Yatopia/patches/server/0018-Option-for-simpler-Villagers.patch
2021-01-16 08:39:47 +02:00

171 lines
9.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: tr7zw <tr7zw@live.de>
Date: Fri, 31 Jul 2020 21:58:24 -0500
Subject: [PATCH] Option for simpler Villagers
diff --git a/src/main/java/net/minecraft/server/EntityVillager.java b/src/main/java/net/minecraft/server/EntityVillager.java
index 3c94f5b5cb94af4f1089e958ad7fef15f21f155e..573e174434ca0c88c968e62874c4146ab95cba68 100644
--- a/src/main/java/net/minecraft/server/EntityVillager.java
+++ b/src/main/java/net/minecraft/server/EntityVillager.java
@@ -31,6 +31,7 @@ import org.bukkit.event.entity.VillagerReplenishTradeEvent;
public class EntityVillager extends EntityVillagerAbstract implements ReputationHandler, VillagerDataHolder {
+ private boolean simplerVillagerBehavior = org.yatopiamc.yatopia.server.YatopiaConfig.simplerVillagerBehavior; // Yatopia - so we don't make them bork upon reload
private static final DataWatcherObject<VillagerData> br = DataWatcher.a(EntityVillager.class, DataWatcherRegistry.q);
public static final Map<Item, Integer> bp = ImmutableMap.of(Items.BREAD, 4, Items.POTATO, 1, Items.CARROT, 1, Items.BEETROOT, 1);
private static final Set<Item> bs = ImmutableSet.of(Items.BREAD, Items.POTATO, Items.CARROT, Items.WHEAT, Items.WHEAT_SEEDS, Items.BEETROOT, new Item[]{Items.BEETROOT_SEEDS});
@@ -67,13 +68,55 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
public EntityVillager(EntityTypes<? extends EntityVillager> entitytypes, World world, VillagerType villagertype) {
super(entitytypes, world);
this.by = new Reputation();
+ if (!simplerVillagerBehavior) {
((Navigation) this.getNavigation()).a(true);
this.getNavigation().d(true);
+ // Yatopia start
+ } else {
+ initPathfinder();
+ }
+ // Yatopia end
this.setCanPickupLoot(true);
this.setVillagerData(this.getVillagerData().withType(villagertype).withProfession(VillagerProfession.NONE));
this.brainTickOffset = getRandom().nextInt(100); // Purpur
}
+ // Yatopia start
+ @Override
+ public void initPathfinder() {
+ if (!simplerVillagerBehavior) {
+ // safety
+ return;
+ }
+ this.goalSelector.a(0, new PathfinderGoalFloat(this));
+ if (org.yatopiamc.yatopia.server.YatopiaConfig.villagersHideAtNight) {
+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, PotionUtil.a(new ItemStack(Items.POTION), Potions.INVISIBILITY), SoundEffects.ENTITY_WANDERING_TRADER_DISAPPEARED, (entityvillagertrader) -> {
+ return !this.world.isDay() && !entityvillagertrader.isInvisible();
+ }));
+ this.goalSelector.a(0, new PathfinderGoalUseItem<>(this, new ItemStack(Items.MILK_BUCKET), SoundEffects.ENTITY_WANDERING_TRADER_REAPPEARED, (entityvillagertrader) -> {
+ return this.world.isDay() && entityvillagertrader.isInvisible();
+ }));
+ }
+ this.goalSelector.a(1, new PathfinderGoalTradeWithPlayer(this));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityZombie.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityEvoker.class, 12.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVindicator.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityVex.class, 8.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityPillager.class, 15.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalAvoidTarget<>(this, EntityIllagerIllusioner.class, 12.0F, 0.5D, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalPanic(this, 0.5D));
+ this.goalSelector.a(1, new PathfinderGoalLookAtTradingPlayer(this));
+ this.goalSelector.a(2, new PathfinderGoalStrollVillageGolem(this, 0.6D));
+ this.goalSelector.a(3, new PathfinderGoalMoveThroughVillage(this, 0.6D, false, 4, () -> {
+ return false;
+ }));
+ this.goalSelector.a(4, new PathfinderGoalMoveTowardsRestriction(this, 0.35D));
+ this.goalSelector.a(8, new PathfinderGoalRandomStrollLand(this, 0.35D));
+ this.goalSelector.a(9, new PathfinderGoalInteract(this, EntityHuman.class, 3.0F, 1.0F));
+ this.goalSelector.a(10, new PathfinderGoalLookAtPlayer(this, EntityInsentient.class, 8.0F));
+ }
+ // Yatopia end
+
@Override
public BehaviorController<EntityVillager> getBehaviorController() {
return (BehaviorController<EntityVillager>) super.getBehaviorController(); // CraftBukkit - decompile error
@@ -86,6 +129,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
@Override
protected BehaviorController<?> a(Dynamic<?> dynamic) {
+ if (simplerVillagerBehavior) return super.a(dynamic); // Yatopia
BehaviorController<EntityVillager> behaviorcontroller = this.cK().a(dynamic);
this.a(behaviorcontroller);
@@ -171,10 +215,39 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
}
// Spigot End
+ // Yatopia start
+ private VillagerProfession getRandomProfession() {
+ int type = random.nextInt(13);
+ switch(type) {
+ case 0: return VillagerProfession.ARMORER;
+ case 1: return VillagerProfession.BUTCHER;
+ case 2: return VillagerProfession.CARTOGRAPHER;
+ case 3: return VillagerProfession.CLERIC;
+ case 4: return VillagerProfession.FARMER;
+ case 5: return VillagerProfession.FISHERMAN;
+ case 6: return VillagerProfession.FLETCHER;
+ case 7: return VillagerProfession.LEATHERWORKER;
+ case 8: return VillagerProfession.LIBRARIAN;
+ case 9: return VillagerProfession.MASON;
+ case 10: return VillagerProfession.SHEPHERD;
+ case 11: return VillagerProfession.TOOLSMITH;
+ case 12: return VillagerProfession.WEAPONSMITH;
+ default: return VillagerProfession.FARMER;
+ }
+ }
+ // Yatopia end
+
@Override
protected void mobTick() { mobTick(false); }
protected void mobTick(boolean inactive) {
this.world.getMethodProfiler().enter("villagerBrain");
+ // Yatopia start
+ if (simplerVillagerBehavior && this.getVillagerData().getProfession() == VillagerProfession.NONE) {
+ this.setVillagerData(this.getVillagerData().withProfession(getRandomProfession()));
+ }
+ if (simplerVillagerBehavior && canRefresh()) restUses();
+ if (simplerVillagerBehavior) return;
+ // Yatopia end
// Purpur start
boolean tick = (world.getTime() + brainTickOffset) % world.purpurConfig.villagerBrainTicks == 0;
if (((WorldServer) world).getMinecraftServer().lagging ? tick : world.purpurConfig.villagerUseBrainTicksOnlyWhenLagging || tick)
@@ -344,6 +417,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
return this.bD == 0 || this.bD < 2 && this.world.getTime() > this.bC + 2400L;
}
+ public final boolean canRefresh() { return fc(); } // Yatopia - OBFHELPER
public boolean fc() {
long i = this.bC + 12000L;
long j = this.world.getTime();
@@ -366,6 +440,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
return this.fn() && this.fm();
}
+ public final void restUses() { fo(); } // Yatopia - OBFHELPER
private void fo() {
int i = 2 - this.bD;
@@ -598,6 +673,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
}
private void a(Entity entity) {
+ if (simplerVillagerBehavior) return; // Yatopia
if (this.world instanceof WorldServer) {
Optional<List<EntityLiving>> optional = this.bg.getMemory(MemoryModuleType.VISIBLE_MOBS);
@@ -614,6 +690,7 @@ public class EntityVillager extends EntityVillagerAbstract implements Reputation
}
public void a(MemoryModuleType<GlobalPos> memorymoduletype) {
+ if (simplerVillagerBehavior) return;
if (this.world instanceof WorldServer) {
MinecraftServer minecraftserver = ((WorldServer) this.world).getMinecraftServer();
diff --git a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
index a790e1e5161d956ccc1023b0d4bcac647627150a..0f3803757a81c7ecaad48637ede8a3dc95b93f13 100644
--- a/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
+++ b/src/main/java/org/yatopiamc/yatopia/server/YatopiaConfig.java
@@ -199,4 +199,11 @@ public class YatopiaConfig {
private static void itemStuckSleepTicks() {
itemStuckSleepTicks = getInt("settings.itemStuckSleepTicks", 1);
}
+
+ public static boolean simplerVillagerBehavior = false;
+ public static boolean villagersHideAtNight = false;
+ private static void villagerSettings() {
+ simplerVillagerBehavior = getBoolean("settings.villager.simplerVillagerBehavior", false);
+ villagersHideAtNight = getBoolean("settings.villager.villagersHideAtNight", false);
+ }
}