From 291239e244502a411dca174269619be109bed87d Mon Sep 17 00:00:00 2001 From: BONNe1704 Date: Mon, 14 Jan 2019 15:05:06 +0200 Subject: [PATCH] Create Challenges Admin Gui, so admin could choose action that needs to be processed. --- .../panel/admin/ChallengesAdminGUI.java | 309 ++++++++++++++++++ 1 file changed, 309 insertions(+) create mode 100644 src/main/java/world/bentobox/challenges/panel/admin/ChallengesAdminGUI.java diff --git a/src/main/java/world/bentobox/challenges/panel/admin/ChallengesAdminGUI.java b/src/main/java/world/bentobox/challenges/panel/admin/ChallengesAdminGUI.java new file mode 100644 index 0000000..3417074 --- /dev/null +++ b/src/main/java/world/bentobox/challenges/panel/admin/ChallengesAdminGUI.java @@ -0,0 +1,309 @@ +package world.bentobox.challenges.panel.admin; + + +import org.bukkit.Material; +import org.bukkit.World; +import org.bukkit.inventory.ItemStack; + +import java.util.Collections; +import java.util.List; + +import world.bentobox.bentobox.api.panels.PanelItem; +import world.bentobox.bentobox.api.panels.builders.PanelBuilder; +import world.bentobox.bentobox.api.user.User; +import world.bentobox.challenges.ChallengesAddon; +import world.bentobox.challenges.panel.CommonGUI; + + +/** + * This class contains Main + */ +public class ChallengesAdminGUI extends CommonGUI +{ +// --------------------------------------------------------------------- +// Section: Variables +// --------------------------------------------------------------------- + + /** + * This boolean holds if import should overwrite existing challenges. + */ + private boolean overwriteMode; + + +// --------------------------------------------------------------------- +// Section: Enums +// --------------------------------------------------------------------- + + + /** + * This enum contains all button variations. Just for cleaner code. + */ + private enum Button + { + COMPLETE_USER_CHALLENGES, + RESET_USER_CHALLENGES, + ADD_CHALLENGE, + ADD_LEVEL, + EDIT_CHALLENGE, + EDIT_LEVEL, + DELETE_CHALLENGE, + DELETE_LEVEL, + IMPORT_CHALLENGES, + EDIT_SETTINGS + } + + +// --------------------------------------------------------------------- +// Section: Constructor +// --------------------------------------------------------------------- + + + /** + * {@inheritDoc} + */ + public ChallengesAdminGUI(ChallengesAddon addon, + World world, + User user, + String topLabel, + String permissionPrefix) + { + super(addon, world, user, topLabel, permissionPrefix); + } + + +// --------------------------------------------------------------------- +// Section: Methods +// --------------------------------------------------------------------- + + + /** + * {@inheritDoc} + */ + public void build() + { + PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name( + this.user.getTranslation("challenges.admin.gui-title")); + + + panelBuilder.item(1, this.createButton(Button.COMPLETE_USER_CHALLENGES)); + panelBuilder.item(10, this.createButton(Button.RESET_USER_CHALLENGES)); + + // Add Challenges + panelBuilder.item(3, this.createButton(Button.ADD_CHALLENGE)); + panelBuilder.item(12, this.createButton(Button.ADD_LEVEL)); + + // Edit Challenges + panelBuilder.item(4, this.createButton(Button.EDIT_CHALLENGE)); + panelBuilder.item(13, this.createButton(Button.EDIT_LEVEL)); + + // Remove Challenges + panelBuilder.item(5, this.createButton(Button.DELETE_CHALLENGE)); + panelBuilder.item(14, this.createButton(Button.DELETE_LEVEL)); + + + // Import Challenges + panelBuilder.item(7, this.createButton(Button.IMPORT_CHALLENGES)); + + // Edit Addon Settings + panelBuilder.item(8, this.createButton(Button.EDIT_SETTINGS)); + + panelBuilder.build(); + } + + + /** + * This method is used to create PanelItem for each button type. + * @param button Button which must be created. + * @return PanelItem with necessary functionality. + */ + private PanelItem createButton(Button button) + { + ItemStack icon; + String name; + List description; + boolean glow; + PanelItem.ClickHandler clickHandler; + + String permissionSuffix; + + switch (button) + { + case COMPLETE_USER_CHALLENGES: + permissionSuffix = COMPLETE; + + name = this.user.getTranslation("challenges.gui.admin.buttons.complete"); + description = Collections.emptyList(); + icon = new ItemStack(Material.WRITTEN_BOOK); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Complete Challenge GUI + + return true; + }; + glow = false; + + break; + case RESET_USER_CHALLENGES: + permissionSuffix = RESET; + + name = this.user.getTranslation("challenges.gui.admin.buttons.reset"); + description = Collections.emptyList(); + icon = new ItemStack(Material.WRITABLE_BOOK); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Reset Challenge GUI + + return true; + }; + glow = false; + + break; + case ADD_CHALLENGE: + permissionSuffix = ADD; + + name = this.user.getTranslation("challenges.gui.admin.buttons.add-challenge"); + description = Collections.emptyList(); + icon = new ItemStack(Material.BOOK); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Add Challenge GUI + + return true; + }; + glow = false; + + break; + case ADD_LEVEL: + permissionSuffix = ADD; + + name = this.user.getTranslation("challenges.gui.admin.buttons.add-level"); + description = Collections.emptyList(); + icon = new ItemStack(Material.BOOK); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Add Level GUI + + return true; + }; + glow = false; + + break; + case EDIT_CHALLENGE: + permissionSuffix = EDIT; + + name = this.user.getTranslation("challenges.gui.admin.buttons.edit-challenge"); + description = Collections.emptyList(); + icon = new ItemStack(Material.ANVIL); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Edit Challenge GUI + + return true; + }; + glow = false; + + break; + case EDIT_LEVEL: + { + permissionSuffix = EDIT; + + name = this.user.getTranslation("challenges.gui.admin.buttons.edit-level"); + description = Collections.emptyList(); + icon = new ItemStack(Material.ANVIL); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Edit Level GUI + + return true; + }; + glow = false; + + break; + } + case DELETE_CHALLENGE: + { + permissionSuffix = DELETE; + + name = this.user.getTranslation("challenges.gui.admin.buttons.delete-challenge"); + description = Collections.emptyList(); + icon = new ItemStack(Material.LAVA_BUCKET); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Delete Challenge GUI + + return true; + }; + glow = false; + + break; + } + case DELETE_LEVEL: + { + permissionSuffix = DELETE; + + name = this.user.getTranslation("challenges.gui.admin.buttons.delete-level"); + description = Collections.emptyList(); + icon = new ItemStack(Material.LAVA_BUCKET); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Delete Level GUI + + return true; + }; + glow = false; + + break; + } + case IMPORT_CHALLENGES: + { + permissionSuffix = IMPORT; + + name = this.user.getTranslation("challenges.gui.admin.buttons.import"); + description = Collections.emptyList(); + icon = new ItemStack(Material.HOPPER); + clickHandler = (panel, user, clickType, slot) -> { + if (clickType.isRightClick()) + { + this.overwriteMode = !this.overwriteMode; + this.build(); + } + else + { + // Run import command. + this.user.performCommand(this.topLabel + " " + CHALLENGES + " " + IMPORT + + (this.overwriteMode ? " overwrite" : "")); + } + return true; + }; + glow = this.overwriteMode; + + break; + } + case EDIT_SETTINGS: + { + permissionSuffix = SETTINGS; + + name = this.user.getTranslation("challenges.gui.admin.buttons.settings"); + description = Collections.emptyList(); + icon = new ItemStack(Material.CRAFTING_TABLE); + clickHandler = (panel, user, clickType, slot) -> { + // TODO: Create Settings GUI + + return true; + }; + glow = false; + + break; + } + default: + // This should never happen. + return null; + } + + // If user does not have permission to run command, then change icon and clickHandler. + final String actionPermission = this.permissionPrefix + ADMIN + "." + CHALLENGES + "." + permissionSuffix; + + if (!this.user.hasPermission(actionPermission)) + { + icon = new ItemStack(Material.BARRIER); + clickHandler = (panel, user, clickType, slot) -> { + this.user.sendMessage("general.errors.no-permission", "[permission]", actionPermission); + return true; + }; + } + + return new PanelItem(icon, name, description, glow, clickHandler, false); + } +}