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Add extra parameters for completion commands.
The 2 new parameters are: - [owner] - the owner of island. - [name] - the name of the island. Fixes #304
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@ -791,17 +791,25 @@ public class TryToComplete
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private void runCommands(List<String> commands)
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{
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// Ignore commands with this perm
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if (user.hasPermission(this.permissionPrefix + "command.challengeexempt") && !user.isOp())
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if (this.user.hasPermission(this.permissionPrefix + "command.challengeexempt") && !this.user.isOp())
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{
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return;
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}
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final Island island = this.addon.getIslandsManager().getIsland(this.world, this.user);
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final String owner = island == null ? "" : this.addon.getPlayers().getName(island.getOwner());
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for (String cmd : commands)
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{
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if (cmd.startsWith("[SELF]"))
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{
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String alert = "Running command '" + cmd + "' as " + this.user.getName();
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this.addon.getLogger().info(alert);
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cmd = cmd.substring(6).replace(Constants.PARAMETER_PLAYER, this.user.getName()).trim();
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cmd = cmd.substring(6).
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replaceAll(Constants.PARAMETER_PLAYER, this.user.getName()).
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replaceAll(Constants.PARAMETER_OWNER, owner).
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replaceAll(Constants.PARAMETER_NAME, island == null || island.getName() == null ? "" : island.getName()).
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trim();
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try
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{
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if (!user.performCommand(cmd))
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@ -816,11 +824,17 @@ public class TryToComplete
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continue;
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}
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// Substitute in any references to player
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try
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{
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if (!this.addon.getServer().dispatchCommand(this.addon.getServer().getConsoleSender(),
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cmd.replace(Constants.PARAMETER_PLAYER, this.user.getName())))
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cmd = cmd.replaceAll(Constants.PARAMETER_PLAYER, this.user.getName()).
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replaceAll(Constants.PARAMETER_OWNER, owner).
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replaceAll(Constants.PARAMETER_NAME, island == null || island.getName() == null ? "" : island.getName()).
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trim();
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if (!this.addon.getServer().dispatchCommand(this.addon.getServer().getConsoleSender(), cmd))
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{
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this.showError(cmd);
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}
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@ -88,6 +88,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -122,6 +126,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -220,6 +228,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -254,6 +266,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -339,6 +355,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -373,6 +393,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -464,6 +488,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -498,6 +526,10 @@ challenges:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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@ -551,6 +583,10 @@ levels:
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# It is not necessary to writhe `/`.
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# This examples first command will force player to execute `/island` command,
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# While second command will run `/kill [player]` from the server console.
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# There are 3 available parameters for commands:
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# - [player] - player who completed the challenge
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# - [owner] - the island owner
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# - [name] - the name of the island.
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commands:
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- island
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- kill [player]
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