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Add protective code that prevents for setting search radius too large.
Now it will be caped at island radius.
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@ -654,8 +654,14 @@ public class EditChallengeGUI extends CommonGUI
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"[value]", Integer.toString(this.challenge.getSearchRadius())));
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icon = new ItemStack(Material.COBBLESTONE_WALL);
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// Search radius should not be larger then island radius.
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int maxSearchDistance =
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this.addon.getPlugin().getIWM().getAddon(this.world).map(gameModeAddon ->
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gameModeAddon.getWorldSettings().getIslandDistance()).orElse(100);
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clickHandler = (panel, user, clickType, slot) -> {
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new NumberGUI(this.user, this.challenge.getSearchRadius(), 0, lineLength, (status, value) -> {
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new NumberGUI(this.user, this.challenge.getSearchRadius(), 0, maxSearchDistance, lineLength, (status, value) -> {
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if (status)
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{
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this.challenge.setSearchRadius(value);
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