8b295f13c7ab73747cecd4c8dccce66f..aea46527b5be9ea4d06d7d68c6b9a8aec0b7e4c9 100644
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--- a/src/main/java/de/tr7zw/yapfa/YapfaConfig.java
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+++ b/src/main/java/de/tr7zw/yapfa/YapfaConfig.java
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@@ -221,4 +221,14 @@ public class YapfaConfig {
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itemStuckSleepTicks = getInt("settings.itemStuckSleepTicks", 1);
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}
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+ public static boolean simplerVillagerBehavior = false;
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+ private static void simplerVillagerBehavior() {
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+ simplerVillagerBehavior = getBoolean("settings.villager.simplerVillagerBehavior", false);
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+ }
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+
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+ public static boolean villagersHideAtNight = false;
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+ private static void villagersHideAtNight() {
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+ villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false);
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+ }
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+
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}
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\ No newline at end of file
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diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
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index bf019043a9338aca8d91da809f1d5520531386e7..5db697b66d813ef63a8aed8d12667c3e710cd2df 100644
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--- a/src/main/java/net/minecraft/server/EntityVillager.java
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+++ b/src/main/java/net/minecraft/server/EntityVillager.java
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@@ -7,6 +7,8 @@ import com.mojang.datafixers.util.Pair;
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import com.mojang.serialization.DataResult;
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import com.mojang.serialization.Dynamic;
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import com.mojang.serialization.DynamicOps;
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+
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+import de.tr7zw.yapfa.YapfaConfig;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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import java.util.Collection;
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import java.util.Iterator;
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@@ -30,7 +32,9 @@ import org.bukkit.event.entity.VillagerReplenishTradeEvent;
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// CraftBukkit end
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public class EntityVillager extends EntityVillagerAbstract implements ReputationHandler, VillagerDataHolder {
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-
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+
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+ //YAPFA
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+ private boolean simplerVillagerBehavior = YapfaConfig.simplerVillagerBehavior; //get this during villager creation so a reloaded config doesn't get them into an invalid state
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private static final DataWatcherObject<VillagerData> by = DataWatcher.a(EntityVillager.class, DataWatcherRegistry.q);
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public static final Map<Item, Integer> bw = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1);
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private static final Set<Item> bz = ImmutableSet.of(Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, new Item[]{Items.BEETROOT_SEEDS});
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@@ -66,12 +70,49 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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public EntityVillager(EntityTypes<? extends EntityVillager> entitytypes, World world, VillagerType villagertype) {
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super(entitytypes, world);
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this.bF = new Reputation();
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+ if(!simplerVillagerBehavior) {
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((Navigation) this.getNavigation()).a(true);
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this.getNavigation().d(true);
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+ }else {
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+ initPathfinder();
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+ }
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this.setCanPickupLoot(true);
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this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE));
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}
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+ //YAPFA start
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+ @Override
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+ protected void initPathfinder() {
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+ if(!simplerVillagerBehavior)return;
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+ this.goalSelector.a(0, new PathfinderGoalFloat(this));
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+ if(YapfaConfig.villagersHideAtNight) {
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+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, PotionUtil.a(new ItemStack(Items.POTION), Potions.INVISIBILITY), SoundEffects.ENTITY_WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
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+ return !this.world.isDay() && !entityvillagertrader.isInvisible();
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+ }));
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+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, new ItemStack(Items.MILK_BUCKET), SoundEffects.ENTITY_WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
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+ return this.world.isDay() && entityvillagertrader.isInvisible();
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+ }));
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+ }
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+ this.goalSelector.a(1, new PathfinderGoalTradeWithPlayer(this));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityZombie.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityEvoker.class, 12.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVindicator.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVex.class, 8.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityPillager.class, 15.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityIllagerIllusioner.class, 12.0F, 0.5D, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalPanic(this, 0.5D));
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+ this.goalSelector.a(1, new PathfinderGoalLookAtTradingPlayer(this));
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+ this.goalSelector.a(2, new PathfinderGoalStrollVillageGolem(this, 0.6D));
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+ this.goalSelector.a(3, new PathfinderGoalMoveThroughVillage(this, 0.6D, false, 4, () -> {
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+ return false;
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+ }));
