Edit some unfit translation (#312)

Edit some unfit translation
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@ -2,6 +2,9 @@
meta: meta:
authors: authors:
- BONNe - BONNe
# Attention for Chinese translation
# 中文翻译须知在本人2023年1月19日接手前上一位翻译者疑似用机翻软件翻译了全文包括变量在内的所有文字。
# 感谢原作者BONNe进行了修改同时笔者对管理员部分的翻译和玩家全部的翻译进行了订正。时间仓促请君斧正。
challenges: challenges:
commands: commands:
admin: admin:
@ -38,9 +41,9 @@ challenges:
settings: "&0&l 设置" settings: "&0&l 设置"
choose-challenge: "&0&l 选择挑战" choose-challenge: "&0&l 选择挑战"
choose-level: "&0&l 选择级别" choose-level: "&0&l 选择级别"
choose-player: "&0&l 选择播放器" choose-player: "&0&l 选择玩家"
library: "&0&l 库" library: "&0&l 库"
manage-blocks: "&0&l 管理块" manage-blocks: "&0&l 管理块"
manage-entities: "&0&l 管理实体" manage-entities: "&0&l 管理实体"
type-selector: "&0&l 挑战类型选择器" type-selector: "&0&l 挑战类型选择器"
item-selector: "&0&l 项目选择器" item-selector: "&0&l 项目选择器"
@ -51,10 +54,10 @@ challenges:
environment-selector: "&0&l 环境选择器" environment-selector: "&0&l 环境选择器"
buttons: buttons:
free-challenges: free-challenges:
name: "&f&l 免费挑战" name: "&f&l 自由挑战"
description: |- description: |-
&7 显示列表 &7 显示列表
&7 免费挑战 &7 自由挑战
return: return:
name: "&f&l 返回" name: "&f&l 返回"
description: |- description: |-
@ -62,10 +65,10 @@ challenges:
&7 或退出 GUI &7 或退出 GUI
previous: previous:
name: "&f&l 上一页" name: "&f&l 上一页"
description: "&7 切换到 &e [number] &7 页" description: "&7 切换到 &e [number] &7 页"
next: next:
name: "&f&l 下一页" name: "&f&l 下一页"
description: "&7 切换到 &e [number] &7 页" description: "&7 切换到 &e [number] &7 页"
reduce: reduce:
name: "&f&l 减少" name: "&f&l 减少"
description: "&7 减少 &e [number]" description: "&7 减少 &e [number]"
@ -97,10 +100,10 @@ challenges:
&7 启动一个进程 &7 启动一个进程
&7 创造了一个新的挑战。 &7 创造了一个新的挑战。
add_level: add_level:
name: "&f&l 创建关卡" name: "&f&l 创建级别"
description: |- description: |-
&7 启动一个进程 &7 启动一个进程
&7 创造了一个新的水平 &7 创造了一个新的级别
edit_challenge: edit_challenge:
name: "&f&l 编辑挑战" name: "&f&l 编辑挑战"
description: |- description: |-
@ -117,7 +120,7 @@ challenges:
&7 允许选择和删除 &7 允许选择和删除
&7 挑战。 &7 挑战。
delete_level: delete_level:
name: "&f&l 删除级" name: "&f&l 删除"
description: |- description: |-
&7 允许选择和删除 &7 允许选择和删除
&7 一个级别。 &7 一个级别。
@ -146,7 +149,7 @@ challenges:
name: "&f&l 库" name: "&f&l 库"
description: |- description: |-
&7 打开公共 &7 打开公共
&7 挑战图书馆 &7 挑战
import_database: import_database:
name: "&f&l 导入数据库" name: "&f&l 导入数据库"
description: |- description: |-
@ -158,7 +161,7 @@ challenges:
&7 允许导入模板 &7 允许导入模板
&7 文件有挑战。 &7 文件有挑战。
export_challenges: export_challenges:
name: "&f&l 挑战" name: "&f&l 出挑战"
description: |- description: |-
&7 允许导出数据库 &7 允许导出数据库
&7 到本地文件。 &7 到本地文件。
@ -209,14 +212,14 @@ challenges:
enabled: "&2" enabled: "&2"
