Fix an issue when users could do challenges in other gamemodes.

Fix an issue when users could complete challenges outside their island.
This commit is contained in:
BONNe 2019-01-26 13:47:56 +02:00
parent a55a2f536e
commit ab22651425
1 changed files with 9 additions and 2 deletions

View File

@ -302,11 +302,18 @@ public class TryToComplete
ChallengeType type = this.challenge.getChallengeType();
// Check the world
if (!this.challenge.getUniqueId().startsWith(Util.getWorld(this.world).getName()))
if (Util.getWorld(this.world) != Util.getWorld(this.user.getWorld()) ||
!this.challenge.getUniqueId().startsWith(Util.getWorld(this.world).getName()))
{
this.user.sendMessage("general.errors.wrong-world");
result = EMPTY_RESULT;
}
// Player is not on island
else if (!this.addon.getIslands().userIsOnIsland(this.user.getWorld(), this.user))
{
this.user.sendMessage("challenges.error.not-on-island");
result = EMPTY_RESULT;
}
// Check if user has unlocked challenges level.
else if (!this.challenge.getLevel().equals(ChallengesManager.FREE) &&
!this.manager.isLevelUnlocked(this.user, this.world, this.manager.getLevel(this.challenge.getLevel())))
@ -556,7 +563,7 @@ public class TryToComplete
{
ChallengeResult result;
if (!this.addon.getIslands().userIsOnIsland(this.world, this.user))
if (!this.addon.getIslands().userIsOnIsland(this.user.getWorld(), this.user))
{
// Player is not on island
this.user.sendMessage("challenges.error.not-on-island");