Yatopia/patches/server/0014-EMC-LivingEntityArmorProtectEvent.patch
2020-02-26 20:12:29 +01:00

40 lines
1.6 KiB
Diff

From 69100d35ec3a134bd1110294ccb9be4674169c9d Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 12 Mar 2014 23:10:04 -0400
Subject: [PATCH] EMC LivingEntityArmorProtectEvent
To control if armor should protect entity, how much if so, and how much item damage to give.
---
src/main/java/net/minecraft/server/EntityLiving.java | 8 +++++++-
1 file changed, 7 insertions(+), 1 deletion(-)
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 6ea927dc..5b402690 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -39,6 +39,7 @@ import org.bukkit.event.player.PlayerItemConsumeEvent;
// CraftBukkit end
import co.aikar.timings.MinecraftTimings; // Paper
+import com.empireminecraft.customevents.LivingEntityArmorProtectEvent; // EMC
public abstract class EntityLiving extends Entity {
@@ -1576,7 +1577,12 @@ public abstract class EntityLiving extends Entity {
public int getArmorStrength() {
AttributeInstance attributeinstance = this.getAttributeInstance(GenericAttributes.ARMOR);
- return MathHelper.floor(attributeinstance.getValue());
+ // EMC start
+ final double value = attributeinstance.getValue();
+ LivingEntityArmorProtectEvent event = new LivingEntityArmorProtectEvent(this.getBukkitLivingEntity(), value);
+ event.callEvent();
+ return MathHelper.floor(event.getArmorValue());
+ // EMC end
}
protected void damageArmor(float f) {}
--
2.25.1.windows.1