disabled: "C" disabled: "C"
order: order:
name: "&f&l 订单" name: "&f&l 顺序"
description: |- description: |-
&7 允许改变顺序 &7 允许改变顺序
&7 个对象。 &7 个对象。
&7 相同数量的对象 &7 相同数量的对象
&7 将由他们订购 &7 将由他们订购
&7 唯一 ID 名称。 &7 唯一 ID 名称。
value: "&7 当前订单&e [number]" value: "&7 当前顺序&e [number]"
icon: icon:
name: "&f&l 图标" name: "&f&l 图标"
description: |- description: |-
@ -240,18 +243,18 @@ challenges:
name: "&f&l 删除实体" name: "&f&l 删除实体"
description: |- description: |-
&7 允许切换 &7 允许切换
&7 所需实体将 &7 所需要的
&7 从世界中移除 &7 在完成挑战
&7 完成 &7
&7 挑战。 &7 从世界中移除的实体
enabled: "&2 已启用" enabled: "&2 已启用"
disabled: "&c 已禁用" disabled: "&c 已禁用"
required_entities: required_entities:
name: "&f&l 必需的实体" name: "&f&l 必需的实体"
description: |- description: |-
&7 允许根据需要进行更改 &7 允许
&7 实体为此 &7 为完成这个挑战。
&7 挑战是可完成的。 &7 所需要的实体进行更改
title: "&7 实体:" title: "&7 实体:"
list: " &8 - [number] x [entity]" list: " &8 - [number] x [entity]"
none: "&7 不添加实体。" none: "&7 不添加实体。"
@ -259,41 +262,41 @@ challenges:
name: "&f&l 移除方块" name: "&f&l 移除方块"
description: |- description: |-
&7 允许切换 &7 允许切换
&7 所需块将 &7 所需
&7 从世界中移除 &7 在完成挑战
&7 完成 &7
&7 挑战。 &7 从世界中移除的方块
enabled: "&2 已启用" enabled: "&2 已启用"
disabled: "&c 已禁用" disabled: "&c 已禁用"
required_blocks: required_blocks:
name: "&f&l 所需块" name: "&f&l 所需块"
description: |- description: |-
&7 允许根据需要进行更改 &7 允许更改
&7 块为此 &7 为完成挑战所需要的
&7 挑战是可完成的。 &7 方块
title: "&7 块:" title: "&7 块:"
list: " &8 - [number] x [block]" list: " &8 - [number] x [block]"
none: "&7 块不被添加。" none: "&7 块不被添加。"
search_radius: search_radius:
name: "&f&l 搜索半径" name: "&f&l 搜索半径"
description: |- description: |-
&7 允许改变半径 &7 允许更改任务所需的方块
&7 周围的玩家 &7 或实体的检测半径。
&7 块和/或实体是 &7 (部分任务需要玩家周围
&7 检测到。 &7 有一定数量的方块/实体)
value: "&7 当前距离:&e [number]" value: "&7 当前距离:&e [number]"
remove_items: remove_items:
name: "&f&l 删除项目" name: "&f&l 删除道具"
description: |- description: |-
&7 允许切换 &7 允许切换
&7 项必填项 &7 挑战所需道具
&7 从库存中移除 &7 在挑战完成后
&7 完成后 &7 是否从背包中
&7 挑战 &7 移除
enabled: "&2 已启用" enabled: "&2 已启用"
disabled: "&c 已禁用" disabled: "&c 已禁用"
required_items: required_items:
name: "&f&l 必填项目" name: "&f&l 需求道具"
description: |- description: |-
&7 允许根据需要进行更改 &7 允许根据需要进行更改
&7 项为此 &7 项为此
@ -303,6 +306,7 @@ challenges:
none: "&7 项目未添加。" none: "&7 项目未添加。"
add_ignored_meta: add_ignored_meta:
name: "&f&l 添加忽略元数据" name: "&f&l 添加忽略元数据"
#翻译到这了下面的都是没有人工翻译的cirno看了也无语
description: |- description: |-
&7 允许添加哪个 &7 允许添加哪个
&7 项应忽略 &7 项应忽略
@ -323,7 +327,7 @@ challenges:
description: |- description: |-
&7 允许切换 &7 允许切换
&7 所需经验将 &7 所需经验将
&7 播放器中移除 &7 玩家中移除
&7 完成后 &7 完成后
&7 挑战。 &7 挑战。
enabled: "&2 已启用" enabled: "&2 已启用"
@ -333,7 +337,7 @@ challenges:
description: |- description: |-
&7 允许更改 &7 允许更改
&7 所需经验 &7 所需经验
&7 播放器 &7 玩家
