Improves panel border creating method.

Allow to change row count in panel and border material.
This commit is contained in:
BONNe 2019-01-19 23:48:38 +02:00
parent 43fe78e0f9
commit 3d5dbca422
1 changed files with 44 additions and 5 deletions

View File

@ -235,20 +235,59 @@ public abstract class CommonGUI
/**
* This method creates border of black panes around given panel.
* This method creates border of black panes around given panel with 5 rows.
* @param panelBuilder PanelBuilder which must be filled with border blocks.
*/
protected void fillBorder(PanelBuilder panelBuilder)
{
for (int i = 0; i < 45; i++)
this.fillBorder(panelBuilder, 5, Material.BLACK_STAINED_GLASS_PANE);
}
/**
* This method sets black stained glass pane around Panel with given row count.
* @param panelBuilder object that builds Panel.
* @param rowCount in Panel.
*/
protected void fillBorder(PanelBuilder panelBuilder, int rowCount)
{
this.fillBorder(panelBuilder, rowCount, Material.BLACK_STAINED_GLASS_PANE);
}
/**
* This method sets blocks with given Material around Panel with 5 rows.
* @param panelBuilder object that builds Panel.
* @param material that will be around Panel.
*/
protected void fillBorder(PanelBuilder panelBuilder, Material material)
{
this.fillBorder(panelBuilder, 5, material);
}
/**
* This method sets blocks with given Material around Panel with given row count.
* @param panelBuilder object that builds Panel.
* @param rowCount in Panel.
* @param material that will be around Panel.
*/
protected void fillBorder(PanelBuilder panelBuilder, int rowCount, Material material)
{
// Only for useful filling.
if (rowCount < 3)
{
return;
}
for (int i = 0; i < 9 * rowCount; i++)
{
// First (i < 9) and last (i > 35) rows must be filled
// First column (i % 9 == 0) and last column (i % 9 == 8) also must be filled.
if (i < 9 || i > 35 || i % 9 == 0 || i % 9 == 8)
if (i < 9 || i > 9 * (rowCount - 1) || i % 9 == 0 || i % 9 == 8)
{
panelBuilder.item(i,
new PanelItemBuilder().name("").icon(Material.BLACK_STAINED_GLASS_PANE).build());
panelBuilder.item(i, new PanelItemBuilder().name("&2").icon(material).build());
}
}
}