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https://github.com/BentoBoxWorld/Challenges.git
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Add new Buttons to settings GUI
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parent
0bb3171c5c
commit
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@ -73,13 +73,26 @@ public class EditSettingsGUI extends CommonGUI
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GuiUtils.fillBorder(panelBuilder);
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panelBuilder.item(19, this.getSettingsButton(Button.RESET_CHALLENGES));
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panelBuilder.item(28, this.getSettingsButton(Button.REMOVE_COMPLETED));
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panelBuilder.item(20, this.getSettingsButton(Button.BROADCAST));
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panelBuilder.item(21, this.getSettingsButton(Button.REMOVE_COMPLETED));
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panelBuilder.item(22, this.getSettingsButton(Button.GLOW_COMPLETED));
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panelBuilder.item(23, this.getSettingsButton(Button.FREE_AT_TOP));
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panelBuilder.item(24, this.getSettingsButton(Button.CHALLENGE_LORE));
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panelBuilder.item(33, this.getSettingsButton(Button.LEVEL_LORE));
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panelBuilder.item(25, this.getSettingsButton(Button.LORE_LENGTH));
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panelBuilder.item(29, this.getSettingsButton(Button.GLOW_COMPLETED));
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panelBuilder.item(22, this.getSettingsButton(Button.FREE_AT_TOP));
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panelBuilder.item(31, this.getSettingsButton(Button.GAMEMODE_GUI));
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panelBuilder.item(14, this.getSettingsButton(Button.LORE_LENGTH));
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panelBuilder.item(23, this.getSettingsButton(Button.CHALLENGE_LORE));
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panelBuilder.item(32, this.getSettingsButton(Button.LEVEL_LORE));
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panelBuilder.item(24, this.getSettingsButton(Button.HISTORY));
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if (this.settings.isStoreHistory())
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{
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panelBuilder.item(33, this.getSettingsButton(Button.PURGE_HISTORY));
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}
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panelBuilder.item(25, this.getSettingsButton(Button.STORE_MODE));
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// Return Button
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panelBuilder.item(44, this.returnButton);
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@ -265,7 +278,7 @@ public class EditSettingsGUI extends CommonGUI
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.glow"));
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description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
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"[value]",
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this.addon.getChallengesSettings().isAddCompletedGlow() ?
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this.settings.isAddCompletedGlow() ?
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this.user.getTranslation("challenges.gui.descriptions.enabled") :
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this.user.getTranslation("challenges.gui.descriptions.disabled")));
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@ -280,6 +293,102 @@ public class EditSettingsGUI extends CommonGUI
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glow = this.settings.isAddCompletedGlow();
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break;
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}
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case GAMEMODE_GUI:
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{
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description = new ArrayList<>(2);
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.gui-view-mode"));
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description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
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"[value]",
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this.settings.getUserGuiMode().equals(Settings.GuiMode.GAMEMODE_LIST) ?
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this.user.getTranslation("challenges.gui.descriptions.enabled") :
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this.user.getTranslation("challenges.gui.descriptions.disabled")));
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name = this.user.getTranslation("challenges.gui.buttons.admin.gui-view-mode");
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icon = new ItemStack(Material.GLOWSTONE);
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clickHandler = (panel, user1, clickType, i) -> {
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if (this.settings.getUserGuiMode().equals(Settings.GuiMode.GAMEMODE_LIST))
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{
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this.settings.setUserGuiMode(Settings.GuiMode.CURRENT_WORLD);
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}
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else
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{
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this.settings.setUserGuiMode(Settings.GuiMode.GAMEMODE_LIST);
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}
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panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
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return true;
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};
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glow = this.settings.getUserGuiMode().equals(Settings.GuiMode.GAMEMODE_LIST);
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break;
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}
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case HISTORY:
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{
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description = new ArrayList<>(2);
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.history-store"));
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description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
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"[value]",
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this.settings.isStoreHistory() ?