value: "&7 当前经验:&e [number]" value: "&7 当前经验:&e [number]"
required_level: required_level:
name: "&f&l 所需岛屿等级" name: "&f&l 所需岛屿等级"
@ -347,7 +351,7 @@ challenges:
description: |- description: |-
&7 允许切换 &7 允许切换
&7 所需资金将 &7 所需资金将
&7 播放器中移除 &7 玩家中移除
&7 帐号完成后 &7 帐号完成后
&7 挑战。 &7 挑战。
enabled: "&2 已启用" enabled: "&2 已启用"
@ -436,14 +440,14 @@ challenges:
description: |- description: |-
&7 允许更改 &7 允许更改
&7 奖励经验 &7 奖励经验
&7 播放器 &7 玩家
value: "&7 奖励经验:&e [number]" value: "&7 奖励经验:&e [number]"
repeat_reward_experience: repeat_reward_experience:
name: "&f&l 重复奖励体验" name: "&f&l 重复奖励体验"
description: |- description: |-
&7 允许更改 &7 允许更改
&7 重复奖励经验 &7 重复奖励经验
&7 播放器 &7 玩家
value: "&7 奖励经验:&e [number]" value: "&7 奖励经验:&e [number]"
reward_money: reward_money:
name: "&f&l 奖励金" name: "&f&l 奖励金"
@ -658,7 +662,7 @@ challenges:
name: "&f&l 下载库" name: "&f&l 下载库"
description: |- description: |-
&7 可手动更新 &7 可手动更新
&7 挑战图书馆 &7 挑战
enabled: "&2 清除缓存" enabled: "&2 清除缓存"
disabled: "&c 不清除缓存" disabled: "&c 不清除缓存"
player: player:
@ -667,7 +671,7 @@ challenges:
members: "&7 岛成员:" members: "&7 岛成员:"
member: "&8 - [name]" member: "&8 - [name]"
no-island: |- no-island: |-
&c 播放器没有 &c 玩家没有
&c 一个岛屿。 &c 一个岛屿。
player_list: player_list:
name: "&f&l 选择用户列表" name: "&f&l 选择用户列表"
@ -705,7 +709,7 @@ challenges:
name: "&f&l 换鸡蛋" name: "&f&l 换鸡蛋"
description: |- description: |-
&7 允许从 &7 允许从
&7 鸡蛋给暴徒头。 &7 鸡蛋给怪物头。
remove_entity: remove_entity:
name: "&f&l 删除实体" name: "&f&l 删除实体"
description: |- description: |-
@ -728,7 +732,7 @@ challenges:
description: |- description: |-
&7 检查的挑战 &7 检查的挑战
&7 周围的方块或实体 &7 周围的方块或实体
&7 播放器 &7 玩家
other_type: other_type:
name: "&f&l 其他类型" name: "&f&l 其他类型"
description: |- description: |-
@ -770,26 +774,27 @@ challenges:
&7 元素与输入 &7 元素与输入
&7 文本值。 &7 文本值。
search: "&b 值:[value]" search: "&b 值:[value]"
#上面的都是没有翻译的,cirno看了直摇头
tips: tips:
click-to-select: "&e 单击 &7 进行选择。" click-to-select: "&e 单击 &7 进行选择。"
click-to-choose: "&e 单击 &7 进行选择。" click-to-choose: "&e 单击 &7 进行选择。"
click-to-complete: "&e 击 &7 完成。" click-to-complete: "&e 击 &7 完成。"
right-click-multiple-open: "&e 右击 &7 选择完成数。" right-click-multiple-open: "&e 右击 &7 选择完成挑战的次数。"
shift-left-click-to-complete-all: "&e Shift 单击 &7 完成所有操作。" shift-left-click-to-complete-all: "&e 按住Shift并左击 &7 一键完成(根据背包中所需道具数量)。"
left-click-to-accept: "&e 左键单击 &7 完成。" left-click-to-accept: "&e 左击 &7 接受。"
right-click-to-write: "&e 右击 &7 写入。" right-click-to-write: "&e 右击 &7 写入。"
click-to-reduce: "&e 点击 &7 减少。" click-to-reduce: "&e 点击 &7 减少。"
click-to-increase: "&e 点击 &7 增加。" click-to-increase: "&e 点击 &7 增加。"
click-to-return: "&e 单击 &7 返回。" click-to-return: "&e 单击 &7 返回。"
click-to-quit: "&e 点击 &7 退出。" click-to-quit: "&e 点击 &7 退出。"
