mirror of https://github.com/YatopiaMC/Yatopia.git
47 lines
2.4 KiB
Diff
47 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: draycia <lonelyyordle@gmail.com>
|
|
Date: Wed, 29 Apr 2020 00:45:58 -0700
|
|
Subject: [PATCH] Totems work in inventory
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
|
|
index f4407cd0865b0e4861930645615c057d11079034..8930ab8a39c50eaa84372f0e8caf8b92789bb0c4 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
|
|
@@ -1426,6 +1426,19 @@ public abstract class EntityLiving extends Entity {
|
|
}
|
|
}
|
|
|
|
+ // Purpur start
|
|
+ if (world.purpurConfig.totemOfUndyingWorksInInventory && this instanceof EntityPlayer && (itemstack == null || itemstack.getItem() != Items.TOTEM_OF_UNDYING)) {
|
|
+ EntityPlayer player = (EntityPlayer) this;
|
|
+ for (ItemStack item : player.inventory.items) {
|
|
+ if (item.getItem() == Items.TOTEM_OF_UNDYING) {
|
|
+ itemstack1 = item;
|
|
+ itemstack = item.cloneItemStack();
|
|
+ break;
|
|
+ }
|
|
+ }
|
|
+ }
|
|
+ // Purpur end
|
|
+
|
|
EntityResurrectEvent event = new EntityResurrectEvent((LivingEntity) this.getBukkitEntity());
|
|
event.setCancelled(itemstack == null);
|
|
this.world.getServer().getPluginManager().callEvent(event);
|
|
diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
|
|
index ad32a4b3a601396c8d485d2264088d6cb4c92ebf..2e3667c2c2530a1222f2ad7a4988ba8076759dc4 100644
|
|
--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
|
|
+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
|
|
@@ -201,6 +201,11 @@ public class PurpurWorldConfig {
|
|
teleportIfOutsideBorder = getBoolean("gameplay-mechanics.player.teleport-if-outside-border", teleportIfOutsideBorder);
|
|
}
|
|
|
|
+ public boolean totemOfUndyingWorksInInventory = false;
|
|
+ private void totemOfUndyingWorksInInventory() {
|
|
+ totemOfUndyingWorksInInventory = getBoolean("gameplay-mechanics.player.totem-of-undying-works-in-inventory", totemOfUndyingWorksInInventory);
|
|
+ }
|
|
+
|
|
public boolean silkTouchEnabled = false;
|
|
public String silkTouchSpawnerName = "Spawner";
|
|
public List<String> silkTouchSpawnerLore = new ArrayList<>();
|