mirror of
https://github.com/YatopiaMC/Yatopia.git
synced 2024-11-29 14:15:43 +01:00
579 lines
28 KiB
Diff
579 lines
28 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Mykyta Komarn <nkomarn@hotmail.com>
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Date: Sat, 3 Oct 2020 22:40:00 -0700
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Subject: [PATCH] Async entity tracking
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Entity tracking is done the same way, but asynchronously.
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Lowers the MSPT and NSPT by a lot.
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The changes made:
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Synchronised the trackedEntities map in PlayerChunkMap, also added additional lock to it.
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Created a tracker executor which is processing the track queue asynchronously.
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A minor change was to replace 2 array lists with our GlueList implementation.
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Certain stuff had to be ensured to be called on the main thread when the tracker entry was ticked due to how
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the game's code works and due to how bukkit's event system works.
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Entity tracking is some of the heavy stuff the server does. Making this async is trivial for making the performance
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go up.
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Co-authored-by: Ivan Pekov <ivan@mrivanplays.com>
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index b43b02c0bdd5dbf0b7d30de90bdc2f74c015ecc8..d3d1120395ee0e5be781febefa502c40ad9dacdd 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -49,6 +49,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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public final MinecraftServer server;
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public final PlayerInteractManager playerInteractManager;
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public final Deque<Integer> removeQueue = new ArrayDeque<>(); // Paper
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+ public final java.util.concurrent.locks.Lock removeQueueLock = new java.util.concurrent.locks.ReentrantLock(); // Yatopia
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private final AdvancementDataPlayer advancementDataPlayer;
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private final ServerStatisticManager serverStatisticManager;
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private float lastHealthScored = Float.MIN_VALUE;
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@@ -459,6 +460,10 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.activeContainer = this.defaultContainer;
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}
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+ // Yatopia start
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+ removeQueueLock.lock();
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+ try {
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+ // Yatopia end
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while (!this.removeQueue.isEmpty()) {
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int i = Math.min(this.removeQueue.size(), Integer.MAX_VALUE);
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int[] aint = new int[i];
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@@ -479,6 +484,9 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.playerConnection.sendPacket(new PacketPlayOutEntityDestroy(aint));
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}
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+ } finally { // Yatopia start
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+ removeQueueLock.unlock();
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+ } // Yatopia end
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Entity entity = this.getSpecatorTarget();
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@@ -1545,9 +1553,16 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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// Applies to the same player, so we need to not duplicate our removal queue. The rest of this method does "resetting"
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// type logic so it does need to be called, maybe? This is silly.
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// this.removeQueue.addAll(entityplayer.removeQueue);
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+ // Yatopia start
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+ removeQueueLock.lock();
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+ try {
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+ // Yatopia end
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if (this.removeQueue != entityplayer.removeQueue) {
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this.removeQueue.addAll(entityplayer.removeQueue);
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}
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+ } finally { // Yatopia start
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+ removeQueueLock.unlock();
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+ } // Yatopia end
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// Paper end
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this.cd = entityplayer.cd;
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this.ci = entityplayer.ci;
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@@ -1733,13 +1748,27 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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if (entity instanceof EntityHuman) {
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this.playerConnection.sendPacket(new PacketPlayOutEntityDestroy(new int[]{entity.getId()}));
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} else {
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+ // Yatopia start
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+ removeQueueLock.lock();
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+ try {
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+ // Yatopia end
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this.removeQueue.add((Integer) entity.getId()); // CraftBukkit - decompile error
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+ } finally { // Yatopia start
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+ removeQueueLock.unlock();
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+ } // Yatopia end
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}
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}
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public void d(Entity entity) {
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+ // Yatopia start
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+ removeQueueLock.lock();
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+ try {
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+ // Yatopia end
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this.removeQueue.remove((Integer) entity.getId()); // CraftBukkit - decompile error
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+ } finally { // Yatopia start
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+ removeQueueLock.unlock();
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+ } // Yatopia end
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}
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@Override
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@@ -1801,10 +1830,18 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.getBukkitEntity().teleport(new Location(newSpectatorTarget.getWorld().getWorld(), newSpectatorTarget.locX(), newSpectatorTarget.locY(), newSpectatorTarget.locZ(), this.yaw, this.pitch), TeleportCause.SPECTATE); // Correctly handle cross-world entities from api calls by using CB teleport
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// Make sure we're tracking the entity before sending
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- PlayerChunkMap.EntityTracker tracker = ((WorldServer)newSpectatorTarget.world).getChunkProvider().playerChunkMap.trackedEntities.get(newSpectatorTarget.getId());
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+ // Yatopia start
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+ PlayerChunkMap chunkMap = ((WorldServer)newSpectatorTarget.world).getChunkProvider().playerChunkMap;
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+ chunkMap.trackedEntitiesLock.lock();
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+ try {
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+ PlayerChunkMap.EntityTracker tracker = chunkMap.trackedEntities.get(newSpectatorTarget.getId());
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+ // Yatopia end
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if (tracker != null) { // dumb plugins...