click-to-wipe: "&e 单击 &7 除。" click-to-wipe: "&e 单击 &7 除。"
left-click-to-wipe: "&e 左键单击 &7 除。" left-click-to-wipe: "&e 左键单击 &7 除。"
right-click-to-switch: "&e 右键 &7 切换。" right-click-to-switch: "&e 右键 &7 切换。"
click-to-open: "&e 点击 &7 打开。" click-to-open: "&e 点击 &7 打开。"
click-to-export: "&e 点击 &7 导出。" click-to-export: "&e 点击 &7 导出。"
click-to-create: "&e 点击 &7 创建。" click-to-create: "&e 点击 &7 创建。"
left-click-to-open: "&e 左键单击 &7 打开。" left-click-to-open: "&e 左键单击 &7 打开。"
right-click-to-reset-all: "&e 右键单击 &7 擦除所有内容。" right-click-to-reset-all: "&e 右键单击 &7 重置所有内容。"
click-to-toggle: "&e 单击 &7 进行切换。" click-to-toggle: "&e 单击 &7 进行切换。"
click-to-change: "&e 单击 &7 进行更改。" click-to-change: "&e 单击 &7 进行更改。"
shift-click-to-reset: "&e Shift 单击 &7 进行重置。" shift-click-to-reset: "&e Shift 单击 &7 进行重置。"
@ -825,7 +830,8 @@ challenges:
[rewards] [rewards]
status: status:
completed: "&2&l 已完成" completed: "&2&l 已完成"
completed-times: "&2 完成 &7&l [number] &r&2 时间(-s)" #原来的time(-s)意思是如果完成复数次就是times不是时间里秒的含义
completed-times: "&2 完成 &7&l [number] &r&2 次"
completed-times-of: "&2 已完成 &7&l [number] &r&2 共 &7&l [max] &r&2 次" completed-times-of: "&2 已完成 &7&l [number] &r&2 共 &7&l [max] &r&2 次"
completed-times-reached: "&2&l 全部完成 &7 [max] &2 次" completed-times-reached: "&2&l 全部完成 &7 [max] &2 次"
cooldown: cooldown:
@ -833,7 +839,7 @@ challenges:
[timeout] [timeout]
[wait-time] [wait-time]
timeout: "&7&l 冷却时间:&r&7 [time]" timeout: "&7&l 冷却时间:&r&7 [time]"
wait-time: "&c&l 可用时间:&r&c [time]" wait-time: "&c&l 等待时间:&r&c [time]"
in-days: "[number] d" in-days: "[number] d"
in-hours: "[number]小时" in-hours: "[number]小时"
in-minutes: "[number] 分钟" in-minutes: "[number] 分钟"
@ -856,14 +862,14 @@ challenges:
[search-radius] [search-radius]
[warning-block] [warning-block]
[warning-entity] [warning-entity]
blocks-title: "&7&l 所需块:" blocks-title: "&7&l 所需块:"
block-value: " &7 - &e [material]" block-value: " &7 - &e [material]"
blocks-value: " &7 - &e [number] x [material]" blocks-value: " &7 - &e [number] x [material]"
entities-title: "&7&l 所需实体:" entities-title: "&7&l 所需实体:"
entity-value: " &7 - &e [entity]" entity-value: " &7 - &e [entity]"
entities-value: " &7 - &e [number] x [entity]" entities-value: " &7 - &e [number] x [entity]"
search-radius: "&7 不超过 &e [number] &7 米" search-radius: "&7 不超过 &e [number] &7 米"
warning-block: "&e 块将被 &c 删除" warning-block: "&e 块将被 &c 删除"
warning-entity: "&e 实体将被 &c 删除" warning-entity: "&e 实体将被 &c 删除"
inventory: inventory:
lore: |- lore: |-
@ -946,8 +952,9 @@ challenges:
version: "&7 Made with Challenges &e [version]" version: "&7 Made with Challenges &e [version]"
lang: "&7 语言:&e [lang]" lang: "&7 语言:&e [lang]"
