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985b5655f5
This has been in work for a bunch of time. Zoe ( duplexsystem or budgidiere, whatever ) has put a ton of work into this. We now have a bugfree build system that works flawlessly. Co-authored-by: Ivan Pekov <ivan@mrivanplays.com> Co-authored-by: Simon Gardling <titaniumtown@gmail.com> Co-authored-by: toinouH <toinouh2003@gmail.com> P.s the one who merged this is ivan and not bud.
37 lines
2.2 KiB
Diff
37 lines
2.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Zoe <duplexsys@protonmail.com>
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Date: Sun, 25 Oct 2020 12:24:19 -0500
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Subject: [PATCH] Infinity No Arrows
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index c9f490e4e4e7a5a3a9ad99f864ff8fb2acc5b5b2..b3c76fcf65b028e4aa53699ee93a5c3ba59981f2 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -2179,7 +2179,7 @@ public abstract class EntityHuman extends EntityLiving {
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}
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}
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- return this.abilities.canInstantlyBuild ? new ItemStack(Items.ARROW) : ItemStack.b;
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+ return this.abilities.canInstantlyBuild || (world.purpurConfig.infinityWorksWithNoArrows && EnchantmentManager.getEnchantmentLevel(Enchantments.ARROW_INFINITE, itemstack) > 0) ? new ItemStack(Items.ARROW) : ItemStack.b; // Yatopia
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}
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}
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}
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diff --git a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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index 7c9ea94960e8147d5d193b40c17178f8c28b4acf..7fa0a12781028b8352897556c8613ad41cf29036 100644
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--- a/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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+++ b/src/main/java/net/pl3x/purpur/PurpurWorldConfig.java
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@@ -200,10 +200,12 @@ public class PurpurWorldConfig {
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public boolean infinityWorksWithNormalArrows = true;
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public boolean infinityWorksWithSpectralArrows = false;
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public boolean infinityWorksWithTippedArrows = false;
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+ public boolean infinityWorksWithNoArrows = false;
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private void infinityArrowsSettings() {
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infinityWorksWithNormalArrows = getBoolean("gameplay-mechanics.infinity-bow.normal-arrows", infinityWorksWithNormalArrows);
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infinityWorksWithSpectralArrows = getBoolean("gameplay-mechanics.infinity-bow.spectral-arrows", infinityWorksWithSpectralArrows);
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infinityWorksWithTippedArrows = getBoolean("gameplay-mechanics.infinity-bow.tipped-arrows", infinityWorksWithTippedArrows);
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+ infinityWorksWithNoArrows = getBoolean("gameplay-mechanics.infinity-bow.no-arrows", infinityWorksWithNoArrows);
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}
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public int dragonFireballDespawnRate = -1;
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