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Create ChallengesUserListGUI that will display user heads in rows and allows to select specific user.
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package world.bentobox.challenges.panel.admin;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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import world.bentobox.bentobox.api.panels.PanelItem;
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import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
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import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.challenges.ChallengesAddon;
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import world.bentobox.challenges.panel.CommonGUI;
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/**
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* This class contains methods that allows to select specific user.
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*/
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public class ChallengesUserListGUI extends CommonGUI
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{
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// ---------------------------------------------------------------------
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// Section: Variables
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// ---------------------------------------------------------------------
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/**
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* List with players that should be in GUI.
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*/
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private List<Player> onlineUsers;
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/**
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* Current index of view mode
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*/
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private int modeIndex = 2;
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/**
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* This allows to switch which users should be in the list.
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*/
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private enum ViewMode
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{
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ONLINE,
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OFFLINE,
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IN_WORLD
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}
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// ---------------------------------------------------------------------
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// Section: Constructors
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// ---------------------------------------------------------------------
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/**
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* {@inheritDoc}
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*/
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public ChallengesUserListGUI(ChallengesAddon addon,
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World world,
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User user, String topLabel, String permissionPrefix)
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{
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this(addon, world, user, topLabel, permissionPrefix, null);
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}
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/**
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* {@inheritDoc}
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*/
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public ChallengesUserListGUI(ChallengesAddon addon,
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World world,
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User user,
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String topLabel,
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String permissionPrefix,
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CommonGUI parentPanel)
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{
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super(addon, world, user, topLabel, permissionPrefix, parentPanel);
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this.onlineUsers = this.collectUsers(ViewMode.IN_WORLD);
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}
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// ---------------------------------------------------------------------
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// Section: Methods
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// ---------------------------------------------------------------------
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@Override
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public void build()
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{
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PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(
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this.user.getTranslation("challenges.gui.admin.choose-user-title"));
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int MAX_ELEMENTS = 45;
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if (this.pageIndex < 0)
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{
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this.pageIndex = 0;
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}
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else if (this.pageIndex > (this.onlineUsers.size() / MAX_ELEMENTS))
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{
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this.pageIndex = this.onlineUsers.size() / MAX_ELEMENTS;
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}
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int playerIndex = MAX_ELEMENTS * this.pageIndex;
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while (playerIndex < ((this.pageIndex + 1) * MAX_ELEMENTS) &&
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playerIndex < this.onlineUsers.size())
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{
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panelBuilder.item(this.createPlayerIcon(this.onlineUsers.get(playerIndex)));
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playerIndex++;
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}
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int nextIndex = playerIndex % MAX_ELEMENTS == 0 ?
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MAX_ELEMENTS :
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(((playerIndex % MAX_ELEMENTS) - 1) / 9 + 1) * 9;
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if (playerIndex > MAX_ELEMENTS)
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{
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panelBuilder.item(nextIndex, this.getButton(CommonButtons.PREVIOUS));
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}
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if (playerIndex < this.onlineUsers.size())
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{
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panelBuilder.item(nextIndex + 8, this.getButton(CommonButtons.NEXT));
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}
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if (this.returnButton != null)
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{
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panelBuilder.item(nextIndex + 6, this.returnButton);
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}
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panelBuilder.item(nextIndex + 3, this.createToggleButton());
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panelBuilder.build();
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}
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/**
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* This method creates button for given user. If user has island it will add valid click handler.
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* @param player Player which button must be created.
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* @return Player button.
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*/
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private PanelItem createPlayerIcon(Player player)
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{
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if (this.addon.getIslands().hasIsland(this.world, player.getUniqueId()))
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{
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return new PanelItemBuilder().name(player.getName()).icon(player.getName()).clickHandler(
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(panel, user1, clickType, slot) -> {
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// TODO Add operations that should be called from here
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return true;
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}).build();
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}
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else
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{
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return new PanelItemBuilder().
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name(player.getName()).
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icon(Material.BARRIER).
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description(this.user.getTranslation("general.errors.player-has-no-island")).
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clickHandler((panel, user1, clickType, slot) -> false).
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build();
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}
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}
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/**
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* This method collects users based on view mode.
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* @param mode Given view mode.
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* @return List with players in necessary view mode.
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*/
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private List<Player> collectUsers(ViewMode mode)
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{
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if (mode.equals(ViewMode.ONLINE))
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{
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return new ArrayList<>(Bukkit.getOnlinePlayers());
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}
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else if (mode.equals(ViewMode.OFFLINE))
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{
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List<Player> offlinePlayer = new ArrayList<>(Bukkit.getOfflinePlayers().length);
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for (int index = 0; index < Bukkit.getOfflinePlayers().length; index++)
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{
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OfflinePlayer player = Bukkit.getOfflinePlayers()[index];
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offlinePlayer.add(player.getPlayer());
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}
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return offlinePlayer;
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}
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else
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{
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return new ArrayList<>(this.world.getPlayers());
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}
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}
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/**
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* This method creates Player List view Mode toggle button.
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* @return Button that toggles through player view mode.
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*/
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private PanelItem createToggleButton()
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{
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List<String> values = new ArrayList<>(ViewMode.values().length);
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for (int i = 0; i < ViewMode.values().length; i++)
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{
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values.add((this.modeIndex == i ? "§2" : "§c") +
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this.user.getTranslation("challenges.gui.admin.descriptions." +
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ViewMode.values()[i].name().toLowerCase()));
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}
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return new PanelItemBuilder().
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name(this.user.getTranslation("challenges.gui.admin.buttons.toggle-users",
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"[value]",
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this.user.getTranslation("challenges.gui.admin.descriptions." + ViewMode.values()[this.modeIndex].name().toLowerCase()))).
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description(values).
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icon(Material.STONE_BUTTON).
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clickHandler(
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(panel, user1, clickType, slot) -> {
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if (clickType.isRightClick())
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{
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this.modeIndex--;
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if (this.modeIndex < 0)
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{
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this.modeIndex = ViewMode.values().length - 1;
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}
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}
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else
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{
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this.modeIndex++;
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if (this.modeIndex >= ViewMode.values().length)
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{
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this.modeIndex = 0;
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}
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}
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this.onlineUsers = this.collectUsers(ViewMode.values()[this.modeIndex]);
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this.pageIndex = 0;
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this.build();
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return true;
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}).build();
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}
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}
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