gamemode: "&7 主要用于 &e [gamemode]" gamemode: "&7 主要用于 &e [gamemode]"
#后面没人工翻译了
conversations: conversations:
prefix: "&l&6 [便当盒]: &r" prefix: "&l&6 [BentoBox]: &r"
confirm-string: true, on, yes, 确认, y, 有效, 正确 confirm-string: true, on, yes, 确认, y, 有效, 正确
deny-string: 关闭拒绝n无效不正确 deny-string: 关闭拒绝n无效不正确
cancel-string: 取消 cancel-string: 取消
@ -963,7 +970,7 @@ challenges:
confirm-challenge-data-deletion: "&e 请确认您要清除 [gamemode] 的挑战数据库。" confirm-challenge-data-deletion: "&e 请确认您要清除 [gamemode] 的挑战数据库。"
all-data-removed: "&a [gamemode] 的所有插件数据都从数据库中清除。" all-data-removed: "&a [gamemode] 的所有插件数据都从数据库中清除。"
confirm-all-data-deletion: "&e 请确认您要清除 [gamemode] 的插件数据。" confirm-all-data-deletion: "&e 请确认您要清除 [gamemode] 的插件数据。"
write-name: "&e 请在聊天中一个名字。" write-name: "&e 请在聊天中输入一个名字。"
new-object-created: "&a 为 [gamemode] 创建了一个新对象。" new-object-created: "&a 为 [gamemode] 创建了一个新对象。"
object-already-exists: "&c 对象 &7 [id] &c 已经存在。选择不同的名称。" object-already-exists: "&c 对象 &7 [id] &c 已经存在。选择不同的名称。"
invalid-challenge: "&c 挑战 [challenge] 包含无效数据。无法部署!" invalid-challenge: "&c 挑战 [challenge] 包含无效数据。无法部署!"
@ -998,6 +1005,7 @@ challenges:
challenge-subtitle: "[friendlyName]" challenge-subtitle: "[friendlyName]"
level-title: "&a已完成" level-title: "&a已完成"
level-subtitle: "[friendlyName]" level-subtitle: "[friendlyName]"
#上面没翻译了
messages: messages:
completed: "&2 你为[player]完成了挑战[name]" completed: "&2 你为[player]完成了挑战[name]"
already-completed: "&2 这个挑战已经完成了!" already-completed: "&2 这个挑战已经完成了!"
@ -1031,7 +1039,7 @@ challenges:
you-still-need: "&c你还差 &f[amount] &c个 &f[item] &c才能完成挑战。" you-still-need: "&c你还差 &f[amount] &c个 &f[item] &c才能完成挑战。"
missing-addon: "&c无法完成挑战缺少必需的组件或插件。" missing-addon: "&c无法完成挑战缺少必需的组件或插件。"
incorrect: "&c无法完成挑战必要条件设定错误。" incorrect: "&c无法完成挑战必要条件设定错误。"
not-enough-money: "&c你必须有 &f[value] &c游戏币才能完成任务。" not-enough-money: "&c你必须有 &f[value] &c金钱才能完成任务。"
not-enough-experience: "&c你必须有 &f[value] &c经验值才能完成任务。" not-enough-experience: "&c你必须有 &f[value] &c经验值才能完成任务。"
island-level: "&c你的岛屿等级必须达到 &flv[number] &c才能完成任务" island-level: "&c你的岛屿等级必须达到 &flv[number] &c才能完成任务"
no-load: "&c错误 无法载入 &fchallenges.yml&c. [message]" no-load: "&c错误 无法载入 &fchallenges.yml&c. [message]"
@ -1049,17 +1057,104 @@ challenges:
not-hooked: "&c Challenges Addon 找不到任何游戏模式。" not-hooked: "&c Challenges Addon 找不到任何游戏模式。"
timeout: "&c 此挑战需要在完成之间等待 [timeout]。您必须等待 [wait-time] 才能再次完成。" timeout: "&c 此挑战需要在完成之间等待 [timeout]。您必须等待 [wait-time] 才能再次完成。"
requirement-not-met: "&c This challenge requires [statistic] to have [number]. You have only [value]. " requirement-not-met: "&c This challenge requires [statistic] to have [number]. You have only [value]. "
