Yatopia/patches/server/0007-Per-entity-type-collision-settings.patch
Ivan Pekov b352b7e83a
More fixes
This is now for sure going to fix hoppers entirely, except speeds which we should see in other patch.
Apparently caching the inventory doesn't work for composters as they're constantly updating their block state.
The code now makes it so that we only cache if the block is NOT a composter.

This is also fixing a bug with offline mode servers and proxies for vanilla commands. Read the new patch's patch notes to see what I'm talking about.
2020-08-17 21:39:05 +03:00

207 lines
9.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MrIvanPlays <ivan@mrivanplays.com>
Date: Thu, 13 Aug 2020 15:14:36 +0300
Subject: [PATCH] Per entity (type) collision settings
Base patch was the only player collisions patch, the original author of was tr7zw <tr7zw@live.de>
but pretty much the whole implementation changed.
This patch implements per entity (type) collision settings with 100% compatibility with bukkit api and
vanilla.
The whole code is based around 1 class, the EntityFilter class. Whole filtering logic is there.
Co-authored-by: tr7zw <tr7zw@live.de>
diff --git a/src/main/java/de/minebench/origami/OrigamiConfig.java b/src/main/java/de/minebench/origami/OrigamiConfig.java
index cb344a424bf4c657bb1bbca286a1136c9b21b489..82fc63dbfc0d48267e0c1972a312b7143f62e6f0 100644
--- a/src/main/java/de/minebench/origami/OrigamiConfig.java
+++ b/src/main/java/de/minebench/origami/OrigamiConfig.java
@@ -134,6 +134,39 @@ public final class OrigamiConfig {
private void observerClock() {
disableObserverClocks = getBoolean("disable-observer-clocks", disableObserverClocks);
}
+
+ // Yatopia start
+ public boolean playerCollisions = true;
+ public boolean animalCollisions = true;
+ public boolean ambientCollisions = true;
+ public boolean monsterCollisions = true;
+ public boolean villagerCollisions = true;
+ public boolean pillagerCollisions = true;
+ public boolean ironGolemCollisions = true;
+ public boolean miscCollisions = true;
+ public boolean itemCollisions = true;
+ public boolean waterCreatureCollisions = true;
+ public boolean waterAmbientCollisions = true;
+ public boolean allCollisionsEnabled = false;
+ private void specificCollisionSettings() {
+ playerCollisions = getBoolean("collisions.players", playerCollisions);
+ animalCollisions = getBoolean("collisions.animals", animalCollisions);
+ ambientCollisions = getBoolean("collisions.ambient", ambientCollisions);
+ monsterCollisions = getBoolean("collisions.monsters", monsterCollisions);
+ villagerCollisions = getBoolean("collisions.villagers", villagerCollisions);
+ pillagerCollisions = getBoolean("collisions.pillagers", pillagerCollisions);
+ ironGolemCollisions = getBoolean("collisions.iron-golems", ironGolemCollisions);
+ miscCollisions = getBoolean("collisions.misc", miscCollisions);
+ itemCollisions = getBoolean("collisions.items", itemCollisions);
+ waterCreatureCollisions = getBoolean("collisions.water-creature", waterCreatureCollisions);
+ waterAmbientCollisions = getBoolean("collisions.water-ambient", waterAmbientCollisions);
+
+ allCollisionsEnabled =
+ playerCollisions && animalCollisions && ambientCollisions && monsterCollisions && villagerCollisions
+ && pillagerCollisions && ironGolemCollisions && miscCollisions && itemCollisions
+ && waterCreatureCollisions && waterAmbientCollisions;
+ }
+ // Yatopia end
}
}
\ No newline at end of file
diff --git a/src/main/java/dev/tr7zw/yatopia/EntityFilter.java b/src/main/java/dev/tr7zw/yatopia/EntityFilter.java
new file mode 100644
index 0000000000000000000000000000000000000000..1c50d30d74e06b78d96660dd2b9d7230ec609e89
--- /dev/null
+++ b/src/main/java/dev/tr7zw/yatopia/EntityFilter.java
@@ -0,0 +1,127 @@
+package dev.tr7zw.yatopia;
+
+import com.google.common.base.Predicates;
+import de.minebench.origami.OrigamiConfig;
+import java.util.function.Predicate;
+import net.minecraft.server.Entity;
+import net.minecraft.server.EntityTypes;
+import net.minecraft.server.EnumCreatureType;
+import net.minecraft.server.IEntitySelector;
+import net.minecraft.server.ScoreboardTeamBase;
+
+public class EntityFilter {
+
+ public static Predicate<Entity> getFilter(Entity entity) {
+ OrigamiConfig.WorldConfig config = entity.world.origamiConfig;
+ if (config.allCollisionsEnabled) {
+ return IEntitySelector.a(entity);
+ }
+
+ ScoreboardTeamBase entityTeam = entity.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush entityTeamPush =
+ entityTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ entityTeam.getCollisionRule();
+
+ if (entityTeamPush == ScoreboardTeamBase.EnumTeamPush.NEVER || entity.world.isClientSide
+ || entity.isSpectator()) {
+ return Predicates.alwaysFalse();
+ }
+
+ Predicate<Entity> ret = (tested) -> {
+ if (!tested.canCollideWith(entity) || !entity.canCollideWith(tested)) {
+ return false;
+ }
+ ScoreboardTeamBase testedTeam = tested.getScoreboardTeam();
+ ScoreboardTeamBase.EnumTeamPush testedPush =
+ testedTeam == null ?
+ ScoreboardTeamBase.EnumTeamPush.ALWAYS :
+ testedTeam.getCollisionRule();
+
+ if (testedPush == ScoreboardTeamBase.EnumTeamPush.NEVER) {
+ return false;
+ }
+ if (testedTeam != null && entityTeam != null) {
+ // see IEntitySelector#a(Entity)
+ // copied from there, although for me this logic doesn't seem quite right
+ boolean ally = entityTeam.isAlly(testedTeam);
+
+ if ((entityTeamPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM ||
+ testedPush == ScoreboardTeamBase.EnumTeamPush.PUSH_OWN_TEAM) && ally) {
+ return false;
+ }
+ return (entityTeamPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS
+ && testedPush != ScoreboardTeamBase.EnumTeamPush.PUSH_OTHER_TEAMS) || ally;
+ } else {
+ return testedPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS &&
+ entityTeamPush == ScoreboardTeamBase.EnumTeamPush.ALWAYS;
+ }
+ };
+
+ ret = ret.and((tested) -> {
+ // no need to continue if we already got false from this check
+ if (!tested.canCollideWith(entity) || !entity.canCollideWith(tested)) {
+ return false;
+ }
+
+ Predicate<Entity> entitySpecific = (es) -> {
+ if (config.playerCollisions) {
+ return es.getEntityType() == EntityTypes.PLAYER;
+ }
+ return false;
+ };
+
+ if (config.animalCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.CREATURE);
+ }
+
+ if (config.ambientCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.AMBIENT);
+ }
+
+ if (config.monsterCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.MONSTER
+ && (config.pillagerCollisions || es.getEntityType() != EntityTypes.PILLAGER));
+ }
+
+ if (config.miscCollisions) {
+ entitySpecific = entitySpecific.or((es) -> {
+ if (es.getEntityType().getEnumCreatureType() == EnumCreatureType.MISC) {
+ return miscVPI(es, config, true);
+ }
+ return false;
+ });
+ } else {
+ entitySpecific = entitySpecific.or((es) -> miscVPI(es, config, false));
+ }
+
+ if (config.waterCreatureCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_CREATURE);
+ }
+
+ if (config.waterAmbientCollisions) {
+ entitySpecific = entitySpecific.or((es) -> es.getEntityType().getEnumCreatureType() == EnumCreatureType.WATER_AMBIENT);
+ }
+
+ return entitySpecific.test(tested);
+ });
+
+ return ret;
+ }
+
+ private static boolean miscVPI(Entity es, OrigamiConfig.WorldConfig config, boolean isMisc) {
+ Predicate<Entity> ret = (p) -> {
+ if (config.villagerCollisions) {
+ return p.getEntityType() == EntityTypes.VILLAGER;
+ }
+ return isMisc;
+ };
+ if (config.ironGolemCollisions) {
+ ret = ret.or((p) -> p.getEntityType() == EntityTypes.IRON_GOLEM);
+ }
+ if (config.itemCollisions) {
+ ret = ret.or((p) -> p.getEntityType() == EntityTypes.ITEM);
+ }
+ return ret.test(es);
+ }
+}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 88f4c30a03e9139b0284ff1a545ad80941dbd46c..dca7a86dba22bca9bfd830a353a2c9561d1cf0ec 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2849,7 +2849,7 @@ public abstract class EntityLiving extends Entity {
// Paper - end don't run getEntities if we're not going to use its result
// Tuinity start - reduce memory allocation from collideNearby
List<Entity> list = com.tuinity.tuinity.util.CachedLists.getTempGetEntitiesList();
- this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this), list);
+ this.world.getEntities(this, this.getBoundingBox(), dev.tr7zw.yatopia.EntityFilter.getFilter(this), list); // Yatopia
try {
// Tuinity end - reduce memory allocation from collideNearby