diff --git a/src/main/resources/locales/zh-CN.yml b/src/main/resources/locales/zh-CN.yml index 8a1be9f..7ee8d52 100644 --- a/src/main/resources/locales/zh-CN.yml +++ b/src/main/resources/locales/zh-CN.yml @@ -33,8 +33,8 @@ challenges: gamemode-gui: "&0&l 选择游戏模式" multiple-gui: "&0&l 多少次?" admin-gui: "&0&l 挑战管理菜单" - edit-challenge: "&0&l 编辑 [挑战]" - edit-level: "&0&l 编辑 [等级]" + edit-challenge: "&0&l 编辑 [challenge]" + edit-level: "&0&l 编辑 [level]" settings: "&0&l 设置" choose-challenge: "&0&l 选择挑战" choose-level: "&0&l 选择级别" @@ -62,20 +62,20 @@ challenges: &7 或退出 GUI previous: name: "&f&l 上一页" - description: "&7 切换到 &e [数字] &7 页面" + description: "&7 切换到 &e [number] &7 页面" next: name: "&f&l 下一页" - description: "&7 切换到 &e [数字] &7 页面" + description: "&7 切换到 &e [number] &7 页面" reduce: name: "&f&l 减少" - description: "&7 减少 &e [数字]" + description: "&7 减少 &e [number]" increase: name: "&f&l 增加" - description: "&7 增加 &e [数字]" + description: "&7 增加 &e [number]" accept: name: "&f&l 完成" description: |- - &7 完成挑战 &e [数字] + &7 完成挑战 &e [number] &7次(-s) quit: name: "&f&l 退出" @@ -184,7 +184,7 @@ challenges: description: |- &7 允许更改 &7 显示名称。 - value: "&7 当前:&r [名称]" + value: "&7 当前:&r [name]" remove_on_complete: name: "&f&l 完成后隐藏" description: |- @@ -216,7 +216,7 @@ challenges: &7 相同数量的对象 &7 将由他们订购 &7 唯一 ID 名称。 - value: "&7 当前订单:&e [数字]" + value: "&7 当前订单:&e [number]" icon: name: "&f&l 图标" description: |- @@ -234,7 +234,7 @@ challenges: &7 权限 &7 挑战是可完成的。 title: "&7 权限:" - permission: " &8 - [权限]" + permission: " &8 - [permission]" none: "&7 权限未设置。" remove_entities: name: "&f&l 删除实体" @@ -253,7 +253,7 @@ challenges: &7 实体为此 &7 挑战是可完成的。 title: "&7 实体:" - list: " &8 - [数字] x [实体]" + list: " &8 - [number] x [entity]" none: "&7 不添加实体。" remove_blocks: name: "&f&l 移除方块" @@ -272,7 +272,7 @@ challenges: &7 块为此 &7 挑战是可完成的。 title: "&7 块:" - list: " &8 - [数量] x [块]" + list: " &8 - [number] x [block]" none: "&7 块不被添加。" search_radius: name: "&f&l 搜索半径" @@ -281,7 +281,7 @@ challenges: &7 周围的玩家 &7 块和/或实体是 &7 检测到。 - value: "&7 当前距离:&e [数字]" + value: "&7 当前距离:&e [number]" remove_items: name: "&f&l 删除项目" description: |- @@ -299,7 +299,7 @@ challenges: &7 项为此 &7 挑战是可完成的。 title: "&7 项:" - list: " &8 - [数量] x [项目]" + list: " &8 - [number] x [item]" none: "&7 项目未添加。" add_ignored_meta: name: "&f&l 添加忽略元数据" @@ -309,7 +309,7 @@ challenges: &7 任何元数据 &7 分配给他们。 title: "&7 项:" - list: " &8 - [数量] x [项目]" + list: " &8 - [number] x [item]" none: "&7 项目未添加。" remove_ignored_meta: name: "&f&l 删除忽略元数据" @@ -334,14 +334,14 @@ challenges: &7 允许更改 &7 所需经验 &7 播放器。 - value: "&7 当前经验:&e [数字]" + value: "&7 当前经验:&e [number]" required_level: name: "&f&l 所需岛屿等级" description: |- &7 允许更改 &7 所需岛屿等级 &7 挑战。 - value: "&7 当前级别:&e [数字]" + value: "&7 当前级别:&e [number]" remove_money: name: "&f&l 移除金钱" description: |- @@ -358,21 +358,21 @@ challenges: &7 允许更改 &7 玩家需要的钱 &7 说明了挑战。