From 79196899937ac6656123509c93e90f2892c6d647 Mon Sep 17 00:00:00 2001 From: BONNe1704 Date: Fri, 12 Apr 2019 17:53:13 +0300 Subject: [PATCH] Refactor challenges and levels with correct YML format. Add Competent challenges. --- src/main/resources/default.yml | 2013 +++++++++++++++++++++++++------- 1 file changed, 1561 insertions(+), 452 deletions(-) diff --git a/src/main/resources/default.yml b/src/main/resources/default.yml index cbe78bb..b449d14 100644 --- a/src/main/resources/default.yml +++ b/src/main/resources/default.yml @@ -1,499 +1,1353 @@ # This file contains default levels and challenges for current addon. - -# List all default levels -levels: - novice: - name: 'Novice' - icon: ORANGE_CONCRETE - order: 1 - waiver: 3 - unlockMessage: '' - rewardText: 'Small reward for completing all Novice challenges.' - rewardItems: - - GRASS_BLOCK:1 - rewardExperience: 1395 - rewardMoney: 100 - rewardCommands: - - effect give [player] speed 600 - challenges: - - pumpkinfarm - - melonfarm - - cactusfarm - - treefarm - - mushroomfarm - - sugarfarm - - cobblegenerator - - treecollector - - stonebrickcollector - - pumpkinmaker - - melonmaker - - papermaker - - applecollector - competent: - name: 'Competent' - icon: YELLOW_CONCRETE - order: 1 - waiver: 2 - unlockMessage: 'Congratulations - you unlocked the &dComponent level!' - rewardText: 'Small reward for completing all Component challenges.' - rewardItems: - - DIRT:16 - rewardExperience: 1395 - rewardMoney: 500 - rewardCommands: - - effect give [player] strength 600 - challenges: - - carrotfarm - - potatofarm - - beetrootfarm - - animalfarm - - monsterfarm - - portal - - netherrack - - home - - crafter - - angler - - component - expert: - name: 'Expert' - icon: LIME_CONCRETE - order: 3 - waiver: 1 - unlockMessage: 'Congratulations - you unlocked the &dExpert level!' - rewardText: 'Small reward for completing all Expert challenges.' - rewardItems: - - DIAMOND_PICKAXE:1:UNBREAKING:3:EFFICIENCY:5 - - DIAMOND_AXE:1:UNBREAKING:3:EFFICIENCY:5 - - DIAMOND_SHOVEL:1:UNBREAKING:3:EFFICIENCY:5 - rewardExperience: 2920 - rewardMoney: 1000 - rewardCommands: - - effect give [player] resistance 600 - challenges: - - slimecollector - - ironfarmer - - snowfarmer - - woolcollector - - eggcollector - - milker - - golemarmy - - alchemist - - ironage - - trader - - expert - advanced: - name: 'Advanced' - icon: LIGHT_BLUE_CONCRETE - order: 4 - waiver: 0 - unlockMessage: 'Congratulations - you unlocked the &dAdvanced level!' - rewardText: 'Small reward for completing all Advanced challenges.' - rewardItems: - - DIAMOND_HELMET:1:UNBREAKING:3:PROTECTION:4 - - DIAMOND_CHESTPLATE:1:UNBREAKING:3:PROTECTION:4 - - DIAMOND_LEGGINGS:1:UNBREAKING:3:PROTECTION:4 - - DIAMOND_BOOTS:1:UNBREAKING:3:PROTECTION:4 - rewardExperience: 5345 - rewardMoney: 5000 - rewardCommands: - - effect give [player] regeneration 600 - challenges: - - dj - - cheff - - icefarmer - - enderkiller - - witherkiller - - netherkiller - - goldage - - advanced - elite: - name: 'Elite' - icon: MAGENTA_CONCRETE - order: 5 - waiver: 0 - unlockMessage: 'Congratulations - you unlocked the &dElite level!' - rewardText: 'Small reward for completing all Elite challenges.' - rewardItems: - - ELYTRA:1:UNBREAKING:3 - - DIAMOND_SWORD:1:UNBREAKING:3:SHARPNESS:5 - rewardExperience: 8670 - rewardMoney: 10000 - rewardCommands: - - effect give [player] luck 600 - challenges: - - engineer - - beaconator - - diamondage - - endbuster - - zoomaker - - glassmaker - - terracotamaker - - elite - -# List all default challenges +# List of default challenges challenges: -# Free Challenge List + # Free Challenges cobblecollector: - name: 'Cobble Stone Exchange' - icon: COBBLESTONE + friendlyName: Cobble Stone Exchange + description: + - Exchange cobble to some useful materials + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: COBBLESTONE order: 1 - description: 'Exchange cobble stone to some useful materials' - type: INVENTORY - required: - - ITEM:COBBLESTONE:64 - take: true - - rewardText: 'Small amount of gravel will help to expand your island.' + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: COBBLESTONE + amount: 64 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Small amount of gravel will always be handy rewardItems: - - GRAVLE:4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GRAVEL + amount: 4 rewardExperience: 50 rewardMoney: 10 rewardCommands: [] - repeatable: true - repeattimes: -1 - repeatText: 'Small amount of gravel will help to expand your island.' - repeatItems: - - GRAVLE:1 - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] + repeatRewardText: Small amount of gravel will always be handy + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GRAVEL + repeatMoneyReward: 1 + repeatRewardCommands: [] seedcollector: - name: 'Seed Exchange' - icon: WHEAT_SEEDS - order: 2 - description: 'Exchange seeds to some