diff --git a/src/main/resources/locales/zh-CN.yml b/src/main/resources/locales/zh-CN.yml index e27f20b..e1d7ece 100644 --- a/src/main/resources/locales/zh-CN.yml +++ b/src/main/resources/locales/zh-CN.yml @@ -79,8 +79,8 @@ challenges: lore-edit: '&3&l编辑描述' type-select: "&3&l选择挑战类型" - challenges: '&6&l挑战' - game-modes: '&6&l选择游戏模式' + challenges: '&3&l挑战' + game-modes: '&3&l选择游戏模式' multiple-complete: '&6&l多少次?' buttons: @@ -101,26 +101,26 @@ challenges: challenges: '&f&l挑战' deployment: '&f&l部署' icon: '&f&l图标' - locked-icon: '&f&l锁定图标' + locked-icon: '&f&l未解锁图标' description: '&f&l描述' order: '&f&l顺序' environment: '&f&l环境' - remove-on-complete: '&c&l完成后删除' + remove-on-complete: '&7&l完成后删除' name: '&f&l友好名称' required-entities: '&f&l需要的实体' remove-entities: '&c&l消灭实体' required-blocks: '&f&l需要的方块' remove-blocks: '&c&l拿掉方块' search-radius: '&f&l探测范围' - required-permissions: '&f&l必有的权限' + required-permissions: '&f&l权限' required-items: '&f&l需要的物品' remove-items: '&c&l删除物品' - required-experience: '&f&l需要的经验' + required-experience: '&f&l经验值' remove-experience: '&f&l扣除经验' - required-level: '&f&l需要的岛屿等级' - required-money: '&f&l需要的游戏币' + required-level: '&f&l岛屿等级' + required-money: '&f&l游戏币' remove-money: '&f&l扣除游戏币' - reward-text: '&f&l奖励消息' + reward-text: '&f&l反馈消息' reward-items: '&f&l奖励物品' reward-experience: '&f&l奖励经验' reward-money: '&f&l奖励游戏币' @@ -135,7 +135,7 @@ challenges: waiver-amount: '&f&l豁免挑战数' add-challenge: '&f&l添加挑战' remove-challenge: '&f&l删除挑战' - reset-on-new: '&f&l创建新岛时重置' + reset-on-new: '&f&l重玩时重置' broadcast: '&f&l完成后广播消息' remove-completed: '&f&l完成后删除' glow: '&f&l完成后发光' @@ -151,7 +151,7 @@ challenges: save: '&f&l保存' cancel: '&f&l取消' input: '&f&l键盘输入' - value: '&f&l值' + value: '&f&l结果' set: '&f&l=' increase: '&f&l+' reduce: '&f&l-' @@ -159,8 +159,8 @@ challenges: clear: '&f&l清除' remove-empty: '&f&l删除空行' number: '[number]' - level-lore: '&f&l等级描述' - challenge-lore: '&f&l挑战描述' + level-lore: '&f&l等级描述元素' + challenge-lore: '&f&l挑战描述元素' gui-view-mode: '&f&l显示所有游戏模式' gui-mode: '&f&l单一挑战式面板' history-store: '&f&l挑战历史' @@ -198,7 +198,7 @@ challenges: set: '&f&l设置模式。|&7单击数字将值直接设置为所选数值。' increase: '&f&l累加模式。|&7单击数字将当前值加上所选数值。' reduce: '&f&l递减模式。|&7点击数字将当前值减去所选数值。' - multiply: '&f&l累乘模式。|&7&l单击数字将当前值乘以所选数字。' + multiply: '&f&l累乘模式。|&7&l单击数字将当前值乘以所选数值。' import: |- &7导入 ASkyblock(旧版空岛插件) 的挑战。 &f右键点击 启用/禁用 覆盖模式。 @@ -221,132 +221,141 @@ challenges: delete-level: '&7删除某个挑战等级。' settings: '&7修改挑战组件配置。' properties: '&7修改该挑战的常规属性。' - requirements: '&7设定完成该挑战的必要条件。' - rewards: '&7设定完成该挑战后获得的奖励。' + requirements: '&7设置要完成该挑战的必要条件。' + rewards: '&7设置完成该挑战后获得的奖励。' challenges: '&7管理该等级的所有挑战(增加/删除)。' deployment: '&7允许玩家查看和完成该挑战。' - icon-challenge: '&c该挑战将显示在玩家挑战面板中的图标。' - icon-level: '&7该挑战等级将显示在玩家挑战面板中的图标。' - locked-icon: '&7该挑战等级未解锁时在玩家面板中显示的图标。' - description: '&7编辑描述。' + icon-challenge: '&7设置该挑战将显示在|&7挑战面板中的图标。' + icon-level: '&7设置该挑战等级将显示在|&7挑战面板中的图标。' + locked-icon: '&7设置该挑战等级未解锁时|&7在面板中显示的图标。' + description: '&7修改挑战描述文本。' order: '&7修改顺序号。|&7顺序号越大,显示在面板中的位置越靠后。' - environment: '&7更改要完成该挑战应所处的环境。' - remove-on-complete: '&7玩家完成挑战后,挑战面板中将不再显示该挑战。' - name-challenge: '&7更改该挑战在面板中的显示名称。' - name-level: '&7更改该挑战等级在面板中的显示名称。' + environment: '&7设置要完成该挑战应所处的环境。' + remove-on-complete: '&7设置玩家完成挑战后,挑战面板|&7中是否不再显示该挑战。' + name-challenge: '&7设置该挑战在面板中的显示名称。' + name-level: '&7设置该挑战等级在面板中的显示名称。' required-entities: |- &7添加/修改/删除 - &7完成该挑战应在指定范围内探测到的实体。 + &7要完成该挑战应在指定范围内探测到的实体。 &6所需实体: - remove-entities: '&7当玩家完成挑战后,删除(杀死)所需实体。' + remove-entities: '&7设置当玩家完成挑战后,是否删除(杀死)所需实体。' required-blocks: |- &7添加/修改/删除 - &7完成该挑战应在指定范围内探测到的方块。 + &7要完成该挑战应在指定范围内探测到的方块。 &6所需方块: - remove-blocks: '&7当玩家完成挑战后,删除(替换成空气)所需方块。' + remove-blocks: '&7设置当玩家完成挑战后,是否删除(替换成空气)所需方块。' search-radius: "&7玩家所在位置周围的半径,|&7将在其范围内探测所需的实体和方块。" required-permissions: |- - &7设定玩家完成任务必须具的权限。 + &7设置玩家要完成挑战必须具有的权限。 &6所需权限: required-items: |- - &7设定玩家完成任务背包中必须有的物品。 + &7设置玩家要完成挑战背包中必须有的物品。 &6所需物品: - remove-items: '&7当玩家完成挑战后,将从背包中删除所需物品。' - required-experience: '&7设定用户完成挑战所需要的经验值。' - remove-experience: '&7当用户完成挑战后,所需经验值将被扣减。' + remove-items: '&7设置当玩家完成挑战后,是否|&7从背包中删除所需物品。' + required-experience: '&7设置玩家要完成挑战所需要的经验值。' + remove-experience: '&7设置玩家完成挑战后,是否扣除所需经验值。' required-level: |- - &7设定完成此挑战所需的岛屿等级。 - &c&l- &c需要安装 Level 组件。' + &7设置要完成此挑战所需的岛屿等级。 + &c需要安装 Level 组件。 required-money: |- - Define the required money in player"s account. - &c Requires Vault and an Economy plugin.' + &7设置要完成此挑战所需的游戏币数量。 + &c需要安装 Vault 和兼容的经济插件。 remove-money: |- - Remove required money from player"s account. - &c Requires Vault and an Economy plugin.' - reward-text: 'Change message that will be sent to player after challenges completion.' + &7完成挑战后,是否扣除玩家所需数量的游戏币。 + &c需要安装 Vault 和兼容的经济插件。 + reward-text: '&7设置玩家完成挑战后发送给玩家的聊天消息。' reward-items: |- - Change first time completion reward items. - Items: - reward-experience: 'Change first time completion reward experience.' + &7设置首次完成挑战获得的物品奖励。 + &a奖励物品: + reward-experience: '&7设置首次完成挑战后获得的经验值奖励。' reward-money: |- - Change first time completion reward money. - &c Requires Vault and Economy plugin. + &7设置首次完成挑战获得的游戏币奖励。 + &c需要安装 Vault 和兼容的经济插件。 reward-commands: |- - Define reward commands that will be called after first time completion. - ***Adding "[SELF]" at the start means that command will be run by player, e.g. "/kill" - ***String "[player]" will be replaced with player name, e.g. "/kill [player]" will be transformed to "/kill BONNe1704" - Commands: - repeatable: 'Define if challenge is repeatable or not.' - repeat-count: 'Define maximal repeat count. If the value is set 0, there are no limitations.' - repeat-reward-text: 'Change message that will be sent to the player after challenge repeated completion.' + &7设置首次完成挑战后将执行的命令。 + &3无需在命令行首加斜杠 “/”。 + &3命令行首加 “[SELF]” 将由玩家执行。 + &3例如 “&f[SELF] heal&3”。 + &3文字 “[player]” 将替换为玩家名称。 + &3例如 “&fkill [player]&3”。 + &a奖励命令: + repeatable: '&7设置该挑战是否可重复完成。' + repeat-count: '&7设置最大完成次数,设置为 0 表示不限次数。' + repeat-reward-text: '&7设置重复完成挑战后发送给玩家的聊天消息。' repeat-reward-items: |- - Change repeated completion reward items. - Items: - repeat-reward-experience: 'Change repeated completion reward experience.' + &7设置重复完成挑战获得的物品奖励。 + &a奖励物品: + repeat-reward-experience: '&7设置重复完成挑战后获得的经验值奖励。' repeat-reward-money: |- - Change repeated completion reward money. - &c Requires Vault and an Economy plugin. + &7设置重复完成挑战获得的游戏币奖励。 + &c需要安装 Vault 和兼容的经济插件。 