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tracker.updatePlayer(this);
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}
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+ } finally { // Yatopia start
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+ chunkMap.trackedEntitiesLock.unlock();
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+ } // Yatopia end
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} else {
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this.playerConnection.teleport(this.spectatedEntity.locX(), this.spectatedEntity.locY(), this.spectatedEntity.locZ(), this.yaw, this.pitch, TeleportCause.SPECTATE); // CraftBukkit
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}
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diff --git a/src/main/java/net/minecraft/server/EntityTNTPrimed.java b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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index 3e71332c47000b21ff90aec6937f90dc639a41bd..b12aa1b3bf1397eea42cffb1c67c03448a56409b 100644
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--- a/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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+++ b/src/main/java/net/minecraft/server/EntityTNTPrimed.java
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@@ -87,18 +87,33 @@ public class EntityTNTPrimed extends Entity {
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*/
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// Send position and velocity updates to nearby players on every tick while the TNT is in water.
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// This does pretty well at keeping their clients in sync with the server.
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- PlayerChunkMap.EntityTracker ete = ((WorldServer)this.world).getChunkProvider().playerChunkMap.trackedEntities.get(this.getId());
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+ // Yatopia start
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+ PlayerChunkMap chunkMap = ((WorldServer)this.world).getChunkProvider().playerChunkMap;
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+ chunkMap.trackedEntitiesLock.lock();
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+ try {
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+ PlayerChunkMap.EntityTracker ete = chunkMap.trackedEntities.get(this.getId());
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+ // Yatopia end
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if (ete != null) {
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PacketPlayOutEntityVelocity velocityPacket = new PacketPlayOutEntityVelocity(this);
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PacketPlayOutEntityTeleport positionPacket = new PacketPlayOutEntityTeleport(this);
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+ // Yatopia start
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+ ete.trackedPlayersLock.lock();
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+ try {
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+ // Yatopia end
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ete.trackedPlayers.stream()
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.filter(viewer -> (viewer.locX() - this.locX()) * (viewer.locY() - this.locY()) * (viewer.locZ() - this.locZ()) < 16 * 16)
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.forEach(viewer -> {
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viewer.playerConnection.sendPacket(velocityPacket);
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viewer.playerConnection.sendPacket(positionPacket);
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});
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+ } finally { // Yatopia start
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+ ete.trackedPlayersLock.unlock();
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+ } // Yatopia end
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}
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+ } finally { // Yatopia start
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+ chunkMap.trackedEntitiesLock.unlock();
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+ } // Yatopia end
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}
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// Paper end
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}
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diff --git a/src/main/java/net/minecraft/server/EntityTrackerEntry.java b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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index aea72b0db10eed151db18490c02f291c3cded92a..8e35ada472e9ba2e896c83cbbbf9a093063e6a65 100644
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--- a/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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+++ b/src/main/java/net/minecraft/server/EntityTrackerEntry.java
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@@ -39,6 +39,7 @@ public class EntityTrackerEntry {
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private boolean r;
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// CraftBukkit start
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final Set<EntityPlayer> trackedPlayers; // Paper - private -> package
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+ final java.util.concurrent.locks.Lock trackedPlayersLock = new java.util.concurrent.locks.ReentrantLock(); // Yatopia
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// Paper start
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private java.util.Map<EntityPlayer, Boolean> trackedPlayerMap = null;
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@@ -74,7 +75,7 @@ public class EntityTrackerEntry {
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public final void tick() { this.a(); } // Paper - OBFHELPER
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public void a() {
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- com.tuinity.tuinity.util.TickThread.softEnsureTickThread("Tracker update"); // Tuinity
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+ // com.tuinity.tuinity.util.TickThread.softEnsureTickThread("Tracker update"); // Tuinity // Yatopia
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List<Entity> list = this.tracker.getPassengers();
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if (!list.equals(this.p)) {
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@@ -89,18 +90,25 @@ public class EntityTrackerEntry {
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if (this.tickCounter % 10 == 0 && itemstack.getItem() instanceof ItemWorldMap) { // CraftBukkit - Moved this.tickCounter % 10 logic here so item frames do not enter the other blocks
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WorldMap worldmap = ItemWorldMap.getSavedMap(itemstack, this.b);
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+ trackedPlayersLock.lock(); // Yatopia
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+ try { // Yatopia
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Iterator iterator = this.trackedPlayers.iterator(); // CraftBukkit
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while (iterator.hasNext()) {
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EntityPlayer entityplayer = (EntityPlayer) iterator.next();
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+ MCUtil.ensureMain(() -> { // Yatopia - ensure worldmap updates are done on the main thread
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worldmap.a((EntityHuman) entityplayer, itemstack);
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+ }); // Yatopia
