Yatopia/patches/server/0055-lithium-MixinLandPathNodeMaker.patch
2020-06-16 16:46:05 +02:00

117 lines
4.8 KiB
Diff

From 11bf200704bdb29ad198eaa55e04d52ac083afd6 Mon Sep 17 00:00:00 2001
From: tr7zw <tr7zw@live.de>
Date: Mon, 11 May 2020 22:56:27 +0200
Subject: [PATCH] lithium MixinLandPathNodeMaker
---
.../minecraft/server/PathfinderNormal.java | 66 +++++++++++++++----
1 file changed, 55 insertions(+), 11 deletions(-)
diff --git a/src/main/java/net/minecraft/server/PathfinderNormal.java b/src/main/java/net/minecraft/server/PathfinderNormal.java
index f406abd84..cbe9b6439 100644
--- a/src/main/java/net/minecraft/server/PathfinderNormal.java
+++ b/src/main/java/net/minecraft/server/PathfinderNormal.java
@@ -1,6 +1,10 @@
package net.minecraft.server;
import com.google.common.collect.Sets;
+
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceMap;
+import it.unimi.dsi.fastutil.objects.Reference2ReferenceOpenHashMap;
+
import java.util.EnumSet;
import java.util.Iterator;
import java.util.Set;
@@ -8,6 +12,12 @@ import javax.annotation.Nullable;
public class PathfinderNormal extends PathfinderAbstract {
+ // YAPFA start
+
+ // This is not thread-safe!
+ private static final Reference2ReferenceMap<IBlockData, PathType> commonTypes = new Reference2ReferenceOpenHashMap<>();
+ // YAPFA end
+
protected float j;
public PathfinderNormal() {}
@@ -455,12 +465,48 @@ public class PathfinderNormal extends PathfinderAbstract {
// Tuinity end - reduce blockpos allocation
IBlockData iblockdata = iblockaccess.getTypeIfLoaded(blockposition); // Paper
if (iblockdata == null) return PathType.BLOCKED; // Paper
- Block block = iblockdata.getBlock();
- Material material = iblockdata.getMaterial();
+ // Check early if the block is air as it will always be open regardless of other conditions
+ if(iblockdata.isAir())return PathType.OPEN;
+
+ // Get the cached type for this block state
+ PathType type = commonTypes.get(iblockdata);
+
+ // No result has been cached for this block state yet, so calculate and cache it
+ if (type == null) {
+ commonTypes.put(iblockdata, type = getPathType(iblockaccess, blockposition, iblockdata));
+ }
+ // If the node type is open, it means that we were unable to determine a more specific type, so we need
+ // to check the fallback path.
+ if (type == PathType.OPEN) {
+ // This is only ever called in vanilla after all other possibilities are exhausted, but before fluid checks
+ // It should be safe to perform it last in actuality and take advantage of the cache for fluid types as well
+ // since fluids will always pass this check.
+ if (!iblockdata.a(iblockaccess, blockposition, PathMode.LAND)) {
+ return PathType.BLOCKED;
+ }
- if (iblockdata.isAir()) {
+ // All checks succeed, this path node really is open!
return PathType.OPEN;
- } else if (!block.a(TagsBlock.TRAPDOORS) && block != Blocks.LILY_PAD) {
+ }
+
+ // Return the cached value since we found an obstacle earlier
+ return type;
+
+
+
+ // Tuinity start - reduce blockpos allocation
+ } finally {
+ blockposition.close();
+ }
+ // Tuinity end - reduce blockpos allocation
+ }
+
+ private static PathType getPathType(IBlockAccess iblockaccess, BlockPosition.PooledBlockPosition blockposition,
+ IBlockData iblockdata) {
+ Block block = iblockdata.getBlock();
+ Material material = iblockdata.getMaterial();
+
+ if (!block.a(TagsBlock.TRAPDOORS) && block != Blocks.LILY_PAD) {
if (block == Blocks.FIRE) {
return PathType.DAMAGE_FIRE;
} else if (block == Blocks.CACTUS) {
@@ -484,17 +530,15 @@ public class PathfinderNormal extends PathfinderAbstract {
} else if (!block.a(TagsBlock.FENCES) && !block.a(TagsBlock.WALLS) && (!(block instanceof BlockFenceGate) || (Boolean) iblockdata.get(BlockFenceGate.OPEN))) {
Fluid fluid = iblockdata.getFluid(); // Tuinity - optimise out world#getFluid
- return fluid.a(TagsFluid.WATER) ? PathType.WATER : (fluid.a(TagsFluid.LAVA) ? PathType.LAVA : (iblockdata.a(iblockaccess, blockposition, PathMode.LAND) ? PathType.OPEN : PathType.BLOCKED));
+ if(fluid.a(TagsFluid.WATER))return PathType.WATER;
+ if(fluid.a(TagsFluid.LAVA))return PathType.LAVA;
+
+ return PathType.OPEN;
} else {
return PathType.FENCE;
}
} else {
return PathType.TRAPDOOR;
}
- // Tuinity start - reduce blockpos allocation
- } finally {
- blockposition.close();
- }
- // Tuinity end - reduce blockpos allocation
- }
+ }
}
--
2.25.1.windows.1