repeat-reward-commands: |- - Define reward commands that will be executed after challenge repeated completion. - ***Adding "[SELF]" at the start means that command will be run by player, e.g. "/kill" - ***String "[player]" will be replaced with player name, e.g. "/kill [player]" will be transformed to "/kill BONNe1704" - Commands: - waiver-amount: 'Set the amount of challenges a player can leave out to unlock the next level.' - reward-text-level: 'Change the message that will be sent to the player after completing all challenges in a level.' - add-challenge: 'Add an existing challenge to the current level.' - remove-challenge: 'Remove a challenge from the current level.' - reset-on-new: 'Enables/Disables resets of all challenges for a player if they restart, leave or get kicked from an island.' - broadcast: 'Enables/Disables the broadcast about the first time challenge completion to all online players.' - remove-completed: 'Enables/Disables hiding challenges that are completed and cannot be repeated.' - glow: 'Enables/Disables the glowing effect for completed challenges.' - free-at-top: 'Change free challenges location. True means that challenges will be first, otherwise they will be last.' - line-length: 'Modify the maximum line length in lore box. Will not affect stored objects.' - toggle-user-list: 'Switch to different player list.' - mode-online: 'Players which are currently online.' - mode-in-world: 'Players in a GameMode world.' - mode-with-island: 'Players that have an island in a GameMode world.' - selected: 'Selected' + &7设置首次完成挑战后将执行的命令。 + &3无需在命令行首加斜杠 “/”。 + &3命令行首加 “[SELF]” 将由玩家执行。 + &3例如 “&f[SELF] heal&3”。 + &3文字 “[player]” 将替换为玩家名称。 + &3例如 “&fkill [player]&3”。 + &a奖励命令: + waiver-amount: '&7设置玩家解锁下一级需要|&7完成当前等级的数量。' + reward-text-level: '&7完成当前等级所有挑战后发送给玩家的聊天消息。' + add-challenge: '&7将现有挑战添加到当前挑战等级。' + remove-challenge: '&7从当前挑战等级中移除挑战。' + reset-on-new: '&7当玩家重置、离开或被踢出岛屿时|&7是否重置他的所有挑战。' + broadcast: '&7设置玩家首次完成挑战后,是否向所有在线玩家发送广播。' + remove-completed: '&7设置完成挑战后是否从面板中隐藏且无法重复。' + glow: '&7设置' + free-at-top: '&7设置是否将独立挑战放在面板前排。' + line-length: '&7设置面板图标描述行显示的最大长度。|&7这个设定只影响显示效果,不会修改存储数据。' + toggle-user-list: '&7按所选模式过滤玩家。' + mode-online: '当前所有在线玩家。' + mode-in-world: '当前游戏模式中的玩家。' + mode-with-island: '在当前游戏模式中有归属岛屿的玩家。' + selected: '&5已选定' remove-selected: |- - Remove selected elements. - Select elements with the right mouse button. - show-eggs: 'Switch entity view between Egg mode or Head mode.' - level-lore: 'Modify which level description elements should be visible.' - challenge-lore: 'Modify which challenge description elements should be visible.' - gui-view-mode: "Set if /challenges GUI should show GameModes or challenges in player's world." - history-store: 'Enable/disable challenges history storage.' + &7删除所有选定的内容。 + &7右键单击来选定内容。 + show-eggs: '&7切换使用&3生成蛋&7或&3带纹理的玩家头&7来显示实体。' + level-lore: '&7设置挑战等级描述中哪些元素是可见的。' + challenge-lore: '&7设置挑战描述中哪些元素是可见的。' + gui-view-mode: "&7设置玩家通过命令打开的面板是适用于|&7当前世界还是适用于整个游戏模式的。" + history-store: '&7设置是存储挑战历史记录。' history-lifespan: |- - Modify how many days history data should be stored. - 0 means forever. + &7设置历史记录数据可以保存的天数。 + &7设置为 0 将永久保存. island-store: |- - Enable/disable challenges data storing per island. This means that challenges will be the same for the whole team if this is enabled. - &c Will NOT convert data on click. PROGRESS WILL BE LOST.' + &7设置是否按岛屿为单位来存储数据。 + &7如果启用此选项,则整个岛屿所有 + &7成员的挑战将是相同的。 + &c点击切换时不会立即转换数据。 default-locked-icon: |- - Change default locked level icon. - This option can be overwritten by each level.' + &7设置未解锁的挑战等级默认图标. + &7为挑战等级单独设定未解锁图标可以覆盖此设置。 gui-mode: |- - Enable/disable single challenges GUI. - &2 Requires a server restart.' - visibility-mode: 'Show/hide undeployed challenges.' + &7设置是否可以用单独的命令打开挑战面板。 + &7例如使用 &f/challenges &7打开面板。 + &c&l需要重启服务器。 + visibility-mode: '&7选择未部署的挑战可见模式。' - click-to-edit: '&4 Click here to edit input.' - edit-text-line: '&6 Edit text message!' - add-text-line: '&6 Add new text message!' - input-mode: 'Switch between chat and anvil input modes.' - title-enable: 'Enable/disable the title message that will be shown to player"s when they complete a challenge.' - title-showtime: 'Modify how long title messages will be visible to the player.' - default-import: 'Import default challenges.' - default-export: 'Export existing challenges to defaults.json file.' - complete-wipe: 'Completely clear all challenges addon databases. Includes player data!' + click-to-edit: '&4点击此处编辑输入。' + edit-text-line: '&6编辑文本消息!' + add-text-line: '&6增加新的文本消息!' + input-mode: '&7选择是在聊天中还是铁砧上输入文本。' + title-enable: '&7设置是否在完成挑战后向玩家发送标题消息。' + title-showtime: '&7设置标题消息显示时长。' + default-import: '&7导入默认挑战。' + default-export: '&7将现有挑战导出到 defaults.json 文件。' + complete-wipe: '&c彻底清空所有挑战组件数据库,|&c包括玩家数据!' - challenge-wipe: 'Completely clear challenges and their level databases!' - players-wipe: 'Completely clear player database!' + challenge-wipe: '&c彻底清空挑战和挑战等级数据库!|&c清空后玩家不能再进行任何挑战。' + players-wipe: '&c彻底清空玩家数据库!|&c清空后所有玩家的挑战进度将丢失。' - library: 'Open GUI that shows all available public Challenges Libraries.' + library: '&c从网络上下载共享挑战库。' - library-author: 'by &e [author]' - library-version: '&9 Made in Challenges [version]' - library-lang: '&a Language: [lang]' - library-gamemode: '&a Primary for [gamemode]' + library-author: '&7由 &e[author] &7创作。' + library-version: '&9兼容 Challenges [version]' + library-lang: '&7语言: [lang]' + library-gamemode: '&a适用于 [gamemode]' download: |- Manually update available challenges libraries. @@ -429,9 +438,9 @@ challenges: Reward commands. List of commands that will be rewarded defined in challengeLevel.rewardCommands current-value: |- - &6 Current value: [value]. - enabled: 'Active' - disabled: 'Disabled' + &6当前值: &r [value] + enabled: '&a已开启' + disabled: '&c已关闭' type: island: '&a require blocks or mobs around player' inventory: '&a require items in the player"s inventory' @@ -550,8 +559,8 @@ challenges: start-downloading: '&5 Starting to download and import Challenges Library.' you-completed-challenge: '&2 You completed the [value] &r &2 challenge!' - you-repeated-challenge: '&2 You repeated the [value] &r &2 challenge!' - you-repeated-challenge-multiple: '&2 You repeated the [value] &r &2 challenge [count] times!' + you-repeated-challenge: '&2 你再次完成了 [value] &r &2 challenge!' + you-repeated-challenge-multiple: '&2 You 再次完成了 the [value] &r &2 challenge [count] times!' you-completed-level: '&2 You completed the [value] &r &2 level!' name-has-completed-challenge: '&5 [name] has completed the [value] &r &5 challenge!' name-has-completed-level: '&5 [name] has completed the [value] &r &5 level!'