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this.user.getTranslation("challenges.gui.descriptions.enabled") :
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this.user.getTranslation("challenges.gui.descriptions.disabled")));
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name = this.user.getTranslation("challenges.gui.buttons.admin.history-store");
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icon = new ItemStack(Material.GLOWSTONE);
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clickHandler = (panel, user1, clickType, i) -> {
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this.settings.setStoreHistory(!this.settings.isStoreHistory());
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// Need to rebuild all as new buttons will show up.
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this.build();
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return true;
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};
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glow = this.settings.isStoreHistory();
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break;
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}
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case PURGE_HISTORY:
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{
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description = new ArrayList<>(2);
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.history-lifespan"));
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description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
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"[value]", Integer.toString(this.settings.getLifeSpan())));
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name = this.user.getTranslation("challenges.gui.buttons.admin.history-lifespan");
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icon = new ItemStack(Material.ANVIL);
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clickHandler = (panel, user1, clickType, i) -> {
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new NumberGUI(this.user,
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this.settings.getLifeSpan(),
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0,
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this.settings.getLoreLineLength(),
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(status, value) -> {
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if (status)
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{
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this.settings.setLifeSpan(value);
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}
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panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
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});
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return true;
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};
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glow = false;
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break;
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}
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case STORE_MODE:
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{
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description = new ArrayList<>(2);
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description.add(this.user.getTranslation("challenges.gui.descriptions.admin.island-store"));
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description.add(this.user.getTranslation("challenges.gui.descriptions.current-value",
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"[value]",
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this.settings.isStoreAsIslandData() ?
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this.user.getTranslation("challenges.gui.descriptions.enabled") :
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this.user.getTranslation("challenges.gui.descriptions.disabled")));
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name = this.user.getTranslation("challenges.gui.buttons.admin.island-store");
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icon = new ItemStack(Material.GLOWSTONE);
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clickHandler = (panel, user1, clickType, i) -> {
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this.settings.setStoreAsIslandData(!this.settings.isStoreAsIslandData());
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// TODO: Data Migration must be added here.
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panel.getInventory().setItem(i, this.getSettingsButton(button).getItem());
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return true;
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};
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glow = this.settings.isStoreAsIslandData();
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break;
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}
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default:
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return new PanelItemBuilder().build();
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}
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@ -304,7 +413,11 @@ public class EditSettingsGUI extends CommonGUI
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LORE_LENGTH,
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LEVEL_LORE,
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CHALLENGE_LORE,
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FREE_AT_TOP,
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FREE_AT_TOP,
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GAMEMODE_GUI,
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HISTORY,
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PURGE_HISTORY,
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STORE_MODE,
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GLOW_COMPLETED
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}
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@ -136,6 +136,10 @@ challenges:
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number: '[number]'
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level-lore: 'Level Description'
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challenge-lore: 'Challenge Description'
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gui-view-mode: 'Display All GameModes'
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history-store: 'Challenges History'
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history-lifespan: 'History LifeSpan'
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island-store: 'Store per Island'
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next: 'Next'
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previous: 'Previous'
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return: 'Return'
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@ -218,6 +222,10 @@ challenges:
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show-eggs: 'Switch entity view between Egg mode or Head mode.'
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level-lore: 'Allows to modify which elements of level description should be visible.'
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challenge-lore: 'Allows to modify which elements of challenge description should be visible.'
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gui-view-mode: 'Allows to set if /challenges GUI should show GameModes or challenges in players world.'
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history-store: 'Allows to enable/disable challenges history storage.'
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history-lifespan: 'Allows to modify how many days history data will be saved.|0 means forever.'
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island-store: 'Allows to enable/disable challenges data string per island. This means that challenges will be the same on whole team, if this is enabled.|Will convert data on click.'
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current-value: '|&6Current value: [value].'
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enabled: 'Active'
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disabled: 'Disabled'
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@ -307,4 +315,4 @@ challenges:
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import-no-file: '&cCould not find challenges.yml file to import!'
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no-load: '&cError: Could not load challenges.yml. [message]'
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load-error: '&cError: Cannot load [value].'
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version: 6
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version: 7
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