Yatopia/patches/server/0007-Add-option-for-only-players-to-have-collisions-with.patch
budgidiere 05691646ca
Dev/feat/secondorigamisubmodule (#34)
* add second origami fork

* Add Origmai2

* Move configs, exclude purpur again

* Add missing config entry

* Update README.md

* Create LICENSE

* fix lithium license

* fix fix lithium license

Co-authored-by: tr7zw <tr7zw@live.de>
2020-08-03 14:25:54 -05:00

103 lines
4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: tr7zw <tr7zw@live.de>
Date: Fri, 31 Jul 2020 21:25:13 -0500
Subject: [PATCH] Add option for only players to have collisions with
diff --git a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
index 19bea6ee83d8b25da022662253328fb6384f40d9..2cee6e02a7dcbacb5f002f9c5917a2e26bcf2c82 100644
--- a/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
+++ b/src/main/java/dev/tr7zw/yatopia/YatopiaConfig.java
@@ -206,4 +206,8 @@ public class YatopiaConfig {
disableEntityCollisionboxes = getBoolean("settings.disableEntityCollisionboxes", false);
}
+ public static boolean onlyPlayerCollisions = false;
+ private static void onlyPlayerCollisions() {
+ onlyPlayerCollisions = getBoolean("settings.onlyPlayerCollisions", false);
+ }
}
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 9f2aab1cb100cb6f9048d840db6fc15947a26847..ac029aed60e90072d214399d1f8901957af46ba3 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -2843,40 +2843,46 @@ public abstract class EntityLiving extends Entity {
if (i <= 0 && world.paperConfig.maxCollisionsPerEntity <= 0) {
return;
}
- // Paper - end don't run getEntities if we're not going to use its result
+ // Tuinity - end don't run getEntities if we're not going to use its result
+ // Yatopia start
// Tuinity start - reduce memory allocation from collideNearby
List<Entity> list = com.tuinity.tuinity.util.CachedLists.getTempGetEntitiesList();
- this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this), list);
try {
- // Tuinity end - reduce memory allocation from collideNearby
-
- if (!list.isEmpty()) {
- // Paper - move up
- int j;
-
- if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {
- j = 0;
-
- for (int k = 0; k < list.size(); ++k) {
- if (!((Entity) list.get(k)).isPassenger()) {
- ++j;
- }
- }
-
- if (j > i - 1) {
- this.damageEntity(DamageSource.CRAMMING, 6.0F);
- }
- }
-
- numCollisions = Math.max(0, numCollisions - world.paperConfig.maxCollisionsPerEntity); // Paper
- for (j = 0; j < list.size() && numCollisions < world.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
- Entity entity = (Entity) list.get(j);
- entity.numCollisions++; // Paper
- numCollisions++; // Paper
-
- this.C(entity);
- }
- }
+ if(dev.tr7zw.yatopia.YatopiaConfig.onlyPlayerCollisions) {
+ this.world.getEntities(this, this.getBoundingBox(), entity -> entity.getEntityType() == EntityTypes.PLAYER, list);
+ } else {
+ this.world.getEntities(this, this.getBoundingBox(), IEntitySelector.a(this), list);
+ }
+ // Tuinity end - reduce memory allocation from collideNearby
+ // Yatopia end
+
+ if (!list.isEmpty()) {
+ // Paper - move up
+ int j;
+
+ if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {
+ j = 0;
+
+ for (int k = 0; k < list.size(); ++k) {
+ if (!((Entity) list.get(k)).isPassenger()) {
+ ++j;
+ }
+ }
+
+ if (j > i - 1) {
+ this.damageEntity(DamageSource.CRAMMING, 6.0F);
+ }
+ }
+
+ numCollisions = Math.max(0, numCollisions - world.paperConfig.maxCollisionsPerEntity); // Paper
+ for (j = 0; j < list.size() && numCollisions < world.paperConfig.maxCollisionsPerEntity; ++j) { // Paper
+ Entity entity = (Entity) list.get(j);
+ entity.numCollisions++; // Paper
+ numCollisions++; // Paper
+
+ this.C(entity);
+ }
+ }
} finally { // Tuinity start - reduce memory allocation from collideNearby
com.tuinity.tuinity.util.CachedLists.returnTempGetEntitiesList(list);
} // Tuinity end - reduce memory allocation from collideNearby