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Remove unnecessary else if.
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@ -255,11 +255,6 @@ public class GuiUtils
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// Materials Potted elements cannot be in inventory.
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// Materials Potted elements cannot be in inventory.
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itemStack = new ItemStack(Material.getMaterial(material.name().replace("POTTED_", "")));
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itemStack = new ItemStack(Material.getMaterial(material.name().replace("POTTED_", "")));
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}
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}
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else if (material.name().startsWith("POTTED_"))
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{
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// Materials Potted elements cannot be in inventory.
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itemStack = new ItemStack(Material.getMaterial(material.name().replace("POTTED_", "")));
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}
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else if (material.equals(Material.MELON_STEM) || material.equals(Material.ATTACHED_MELON_STEM))
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else if (material.equals(Material.MELON_STEM) || material.equals(Material.ATTACHED_MELON_STEM))
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{
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{
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itemStack = new ItemStack(Material.MELON_SEEDS);
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itemStack = new ItemStack(Material.MELON_SEEDS);
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