useful materials' - type: INVENTORY - required: - - ITEM:WHEAT_SEEDS:64 - take: true - - rewardText: 'Small amount of dirt will help to expand your island.' - rewardItems: - - DIRT:4 - rewardExperience: 50 - rewardMoney: 10 - rewardCommands: [] - - repeatable: true - repeattimes: -1 - repeatText: 'Small amount of dirt will help to expand your island.' - repeatItems: - - DIRT:1 - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] - cactuscollector: - name: 'Cactus Exchange' - icon: CACTUS - order: 3 - description: 'Exchange cactus to some useful materials' - type: INVENTORY - required: - - ITEM:CACTUS:64 - take: true - - rewardText: 'Small amount of sabd will help to expand your island.' - rewardItems: - - SAND:4 - rewardExperience: 50 - rewardMoney: 10 - rewardCommands: [] - - repeatable: true - repeattimes: -1 - repeatText: 'Small amount of sand will help to expand your island.' - repeatItems: - - SAND:1 - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] -# Novice Challenge List - cobblegenerator: - name: 'Cobblestone Generator' - icon: COBBLESTONE - order: 0 - description: 'Everything starts with cobblestone generator' - type: ISLAND - required: - - BLOCK:LAVA:1 - - BLOCK:WATER:1 - - BLOCK:COBBLESTONE:1 - radius: 3 - take: false - rewardText: 'Extra dirt will always be handy' - rewardItems: - - STONE_PICKAXE:1:UNBREAKING:3:EFFICIENCY:5 - - STONE_SHOVEL:1:UNBREAKING:3:EFFICIENCY:5 - - STONE_AXE:1:UNBREAKING:3:EFFICIENCY:5 - rewardExperience: 100 - rewardMoney: 10 - rewardCommands: [] - repeatable: false - pumpkinfarm: - name: 'Pumpkin Farm' - icon: PUMPKIN - order: 1 - description: 'Create pumpkin farm' - type: ISLAND - required: - - BLOCK:PUMPKIN_STEM:8 - take: false - radius: 10 - rewardText: 'Extra dirt will always be handy' - rewardItems: - - DIRT:16 - rewardExperience: 100 - rewardMoney: 10 - rewardCommands: [] - repeatable: false - melonfarm: - name: 'Melon Farm' - icon: MELON + friendlyName: Seeds Exchange + description: + - Exchange seeds to some useful materials + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: WHEAT_SEEDS order: 2 - description: 'Create melon farm' - type: ISLAND - required: - - BLOCK:MELON_STEM:8 - take: false - radius: 10 - rewardText: 'Extra dirt will always be handy' + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: WHEAT_SEEDS + amount: 64 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Small amount of dirt will always be handy rewardItems: - - DIRT:16 - rewardExperience: 100 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 4 + rewardExperience: 50 rewardMoney: 10 rewardCommands: [] - repeatable: false - cactusfarm: - name: 'Cactus Farm' - icon: CACTUS + repeatable: true + repeatRewardText: Small amount of dirt will always be handy + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + repeatMoneyReward: 1 + repeatRewardCommands: [] + cactuscollector: + friendlyName: Cactus Exchange + description: + - Exchange cactus to some useful materials + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CACTUS order: 3 - description: 'Create cactus farm' - type: ISLAND - required: - - BLOCK:CACTUS:5 - radius: 10 - take: false - rewardText: 'Extra sand will always be handy' + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CACTUS + amount: 64 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Small amount of sand will always be handy rewardItems: - - SAND:10 - rewardExperience: 100 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SAND + amount: 4 + rewardExperience: 50 rewardMoney: 10 rewardCommands: [] + repeatable: true + repeatRewardText: Small amount of sand will always be handy + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SAND + repeatMoneyReward: 1 + repeatRewardCommands: [] + # Novice Challenges + cobblegenerator: + friendlyName: Cobble Stone Generator + description: + - Everything starts with a simple cobblestone generator. + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: COBBLESTONE + order: 1 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + LAVA: 1 + COBBLESTONE: 1 + WATER: 1 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 5 + rewardText: These tools will help you with some grind. + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STONE_PICKAXE + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + DIG_SPEED: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STONE_AXE + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + DIG_SPEED: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STONE_SHOVEL + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + DIG_SPEED: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STONE_HOE + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: {} + repeatMoneyReward: 0 + repeatRewardCommands: [] + pumpkinfarm: + friendlyName: Pumpkin farm + description: + - Create simple Pumpkin farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PUMPKIN + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + PUMPKIN_STEM: 8 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Extra dirt will always be handy + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 16 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + melonfarm: + friendlyName: Melon farm + description: + - Create simple Melon farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: MELON + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + MELON_STEM: 8 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Extra dirt will always be handy + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 16 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + cactusfarm: + friendlyName: Cactus farm + description: + - Create simple Cactus farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CACTUS + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + CACTUS: 10 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Extra sand will always be handy + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SAND + amount: 10 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] treefarm: - name: 'Tree Farm' - icon: OAK_SAPLING - order: 4 - description: 'Create simple oak tree farm' - type: ISLAND - required: - - BLOCK:OAK_SAPLING:10 - radius: 20 - take: false - rewardText: 'Extra dirt will always be handy' + friendlyName: Tree farm + description: + - Create simple tree farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: OAK_SAPLING + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + OAK_SAPLING: 10 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 20 + rewardText: Extra dirt will always be handy rewardItems: - - DIRT:10 - rewardExperience: 100 - rewardMoney: 10 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 10 + rewardExperience: 50 + rewardMoney: 0 rewardCommands: [] repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] mushroomfarm: - name: 'Mushroom Farm' - icon: BROWN_MUSHROOM - order: 5 - description: 'Plant some mushrooms in dark place' - type: ISLAND - required: - - BLOCK:BROWN_MUSHROOM:5 - - BLOCK:RED_MUSHROOM:5 - radius: 10 - take: false - rewardText: 'Some mycelium will help to grow these mushrooms everywhere' + friendlyName: Mushroom farm + description: + - Create simple mushroom farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BROWN_MUSHROOM + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + BROWN_MUSHROOM: 5 + RED_MUSHROOM: 5 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: This mycelium will help you with collecting mushrooms faster. rewardItems: - - MYCELIUM:4 - rewardExperience: 100 - rewardMoney: 10 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: MYCELIUM + amount: 1 + rewardExperience: 50 + rewardMoney: 0 rewardCommands: [] repeatable: false - sugarfarm: - name: 'Sugarcane Farm' - icon: SUGAR_CANE - order: 6 - description: 'Plant some sugar canes.' - type: ISLAND - required: - - BLOCK:SUGAR_CANE:16 - radius: 10 - take: false - rewardText: 'Extra sand will help you to grow sugar canes more faster.' + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + sugarcanefarm: + friendlyName: Sugarcane farm + description: + - Create simple sugarcane farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SUGAR_CANE + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + SUGAR_CANE: 32 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: This sand will allow to increase your farm size. rewardItems: - - SAND:16 - rewardExperience: 100 - rewardMoney: 10 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SAND + amount: 16 + rewardExperience: 50 + rewardMoney: 0 rewardCommands: [] repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] applecollector: - name: 'Apple Picker' - icon: APPLE - order: 7 - description: 'Find and collect some apples from trees' - type: INVENTORY - required: - - ITEM:APPLE:5 - take: true - rewardText: 'These saplings will help you to get more trees' + friendlyName: Apple Picker + description: + - Find and collect some apples from trees + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: APPLE + order: 3 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: APPLE + amount: 5 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: These saplings will help you to get more trees rewardItems: - - SPRUCE_SAPLING:4 - - ACACIA_SAPLING:4 - - BIRCH_SAPLING:4 - - DARK_OAK_SAPLING:4 - - JUNGLE_SAPLING:4 - rewardExperience: 100 - rewardMoney: 10 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SPRUCE_SAPLING + amount: 4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ACACIA_SAPLING + amount: 4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BIRCH_SAPLING + amount: 4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DARK_OAK_SAPLING + amount: 4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: JUNGLE_SAPLING + amount: 4 + rewardExperience: 50 + rewardMoney: 0 rewardCommands: [] repeatable: true - repeattimes: 100 - repeatText: 'These saplings will help you to get more trees' - repeatItems: - - SPRUCE_SAPLING:1 - - ACACIA_SAPLING:1 - - BIRCH_SAPLING:1 - - DARK_OAK_SAPLING:1 - - JUNGLE_SAPLING:1 - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] - treecollector: - name: 'Tree Cutter' - icon: OAK_LOG - order: 8 - description: 'Collect some tree logs' - type: INVENTORY - required: - - ITEM:OAK_LOG:16 - take: true - rewardText: 'Magic transformed collected logs into ...' - rewardItems: - - ??? - rewardExperience: 100 - rewardMoney: 10 - rewardCommands: [] - repeatable: true - repeattimes: -1 - repeatText: 'Magic transformed collected logs into ...' - repeatItems: - - ??? - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] - stonebrickcollector: - name: 'Stone brick maker' - icon: STONE_BRICKS - order: 9 - description: 'Craft some stone bricks' - type: INVENTORY - required: - - ITEM:STONE_BRICKS:64 - take: true - rewardText: 'Magic transformed crafted bricks into some ...' - rewardItems: - - ??? - rewardExperience: 100 - rewardMoney: 10 - rewardCommands: [] - repeatable: true - repeattimes: 100 - repeatText: 'Magic transformed crafted bricks into some ...' - repeatItems: - - ??? - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] + repeatRewardText: These saplings will help you to get more trees + maxTimes: 100 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SPRUCE_SAPLING + amount: 1 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ACACIA_SAPLING + amount: 1 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BIRCH_SAPLING + amount: 1 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DARK_OAK_SAPLING + amount: 1 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: JUNGLE_SAPLING + amount: 1 + repeatMoneyReward: 0 + repeatRewardCommands: [] pumpkinmaker: - name: 'Pumpkin collector' - icon: PUMPKIN - order: 10 - description: 'Collect some pumpkins' - type: INVENTORY - required: - - ITEM:PUMPKIN:32 - take: true - rewardText: 'Magic transformed collected pumpkins into some clay blocks' + friendlyName: Pumpkin collector + description: + - Grow and collect some pumpkin + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PUMPKIN + order: 3 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PUMPKIN + amount: 32 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Magic transformed collected pumpkins into some clay blocks rewardItems: - - CLAY:4 - rewardExperience: 100 - rewardMoney: 10 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CLAY + amount: 4 + rewardExperience: 50 + rewardMoney: 0 rewardCommands: [] repeatable: true - repeattimes: -1 - repeatText: 'Magic transformed collected pumpkins into some clay balls' - repeatItems: - - CLAY_BALL:4 - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] + repeatRewardText: Magic transformed collected pumpkins into some clay balls + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CLAY_BALL + amount: 4 + repeatMoneyReward: 0 + repeatRewardCommands: [] melonmaker: - name: 'Melon collector' - icon: MELON - order: 11 - description: 'Collect and craft some melons' - type: INVENTORY - required: - - ITEM:MELON:32 - take: true - rewardText: 'Magic transformed collected melons into some clay blocks' + friendlyName: Melon collector + description: + - Grow, collect and craft some melons + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: MELON + order: 3 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: MELON + amount: 16 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Magic transformed collected melons into some clay blocks rewardItems: - - CLAY:4 - rewardExperience: 100 - rewardMoney: 10 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CLAY + amount: 4 + rewardExperience: 50 + rewardMoney: 0 rewardCommands: [] repeatable: true - repeattimes: -1 - repeatText: 'Magic transformed collected melons into some clay balls' - repeatItems: - - CLAY_BALL:4 - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] + repeatRewardText: Magic transformed collected melons into some clay balls + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CLAY_BALL + amount: 4 + repeatMoneyReward: 0 + repeatRewardCommands: [] papermaker: - name: 'Paper Maker' - icon: PAPER - order: 12 - description: 'Craft some paper' - type: INVENTORY - required: - - ITEM:PAPER:32 - take: true - rewardText: 'Used paper transformed into some dirt.' + friendlyName: Paper Maker + description: + - Collect sugar canes and craft some paper + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PAPER + order: 3 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PAPER + amount: 32 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Magic will transform crafted paper into red sand rewardItems: - - DIRT:2 - rewardExperience: 100 - rewardMoney: 10 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: RED_SAND + amount: 4 + rewardExperience: 50 + rewardMoney: 0 rewardCommands: [] repeatable: true - repeattimes: -1 - repeatText: 'Used paper transformed into some dirt.' - repeatItems: - - DIRT:1 - repeatExperience: 5 - repeatMoney: 1 - repeatCommands: [] -# component challenges - unfinished: - - carrotfarm - - potatofarm - - beetrootfarm - - animalfarm - - monsterfarm - - portal - - netherrack - - home - - crafter - - angler - - component - -# expert challenges + repeatRewardText: Magic will transform crafted paper into red sand + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: RED_SAND + amount: 1 + repeatMoneyReward: 0 + repeatRewardCommands: [] + treecollector: + friendlyName: Tree Cutter + description: + - Cut trees and collect some logs + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: OAK_LOG + order: 4 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: OAK_LOG + amount: 16 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Magic transformed these logs into diorite + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIORITE + amount: 4 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: true + repeatRewardText: Magic transformed these logs into diorite + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIORITE + amount: 1 + repeatMoneyReward: 0 + repeatRewardCommands: [] + stonesmelter: + friendlyName: Stone brick maker + description: + - Smelt some stone and craft some stone bricks + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STONE_BRICKS + order: 4 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STONE_BRICKS + amount: 64 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Magic transformed these bricks into granite + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GRANITE + amount: 4 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: true + repeatRewardText: Magic transformed these bricks into granite + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GRANITE + amount: 1 + repeatMoneyReward: 0 + repeatRewardCommands: [] + chizedmaker: + friendlyName: Chiseled stone bricks crafter + description: + - Smelt some stone and craft some chiseled stone bricks + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CHISELED_STONE_BRICKS + order: 4 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CHISELED_STONE_BRICKS + amount: 64 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Magic transformed these bricks into andesite + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ANDESITE + amount: 4 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: true + repeatRewardText: Magic transformed these bricks into andesite + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ANDESITE + amount: 1 + repeatMoneyReward: 0 + repeatRewardCommands: [] + # Competent Challenges + carrotfarm: + friendlyName: Carrot farm + description: + - Create simple Carrot farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: CARROT + order: 1 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + CARROTS: 16 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Extra dirt will always be handy + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 16 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + potatofarm: + friendlyName: Potato farm + description: + - Create simple potato farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: POTATO + order: 1 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + POTATOES: 16 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Extra dirt will always be handy + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 16 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + beetrootfarm: + friendlyName: Beetroot farm + description: + - Create simple beetroot farm + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BEETROOT + order: 1 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + BEETROOTS: 16 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Extra dirt will always be handy + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 16 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + animalfarm: + friendlyName: Animal farm + description: + - Create grass field and wait for animals to spawn. + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GRASS_BLOCK + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + GRASS_BLOCK: 16 + removeBlocks: false + requiredEntities: + PIG: 2 + SHEEP: 2 + COW: 2 + CHICKEN: 2 + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Iron for tools crafting and some cats. + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: IRON_ORE + amount: 16 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: OCELOT_SPAWN_EGG + amount: 2 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + mobfarm: + friendlyName: Mob farm + description: + - Create dark place and spawn some hostile mobs. + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STONE + order: 2 + challengeType: ISLAND + environment: [] + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: + CREEPER: 1 + SPIDER: 1 + ZOMBIE: 1 + SKELETON: 1 + removeEntities: false + requiredItems: {} + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 20 + rewardText: Iron for item crafting and some dogs. + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: IRON_ORE + amount: 16 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: WOLF_SPAWN_EGG + amount: 2 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + visitnether: + friendlyName: Visit nether + description: + - Nether is a horrible place, but it has some useful stuff. + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: NETHERRACK + order: 3 + challengeType: ISLAND + environment: + - NETHER + removeWhenCompleted: true + requiredPermissions: [] + requiredBlocks: + NETHERRACK: 1 + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: false + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 20 + rewardText: Some iron and lapis for your efforts. + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: IRON_ORE + amount: 16 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: LAPIS_BLOCK + amount: 3 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + fisherman: + friendlyName: Fisherman + description: + - Catch some cod + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: COD + order: 4 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: COD + amount: 64 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Some prismarine shards and sea pickles + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PRISMARINE_SHARD + amount: 16 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SEA_PICKLE + amount: 4 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: true + repeatRewardText: Some prismarine shards + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PRISMARINE_SHARD + amount: 4 + repeatMoneyReward: 0 + repeatRewardCommands: [] + angler: + friendlyName: Angler + description: + - Catch some salmon + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SALMON + order: 4 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SALMON + amount: 32 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Some prismarine crystals and kelp + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PRISMARINE_CRYSTALS + amount: 16 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: KELP + amount: 4 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: true + repeatRewardText: Some prismarine crystals + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: PRISMARINE_CRYSTALS + amount: 4 + repeatMoneyReward: 0 + repeatRewardCommands: [] + grinder: + friendlyName: Grinder + description: + - Use your mobfarm to collest mob drops + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BONE + order: 4 + challengeType: INVENTORY + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ROTTEN_FLESH + amount: 64 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: STRING + amount: 32 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ARROW + amount: 32 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BONE + amount: 32 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GUNPOWDER + amount: 16 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: SPIDER_EYE + amount: 5 + takeItems: true + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Exchaning drops will provide some useful materials. + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: REDSTONE + amount: 16 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: IRON_ORE + amount: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: FLINT + amount: 1 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: true + repeatRewardText: Some prismarine crystals + maxTimes: 0 + repeatExperienceReward: 5 + repeatItemReward: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: REDSTONE + amount: 4 + repeatMoneyReward: 0 + repeatRewardCommands: [] + component: + friendlyName: Component Island + description: + - Reach 20th level of island. + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: YELLOW_CONCRETE + order: 5 + challengeType: OTHER + environment: [] + removeWhenCompleted: false + requiredPermissions: [] + requiredBlocks: {} + removeBlocks: false + requiredEntities: {} + removeEntities: false + requiredItems: {} + takeItems: false + requiredExperience: 0 + takeExperience: false + requiredMoney: 0 + takeMoney: false + requiredIslandLevel: 0 + searchRadius: 10 + rewardText: Now you can create nether portal + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: OBSIDIAN + amount: 10 + rewardExperience: 50 + rewardMoney: 0 + rewardCommands: [] + repeatable: false + repeatRewardText: '' + maxTimes: 0 + repeatExperienceReward: 0 + repeatItemReward: [] + repeatMoneyReward: 0 + repeatRewardCommands: [] + # Expert Challenges - slimecollector - ironfarmer - snowfarmer @@ -505,7 +1359,7 @@ challenges: - ironage - trader - expert -# advanced challenges + # Advanced Challenges - dj - cheff - icefarmer @@ -514,7 +1368,7 @@ challenges: - netherkiller - goldage - advanced -# elite challenges + # Elite Challenges - engineer - beaconator - diamondage @@ -524,4 +1378,259 @@ challenges: - terracotamaker - elite +# List of default levels. +levels: + novice: + friendlyName: Novice + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ORANGE_CONCRETE + lockedIcon: 'null' + order: 1 + waiverAmount: 3 + unlockMessage: '' + rewardText: Small reward for completing all Novice challenges. + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GRASS_BLOCK + rewardExperience: 1395 + rewardMoney: 100 + rewardCommands: + - effect give [player] speed 600 + challenges: + - pumpkinfarm + - melonfarm + - cactusfarm + - treefarm + - mushroomfarm + - sugarfarm + - cobblegenerator + - treecollector + - chizedmaker + - stonesmelter + - pumpkinmaker + - melonmaker + - papermaker + - applecollector + competent: + friendlyName: Competent + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: YELLOW_CONCRETE + lockedIcon: 'null' + order: 2 + waiverAmount: 2 + unlockMessage: 'Congratulations - you unlocked the &dComponent level!' + rewardText: 'Small reward for completing all Component challenges.' + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIRT + amount: 16 + rewardExperience: 1395 + rewardMoney: 500 + rewardCommands: + - effect give [player] strength 600 + challenges: + - carrotfarm + - potatofarm + - beetrootfarm + - animalfarm + - mobfarm + - visitnether + - fisherman + - angler + - grinder + - component + expert: + friendlyName: Expert + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: GREEN_CONCRETE + lockedIcon: 'null' + order: 3 + waiverAmount: 1 + unlockMessage: 'Congratulations - you unlocked the &dExpert level!' + rewardText: 'Small reward for completing all Expert challenges.' + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_PICKAXE + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + DIG_SPEED: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_AXE + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + DIG_SPEED: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_SHOVEL + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + DIG_SPEED: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_HOE + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + rewardExperience: 2920 + rewardMoney: 1000 + rewardCommands: + - effect give [player] resistance 600 + challenges: + - slimecollector + - ironfarmer + - snowfarmer + - woolcollector + - eggcollector + - milker + - golemarmy + - alchemist + - ironage + - trader + - expert + advanced: + friendlyName: Advanced + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BLUE_CONCRETE + lockedIcon: 'null' + order: 4 + waiverAmount: 0 + unlockMessage: 'Congratulations - you unlocked the &dAdvanced level!' + rewardText: 'Small reward for completing all Advanced challenges.' + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_HELMET + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + PROTECTION_ENVIRONMENTAL: 4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_CHESTPLATE + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + PROTECTION_ENVIRONMENTAL: 4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_LEGGINGS + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + PROTECTION_ENVIRONMENTAL: 4 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_BOOTS + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + PROTECTION_FALL: 4 + DURABILITY: 3 + PROTECTION_ENVIRONMENTAL: 4 + rewardExperience: 5345 + rewardMoney: 5000 + rewardCommands: + - effect give [player] regeneration 600 + challenges: + - dj + - cheff + - icefarmer + - enderkiller + - witherkiller + - netherkiller + - goldage + - advanced + elite: + friendlyName: Elite + icon: + ==: org.bukkit.inventory.ItemStack + v: 1631 + type: MAGENTA_CONCRETE + lockedIcon: 'null' + order: 5 + waiverAmount: 0 + unlockMessage: 'Congratulations - you unlocked the &dElite level!' + rewardText: 'Small reward for completing all Elite challenges.' + rewardItems: + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: DIAMOND_SWORD + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + LOOT_BONUS_MOBS: 3 + DURABILITY: 3 + DAMAGE_ALL: 5 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: BOW + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + ARROW_DAMAGE: 5 + ARROW_INFINITE: 1 + ARROW_FIRE: 1 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: ELYTRA + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + - ==: org.bukkit.inventory.ItemStack + v: 1631 + type: TRIDENT + meta: + ==: ItemMeta + meta-type: UNSPECIFIC + enchants: + DURABILITY: 3 + rewardExperience: 8670 + rewardMoney: 0 + rewardCommands: + - effect give [player] luck 600 + challenges: [] + - engineer + - beaconator + - diamondage + - endbuster + - zoomaker + - glassmaker + - terracotamaker + - elite + version: 1 \ No newline at end of file