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Packet<?> packet = ((ItemWorldMap) itemstack.getItem()).a(itemstack, (World) this.b, (EntityHuman) entityplayer);
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if (packet != null) {
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entityplayer.playerConnection.sendPacket(packet);
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}
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}
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+ } finally { // Yatopia start
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+ trackedPlayersLock.unlock();
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+ } // Yatopia end
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}
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this.c();
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@@ -240,6 +248,7 @@ public class EntityTrackerEntry {
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++this.tickCounter;
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if (this.tracker.velocityChanged) {
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// CraftBukkit start - Create PlayerVelocity event
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+ MCUtil.ensureMain(() -> { // Yatopia - ensure this is called on the main thread
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boolean cancelled = false;
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if (this.tracker instanceof EntityPlayer) {
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@@ -259,6 +268,7 @@ public class EntityTrackerEntry {
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if (!cancelled) {
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this.broadcastIncludingSelf(new PacketPlayOutEntityVelocity(this.tracker));
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}
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+ }); // Yatopia
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// CraftBukkit end
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this.tracker.velocityChanged = false;
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}
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@@ -282,7 +292,9 @@ public class EntityTrackerEntry {
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// Purpur end
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public void a(EntityPlayer entityplayer) {
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+ MCUtil.ensureMain(() -> { // Yatopia - ensure main
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this.tracker.c(entityplayer);
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+ }); // Yatopia
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entityplayer.c(this.tracker);
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}
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@@ -291,7 +303,9 @@ public class EntityTrackerEntry {
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entityplayer.playerConnection.getClass();
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this.a(playerconnection::sendPacket, entityplayer); // CraftBukkit - add player
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+ MCUtil.ensureMain(() -> { // Yatopia - ensure main
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this.tracker.b(entityplayer);
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+ }); // Yatopia
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entityplayer.d(this.tracker);
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 6c8cb39ac8786734cda994ef29ba74c685f3b9be..9cde23731ca8e22b5263784e65c7efb0ce5312f8 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -11,6 +11,7 @@ import com.google.common.collect.Sets;
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import com.mojang.datafixers.DataFixer;
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import com.mojang.datafixers.util.Either;
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import it.unimi.dsi.fastutil.ints.Int2ObjectMap;
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+import it.unimi.dsi.fastutil.ints.Int2ObjectMaps; // Yatopia
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import it.unimi.dsi.fastutil.ints.Int2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.longs.Long2ByteMap;
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import it.unimi.dsi.fastutil.longs.Long2ByteOpenHashMap;
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@@ -113,10 +114,12 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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private final File w;
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private final PlayerMap playerMap;
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public final Int2ObjectMap<PlayerChunkMap.EntityTracker> trackedEntities;
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+ public final java.util.concurrent.locks.Lock trackedEntitiesLock = new java.util.concurrent.locks.ReentrantLock(); // Yatopia
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private final Long2ByteMap z;
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private final Queue<Runnable> A; private final Queue<Runnable> getUnloadQueueTasks() { return this.A; } // Paper - OBFHELPER
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int viewDistance; // Paper - private -> package private
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public final com.destroystokyo.paper.util.PlayerMobDistanceMap playerMobDistanceMap; // Paper
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+ private static final java.util.concurrent.ExecutorService trackerExecutor = java.util.concurrent.Executors.newCachedThreadPool(new com.google.common.util.concurrent.ThreadFactoryBuilder().setDaemon(true).setNameFormat("Entity Tracker - %d").build()); // Yatopia
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// CraftBukkit start - recursion-safe executor for Chunk loadCallback() and unloadCallback()
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public final CallbackExecutor callbackExecutor = new CallbackExecutor();
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@@ -301,7 +304,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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this.unloadQueue = new LongOpenHashSet();
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this.u = new AtomicInteger();
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this.playerMap = new PlayerMap();
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- this.trackedEntities = new Int2ObjectOpenHashMap();
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+ this.trackedEntities = Int2ObjectMaps.synchronize(new Int2ObjectOpenHashMap<>()); // Yatopia
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this.z = new Long2ByteOpenHashMap();
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this.A = new com.destroystokyo.paper.utils.CachedSizeConcurrentLinkedQueue<>(); // Paper - need constant-time size()
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this.definedStructureManager = definedstructuremanager;
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@@ -2008,6 +2011,8 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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protected void addEntity(Entity entity) {
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org.spigotmc.AsyncCatcher.catchOp("entity track"); // Spigot
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// Paper start - ignore and warn about illegal addEntity calls instead of crashing server
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+ trackedEntitiesLock.lock(); // Yatopia
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+ try { // Yatopia
