Yatopia/patches/server/0020-Optimize-TileEntity-load-unload.patch
Ivan Pekov 86c42a4fe1
Updated Upstream and Sidestream(s) (Tuinity/EMC/Origami/Purpur)
Upstream/An Sidestream has released updates that appears to apply and compile correctly
This update has NOT been tested by YatopiaMC and as with ANY update, please do your own testing.

Tuinity Changes:
53d9870 Updated Upstream (Paper)

EMC Changes:
541b7328 Updated Paper

Origami Changes:
14a141e Update Paper

Purpur Changes:
17e9e39 Fix short enderman height - EntityTypes now loads before configs
8bfb9f5 Updated Upstream (Paper)
885092f Updated Upstream (Paper)
e126e38 Fix villager boat exploit
2021-01-13 08:17:16 +02:00

22 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: tr7zw <tr7zw@live.de>
Date: Wed, 5 Aug 2020 08:08:44 -0500
Subject: [PATCH] Optimize TileEntity load/unload
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 2cdfcec68ee66915ea72cccded5f1a2d50c04c30..5759d5e472c089b57ffe9a94c617459ebce77547 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -42,8 +42,8 @@ public abstract class World implements GeneratorAccess, AutoCloseable {
public static final ResourceKey<World> THE_END = ResourceKey.a(IRegistry.L, new MinecraftKey("the_end"));
private static final EnumDirection[] a = EnumDirection.values();
//public final List<TileEntity> tileEntityList = Lists.newArrayList(); // Paper - remove unused list
- public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
- protected final List<TileEntity> tileEntityListPending = Lists.newArrayList();
+ public final List<TileEntity> tileEntityListTick = me.jellysquid.mods.lithium.common.util.collections.HashedList.wrapper(Lists.newArrayList()); // Yatopia
+ protected final List<TileEntity> tileEntityListPending = me.jellysquid.mods.lithium.common.util.collections.HashedList.wrapper(Lists.newArrayList()); // Yatopia
protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet();
public final Thread serverThread;
private final boolean debugWorld;