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https://github.com/BentoBoxWorld/Challenges.git
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Create default challenges file that will contain challenges and levels for lazy people.
This commit is contained in:
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src/main/resources/default.yml
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527
src/main/resources/default.yml
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# This file contains default levels and challenges for current addon.
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# List all default levels
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levels:
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novice:
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name: 'Novice'
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icon: ORANGE_CONCRETE
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order: 1
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waiver: 3
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unlockMessage: ''
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rewardText: 'Small reward for completing all Novice challenges.'
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rewardItems:
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- GRASS_BLOCK:1
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rewardExperience: 1395
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rewardMoney: 100
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rewardCommands:
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- effect give [player] speed 600
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challenges:
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- pumpkinfarm
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- melonfarm
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- cactusfarm
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- treefarm
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- mushroomfarm
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- sugarfarm
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- cobblegenerator
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- treecollector
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- stonebrickcollector
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- pumpkinmaker
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- melonmaker
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- papermaker
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- applecollector
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competent:
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name: 'Competent'
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icon: YELLOW_CONCRETE
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order: 1
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waiver: 2
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unlockMessage: 'Congratulations - you unlocked the &dComponent level!'
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rewardText: 'Small reward for completing all Component challenges.'
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rewardItems:
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- DIRT:16
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rewardExperience: 1395
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rewardMoney: 500
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rewardCommands:
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- effect give [player] strength 600
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challenges:
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- carrotfarm
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- potatofarm
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- beetrootfarm
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- animalfarm
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- monsterfarm
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- portal
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- netherrack
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- home
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- crafter
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- angler
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- component
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expert:
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name: 'Expert'
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icon: LIME_CONCRETE
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order: 3
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waiver: 1
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unlockMessage: 'Congratulations - you unlocked the &dExpert level!'
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rewardText: 'Small reward for completing all Expert challenges.'
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rewardItems:
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- DIAMOND_PICKAXE:1:UNBREAKING:3:EFFICIENCY:5
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- DIAMOND_AXE:1:UNBREAKING:3:EFFICIENCY:5
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- DIAMOND_SHOVEL:1:UNBREAKING:3:EFFICIENCY:5
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rewardExperience: 2920
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rewardMoney: 1000
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rewardCommands:
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- effect give [player] resistance 600
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challenges:
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- slimecollector
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- ironfarmer
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- snowfarmer
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- woolcollector
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- eggcollector
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- milker
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- golemarmy
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- alchemist
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- ironage
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- trader
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- expert
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advanced:
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name: 'Advanced'
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icon: LIGHT_BLUE_CONCRETE
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order: 4
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waiver: 0
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unlockMessage: 'Congratulations - you unlocked the &dAdvanced level!'
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rewardText: 'Small reward for completing all Advanced challenges.'
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rewardItems:
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- DIAMOND_HELMET:1:UNBREAKING:3:PROTECTION:4
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- DIAMOND_CHESTPLATE:1:UNBREAKING:3:PROTECTION:4
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- DIAMOND_LEGGINGS:1:UNBREAKING:3:PROTECTION:4
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- DIAMOND_BOOTS:1:UNBREAKING:3:PROTECTION:4
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rewardExperience: 5345
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rewardMoney: 5000
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rewardCommands:
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- effect give [player] regeneration 600
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challenges:
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- dj
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- cheff
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- icefarmer
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- enderkiller
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- witherkiller
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- netherkiller
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- goldage
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- advanced
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elite:
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name: 'Elite'
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icon: MAGENTA_CONCRETE
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order: 5
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waiver: 0
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unlockMessage: 'Congratulations - you unlocked the &dElite level!'
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rewardText: 'Small reward for completing all Elite challenges.'
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rewardItems:
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- ELYTRA:1:UNBREAKING:3
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- DIAMOND_SWORD:1:UNBREAKING:3:SHARPNESS:5
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rewardExperience: 8670
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rewardMoney: 10000
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rewardCommands:
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- effect give [player] luck 600
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challenges:
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- engineer
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- beaconator
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- diamondage
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- endbuster
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- zoomaker
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- glassmaker
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- terracotamaker
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- elite
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# List all default challenges
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challenges:
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# Free Challenge List
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cobblecollector:
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name: 'Cobble Stone Exchange'
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icon: COBBLESTONE
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order: 1
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description: 'Exchange cobble stone to some useful materials'
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type: INVENTORY
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required:
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- ITEM:COBBLESTONE:64
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take: true
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rewardText: 'Small amount of gravel will help to expand your island.'
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rewardItems:
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- GRAVLE:4
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rewardExperience: 50
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: -1
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repeatText: 'Small amount of gravel will help to expand your island.'
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repeatItems:
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- GRAVLE:1
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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seedcollector:
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name: 'Seed Exchange'
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icon: WHEAT_SEEDS
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order: 2
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description: 'Exchange seeds to some useful materials'
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type: INVENTORY
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required:
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- ITEM:WHEAT_SEEDS:64
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take: true
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rewardText: 'Small amount of dirt will help to expand your island.'
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rewardItems:
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- DIRT:4
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rewardExperience: 50
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: -1
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repeatText: 'Small amount of dirt will help to expand your island.'
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repeatItems:
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- DIRT:1
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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cactuscollector:
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name: 'Cactus Exchange'
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icon: CACTUS
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order: 3
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description: 'Exchange cactus to some useful materials'
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type: INVENTORY
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required:
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- ITEM:CACTUS:64
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take: true
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rewardText: 'Small amount of sabd will help to expand your island.'
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rewardItems:
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- SAND:4
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rewardExperience: 50
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: -1
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repeatText: 'Small amount of sand will help to expand your island.'
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repeatItems:
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- SAND:1
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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# Novice Challenge List
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cobblegenerator:
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name: 'Cobblestone Generator'
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icon: COBBLESTONE
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order: 0
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description: 'Everything starts with cobblestone generator'
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type: ISLAND
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required:
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- BLOCK:LAVA:1
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- BLOCK:WATER:1
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- BLOCK:COBBLESTONE:1
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radius: 3
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take: false
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rewardText: 'Extra dirt will always be handy'
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rewardItems:
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- STONE_PICKAXE:1:UNBREAKING:3:EFFICIENCY:5
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- STONE_SHOVEL:1:UNBREAKING:3:EFFICIENCY:5
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- STONE_AXE:1:UNBREAKING:3:EFFICIENCY:5
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: false
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pumpkinfarm:
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name: 'Pumpkin Farm'
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icon: PUMPKIN
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order: 1
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description: 'Create pumpkin farm'
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type: ISLAND
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required:
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- BLOCK:PUMPKIN_STEM:8
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take: false
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radius: 10
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rewardText: 'Extra dirt will always be handy'
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rewardItems:
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- DIRT:16
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: false
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melonfarm:
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name: 'Melon Farm'
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icon: MELON
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order: 2
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description: 'Create melon farm'
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type: ISLAND
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required:
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- BLOCK:MELON_STEM:8
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take: false
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radius: 10
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rewardText: 'Extra dirt will always be handy'
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rewardItems:
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- DIRT:16
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: false
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cactusfarm:
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name: 'Cactus Farm'
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icon: CACTUS
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order: 3
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description: 'Create cactus farm'
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type: ISLAND
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required:
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- BLOCK:CACTUS:5
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radius: 10
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take: false
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rewardText: 'Extra sand will always be handy'
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rewardItems:
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- SAND:10
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: false
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treefarm:
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name: 'Tree Farm'
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icon: OAK_SAPLING
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order: 4
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description: 'Create simple oak tree farm'
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type: ISLAND
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required:
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- BLOCK:OAK_SAPLING:10
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radius: 20
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take: false
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rewardText: 'Extra dirt will always be handy'
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rewardItems:
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- DIRT:10
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: false
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mushroomfarm:
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name: 'Mushroom Farm'
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icon: BROWN_MUSHROOM
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order: 5
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description: 'Plant some mushrooms in dark place'
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type: ISLAND
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required:
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- BLOCK:BROWN_MUSHROOM:5
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- BLOCK:RED_MUSHROOM:5
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radius: 10
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take: false
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rewardText: 'Some mycelium will help to grow these mushrooms everywhere'
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rewardItems:
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- MYCELIUM:4
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: false
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sugarfarm:
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name: 'Sugarcane Farm'
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icon: SUGAR_CANE
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order: 6
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description: 'Plant some sugar canes.'