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if (!entity.valid || entity.world != this.world || this.trackedEntities.containsKey(entity.getId())) {
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new Throwable("[ERROR] Illegal PlayerChunkMap::addEntity for world " + this.world.getWorld().getName()
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+ ": " + entity + (this.trackedEntities.containsKey(entity.getId()) ? " ALREADY CONTAINED (This would have crashed your server)" : ""))
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@@ -2047,10 +2052,15 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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}
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+ } finally { // Yatopia start
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+ trackedEntitiesLock.unlock();
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+ } // Yatopia end
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}
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protected void removeEntity(Entity entity) {
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org.spigotmc.AsyncCatcher.catchOp("entity untrack"); // Spigot
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+ trackedEntitiesLock.lock(); // Yatopia
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+ try { // Yatopia
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if (entity instanceof EntityPlayer) {
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EntityPlayer entityplayer = (EntityPlayer) entity;
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@@ -2069,6 +2079,9 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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if (playerchunkmap_entitytracker1 != null) {
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playerchunkmap_entitytracker1.a();
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}
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+ } finally { // Yatopia start
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+ trackedEntitiesLock.unlock();
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+ } // Yatopia end
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entity.tracker = null; // Paper - We're no longer tracked
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}
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@@ -2077,12 +2090,14 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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this.world.timings.tracker1.startTiming();
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try {
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com.tuinity.tuinity.util.maplist.IteratorSafeOrderedReferenceSet.Iterator<Chunk> iterator = this.world.getChunkProvider().entityTickingChunks.iterator();
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+ trackedEntitiesLock.lock(); // Yatopia
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try {
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while (iterator.hasNext()) {
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Chunk chunk = iterator.next();
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Entity[] entities = chunk.entities.getRawData();
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for (int i = 0, len = chunk.entities.size(); i < len; ++i) {
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Entity entity = entities[i];
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+ if (entity == null) continue; // Yatopia
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EntityTracker tracker = this.trackedEntities.get(entity.getId());
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if (tracker != null) {
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tracker.updatePlayers(tracker.tracker.getPlayersInTrackRange());
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@@ -2092,6 +2107,7 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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} finally {
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iterator.finishedIterating();
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+ trackedEntitiesLock.unlock(); // Yatopia
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}
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} finally {
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this.world.timings.tracker1.stopTiming();
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@@ -2099,10 +2115,10 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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// Paper end - optimised tracker
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- protected void g() {
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+ protected void g() { // Yatopia - diff on change - make sure paper didn't drop tracker optimizations, otherwise kaboom
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// Paper start - optimized tracker
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if (true) {
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- this.processTrackQueue();
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+ trackerExecutor.execute(this::processTrackQueue); // Yatopia
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return;
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}
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// Paper end - optimized tracker
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@@ -2146,20 +2162,30 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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}
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protected void broadcast(Entity entity, Packet<?> packet) {
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+ trackedEntitiesLock.lock(); // Yatopia
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+ try { // Yatopia
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PlayerChunkMap.EntityTracker playerchunkmap_entitytracker = (PlayerChunkMap.EntityTracker) this.trackedEntities.get(entity.getId());
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|
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if (playerchunkmap_entitytracker != null) {
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playerchunkmap_entitytracker.broadcast(packet);
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}
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+ } finally { // Yatopia start
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+ trackedEntitiesLock.unlock();
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+ } // Yatopia end
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}
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protected void broadcastIncludingSelf(Entity entity, Packet<?> packet) {
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+ trackedEntitiesLock.lock(); // Yatopia
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+ try { // Yatopia
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PlayerChunkMap.EntityTracker playerchunkmap_entitytracker = (PlayerChunkMap.EntityTracker) this.trackedEntities.get(entity.getId());
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if (playerchunkmap_entitytracker != null) {
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playerchunkmap_entitytracker.broadcastIncludingSelf(packet);
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}
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+ } finally { // Yatopia start
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+ trackedEntitiesLock.unlock();
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+ } // Yatopia end
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}
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@@ -2272,11 +2298,13 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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entityplayer.a(chunk.getPos(), apacket[0], apacket[1]);
