Merge pull request #32 from CNAmira/master

Translate into Chinese
This commit is contained in:
tastybento 2018-12-02 16:17:52 -05:00 committed by GitHub
commit e08014b41a
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
1 changed files with 93 additions and 0 deletions

View File

@ -0,0 +1,93 @@
###########################################################################################
# This is a YML file. Be careful when editing. Check your edits in a YAML checker like #
# the one at http://yaml-online-parser.appspot.com #
###########################################################################################
challenges:
completed-times: "已完成 [donetimes] 次,共能完成 [maxtimes] 次"
max-reached: "达到上限 [donetimes] 次,共能完成 [maxtimes] 次"
challenge:
format: "[description]"
parameters: "[Level]"
description: "打开挑战菜单"
complete: "&B已完成"
exp-reward: "&6经验奖励[reward]"
first-time-rewards: "&6初次完成奖励"
gui-title: "&a挑战"
incomplete: "未完成"
item-take-warning: "&c当您完成这个挑战时所|&c有必需品都会被取走"
items-closeby: "&c所有必需品必须在您的岛|&c上并且要离您很近"
level: "&F等级[level]"
max-reached: "达到上限 [donetimes] 次,共能完成 [maxtimes] 次"
money-reward: "&6金钱奖励$[reward]"
name: "挑战名"
name-has-completed: "[name] 已经完成了挑战 [challenge]"
navigation: "点击查看 [level] 的挑战!"
repeatable: "本挑战可以被重复完成 [maxtimes] 次"
not-repeatable: "本挑战不能被重复完成!"
repeat-rewards: "&6重复奖励"
rewards: "&F奖励"
to-complete: "还需要完成 [challengesToDo] 次 [thisLevel] 挑战来解锁这个等级!"
you-completed: "您完成了挑战 [challenge]"
you-repeated: "您再次完成了挑战 [challenge] "
completechallenge:
challange-completed: "挑战:[challengename] 已经被 [name] 完成"
error:
could-not-save: "&c无法保存挑战"
island-level: "&c您的岛屿必须达到 [number] 级才能完成挑战!"
items-not-there: "&c所有必需品必须在您的岛上并且要离您很近"
no-items-clicked: "&c您没有点选任何东西。正在取消。"
not-close-enough: "&c您必须站在距离所需物品 [number] 个方块内。"
not-enough-items: "&c您没有足够的 [items] 来完成挑战!"
not-on-island: "&c您必须在您的岛上才能这么做"
reward-problem: "&c给予奖励发生错误。请联系管理员检查日志"
you-still-need: "&c您仍需要 [amount] × [item]"
help:
command: "/challenges&f显示挑战"
config-reloaded: "已从文件重新加载配置。"
reset-all-challenges: "重置玩家的所有挑战"
reset-challenge: "标记一个挑战为未完成"
reset-challenge-for-all: "全局为每位玩家重置(可选重复)一个挑战"
resetallchallenges:
success: "[name] 已经重置了所有的挑战。"
resetchallenge:
challenge-reset: "挑战:[challengename] 已经被 [name] 重置"
error-challenge-does-not-exist: "挑战不存在或尚未被完成"
admin:
parameters: ""
description: "挑战管理员"
import:
parameters: "[overwrite]"
description: "从 challenges.yml 导入挑战"
no-file: "&c无法找到用来导入的文件 challenges.yml"
no-load: "&c错误无法加载 challenges.yml。[message]"
no-levels: "警告challenges.yml 中没有等级定义"
levels: "正在导入等级:[levels]"
number: "已导入 [number] 个挑战"
skipping: "'[challenge]' 已经存在 - 正在跳过"
overwriting: "正在覆盖 '[challenge]'"
imported: "已导入 '[challenge]'"
complete:
description: "标记挑战为已完成"
parameters: "<player> <unique challenge name>"
unknown-challenge: "&c未知挑战"
create:
description: "&6构建"
description-item-color: "&B"
inventory:
parameters: "[challenge name]"
description: "创建一个来自物品栏的挑战"
surrounding:
parameters: "[challenge name]"
description: "创建一个来自周围环境的挑战"
hit-things: "左键敲击物体来将其加入必需品列表。右键完成。"
error:
no-name: "您必须输入挑战名"
challenge-created: "已创建 [challenge]"
you-added: "您向挑战中添加了一个 [thing]"
seticon:
error:
no-such-challenge: "&c没有此挑战名"
description: "将挑战图标设置为当前手中物品"
parameters: "[challenge name]"
gui-title: "&a挑战管理员"