Yatopia/scripts/generateImports.sh
budgidiere ff560e687c
[WIP] Better Patch System (#18)
* Update build.yml

* Remove 3rd party patches

* Add Upsteam Submodules

* Fix patches

* ?

* Fix patches

* Add Fast Init script

* Lots of stuff

also it's broke

* more broken

* fixes

* mor stuff

* gfhfgh

hg

* fix patch

* fix up script

* update submodule

* add papercut

* update tuinity

* update gitmodules

* fix var name

* fix more var stuff

* some how it's not deleting shit anymore

* should now use the branch it just made

why are we doing this again?

* now it does thing thing

* return previous so YAPFA can use it

* ok now it really does the thing

* for REAL it does the thing

* don't do the thing because it causes too many problems

* fix api

* work

* use better patching for YAPFA patches

* fix better patching

* more fixes

* new patches stuff

* remove old 3rd parry patches add removed akarin patches

* make new branch for making patches

* hopefully build patches correctly

* fix gitignore and add config patches

* remove papercut files

* fix some weirdness

* fix bug

* time to do some fixin' 👀

* New Patch System Rebased Patches

* fix full build

* exit 1

* fix

* Remove patch

* Hopefully fix compile errors

* fixes

* this might work

* don't use rej for our patches

* tmp disable cache

* some times case sensitivity is dumb

* my sanity is at an all time low :)

* dfg

* readd cahce

* fix?

* Update Upstream

* fix perms

* fix

* fix api

* Redo API

* rm folders

* fix villager brain patch

* emc explosion pref

* fixed aikar's shit

* betterfix

* fix lagggg

* Origami

* Origami Fixes

* Update readme

* test async path finding

* WIP Async Path Finding

* WIP fix async path finding

* same as bellow

* same

* update to newer funcs

* fix newer funcs

* fix author

* Updates, Fixes, and new patches

* fixes

* possibly async flying path finding

* minor asnyc pathfinding fix

* test remove non asnyc path finder

* WIP make all path finding async

* Rename everything

* Exec flag

* Rebuild hashes

* remove dupe patch

* fix?

* Fix packages, redirect config

* old nav class is now async and back

* add getchatcolor.getbyid and handle patches with a . in them better

Co-authored-by: tr7zw <tr7zw@live.de>
Co-authored-by: Unknown <unknown@example.com>
Co-authored-by: Ovydux <68059159+Ovydux@users.noreply.github.com>
2020-08-03 11:48:42 -05:00

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#!/usr/bin/env bash
echo "[Yatopia] State: Generate Imports"
# For a description of this script, see updateUpstream.sh.
# get base dir regardless of execution location
basedir=$1
source "$basedir/scripts/functions.sh"
paperworkdir="$basedir/Tuinity/Paper/work"
minecraftversion=$(cat $paperworkdir/BuildData/info.json | grep minecraftVersion | cut -d '"' -f 4)
decompile="$paperworkdir/Minecraft/$minecraftversion/spigot"
# create dev dir
basedir
mkdir -p mc-dev/src/net/minecraft/server
cd mc-dev
# prepare to push
if [ ! -d ".git" ]; then
$gitcmd init
fi
# reset dev files to raw nms in spigot naming
rm src/net/minecraft/server/*.java
cp $decompile/net/minecraft/server/*.java src/net/minecraft/server
# diff and only preserve new added files
paperserver="$basedir/Tuinity/Tuinity-Server/src/main/java/net/minecraft/server"
cd $basedir/mc-dev/src/net/minecraft/server/
for file in $(/bin/ls $paperserver)
do
if [ -f "$file" ]; then
rm -f "$file"
fi
done
# push the dev project
cd $basedir/mc-dev
$gitcmd add . -A
$gitcmd commit . -m "Yatopia-base"
$gitcmd tag -a "Yatopia-base" -m "Yatopia-base" 2>/dev/null
# gitpush . $MCDEV_REPO $paperVer