Yatopia/patches/server/0007-Per-entity-type-collis...

225 lines
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Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrIvanPlays <ivan@mrivanplays.com>
Date: Thu, 13 Aug 2020 15:14:36 +0300
Subject: [PATCH] Per entity (type) collision settings
Base patch was the only player collisions patch, the original author of was tr7zw <tr7zw@live.de>
but pretty much the whole implementation changed.
This patch implements per entity (type) collision settings with 100% compatibility with bukkit api and
vanilla.
The whole code is based around 1 class, the EntityFilter class. Whole filtering logic is there.
Co-authored-by: tr7zw <tr7zw@live.de>
diff --git a/src/main/java/de/minebench/origami/OrigamiConfig.java b/src/main/java/de/minebench/origami/OrigamiConfig.java
index 27599f422be266ad2fdbda49617661801c2c1991..2457b240f3b49dbd5fe0eb603d86418fd65f0205 100644
--- a/src/main/java/de/minebench/origami/OrigamiConfig.java
+++ b/src/main/java/de/minebench/origami/OrigamiConfig.java
@@ -135,6 +135,39 @@ public final class OrigamiConfig {
private void pigmenDontTargetUnlessHit() {
pigmenDontTargetUnlessHit = getBoolean("pigmen.dont-target-unless-hit", pigmenDontTargetUnlessHit);
}
+
+ // Yatopia start
+ public boolean playerCollisions = true;
+ public boolean animalCollisions = true;
+ public boolean ambientCollisions = true;
+ public boolean monsterCollisions = true;
+ public boolean villagerCollisions = true;
+ public boolean pillagerCollisions = true;
+ public boolean ironGolemCollisions = true;
+ public boolean miscCollisions = true;
+ public boolean itemCollisions = true;
+ public boolean waterCreatureCollisions = true;
+ public boolean waterAmbientCollisions = true;
+ public boolean allCollisionsEnabled = false;
+ private void specificCollisionSettings() {
+ playerCollisions = getBoolean("collisions.players", playerCollisions);
+ animalCollisions = getBoolean("collisions.animals", animalCollisions);
+ ambientCollisions = getBoolean("collisions.ambient", ambientCollisions);
+ monsterCollisions = getBoolean("collisions.monsters", monsterCollisions);
+ villagerCollisions = getBoolean("collisions.villagers", villagerCollisions);
+ pillagerCollisions = getBoolean("collisions.pillagers", pillagerCollisions);
+ ironGolemCollisions = getBoolean("collisions.iron-golems", ironGolemCollisions);
+ miscCollisions = getBoolean("collisions.misc", miscCollisions);
+ itemCollisions = getBoolean("collisions.items", itemCollisions);
+ waterCreatureCollisions = getBoolean("collisions.water-creature", waterCreatureCollisions);
+ waterAmbientCollisions = getBoolean("collisions.water-ambient", waterAmbientCollisions);
+
+ allCollisionsEnabled =
+ playerCollisions && animalCollisions && ambientCollisions && monsterCollisions && villagerCollisions
+ && pillagerCollisions && ironGolemCollisions && miscCollisions && itemCollisions
+ && waterCreatureCollisions && waterAmbientCollisions;
+ }
+ // Yatopia end
}
}
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java
index fa94b5da0b2ae83093305ad6be7fac8ec15ec46d..1e326c5506dcd1dc4c5e5252a901c61485105eb3 100644
--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java
+++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java
@@ -3056,7 +3056,7 @@ public abstract class EntityLiving extends Entity {
// Paper - end don't run getEntities if we're not going to use its result
// Tuinity start - reduce memory allocation from collideNearby
List<Entity> list = com.tuinity.tuinity.util.CachedLists.getTempGetEntitiesList();
- this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.pushable(this, world.paperConfig.fixClimbingBypassingCrammingRule), list); // Paper - fix climbing bypassing cramming rule
+ this.world.getEntities(this, this.getBoundingBox(), org.yatopiamc.yatopia.server.EntityFilter.getFilter(this, world.paperConfig.fixClimbingBypassingCrammingRule), list); // Paper - fix climbing bypassing cramming rule // Yatopia
try {
// Tuinity end - reduce memory allocation from collideNearby
diff --git a/src/main/java/org/yatopiamc/yatopia/server/EntityFilter.java b/src/main/java/org/yatopiamc/yatopia/server/EntityFilter.java
new file mode 100644
index 0000000000000000000000000000000000000000..77df98d9b622e66ce47d1640819a5d20e5651fdc
--- /dev/null
