diff --git a/src/main/resources/locales/en-US.yml b/src/main/resources/locales/en-US.yml index a325ad4..349c970 100755 --- a/src/main/resources/locales/en-US.yml +++ b/src/main/resources/locales/en-US.yml @@ -13,28 +13,12 @@ challenges: main: parameters: '' description: 'Main admin command. Opens GUI.' - import: - description: |- - Import challenges from challenges.yml - Parameter overwrite means that challenges or levels with the same ID will be overwritten. - parameters: '[overwrite]' reload: - description: |- - Reload challenges from the database - Parameter hard means that addon will reset the connection to the database. - parameters: '[hard]' + description: "Reload challenges from the database" + parameters: '' show: description: 'Prints all challenges in the chat which exist in this world.' parameters: '' - defaults: - description: 'Shows subcommands to import/export the default challenges.' - parameters: '[command]' - defaults-import: - description: 'Import the default challenges.' - parameters: '' - defaults-generate: - description: 'Export existing challenges to default.json file.' - parameters: '[overwrite] - allows to overwrite existing file.' complete: description: 'Complete a challenge for a player.' parameters: ' ' @@ -231,7 +215,7 @@ challenges: &7 the display name. value: "&7 Currently: &r [name]" remove_on_complete: - name: "&f&l Remove After Completion" + name: "&f&l Hide After Completion" description: |- &7 Toggle if challenge should &7 hidden from player after @@ -505,7 +489,7 @@ challenges: &8 who completed challenge. value: "&7 Current commands:" repeat_reward_commands: - name: "&f&l Repeat Reward Text" + name: "&f&l Repeat Reward Commands" description: |- &7 The specific repeat reward &7 commands for the challenge. @@ -832,10 +816,10 @@ challenges: # The main part that generates description text. # [description] comes from challenge.description lore: |- - [description] - [status] - [requirements] - [rewards] + [description] + [status] + [requirements] + [rewards] # Contains a text generated inside [status] lore status: # Status message for completed unrepeatable challenge @@ -914,7 +898,7 @@ challenges: # Text for required money money: "&7&l Required money: &r&e [number]" # Warning that money will be reduced - money-warning: "&e Experience will be &c removed" + money-warning: "&e Money will be &c removed" # Text for required island level level: "&7&l Required island level: &r&e [number]" # Message that will generate for statistic type requirements and replace [type-requirements] @@ -927,7 +911,7 @@ challenges: # Type of statistic for single target. Target may be entity or material/block single-target: "&7&l [statistic]: &r&e [target]" # Type of statistic without entity/block target - statistic: "&7&l [statistic] &r&e [number] &7&l time(-s)" + statistic: "&7&l [statistic] &r&e [number]" # Warning that statistic will be removed warning: "&e Statistic data will be &c reduced" # Contains a text generated inside [rewards] lore @@ -1095,15 +1079,15 @@ challenges: # Message that appears if input file name is already taken. file-name-exist: "&c File with name '[id]' exists. Cannot overwrite." titles: -# Title and subtitle may contain variables in [] that will be replaced with a proper message from the challenge object. -# [friendlyName] will be replaced with challenge friendly name. -# [level] will be replaced with level friendly name. -# [rewardText] will be replaced with the challenge reward text. + # Title and subtitle may contain variables in [] that will be replaced with a proper message from the challenge object. + # [friendlyName] will be replaced with challenge friendly name. + # [level] will be replaced with level friendly name. + # [rewardText] will be replaced with the challenge reward text. challenge-title: 'Successfully completed' challenge-subtitle: '[friendlyName]' -# Title and subtitle may contain variables in [] that will be replaced with a proper message from the level object. -# [friendlyName] will be replaced with level friendly name. -# [rewardText] will be replaced with the level reward text. + # Title and subtitle may contain variables in [] that will be replaced with a proper message from the level object. + # [friendlyName] will be replaced with level friendly name. + # [rewardText] will be replaced with the level reward text. level-title: 'Successfully completed' level-subtitle: '[friendlyName]' messages: @@ -1180,6 +1164,7 @@ challenges: invalid-level: "&c Level [level] contains invalid data. It will not be loaded from database!" invalid-challenge: "&c Challenge [challenge] contains invalid data. It will not be loaded from database!" no-library-entries: "&c Cannot find any library entries. Nothing to show." + not-hooked: "&c Challenges Addon could not find any GameMode." # Showcase for manual material translation materials: