Yatopia/patches/server/0056-Smarter-statistics-ticking.patch
Ivan Pekov 2b78178637
Updated Upstream and Sidestream(s) (Tuinity/Purpur)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Tuinity Changes:
69e6a4c Updated Upstream (Paper)

Purpur Changes:
391f9ad Updated Upstream (Paper)
2020-12-17 09:48:17 +02:00

56 lines
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mykyta Komarnytskyy <nkomarn@hotmail.com>
Date: Sat, 24 Oct 2020 21:03:53 -0500
Subject: [PATCH] Smarter statistics ticking
In vanilla, statistics that count time spent for an action (i.e. time played or sneak time) are incremented every tick. This is retarded. With this patch and a configured interval of 20, the statistics are only ticked every 20th tick and are incremented by 20 ticks at a time. This means a lot less ticking with the same accurate counting.
With an interval of 20, this patch saves roughly 3ms per tick on a server w/ 80 players online.
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 08c1e85e1fcc55f647d238729870e84b7c55f598..4b19f01c891b23a8da7a39d6ae63f229bcb8e198 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -163,18 +163,23 @@ public abstract class EntityHuman extends EntityLiving {
this.p();
if (!this.world.isClientSide) {
this.foodData.a(this);
- this.a(StatisticList.PLAY_ONE_MINUTE);
+ // Yatopia start
+ int interval = org.yatopiamc.yatopia.server.YatopiaConfig.playerTimeStatisticsInterval;
+ if (ticksLived % interval == 0) {
+ this.a(StatisticList.PLAY_ONE_MINUTE, interval);
+ // Yatopia end
if (this.isAlive()) {
- this.a(StatisticList.TIME_SINCE_DEATH);
+ this.a(StatisticList.TIME_SINCE_DEATH, interval); // Yatopia
}
if (this.bx()) {
- this.a(StatisticList.SNEAK_TIME);
+ this.a(StatisticList.SNEAK_TIME, interval); // Yatopia
}
if (!this.isSleeping()) {
- this.a(StatisticList.TIME_SINCE_REST);
+ this.a(StatisticList.TIME_SINCE_REST, interval); // Yatopia
}
+ } // Yatopia
}
int i = 29999999;
diff --git a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
index 26bd1fc5b348cc16ca29f66eead2ca42bd4258a8..2e08558eef23d40b3a704250dfe12bb7f4b660f3 100644
--- a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
+++ b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
@@ -253,4 +253,9 @@ public class YatopiaConfig {
checkFlying = getBoolean("settings.checks.flight", checkFlying);
checkVehicleFlying = getBoolean("settings.checks.vehicle-flight", checkVehicleFlying);
}
+
+ public static int playerTimeStatisticsInterval = 1;
+ private static void intervals() {
+ playerTimeStatisticsInterval = Math.max(1, getInt("settings.intervals.player-time-statistics", 1));
+ }
}