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" statistic: name: "&f&l 统计" description: |- &7 允许更改 &7 统计类型是 &7 签入了这个挑战。 - value: "&7 当前值:&e [统计]" + value: "&7 当前值:&e [statistic]" statistic_amount: name: "&f&l 目标值" description: |- &7 允许更改 &7 统计目标值 &7 必须满足。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" remove_statistic: name: "&f&l 减少统计量" description: |- @@ -387,19 +387,19 @@ challenges: description: |- &7 允许更改 &7 统计目标块。 - value: "&7 当前块:&e [块]" + value: "&7 当前块:&e [block]" statistic_items: name: "&f&l 目标项目" description: |- &7 允许更改 &7 统计目标项。 - value: "&7 当前项目:&e [项目]" + value: "&7 当前项目:&e [item]" statistic_entities: name: "&f&l 目标实体" description: |- &7 允许更改 &7 统计目标实体。 - value: "&7 当前实体:&e [实体]" + value: "&7 当前实体:&e [entity]" reward_text: name: "&f&l 奖励文本" description: |- @@ -420,7 +420,7 @@ challenges: &7 允许更改奖励 &7 项。 title: "&7 项:" - list: " &8 - [数量] x [项目]" + list: " &8 - [number] x [item]" none: "&7 项目未添加。" repeat_reward_items: name: "&f&l 重复奖励项目" @@ -429,7 +429,7 @@ challenges: &7 奖励物品 &7 挑战。 title: "&7 项:" - list: " &8 - [数量] x [项目]" + list: " &8 - [number] x [item]" none: "&7 项目未添加。" reward_experience: name: "&f&l 奖励体验" @@ -437,27 +437,27 @@ challenges: &7 允许更改 &7 奖励经验 &7 播放器。 - value: "&7 奖励经验:&e [数字]" + value: "&7 奖励经验:&e [number]" repeat_reward_experience: name: "&f&l 重复奖励体验" description: |- &7 允许更改 &7 重复奖励经验 &7 为播放器。 - value: "&7 奖励经验:&e [数字]" + value: "&7 奖励经验:&e [number]" reward_money: name: "&f&l 奖励金" description: |- &7 允许更改 &7 奖励金钱。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" repeat_reward_money: name: "&f&l 重复奖励金" description: |- &7 允许更改 &7 重复奖励金 &7 挑战。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" reward_commands: name: "&f&l 奖励命令" description: |- @@ -509,7 +509,7 @@ challenges: &7 允许更改 &7 重复次数 &7 挑战。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" cool_down: name: "&f&l 冷却" description: |- @@ -518,7 +518,7 @@ challenges: &7 之间必须等待 &7 可重复挑战 &7 完成。 - value: "&7 当前值:&e [时间]" + value: "&7 当前值:&e [time]" challenges: name: "&f&l 挑战" description: |- @@ -531,7 +531,7 @@ challenges: &7 的挑战 &7 未完成 &7 解锁下一个级别。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" add_challenges: name: "&f&l 添加挑战(-s)" description: |- @@ -626,13 +626,13 @@ challenges: &7 在用户数据中。 &7 0 表示数据将 &7 不会被删除。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" title_showtime: name: "&f&l 标题放映时间" description: |- &7 该标题的刻度数 &7 将显示给玩家。 - value: "&7 当前值:&e [数字]" + value: "&7 当前值:&e [number]" active_world_list: name: "&f&l 仅显示活跃世界" description: |- @@ -662,10 +662,10 @@ challenges: enabled: "&2 清除缓存" disabled: "&c 不清除缓存" player: - name: "&f&l [名称]" - description: "&7 岛主:[所有者]" + name: "&f&l [name]" + description: "&7 岛主:[owner]" members: "&7 岛成员:" - member: "&8 - [名称]" + member: "&8 - [name]" no-island: |- &c 播放器没有 &c 一个岛屿。 @@ -691,9 +691,9 @@ challenges: &7 个选定的块 &7 来自列表。 title: "&7 精选材料:" - material: "&8 - [材质]" + material: "&8 - [material]" material: - name: "&f&l [材质]" + name: "&f&l [material]" description: "&7 材质 ID:[id]" selected: "&2 已选择" add_entity: @@ -713,9 +713,9 @@ challenges: &7 个选定的实体 &7 来自列表。 title: "&7 选定实体:" - entity: "&8 - [实体]" + entity: "&8 - [entity]" entity: - name: "&f&l [实体]" + name: "&f&l [entity]" description: "&7 实体 ID:[id]" selected: "&2 已选择" inventory_type: @@ -756,20 +756,20 @@ challenges: &7 返回选中的元素 &7 并打开以前的 GUI。 title: "&7 已选择:" - element: "&8 - [元素]" + element: "&8 - [element]" statistic_element: - name: "&f&l [统计]" - description: "[描述]" + name: "&f&l [statistic]" + description: "[description]" environment_element: - name: "&f&l [环境]" - description: "[描述]" + name: "&f&l [environment]" + description: "[description]" search: name: "&f&l 搜索" description: |- &7 允许搜索 &7 元素与输入 &7 文本值。 - search: "&b 值:[值]" + search: "&b 值:[value]" tips: click-to-select: "&e 单击 &7 进行选择。" click-to-choose: "&e 单击 &7 进行选择。" @@ -818,110 +818,110 @@ challenges: descriptions: challenge: lore: |- - [描述] - [地位] - [冷却] - [要求] - [奖励] + [description] + [status] + [cooldown] + [requirements] + [rewards] status: completed: "&2&l 已完成" - completed-times: "&2 完成 &7&l [数字] &r&2 时间(-s)" - completed-times-of: "&2 已完成 &7&l [次数] &r&2 共 &7&l [最多] &r&2 次" - completed-times-reached: "&2&l 全部完成 &7 [最多] &2 次" + completed-times: "&2 完成 &7&l [number] &r&2 时间(-s)" + completed-times-of: "&2 已完成 &7&l [number] &r&2 共 &7&l [max] &r&2 次" + completed-times-reached: "&2&l 全部完成 &7 [max] &2 次" cooldown: lore: |- - [超时] - [等待时间] - timeout: "&7&l 冷却时间:&r&7 [时间]" - wait-time: "&c&l 可用时间:&r&c [时间]" - in-days: "[数量] d" - in-hours: "[数量]小时" - in-minutes: "[数量] 分钟" - in-seconds: "[数字] s" + [timeout] + [wait-time] + timeout: "&7&l 冷却时间:&r&7 [time]" + wait-time: "&c&l 可用时间:&r&c [time]" + in-days: "[number] d" + in-hours: "[number]小时" + in-minutes: "[number] 分钟" + in-seconds: "[number] s" requirements: lore: |- - [环境] - [类型要求] - [权限] - environment-single: "&7 限于 [环境]" + [environment] + [type-requirement] + [permission] + environment-single: "&7 限于 [environment]" environment-title: "&7 限于:" - environment-list: " &7 - &e [环境]" + environment-list: " &7 - &e [environment]" permission-single: "&c 需要 [permissions] 权限" permissions-title: "&c 需要权限:" - permissions-list: " &c - [权限]" + permissions-list: " &c - [permission]" island: lore: |- - [块] - [实体] - [搜索半径] - [警告块] - [警告实体] + [blocks] + [entities] + [search-radius] + [warning-block] + [warning-entity] blocks-title: "&7&l 所需块:" - block-value: " &7 - &e [材质]" - blocks-value: " &7 - &e [数量] x [材料]" + block-value: " &7 - &e [material]" + blocks-value: " &7 - &e [number] x [material]" entities-title: "&7&l 所需实体:" - entity-value: " &7 - &e [实体]" - entities-value: " &7 - &e [数字] x [实体]" - search-radius: "&7 不超过 &e [数字] &7 米" + entity-value: " &7 - &e [entity]" + entities-value: " &7 - &e [number] x [entity]" + search-radius: "&7 不超过 &e [number] &7 米" warning-block: "&e 块将被 &c 删除" warning-entity: "&e 实体将被 &c 删除" inventory: lore: |- - [项目] - [警告] + [items] + [warning] item-title: "&7&l 必填项目:" - item-value: " &7 - &e [项目]" - items-value: " &7 - &e [数字] x [项目]" + item-value: " &7 - &e [item]" + items-value: " &7 - &e [number] x [item]" warning: "&e 项目(-s)将被 &c 删除" other: lore: |- - [经验] - [经验警告] - [钱] - [金钱警告] - [等级] - experience: "&7&l 所需经验:&r&e [数量]" + [experience] + [experience-warning] + [money] + [money-warning] + [level] + experience: "&7&l 所需经验:&r&e [number]" experience-warning: "&e 经验将被 &c 移除" - money: "&7&l 所需资金:&r&e [数字]" + money: "&7&l 所需资金:&r&e [number]" money-warning: "&e 钱将被 &c 移除" - level: "&7&l 所需岛屿等级:&r&e [数字]" + level: "&7&l 所需岛屿等级:&r&e [number]" statistic: lore: |- - [统计] - [警告] - multiple-target: "&7&l [统计]: &r&e [数字] x [目标]" - single-target: "&7&l [统计]: &r&e [目标]" - statistic: "&7&l [统计] &r&e [数字]" + [statistic] + [warning] + multiple-target: "&7&l [statistic]: &r&e [number] x [target]" + single-target: "&7&l [statistic]: &r&e [target]" + statistic: "&7&l [statistic] &r&e [number]" warning: "&e 统计数据将 &c 减少" rewards: lore: |- &7&l 奖励: - [文本] - [项目] - [经验] - [钱] - [命令] + [text] + [items] + [experience] + [money] + [commands] item-title: "&7 项:" - item-value: " &7 - &e [项目]" - items-value: " &7 - &e [数字] x [项目]" - experience: "&7 经验:&r&e [数字]" - money: "&7 金钱:&r&e [数字]" + item-value: " &7 - &e [item]" + items-value: " &7 - &e [number] x [item]" + experience: "&7 经验:&r&e [number]" + money: "&7 金钱:&r&e [number]" commands-title: "&7 命令:" - command: " &7 - &e [命令]" + command: " &7 - &e [command]" level: lore: |- - [文本] - [地位] - [放弃] - [奖励] + [text] + [status] + [waiver] + [rewards] status: completed: "&2&l 已完成" completed-challenges-of: |- - &2 已完成 &7&l [数量] &r&2 出 + &2 已完成 &7&l [number] &r&2 出 &7&l [max] &r&2 挑战。 locked: "&c&l 锁定" missing-challenges: |- - &7 [数字] 更多的挑战必须是 + &7 [number] 更多的挑战必须是 &7 完成以解锁此级别。 waiver: |- &7&l [number] 挑战(-s) &r&7 可以 @@ -929,23 +929,23 @@ challenges: rewards: lore: |- &7&l 奖励: - [文本] - [项目] - [经验] - [钱] - [命令] + [text] + [items] + [experience] + [money] + [commands] item-title: "&7 项:" - item-value: " &7 - &e [项目]" - items-value: " &7 - &e [数字] x [项目]" - experience: "&7 经验:&r&e [数字]" - money: "&7 金钱:&r&e [数字]" + item-value: " &7 - &e [item]" + items-value: " &7 - &e [number] x [item]" + experience: "&7 经验:&r&e [number]" + money: "&7 金钱:&r&e [number]" commands-title: "&7 命令:" - command: " &7 - &e [命令]" + command: " &7 - &e [command]" library: - author: "&7 作者 &e [作者]" - version: "&7 Made with Challenges &e [版本]" + author: "&7 作者 &e [author]" + version: "&7 Made with Challenges &e [version]" lang: "&7 语言:&e [lang]" - gamemode: "&7 主要用于 &e [游戏模式]" + gamemode: "&7 主要用于 &e [gamemode]" conversations: prefix: "&l&6 [便当盒]: &r" confirm-string: true, on, yes, 确认, y, 有效, 正确 @@ -956,17 +956,17 @@ challenges: input-number: "&e 请在聊天中输入一个号码。" input-seconds: "&e 请在聊天中输入秒。" numeric-only: "&c 给定的 [value] 不是数字!" - not-valid-value: "&c 给定的数字 [值] 无效。