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Update config file.
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@ -84,7 +84,7 @@ public class Settings implements DataObject
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@ConfigComment(" - R - Reward String: '*.experience-reward', '*.money-reward', '*.not-repeatable'")
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@ConfigComment("By adding 'i' after R (rewards) will display list of items that are defined in challenge")
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@ConfigComment("and can be customized under 'challenges.gui.description.*'")
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@ConfigEntry(path = "challenge-lore-message")
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@ConfigEntry(path = "level-lore-message")
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private String levelLoreMessage = "STDARi";
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@ConfigComment("")
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@ -26,6 +26,37 @@ free-challenges-first: true
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# owners may like it to be larger.
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lore-length: 25
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#
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# This string allows to change element order in Challenge description. Each letter represents
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# one object from challenge description. If letter is not used, then its represented part
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# will not be in description. If use any letter that is not recognized, then it will be
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# ignored. Some strings can be customized via lang file under 'challenges.gui.challenge-description'.
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# List of letters and their meaning:
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# - L - Level String: '*.level'
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# - S - Status String: '*.completed'
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# - T - Times String: '*.completed-times', '*.completed-times-of' or '*.maxed-reached'
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# - D - Description String: defined in challenge object - challenge.description
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# - W - Warning String: '*.warning-items-take', '*.objects-close-by', '*.warning-entities-kill', '*.warning-blocks-remove'
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# - E - Environment String: defined in challenge object - challenge.environment
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# - Q - Requirement String: '*.required-level', '*.required-money', '*.required-experience'
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# - R - Reward String: '*.experience-reward', '*.money-reward', '*.not-repeatable'
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# By adding 'i' after Q or R (requirements and rewards) will display list of items, blocks
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# and entities that are defined in challenge and can be customized under 'challenges.gui.description.*'
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challenge-lore-message: LSTDEQiWRi
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#
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# This string allows to change element order in Level description. Each letter represents
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# one object from level description. If letter is not used, then its represented part
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# will not be in description. If use any letter that is not recognized, then it will be
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# ignored. Some strings can be customized via lang file under 'challenges.gui.level-description'.
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# List of letters and their meaning:
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# - S - Status String: '*.completed'
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# - T - Count of completed challenges String: '*.completed-challenges-of'
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# - D - Description String: defined in level object - challengeLevel.unlockMessage
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# - A - WaiverAmount String: '*.waver-amount'
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# - R - Reward String: '*.experience-reward', '*.money-reward', '*.not-repeatable'
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# By adding 'i' after R (rewards) will display list of items that are defined in challenge
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# and can be customized under 'challenges.gui.description.*'
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level-lore-message: STDARi
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#
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# This list stores GameModes in which Challenges addon should not work.
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# To disable addon it is necessary to write its name in new line that starts with -. Example:
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# disabled-gamemodes:
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@ -33,5 +64,5 @@ lore-length: 25
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disabled-gamemodes: []
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#
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uniqueId: config
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challenge-lore-message: 'LSTDEQiWRi'
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#
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configVersion: v1.1
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