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https://github.com/YatopiaMC/Yatopia.git
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b512028dea
Upstream/An Sidestream has released updates that appears to apply and compile correctly This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing. Tuinity Changes: c9cfdba Updated Upstream (Paper) Purpur Changes: d4301d4 Updated Upstream (Paper) 0e1cb93 wandering trader spawn rate config 67a42f6 Despawn rate config options per projectile type 7a1012e Drop "Use-arrow-despawn-rate-for-all-projectiles.patch" 8767574 Fix #56 Fix #50 - Ridable baby and tameable settings 8ec6f6f Fix #46 - Essentials EC overriding Purpur a919aa3 Updated Upstream (Paper & Tuinity)
66 lines
3.6 KiB
Diff
66 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Ivan Pekov <ivan@mrivanplays.com>
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Date: Thu, 10 Sep 2020 21:16:40 +0300
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Subject: [PATCH] Respect PlayerKickEvent leaveMessage
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index cb4f173774b46793bc3744cb3242edd9272df463..4fac720564b8687fae59c0f2e4898a48b16a9105 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -308,7 +308,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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this.networkManager.sendPacket(new PacketPlayOutKickDisconnect(ichatbasecomponent), (future) -> {
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this.networkManager.close(ichatbasecomponent);
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});
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- this.a(ichatbasecomponent); // CraftBukkit - fire quit instantly
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+ this.a(ichatbasecomponent, event.getLeaveMessage()); // CraftBukkit - fire quit instantly // Yatopia
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this.networkManager.stopReading();
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MinecraftServer minecraftserver = this.minecraftServer;
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NetworkManager networkmanager = this.networkManager;
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@@ -1603,6 +1603,11 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(IChatBaseComponent ichatbasecomponent) {
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+ // Yatopia start - added quitMessage parameter
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+ a(ichatbasecomponent, null);
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+ }
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+ public void a(IChatBaseComponent ichatbasecomponent, String quitMessage) {
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+ // Yatopia end
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// CraftBukkit start - Rarely it would send a disconnect line twice
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if (this.processedDisconnect) {
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return;
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@@ -1618,7 +1623,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
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*/
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this.player.p();
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- String quitMessage = this.minecraftServer.getPlayerList().disconnect(this.player);
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+ quitMessage = this.minecraftServer.getPlayerList().disconnect(this.player, quitMessage); // Yatopia
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if ((quitMessage != null) && (quitMessage.length() > 0)) {
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this.minecraftServer.getPlayerList().sendMessage(CraftChatMessage.fromString(quitMessage));
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index c571ca533153e6d554d6da2a71b380224bdc6cd4..25186df83c41ae168bca30b28149005f4b9f45e9 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -500,6 +500,11 @@ public abstract class PlayerList {
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}
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public String disconnect(EntityPlayer entityplayer) { // CraftBukkit - return string
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+ // Yatopia start - add quitMessage parameter
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+ return disconnect(entityplayer, null);
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+ }
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+ public String disconnect(EntityPlayer entityplayer, String quitMessage) {
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+ // Yatopia end
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WorldServer worldserver = entityplayer.getWorldServer();
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entityplayer.a(StatisticList.LEAVE_GAME);
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@@ -585,7 +590,7 @@ public abstract class PlayerList {
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cserver.getScoreboardManager().removePlayer(entityplayer.getBukkitEntity());
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// CraftBukkit end
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- return entityplayer.didPlayerJoinEvent ? playerQuitEvent.getQuitMessage() : null; // CraftBukkit // Paper - don't print quit if we never printed join
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+ return entityplayer.didPlayerJoinEvent ? quitMessage != null ? quitMessage : playerQuitEvent.getQuitMessage() : null; // CraftBukkit // Paper - don't print quit if we never printed join // Yatopia
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}
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// CraftBukkit start - Whole method, SocketAddress to LoginListener, added hostname to signature, return EntityPlayer
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