它必须大于 [min] 并且小于 [max]!" - user-data-removed: "&a [游戏模式] 的所有用户数据都从数据库中清除。" - confirm-user-data-deletion: "&e 请确认您要清除 [游戏模式] 的用户数据库。" - challenge-data-removed: "&a [游戏模式] 的所有挑战数据都从数据库中清除。" - confirm-challenge-data-deletion: "&e 请确认您要清除 [游戏模式] 的挑战数据库。" - all-data-removed: "&a [游戏模式] 的所有插件数据都从数据库中清除。" - confirm-all-data-deletion: "&e 请确认您要清除 [游戏模式] 的插件数据。" + not-valid-value: "&c 给定的数字 [value] 无效。它必须大于 [min] 并且小于 [max]!" + user-data-removed: "&a [gamemode] 的所有用户数据都从数据库中清除。" + confirm-user-data-deletion: "&e 请确认您要清除 [gamemode] 的用户数据库。" + challenge-data-removed: "&a [gamemode] 的所有挑战数据都从数据库中清除。" + confirm-challenge-data-deletion: "&e 请确认您要清除 [gamemode] 的挑战数据库。" + all-data-removed: "&a [gamemode] 的所有插件数据都从数据库中清除。" + confirm-all-data-deletion: "&e 请确认您要清除 [gamemode] 的插件数据。" write-name: "&e 请在聊天中写一个名字。" new-object-created: "&a 为 [gamemode] 创建了一个新对象。" object-already-exists: "&c 对象 &7 [id] &c 已经存在。选择不同的名称。" - invalid-challenge: "&c 挑战 [挑战] 包含无效数据。无法部署!" + invalid-challenge: "&c 挑战 [challenge] 包含无效数据。无法部署!" name-changed: "&a 成功,名称已更新。" write-description: "&e 请在聊天中输入新的描述,然后在一行中自行“退出”以完成。" description-changed: "&a 成功,说明已更新。" @@ -987,7 +987,7 @@ challenges: start-downloading: "&a 开始下载和导入挑战库。" written-text: "&a 输入文本:" confirm-data-replacement: "&e 请确认您想用新的挑战替换当前的挑战。" - new-challenges-imported: "&a 成功,[游戏模式] 的新挑战已导入。" + new-challenges-imported: "&a 成功,[gamemode] 的新挑战已导入。" exported-file-name: "&e 请输入导出的数据库文件的文件名。 (写“取消”退出)" database-export-completed: "&a 成功,[world] 的数据库导出完成。文件[文件]生成。" file-name-exist: "&c 名称为“[id]”的文件存在。无法覆盖。" @@ -999,10 +999,10 @@ challenges: level-title: "&a已完成" level-subtitle: "[friendlyName]" messages: - completed: "&2 你为[玩家]完成了挑战[名字]!" + completed: "&2 你为[player]完成了挑战[name]!" already-completed: "&2 这个挑战已经完成了!" - reset: "&2 你为 [玩家] 重置挑战 [名称]!" - reset-all: "&2 所有[玩家]挑战均已重置!" + reset: "&2 你为 [player] 重置挑战 [name]!" + reset-all: "&2 所有[player]挑战均已重置!" not-completed: "&2 此挑战尚未完成!" migrate-start: "&2 开始迁移挑战插件数据。" migrate-end: "&2 挑战插件数据更新为新格式。" @@ -1047,7 +1047,8 @@ challenges: invalid-challenge: "&c挑战项 [challenge] &c包含错误,它不会从数据库中加载!" no-library-entries: "&c 找不到任何库条目。没什么可显示的。" not-hooked: "&c Challenges Addon 找不到任何游戏模式。" - timeout: "&c 此挑战需要在完成之间等待 [超时]。您必须等待 [wait-time] 才能再次完成。" + timeout: "&c 此挑战需要在完成之间等待 [timeout]。您必须等待 [wait-time] 才能再次完成。" + requirement-not-met: "&c This challenge requires [statistic] to have [number]. You have only [value]. " protection: flags: CHALLENGES_ISLAND_PROTECTION: