Create default challenges file that will contain challenges and levels for lazy people.

This commit is contained in:
BONNe1704 2019-04-11 17:24:19 +03:00
parent 8d238a5789
commit a52f1563a5
1 changed files with 527 additions and 0 deletions

View File

@ -0,0 +1,527 @@
# This file contains default levels and challenges for current addon.
# List all default levels
levels:
novice:
name: 'Novice'
icon: ORANGE_CONCRETE
order: 1
waiver: 3
unlockMessage: ''
rewardText: 'Small reward for completing all Novice challenges.'
rewardItems:
- GRASS_BLOCK:1
rewardExperience: 1395
rewardMoney: 100
rewardCommands:
- effect give [player] speed 600
challenges:
- pumpkinfarm
- melonfarm
- cactusfarm
- treefarm
- mushroomfarm
- sugarfarm
- cobblegenerator
- treecollector
- stonebrickcollector
- pumpkinmaker
- melonmaker
- papermaker
- applecollector
competent:
name: 'Competent'
icon: YELLOW_CONCRETE
order: 1
waiver: 2
unlockMessage: 'Congratulations - you unlocked the &dComponent level!'
rewardText: 'Small reward for completing all Component challenges.'
rewardItems:
- DIRT:16
rewardExperience: 1395
rewardMoney: 500
rewardCommands:
- effect give [player] strength 600
challenges:
- carrotfarm
- potatofarm
- beetrootfarm
- animalfarm
- monsterfarm
- portal
- netherrack
- home
- crafter
- angler
- component
expert:
name: 'Expert'
icon: LIME_CONCRETE
order: 3
waiver: 1
unlockMessage: 'Congratulations - you unlocked the &dExpert level!'
rewardText: 'Small reward for completing all Expert challenges.'
rewardItems:
- DIAMOND_PICKAXE:1:UNBREAKING:3:EFFICIENCY:5
- DIAMOND_AXE:1:UNBREAKING:3:EFFICIENCY:5
- DIAMOND_SHOVEL:1:UNBREAKING:3:EFFICIENCY:5
rewardExperience: 2920
rewardMoney: 1000
rewardCommands:
- effect give [player] resistance 600
challenges:
- slimecollector
- ironfarmer
- snowfarmer
- woolcollector
- eggcollector
- milker
- golemarmy
- alchemist
- ironage
- trader
- expert
advanced:
name: 'Advanced'
icon: LIGHT_BLUE_CONCRETE
order: 4
waiver: 0
unlockMessage: 'Congratulations - you unlocked the &dAdvanced level!'
rewardText: 'Small reward for completing all Advanced challenges.'
rewardItems:
- DIAMOND_HELMET:1:UNBREAKING:3:PROTECTION:4
- DIAMOND_CHESTPLATE:1:UNBREAKING:3:PROTECTION:4
- DIAMOND_LEGGINGS:1:UNBREAKING:3:PROTECTION:4
- DIAMOND_BOOTS:1:UNBREAKING:3:PROTECTION:4
rewardExperience: 5345
rewardMoney: 5000
rewardCommands:
- effect give [player] regeneration 600
challenges:
- dj
- cheff
- icefarmer
- enderkiller
- witherkiller
- netherkiller
- goldage
- advanced
elite:
name: 'Elite'
icon: MAGENTA_CONCRETE
order: 5
waiver: 0
unlockMessage: 'Congratulations - you unlocked the &dElite level!'
rewardText: 'Small reward for completing all Elite challenges.'
rewardItems:
- ELYTRA:1:UNBREAKING:3
- DIAMOND_SWORD:1:UNBREAKING:3:SHARPNESS:5
rewardExperience: 8670
rewardMoney: 10000
rewardCommands:
- effect give [player] luck 600
challenges:
- engineer
- beaconator
- diamondage
- endbuster
- zoomaker
- glassmaker
- terracotamaker
- elite
# List all default challenges
challenges:
# Free Challenge List
cobblecollector:
name: 'Cobble Stone Exchange'
icon: COBBLESTONE
order: 1
description: 'Exchange cobble stone to some useful materials'
type: INVENTORY
required:
- ITEM:COBBLESTONE:64
take: true
rewardText: 'Small amount of gravel will help to expand your island.'
rewardItems:
- GRAVLE:4
rewardExperience: 50
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: -1
repeatText: 'Small amount of gravel will help to expand your island.'
repeatItems:
- GRAVLE:1
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
seedcollector:
name: 'Seed Exchange'
icon: WHEAT_SEEDS
order: 2
description: 'Exchange seeds to some useful materials'
type: INVENTORY
required:
- ITEM:WHEAT_SEEDS:64
take: true
rewardText: 'Small amount of dirt will help to expand your island.'
rewardItems:
- DIRT:4
rewardExperience: 50
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: -1
repeatText: 'Small amount of dirt will help to expand your island.'
repeatItems:
- DIRT:1
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
cactuscollector:
name: 'Cactus Exchange'
icon: CACTUS
order: 3
description: 'Exchange cactus to some useful materials'
type: INVENTORY
required:
- ITEM:CACTUS:64
take: true
rewardText: 'Small amount of sabd will help to expand your island.'
rewardItems:
- SAND:4
rewardExperience: 50
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: -1
repeatText: 'Small amount of sand will help to expand your island.'
repeatItems:
- SAND:1
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
# Novice Challenge List
cobblegenerator:
name: 'Cobblestone Generator'
icon: COBBLESTONE
order: 0
description: 'Everything starts with cobblestone generator'
type: ISLAND
required:
- BLOCK:LAVA:1
- BLOCK:WATER:1
- BLOCK:COBBLESTONE:1
radius: 3
take: false
rewardText: 'Extra dirt will always be handy'
rewardItems:
- STONE_PICKAXE:1:UNBREAKING:3:EFFICIENCY:5
- STONE_SHOVEL:1:UNBREAKING:3:EFFICIENCY:5
- STONE_AXE:1:UNBREAKING:3:EFFICIENCY:5
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: false
pumpkinfarm:
name: 'Pumpkin Farm'
icon: PUMPKIN
order: 1
description: 'Create pumpkin farm'
type: ISLAND
required:
- BLOCK:PUMPKIN_STEM:8
take: false
radius: 10
rewardText: 'Extra dirt will always be handy'
rewardItems:
- DIRT:16
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: false
melonfarm:
name: 'Melon Farm'
icon: MELON
order: 2
description: 'Create melon farm'
type: ISLAND
required:
- BLOCK:MELON_STEM:8
take: false
radius: 10
rewardText: 'Extra dirt will always be handy'
rewardItems:
- DIRT:16
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: false
cactusfarm:
name: 'Cactus Farm'
icon: CACTUS
order: 3
description: 'Create cactus farm'
type: ISLAND
required:
- BLOCK:CACTUS:5
radius: 10
take: false
rewardText: 'Extra sand will always be handy'
rewardItems:
- SAND:10
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: false
treefarm:
name: 'Tree Farm'
icon: OAK_SAPLING
order: 4
description: 'Create simple oak tree farm'
type: ISLAND
required:
- BLOCK:OAK_SAPLING:10
radius: 20
take: false
rewardText: 'Extra dirt will always be handy'
rewardItems:
- DIRT:10
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: false
mushroomfarm:
name: 'Mushroom Farm'
icon: BROWN_MUSHROOM
order: 5
description: 'Plant some mushrooms in dark place'
type: ISLAND
required:
- BLOCK:BROWN_MUSHROOM:5
- BLOCK:RED_MUSHROOM:5
radius: 10
take: false
rewardText: 'Some mycelium will help to grow these mushrooms everywhere'
rewardItems:
- MYCELIUM:4
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: false
sugarfarm:
name: 'Sugarcane Farm'
icon: SUGAR_CANE
order: 6
description: 'Plant some sugar canes.'
type: ISLAND
required:
- BLOCK:SUGAR_CANE:16
radius: 10
take: false
rewardText: 'Extra sand will help you to grow sugar canes more faster.'
rewardItems:
- SAND:16
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: false
applecollector:
name: 'Apple Picker'
icon: APPLE
order: 7
description: 'Find and collect some apples from trees'
type: INVENTORY
required:
- ITEM:APPLE:5
take: true
rewardText: 'These saplings will help you to get more trees'
rewardItems:
- SPRUCE_SAPLING:4
- ACACIA_SAPLING:4
- BIRCH_SAPLING:4
- DARK_OAK_SAPLING:4
- JUNGLE_SAPLING:4
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: 100
repeatText: 'These saplings will help you to get more trees'
repeatItems:
- SPRUCE_SAPLING:1
- ACACIA_SAPLING:1
- BIRCH_SAPLING:1
- DARK_OAK_SAPLING:1
- JUNGLE_SAPLING:1
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
treecollector:
name: 'Tree Cutter'
icon: OAK_LOG
order: 8
description: 'Collect some tree logs'
type: INVENTORY
required:
- ITEM:OAK_LOG:16
take: true
rewardText: 'Magic transformed collected logs into ...'
rewardItems:
- ???
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: -1
repeatText: 'Magic transformed collected logs into ...'
repeatItems:
- ???
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
stonebrickcollector:
name: 'Stone brick maker'
icon: STONE_BRICKS
order: 9
description: 'Craft some stone bricks'
type: INVENTORY
required:
- ITEM:STONE_BRICKS:64
take: true
rewardText: 'Magic transformed crafted bricks into some ...'
rewardItems:
- ???
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: 100
repeatText: 'Magic transformed crafted bricks into some ...'
repeatItems:
- ???
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
pumpkinmaker:
name: 'Pumpkin collector'
icon: PUMPKIN
order: 10
description: 'Collect some pumpkins'
type: INVENTORY
required:
- ITEM:PUMPKIN:32
take: true
rewardText: 'Magic transformed collected pumpkins into some clay blocks'
rewardItems:
- CLAY:4
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: -1
repeatText: 'Magic transformed collected pumpkins into some clay balls'
repeatItems:
- CLAY_BALL:4
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
melonmaker:
name: 'Melon collector'
icon: MELON
order: 11
description: 'Collect and craft some melons'
type: INVENTORY
required:
- ITEM:MELON:32
take: true
rewardText: 'Magic transformed collected melons into some clay blocks'
rewardItems:
- CLAY:4
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: -1
repeatText: 'Magic transformed collected melons into some clay balls'
repeatItems:
- CLAY_BALL:4
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
papermaker:
name: 'Paper Maker'
icon: PAPER
order: 12
description: 'Craft some paper'
type: INVENTORY
required:
- ITEM:PAPER:32
take: true
rewardText: 'Used paper transformed into some dirt.'
rewardItems:
- DIRT:2
rewardExperience: 100
rewardMoney: 10
rewardCommands: []
repeatable: true
repeattimes: -1
repeatText: 'Used paper transformed into some dirt.'
repeatItems:
- DIRT:1
repeatExperience: 5
repeatMoney: 1
repeatCommands: []
# component challenges
unfinished:
- carrotfarm
- potatofarm
- beetrootfarm
- animalfarm
- monsterfarm
- portal
- netherrack
- home
- crafter
- angler
- component
# expert challenges
- slimecollector
- ironfarmer
- snowfarmer
- woolcollector
- eggcollector
- milker
- golemarmy
- alchemist
- ironage
- trader
- expert
# advanced challenges
- dj
- cheff
- icefarmer
- enderkiller
- witherkiller
- netherkiller
- goldage
- advanced
# elite challenges
- engineer
- beaconator
- diamondage
- endbuster
- zoomaker
- glassmaker
- terracotamaker
- elite
version: 1