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type: ISLAND
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required:
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- BLOCK:SUGAR_CANE:16
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radius: 10
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take: false
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rewardText: 'Extra sand will help you to grow sugar canes more faster.'
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rewardItems:
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- SAND:16
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: false
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applecollector:
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name: 'Apple Picker'
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icon: APPLE
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order: 7
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description: 'Find and collect some apples from trees'
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type: INVENTORY
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required:
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- ITEM:APPLE:5
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take: true
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rewardText: 'These saplings will help you to get more trees'
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rewardItems:
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- SPRUCE_SAPLING:4
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- ACACIA_SAPLING:4
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- BIRCH_SAPLING:4
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- DARK_OAK_SAPLING:4
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- JUNGLE_SAPLING:4
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: 100
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repeatText: 'These saplings will help you to get more trees'
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repeatItems:
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- SPRUCE_SAPLING:1
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- ACACIA_SAPLING:1
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- BIRCH_SAPLING:1
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- DARK_OAK_SAPLING:1
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- JUNGLE_SAPLING:1
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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treecollector:
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name: 'Tree Cutter'
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icon: OAK_LOG
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order: 8
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description: 'Collect some tree logs'
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type: INVENTORY
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required:
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- ITEM:OAK_LOG:16
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take: true
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rewardText: 'Magic transformed collected logs into ...'
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rewardItems:
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- ???
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: -1
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repeatText: 'Magic transformed collected logs into ...'
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repeatItems:
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- ???
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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stonebrickcollector:
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name: 'Stone brick maker'
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icon: STONE_BRICKS
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order: 9
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description: 'Craft some stone bricks'
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type: INVENTORY
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required:
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- ITEM:STONE_BRICKS:64
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take: true
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rewardText: 'Magic transformed crafted bricks into some ...'
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rewardItems:
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- ???
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: 100
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repeatText: 'Magic transformed crafted bricks into some ...'
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repeatItems:
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- ???
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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pumpkinmaker:
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name: 'Pumpkin collector'
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icon: PUMPKIN
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order: 10
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description: 'Collect some pumpkins'
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type: INVENTORY
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required:
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- ITEM:PUMPKIN:32
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take: true
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rewardText: 'Magic transformed collected pumpkins into some clay blocks'
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rewardItems:
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- CLAY:4
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: -1
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repeatText: 'Magic transformed collected pumpkins into some clay balls'
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repeatItems:
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- CLAY_BALL:4
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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melonmaker:
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name: 'Melon collector'
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icon: MELON
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order: 11
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description: 'Collect and craft some melons'
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type: INVENTORY
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required:
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- ITEM:MELON:32
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take: true
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rewardText: 'Magic transformed collected melons into some clay blocks'
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rewardItems:
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- CLAY:4
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: -1
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repeatText: 'Magic transformed collected melons into some clay balls'
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repeatItems:
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- CLAY_BALL:4
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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papermaker:
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name: 'Paper Maker'
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icon: PAPER
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order: 12
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description: 'Craft some paper'
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type: INVENTORY
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required:
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- ITEM:PAPER:32
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take: true
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rewardText: 'Used paper transformed into some dirt.'
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rewardItems:
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- DIRT:2
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rewardExperience: 100
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rewardMoney: 10
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rewardCommands: []
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repeatable: true
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repeattimes: -1
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repeatText: 'Used paper transformed into some dirt.'
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repeatItems:
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- DIRT:1
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repeatExperience: 5
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repeatMoney: 1
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repeatCommands: []
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# component challenges
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unfinished:
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- carrotfarm
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- potatofarm
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- beetrootfarm
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- animalfarm
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- monsterfarm
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- portal
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- netherrack
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- home
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- crafter
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- angler
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- component
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# expert challenges
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- slimecollector
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- ironfarmer
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- snowfarmer
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- woolcollector
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- eggcollector
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- milker
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- golemarmy
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- alchemist
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- ironage
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- trader
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- expert
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# advanced challenges
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- dj
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- cheff
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- icefarmer
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- enderkiller
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- witherkiller
|
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- netherkiller
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- goldage
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- advanced
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# elite challenges
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- engineer
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- beaconator
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- diamondage
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- endbuster
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- zoomaker
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- glassmaker
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||||
- terracotamaker
|
||||
- elite
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||||
|
||||
version: 1
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Loading…
Reference in New Issue
Block a user