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PacketDebug.a(this.world, chunk.getPos());
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- List<Entity> list = Lists.newArrayList();
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- List<Entity> list1 = Lists.newArrayList();
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+ List<Entity> list = new net.yatopia.server.list.GlueList<>(); // Yatopia
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+ List<Entity> list1 = new net.yatopia.server.list.GlueList<>(); // Yatopia
|
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// Paper start - optimise entity tracker
|
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// use the chunk entity list, not the whole trackedEntities map...
|
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Entity[] entities = chunk.entities.getRawData();
|
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+ trackedEntitiesLock.lock(); // Yatopia
|
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+ try { // Yatopia
|
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for (int i = 0, size = chunk.entities.size(); i < size; ++i) {
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Entity entity = entities[i];
|
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if (entity == entityplayer) {
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@@ -2298,6 +2326,9 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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list1.add(entity);
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}
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}
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+ } finally { // Yatopia start
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+ trackedEntitiesLock.unlock();
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+ } // Yatopia end
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// Paper end - optimise entity tracker
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|
|
Iterator iterator;
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@@ -2345,6 +2376,7 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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// their first update (which is forced to have absolute coordinates), false afterward.
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public java.util.Map<EntityPlayer, Boolean> trackedPlayerMap = new java.util.HashMap<>();
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public Set<EntityPlayer> trackedPlayers = trackedPlayerMap.keySet();
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+ public java.util.concurrent.locks.Lock trackedPlayersLock = new java.util.concurrent.locks.ReentrantLock(); // Yatopia
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public EntityTracker(Entity entity, int i, int j, boolean flag) {
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this.trackerEntry = new EntityTrackerEntry(PlayerChunkMap.this.world, entity, j, flag, this::broadcast, trackedPlayerMap); // CraftBukkit // Paper
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@@ -2381,11 +2413,18 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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// stuff could have been removed, so we need to check the trackedPlayers set
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// for players that were removed
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+ // Yatopia start
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+ trackedPlayersLock.lock();
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+ try {
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+ // Yatopia end
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for (EntityPlayer player : this.trackedPlayers.toArray(new EntityPlayer[0])) { // avoid CME
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if (newTrackerCandidates == null || !newTrackerCandidates.contains(player)) {
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this.updatePlayer(player);
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}
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}
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+ } finally { // Yatopia start
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+ trackedPlayersLock.unlock();
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+ } // Yatopia end
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}
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// Paper end - use distance map to optimise tracker
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@@ -2398,6 +2437,10 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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}
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public void broadcast(Packet<?> packet) {
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+ // Yatopia start
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+ trackedPlayersLock.lock();
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+ try {
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+ // Yatopia end
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Iterator iterator = this.trackedPlayers.iterator();
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while (iterator.hasNext()) {
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@@ -2405,6 +2448,9 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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entityplayer.playerConnection.sendPacket(packet);
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}
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+ } finally { // Yatopia start
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+ trackedPlayersLock.unlock();
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+ } // Yatopia end
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}
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@@ -2417,6 +2463,10 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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}
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public void a() {
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+ // Yatopia start
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+ trackedPlayersLock.lock();
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+ try {
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+ // Yatopia end
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Iterator iterator = this.trackedPlayers.iterator();
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while (iterator.hasNext()) {
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@@ -2424,19 +2474,29 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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this.trackerEntry.a(entityplayer);
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}
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+ } finally { // Yatopia start
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+ trackedPlayersLock.unlock();
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+ } // Yatopia end
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}
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public void clear(EntityPlayer entityplayer) {
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org.spigotmc.AsyncCatcher.catchOp("player tracker clear"); // Spigot
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+ // Yatopia start
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+ trackedPlayersLock.lock();
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+ try {
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+ // Yatopia end