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+ this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 0.35D));
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+ this.goalSelector.a(8, new PathfinderGoalRandomStrollLand(this, 0.35D));
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+ this.goalSelector.a(9, new PathfinderGoalInteract(this, EntityHuman.class, 3.0F, 1.0F));
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+ this.goalSelector.a(10, new PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F));
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+ }
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+ //YAPFA end
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+
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@Override
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public BehaviorController<EntityVillager> getBehaviorController() {
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return (BehaviorController<EntityVillager>) super.getBehaviorController(); // CraftBukkit - decompile error
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@@ -84,6 +125,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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@Override
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protected BehaviorController<?> a(Dynamic<?> dynamic) {
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+ if(simplerVillagerBehavior)return super.a(dynamic); //YAPFA Don't use behaviorcontroller for simple Villagers
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BehaviorController<EntityVillager> behaviorcontroller = this.cJ().a(dynamic);
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this.a(behaviorcontroller);
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@@ -162,10 +204,43 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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// Spigot End
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+ // YAPFA start
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+ private VillagerProfession getRandomProfession() {
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+ int type = random.nextInt(13);
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+ switch(type) {
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+ case 0: return VillagerProfession.ARMORER;
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+ case 1: return VillagerProfession.BUTCHER;
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+ case 2: return VillagerProfession.CARTOGRAPHER;
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+ case 3: return VillagerProfession.CLERIC;
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+ case 4: return VillagerProfession.FARMER;
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+ case 5: return VillagerProfession.FISHERMAN;
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+ case 6: return VillagerProfession.FLETCHER;
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+ case 7: return VillagerProfession.LEATHERWORKER;
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+ case 8: return VillagerProfession.LIBRARIAN;
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+ case 9: return VillagerProfession.MASON;
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+ case 10: return VillagerProfession.SHEPHERD;
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+ case 11: return VillagerProfession.TOOLSMITH;
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+ case 12: return VillagerProfession.WEAPONSMITH;
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+ default: return VillagerProfession.FARMER;
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+ }
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+ }
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+
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+ // YAPFA end
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+
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@Override
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protected void mobTick() { mobTick(false); }
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protected void mobTick(boolean inactive) {
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+ // YAPFA start
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+ if(simplerVillagerBehavior && this.getVillagerData().getProfession() == VillagerProfession.NONE)
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+ this.setVillagerData(this.getVillagerData().withProfession(getRandomProfession()));
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+ if(simplerVillagerBehavior) {
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+ if (canRefresh()) {
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+ restUses();
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+ }
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+ }
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+ // YAPFA end
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this.world.getMethodProfiler().enter("villagerBrain");
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+ if(!simplerVillagerBehavior) // YAPFA
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if (!inactive) this.getBehaviorController().a((WorldServer) this.world, this); // CraftBukkit - decompile error // Paper
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if (this.bM) {
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this.bM = false;
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@@ -296,6 +371,8 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return true;
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}
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+ public void restUses() {fb();} // YAPFA obf helper
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+
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public void fb() {
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this.fp();
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Iterator iterator = this.getOffers().iterator();
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@@ -330,6 +407,8 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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return this.bK == 0 || this.bK < 2 && this.world.getTime() > this.bJ + 2400L;
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}
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+ public boolean canRefresh() {return fc();} // YAPFA obf helper
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+
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public boolean fc() {
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long i = this.bJ + 12000L;
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long j = this.world.getTime();
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@@ -577,6 +656,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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private void a(Entity entity) {
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+ if(simplerVillagerBehavior)return; // YAPFA
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if (this.world instanceof WorldServer) {
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Optional<List<EntityLiving>> optional = this.bn.getMemory(MemoryModuleType.VISIBLE_MOBS);
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@@ -593,6 +673,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
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}
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public void a(MemoryModuleType<GlobalPos> memorymoduletype) {
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+ if(simplerVillagerBehavior)return; // YAPFA
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if (this.world instanceof WorldServer) {
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MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
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