mirror of
https://github.com/BentoBoxWorld/Challenges.git
synced 2024-11-28 13:36:06 +01:00
Fix confusing Select Challenge GUI. #86
Left Click on challenge will immediately return to previous panel (status = true), right click will select challenge.
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14660dd42c
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8f9aa78435
@ -611,12 +611,25 @@ public class ChallengesManager
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* @param user - user
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* @param challenge - challenge
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*/
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public void setChallengeComplete(User user, Challenge challenge)
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public void setChallengeComplete(@NonNull User user, @NonNull Challenge challenge)
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{
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this.setChallengeComplete(user.getUniqueId(), challenge);
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}
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/**
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* Sets the challenge as complete and increments the number of times it has been
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* completed
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*
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* @param user - user
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* @param challenge - challenge
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*/
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public void setChallengeComplete(@NonNull UUID user, @NonNull Challenge challenge)
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{
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this.addPlayer(user);
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this.playerCacheData.get(user.getUniqueId()).setChallengeDone(challenge.getUniqueId());
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this.playerCacheData.get(user).setChallengeDone(challenge.getUniqueId());
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// Save
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this.savePlayer(user.getUniqueId());
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this.savePlayer(user);
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}
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@ -627,11 +640,23 @@ public class ChallengesManager
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* @param challenge - challenge
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*/
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public void resetChallenge(@NonNull User user, @NonNull Challenge challenge)
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{
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this.resetChallenge(user.getUniqueId(), challenge);
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}
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/**
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* Reset the challenge to zero time / not done
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*
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* @param user - user
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* @param challenge - challenge
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*/
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public void resetChallenge(@NonNull UUID user, @NonNull Challenge challenge)
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{
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this.addPlayer(user);
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this.playerCacheData.get(user.getUniqueId()).setChallengeTimes(challenge.getUniqueId(), 0);
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this.playerCacheData.get(user).setChallengeTimes(challenge.getUniqueId(), 0);
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// Save
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this.savePlayer(user.getUniqueId());
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this.savePlayer(user);
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}
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@ -596,10 +596,10 @@ public class EditLevelGUI extends CommonGUI
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() -> new LinkedHashMap<>(challengeList.size())));
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// Open select gui
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, value) -> {
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
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if (status)
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{
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manager.addChallengeToLevel(value, this.challengeLevel);
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valueSet.forEach(challenge -> manager.addChallengeToLevel(challenge, this.challengeLevel));
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}
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this.build();
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@ -629,10 +629,10 @@ public class EditLevelGUI extends CommonGUI
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() -> new LinkedHashMap<>(challengeList.size())));
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// Open select gui
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, value) -> {
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
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if (status)
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{
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manager.removeChallengeFromLevel(value, this.challengeLevel);
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valueSet.forEach(challenge -> manager.removeChallengeFromLevel(challenge, this.challengeLevel));
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}
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this.build();
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@ -196,15 +196,13 @@ public class ListUsersGUI extends CommonGUI
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}
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}
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, value) -> {
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
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if (status)
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{
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manager.setChallengeComplete(User.getInstance(player), value);
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valueSet.forEach(challenge -> manager.setChallengeComplete(player.getUniqueId(), challenge));
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}
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else
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{
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this.build();
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}
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});
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break;
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case RESET:
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@ -218,15 +216,13 @@ public class ListUsersGUI extends CommonGUI
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}
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}
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, value) -> {
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new SelectChallengeGUI(this.user, challengeDescriptionMap, lineLength, (status, valueSet) -> {
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if (status)
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{
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manager.resetChallenge(User.getInstance(player), value);
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valueSet.forEach(challenge -> manager.resetChallenge(player.getUniqueId(), challenge));
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}
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else
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{
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this.build();
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}
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});
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break;
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case RESET_ALL:
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@ -2,9 +2,8 @@ package world.bentobox.challenges.panel.util;
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import org.bukkit.Material;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Map;
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import org.bukkit.event.inventory.ClickType;
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import java.util.*;
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import java.util.function.BiConsumer;
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import world.bentobox.bentobox.api.panels.PanelItem;
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@ -20,13 +19,14 @@ import world.bentobox.challenges.utils.GuiUtils;
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*/
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public class SelectChallengeGUI
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{
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public SelectChallengeGUI(User user, Map<Challenge, List<String>> challengesDescriptionMap, int lineLength, BiConsumer<Boolean, Challenge> consumer)
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public SelectChallengeGUI(User user, Map<Challenge, List<String>> challengesDescriptionMap, int lineLength, BiConsumer<Boolean, Set<Challenge>> consumer)
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{
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this.consumer = consumer;
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this.user = user;
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this.challengesList = new ArrayList<>(challengesDescriptionMap.keySet());
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this.challengesDescriptionMap = challengesDescriptionMap;
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this.lineLength = lineLength;
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this.selectedChallenges = new HashSet<>(this.challengesList.size());
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this.build(0);
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}
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@ -129,14 +129,45 @@ public class SelectChallengeGUI
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*/
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private PanelItem createChallengeButton(Challenge challenge)
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{
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List<String> description;
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if (this.selectedChallenges.contains(challenge))
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{
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description = new ArrayList<>();
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.selected"));
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description.addAll(this.challengesDescriptionMap.get(challenge));
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}
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else
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{
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description = this.challengesDescriptionMap.get(challenge);
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}
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return new PanelItemBuilder().
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name(challenge.getFriendlyName()).
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description(GuiUtils.stringSplit(this.challengesDescriptionMap.get(challenge), this.lineLength)).
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description(GuiUtils.stringSplit(description, this.lineLength)).
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icon(challenge.getIcon()).
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clickHandler((panel, user1, clickType, slot) -> {
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this.consumer.accept(true, challenge);
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if (clickType == ClickType.RIGHT)
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{
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// If challenge is not selected, then select :)
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if (!this.selectedChallenges.remove(challenge))
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{
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this.selectedChallenges.add(challenge);
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}
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// Reset button.
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panel.getInventory().setItem(slot, this.createChallengeButton(challenge).getItem());
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}
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else
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{
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this.consumer.accept(true, this.selectedChallenges);
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}
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return true;
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}).build();
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}).
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glow(this.selectedChallenges.contains(challenge)).
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build();
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}
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@ -148,7 +179,7 @@ public class SelectChallengeGUI
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/**
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* This variable stores consumer.
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*/
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private BiConsumer<Boolean, Challenge> consumer;
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private BiConsumer<Boolean, Set<Challenge>> consumer;
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/**
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* User who runs GUI.
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@ -160,6 +191,11 @@ public class SelectChallengeGUI
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*/
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private List<Challenge> challengesList;
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/**
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* Selected challenges that will be returned to consumer.
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*/
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private Set<Challenge> selectedChallenges;
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/**
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* Map that contains all challenge descriptions
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*/
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