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if (this.trackedPlayers.remove(entityplayer)) {
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this.trackerEntry.a(entityplayer);
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}
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+ } finally { // Yatopia start
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+ trackedPlayersLock.unlock();
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+ } // Yatopia end
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}
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public void updatePlayer(EntityPlayer entityplayer) {
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- org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
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+ // org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot // Yatopia
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if (entityplayer != this.tracker) {
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// Paper start - remove allocation of Vec3D here
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//Vec3D vec3d = entityplayer.getPositionVector().d(this.tracker.getPositionVector()); // MC-155077, SPIGOT-5113
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@@ -2447,6 +2507,10 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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int i = Math.min(this.b(), (PlayerChunkMap.this.viewDistance - 1) * 16);
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boolean flag = vec3d_dx >= (double) (-i) && vec3d_dx <= (double) i && vec3d_dz >= (double) (-i) && vec3d_dz <= (double) i && this.tracker.a(entityplayer); // Paper - remove allocation of Vec3D here
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+ // Yatopia start
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+ trackedPlayersLock.lock();
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+ try {
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+ // Yatopia end
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if (flag) {
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boolean flag1 = this.tracker.attachedToPlayer;
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@@ -2467,7 +2531,14 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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}
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}
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+ // Yatopia start
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+ entityplayer.removeQueueLock.lock();
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+ try {
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+ // Yatopia end
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entityplayer.removeQueue.remove(Integer.valueOf(this.tracker.getId()));
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+ } finally { // Yatopia start
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+ entityplayer.removeQueueLock.unlock();
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+ } // Yatopia end
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// CraftBukkit end
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if (flag1 && this.trackedPlayerMap.putIfAbsent(entityplayer, true) == null) { // Paper
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@@ -2476,6 +2547,9 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
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} else if (this.trackedPlayers.remove(entityplayer)) {
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this.trackerEntry.a(entityplayer);
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}
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+ } finally { // Yatopia start
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+ trackedPlayersLock.unlock();
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+ } // Yatopia end
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}
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 7e91e95941039cce630ed3eb88e1919e1d08c091..e87c02eec6885805a86e67fada0cf033ced5f304 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -1253,10 +1253,16 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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private void unregisterPlayer(EntityPlayer other) {
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PlayerChunkMap tracker = ((WorldServer) entity.world).getChunkProvider().playerChunkMap;
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// Paper end
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+ // Yatopia start
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+ tracker.trackedEntitiesLock.lock();
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+ try { // Yatopia end
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PlayerChunkMap.EntityTracker entry = tracker.trackedEntities.get(other.getId());
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if (entry != null) {
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entry.clear(getHandle());
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}
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+ } finally { // Yatopia start
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+ tracker.trackedEntitiesLock.unlock();
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+ } // Yatopia end
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// Remove the hidden player from this player user list, if they're on it
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if (other.sentListPacket) {
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@@ -1303,10 +1309,25 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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getHandle().playerConnection.sendPacket(new PacketPlayOutPlayerInfo(PacketPlayOutPlayerInfo.EnumPlayerInfoAction.ADD_PLAYER, other));
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+ // Yatopia start
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+ tracker.trackedEntitiesLock.lock();
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+ try { // Yatopia end
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PlayerChunkMap.EntityTracker entry = tracker.trackedEntities.get(other.getId());
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- if (entry != null && !entry.trackedPlayers.contains(getHandle())) {
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+ if (entry != null) { // Yatopia - check moved down
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+ // Yatopia start
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+ entry.trackedPlayersLock.lock();
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+ try {
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+ if (!entry.trackedPlayers.contains(getHandle())) {
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entry.updatePlayer(getHandle());
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+ }
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+ } finally {
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+ entry.trackedPlayersLock.unlock();
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+ }
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+ // Yatopia end
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}
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+ } finally { // Yatopia start
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+ tracker.trackedEntitiesLock.unlock();
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+ } // Yatopia end
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}
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// Paper start
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private void reregisterPlayer(EntityPlayer player) {
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