# # Showcase for manual material translation
# materials:
# # Names should be lowercase.
# cobblestone: "Cobblestone"
# # Also supports descriptions.
# stone:
# name: "Stone"
# description: ""
# item-stacks:
# # Non-specific item meta translations.
# # TYPE is the item type
# # META is a content of item meta.
# generic: "[type] [meta]"
# # Non-specific meta translations. Will replace [meta]
# meta:
# upgraded: "Upgraded"
# extended: "Extended"
# potion-meta: "&e [type] [upgraded] [extended]"
# # Be aware, enchants are always listed below item in separate line.
# enchant-meta: " &7 - &e [type] [level]"
# skull-meta: ": &e [player-name]"
# book-meta: "&e [title] [author]"
# # Custom Enchantment Translation.
# enchant:
# menting: "Mending"
# unbreaking: "Unbreaking"
# # Custom Potion Translation.
# potion-type:
# water_breathing: "Water Breathing"
# # You can also create specific item translations
# # Like translate all potions.
# potion:
# # This will overwrite generic translation.
# name: "[type] [upgraded] [extended]"
# # Type is either specific translation or potion effect.
# uncraftable: "Uncraftable"
# water: "Water"
# mundane: "Mundane"
# thick: "Thick"
# awkward: "Awkward"
# night_vision: "Potion of Night Vision"
# invisibility: "Potion of Invisibility"
# jump: "Potion of Leaping"
# fire_resistance: "Potion of Fire Resistance"
# speed: "Potion of Swiftness"
# slowness: "Potion of Slowness"
# water_breathing: "Potion of Water Breathing"
# instant_heal: "Potion of Healing"
# instant_damage: "Potion of Harming"
# poison: "Potion of Poison"
# regen: "Potion of Regeneration"
# strength: "Potion of Strength"
# weakness: "Potion of Weakness"
# luck: "Potion of Luck"
# turtle_master: "Potion of Turtle Master"
# slow_falling: "Potion of Slow Falling"
# stone_shovel:
# # This will mean that only stone shovels will not show
# # meta information.
# name: "[type]"
#
# # Showcase how to support multi-linguistic challenges
# challenges:
# # Database ID name.
# example_challenge_id:
# name: "&2 Translated Name"
# description: |-
# &7 Translated Custom
# &7 description
# reward-text: |-
# &7 Translated Reward
# &7 text
# repeat-reward-text: |-
# &7 Translated Repeat
# &7 Reward text
# levels:
# # Database ID name.
# example_level_id:
# name: "&2 Translated Name"
# description: |-
# &7 Translated Custom
# &7 description
# reward-text: |-
# &7 Translated Reward
# &7 text
protection: protection:
flags: flags:
CHALLENGES_ISLAND_PROTECTION: CHALLENGES_ISLAND_PROTECTION:
description: 允许/禁止 在岛屿上完成挑战 description: |-
name: 挑战权限 &5 &o 切换谁可以
&5 &o 完成挑战
name: 挑战保护
CHALLENGES_WORLD_PROTECTION: CHALLENGES_WORLD_PROTECTION:
description: |- description: |-
&7允许/禁止 限制玩家只能在自己岛 &5 &o 启用 / 禁用
&7上才能完成挑战。 &5 &o 玩家们在自己
&c允许时玩家只能在自己岛上进行 &5 &o 岛屿中完成挑
&c和完成挑战。 &5 &o 战的需求
name: 挑战岛屿限制 name: 岛屿挑战限制
hint: "&c已被禁止在岛屿范围外进行挑战" hint: 岛屿外无挑战
version: 11 version: 11