Yatopia/patches/server/0070-Smarter-statistics-ticking.patch
Ivan Pekov 830bb6b70d
Updated Upstream and Sidestream(s) (Tuinity/Purpur)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Tuinity Changes:
f559558 Updated Upstream (Paper)

Purpur Changes:
1eaac71 Updated Upstream (Paper & Tuinity)
137523f Fix allowing color codes in signs
2020-11-08 18:59:56 +02:00

56 lines
2.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Mykyta Komarnytskyy <nkomarn@hotmail.com>
Date: Sat, 24 Oct 2020 21:03:53 -0500
Subject: [PATCH] Smarter statistics ticking
In vanilla, statistics that count time spent for an action (i.e. time played or sneak time) are incremented every tick. This is retarded. With this patch and a configured interval of 20, the statistics are only ticked every 20th tick and are incremented by 20 ticks at a time. This means a lot less ticking with the same accurate counting.
With an interval of 20, this patch saves roughly 3ms per tick on a server w/ 80 players online.
diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
index 1bfa1500b942905c3918f0715da0a9d534909edb..21074d369b9f7c7f101ba85a9d350627b98217d2 100644
--- a/src/main/java/net/minecraft/server/EntityHuman.java
+++ b/src/main/java/net/minecraft/server/EntityHuman.java
@@ -163,18 +163,23 @@ public abstract class EntityHuman extends EntityLiving {
this.p();
if (!this.world.isClientSide) {
this.foodData.a(this);
- this.a(StatisticList.PLAY_ONE_MINUTE);
+ // Yatopia start
+ int interval = net.yatopia.server.YatopiaConfig.playerTimeStatisticsInterval;
+ if (ticksLived % interval == 0) {
+ this.a(StatisticList.PLAY_ONE_MINUTE, interval);
+ // Yatopia end
if (this.isAlive()) {
- this.a(StatisticList.TIME_SINCE_DEATH);
+ this.a(StatisticList.TIME_SINCE_DEATH, interval); // Yatopia
}
if (this.bx()) {
- this.a(StatisticList.SNEAK_TIME);
+ this.a(StatisticList.SNEAK_TIME, interval); // Yatopia
}
if (!this.isSleeping()) {
- this.a(StatisticList.TIME_SINCE_REST);
+ this.a(StatisticList.TIME_SINCE_REST, interval); // Yatopia
}
+ } // Yatopia
}
int i = 29999999;
diff --git a/src/main/java/net/yatopia/server/YatopiaConfig.java b/src/main/java/net/yatopia/server/YatopiaConfig.java
index f0e7684304cab9cea05fa266a66a2ad8172c55b6..9df9f316ac2ec2567435ad33e7d4cdfff384381f 100644
--- a/src/main/java/net/yatopia/server/YatopiaConfig.java
+++ b/src/main/java/net/yatopia/server/YatopiaConfig.java
@@ -253,4 +253,9 @@ public class YatopiaConfig {
checkFlying = getBoolean("settings.checks.flight", checkFlying);
checkVehicleFlying = getBoolean("settings.checks.vehicle-flight", checkVehicleFlying);
}
+
+ public static int playerTimeStatisticsInterval = 1;
+ private static void intervals() {
+ playerTimeStatisticsInterval = Math.max(1, getInt("settings.intervals.player-time-statistics", 1));
+ }
}