+++ b/src/main/java/org/yatopiamc/yatopia/server/EntityFilter.java
@@ -0,0 +1,145 @@
+package org.yatopiamc.yatopia.server;
+
+import de.minebench.origami.OrigamiConfig;
+import java.util.function.Predicate;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.entity.EntityTypes;
+import net.minecraft.world.entity.EnumCreatureType;
+import net.minecraft.world.entity.IEntitySelector;
+import net.minecraft.world.scores.ScoreboardTeamBase;
+
+public class EntityFilter {
+
+ public static Predicate<Entity> getFilter(Entity entity, boolean ignoreClimbing) {
+ OrigamiConfig.WorldConfig config = entity.world.origamiConfig;
+ if (config.allCollisionsEnabled) {
+ return IEntitySelector.pushable(entity, ignoreClimbing);
+ }
+
+ ScoreboardTeamBase entityTeam = entity.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush entityTeamPush =
+ entityTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ entityTeam.getCollisionRule();
+
+ if (entityTeamPush == ScoreboardTeamBase.EnumTeamPush.NEVER || entity.world.isClientSide
+ || entity.isSpectator()) {
+ return tested -> false;
+ }
+
+ Predicate<Entity> ret = (tested) -> {
+ if (!tested.isCollidable(ignoreClimbing) || !tested.canCollideWith(entity) || !entity.canCollideWith(tested)) {
+ return false;
+ }
+ ScoreboardTeamBase testedTeam = tested.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush testedPush =
+ testedTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ testedTeam.getCollisionRule();
+
+ if (testedPush == ScoreboardTeamBase.EnumTeamPush.NEVER) {
+ return false;
+ }
+ if (testedTeam != null && entityTeam != null) {
+ // see IEntitySelector#a(Entity)
+ // copied from there, although for me this logic doesn't seem quite right
+ boolean ally = entityTeam.isAlly(testedTeam);
+
+ if ((entityTeamPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM ||
+ testedPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM) && ally) {
+ return false;
+ }
+ return (entityTeamPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS
+ && testedPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS) || ally;
+ } else {
+ return testedPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS &&
+ entityTeamPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS;
+ }
+ };
+
+ ret = ret.and((tested) -> {
+ if (tested.getEntityType() == EntityTypes.PLAYER && config.playerCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.CREATURE && config.animalCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.AMBIENT && config.ambientCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.MONSTER) {
+ if (config.monsterCollisions) {
+ if (config.pillagerCollisions) {
+ return true;
+ } else {
+ return tested.getEntityType() != EntityTypes.PILLAGER;
+ }
+ } else {
+ if (config.pillagerCollisions) {
+ return tested.getEntityType() == EntityTypes.PILLAGER;
+ } else {
+ return false;
+ }
+ }
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.MISC) {
+ if (config.miscCollisions) {
+ if (config.villagerCollisions && config.ironGolemCollisions && config.itemCollisions) {
+ return true;
+ }
+ if (!config.villagerCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return false;
+ }
+ }
+ if (!config.ironGolemCollisions) {
+ if (tested.getEntityType() == EntityTypes.IRON_GOLEM) {
+ return false;
+ }
+ }
+ if (!config.itemCollisions) {
+ if (tested.getEntityType() == EntityTypes.ITEM) {
+ return false;
+ }
+ }
+ return true;
+ } else {
+ if (config.villagerCollisions && config.ironGolemCollisions && config.itemCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return true;
+ }
+ if (tested.getEntityType() == EntityTypes.IRON_GOLEM) {
+ return true;
+ }
+ if (tested.getEntityType() == EntityTypes.ITEM) {
+ return true;
+ }
+ }
+ if (config.villagerCollisions && config.ironGolemCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return true;
+ }
+ if (tested.getEntityType() == EntityTypes.IRON_GOLEM) {
+ return true;
+ }
+ }
+ if (config.villagerCollisions) {
+ if (tested.getEntityType() == EntityTypes.VILLAGER) {
+ return true;
+ }
+ }
+ return false;
+ }
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_CREATURE && config.waterCreatureCollisions) {
+ return true;
+ }
+ if (tested.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_AMBIENT && config.waterAmbientCollisions) {
+ return true;
+ }
+ return false;
+ });
+
+ return ret;
+ }
+}