########################################################################################### # This is a YML file. Be careful when editing. Check your edits in a YAML checker like # # the one at http://yaml-online-parser.appspot.com # ########################################################################################### meta: authors: - BONNe challenges: commands: admin: main: parameters: '' description: 'Main admin command. Opens GUI.' reload: description: "Reload challenges from the database" parameters: '' show: description: 'Prints all challenges in the chat which exist in this world.' parameters: '' complete: description: 'Complete a challenge for a player.' parameters: ' ' reset: description: 'Reset a challenge for a player. If "challenge_id" is set to "all", then it will reset all challenges.' parameters: ' ' migrate: description: 'Migrate current game world challenges data to 0.8.0 storage format.' parameters: '' user: main: description: 'Open Challenges GUI.' parameters: '' complete: description: 'Complete challenge.' parameters: ' [count]' gui: titles: # The title for the Main GUI player-gui: "&0&l Challenges Menu" # The title for the Main GUI gamemode-gui: "&0&l Select GameMode" # The title for the Multiple Completion GUI multiple-gui: "&0&l How many times?" # GUI titles below is visible just for Admins. admin-gui: "&0&l Challenges Admin Menu" edit-challenge: "&0&l Edit [challenge]" edit-level: "&0&l Edit [level]" settings: "&0&l Settings" choose-challenge: "&0&l Choose Challenge" choose-level: "&0&l Choose Level" choose-player: "&0&l Choose Player" library: "&0&l Library" manage-blocks: "&0&l Manage Blocks" manage-entities: "&0&l Manage Entities" type-selector: "&0&l Challenge Type Selector" item-selector: "&0&l Item Selector" block-selector: "&0&l Block Selector" entity-selector: "&0&l Entity Selector" challenge-selector: "&0&l Challenge Selector" statistic-selector: "&0&l Statistic Selector" environment-selector: "&0&l Environment Selector" buttons: # Button in the Challenges GUI that allows to select free challenges. free-challenges: name: "&f&l Free Challenges" description: |- &7 Displays a list of &7 free challenges # Button that is used to return to previous GUI or exit it completely. return: name: "&f&l Return" description: |- &7 Return to previous menu &7 or exit GUI # Button that is used in multi-page GUIs which allows to return to previous page. previous: name: "&f&l Previous Page" description: |- &7 Switch to &e [number] &7 page # Button that is used in multi-page GUIs which allows to go to next page. next: name: "&f&l Next Page" description: |- &7 Switch to &e [number] &7 page # Button that allows to reduce number reduce: name: "&f&l Reduce" description: |- &7 Reduce by &e [number] # Button that allows to increase number increase: name: "&f&l Increase" description: |- &7 Increase by &e [number] # Button that displays and allows completing challenge accept: name: "&f&l Complete" description: |- &7 Complete challenge &e [number] &7 time(-s) # Button that allows to quit the current gui. quit: name: "&f&l Quit" description: |- &7 Exit from the GUI. # All following buttons are mainly for Admin GUI. complete_user_challenges: name: "&f&l Complete User Challenge(-s)" description: |- &7 Allows to choose user and &7 complete challenge(-s) for &7 him reset_user_challenges: name: "&f&l Reset User Challenges" description: |- &7 Allows to choose user and &7 reset his challenges add_challenge: name: "&f&l Create Challenge" description: |- &7 Starts a process for &7 creating a new challenge. add_level: name: "&f&l Create Level" description: |- &7 Starts a process for &7 creating a new level. edit_challenge: name: "&f&l Edit Challenge" description: |- &7 Allows to choose and edit &7 a challenge. edit_level: name: "&f&l Edit Level" description: |- &7 Allows to choose and edit &7 a level. delete_challenge: name: "&f&l Delete Challenge" description: |- &7 Allows to choose and delete &7 a challenge. delete_level: name: "&f&l Delete Level" description: |- &7 Allows to choose and delete &7 a level. edit_settings: name: "&f&l Settings" description: |- &7 Allows to view and edit &7 an addon settings. complete_wipe: name: "&f&l Complete Wipe" description: |- &7 Completely clears challenges &7 addon database, including &7 user data. challenge_wipe: name: "&f&l Challenge Wipe" description: |- &7 Completely clears challenges &7 and levels from database. user_wipe: name: "&f&l User Wipe" description: |- &7 Completely clears user &7 data from database. library: name: "&f&l Library" description: |- &7 Opens a public &7 challenges library. import_database: name: "&f&l Import Database" description: |- &7 Allows to import exported &7 challenges database. import_template: name: "&f&l Import Template" description: |- &7 Allows to import template &7 file with challenges. export_challenges: name: "&f&l Export Challenges" description: |- &7 Allows to export database &7 to a local file. properties: name: "&f&l Properties" description: |- &7 View all main properties. requirements: name: "&f&l Requirements" description: |- &7 View requirements properties. rewards: name: "&f&l Rewards" description: |- &7 View rewards properties. deployed: name: "&f&l Deployment" description: |- &7 Toggle if challenge is &7 deployed and users can &7 complete it. enabled: "&2 Enabled" disabled: "&c Disabled" name: name: "&f&l Name" description: |- &7 Allows to change &7 the display name. value: "&7 Currently: &r [name]" remove_on_complete: name: "&f&l Hide After Completion" description: |- &7 Toggle if challenge should &7 hidden from player after &7 it is completed. enabled: "&2 Enabled" disabled: "&c Disabled" description: name: "&f&l Description" description: |- &7 The specific description &7 for the challenge. The color &7 codes must be applied to it. value: "&7 Current description:" environment: name: "&f&l Dimension" description: |- &7 Allows to limit in which &7 dimension the challenge &7 can be completed. enabled: "&2" disabled: "&c" order: name: "&f&l Order" description: |- &7 Allows to change order of &7 objects. &7 Objects with equal numbers &7 will be ordered by their &7 unique id names. value: "&7 Current order: &e [number]" icon: name: "&f&l Icon" description: |- &7 Allows to change icon &7 for this challenge. locked_icon: name: "&f&l Locked Icon" description: |- &7 Allows to change locked &7 level icon. required_permissions: name: "&f&l Required Permissions" description: |- &7 Allows to change required &7 permissions for this &7 challenge to be completable. title: "&7 Permissions: " permission: " &8 - [permission]" none: "&7 Permissions are not set." remove_entities: name: "&f&l Remove Entities" description: |- &7 Allows to toggle if &7 required entities will &7 be removed from world &7 after completing the &7 challenge. enabled: "&2 Enabled" disabled: "&c Disabled" required_entities: name: "&f&l Required Entities" description: |- &7 Allows to change required &7 entities for this &7 challenge to be completable. title: "&7 Entities: " list: " &8 - [number] x [entity]" none: "&7 Entities are not added." remove_blocks: name: "&f&l Remove Blocks" description: |- &7 Allows to toggle if &7 required blocks will &7 be removed from world &7 after completing the &7 challenge. enabled: "&2 Enabled" disabled: "&c Disabled" required_blocks: name: "&f&l Required Blocks" description: |- &7 Allows to change required &7 blocks for this &7 challenge to be completable. title: "&7 Blocks: " list: " &8 - [number] x [block]" none: "&7 Blocks are not added." search_radius: name: "&f&l Search Radius" description: |- &7 Allows to change the radius &7 around player from which &7 blocks and/or entities are &7 detected. value: "&7 Current distance: &e [number]" remove_items: name: "&f&l Remove Items" description: |- &7 Allows to toggle if &7 required items will &7 be removed from inventory &7 after completing the &7 challenge. enabled: "&2 Enabled" disabled: "&c Disabled" required_items: name: "&f&l Required Items" description: |- &7 Allows to change required &7 items for this &7 challenge to be completable. title: "&7 Items: " list: " &8 - [number] x [item]" none: "&7 Items are not added." add_ignored_meta: name: "&f&l Add Ignore Metadata" description: |- &7 Allows to add which &7 items should ignore &7 any meta-data that &7 is assigned to them. title: "&7 Items: " list: " &8 - [number] x [item]" none: "&7 Items are not added." remove_ignored_meta: name: "&f&l Remove Ignore Metadata" description: |- &7 Allows to remove which &7 items should ignore &7 any meta-data that &7 is assigned to them. remove_experience: name: "&f&l Remove Experience" description: |- &7 Allows to toggle if &7 required experience will &7 be removed from player &7 after completing the &7 challenge. enabled: "&2 Enabled" disabled: "&c Disabled" required_experience: name: "&f&l Required Experience" description: |- &7 Allows to change the &7 required experience for &7 the player. value: "&7 Current experience: &e [number]" required_level: name: "&f&l Required Island Level" description: |- &7 Allows to change the &7 required island level &7 for the challenge. value: "&7 Current level: &e [number]" remove_money: name: "&f&l Remove Money" description: |- &7 Allows to toggle if &7 required money will &7 be removed from player &7 account after completing &7 the challenge. enabled: "&2 Enabled" disabled: "&c Disabled" required_money: name: "&f&l Required Money" description: |- &7 Allows to change the &7 required money on player &7 account for the challenge. value: "&7 Current value: &e [number]" statistic: name: "&f&l Statistic" description: |- &7 Allows to change the &7 statistic type that is &7 checked in this challenge. value: "&7 Current value: &e [statistic]" statistic_amount: name: "&f&l Target Value" description: |- &7 Allows to change the &7 statistic target value &7 that must be met. value: "&7 Current value: &e [number]" remove_statistic: name: "&f&l Reduce Statistic" description: |- &7 Allows to toggle if &7 statistic value will &7 be reduced after completing &7 the challenge. enabled: "&2 Enabled" disabled: "&c Disabled" statistic_blocks: name: "&f&l Target Block" description: |- &7 Allows to change the &7 statistic target block. value: "&7 Current block: &e [block]" statistic_items: name: "&f&l Target Item" description: |- &7 Allows to change the &7 statistic target item. value: "&7 Current item: &e [item]" statistic_entities: name: "&f&l Target Entity" description: |- &7 Allows to change the &7 statistic target entity. value: "&7 Current entity: &e [entity]" reward_text: name: "&f&l Reward Text" description: |- &7 The specific reward text. &7 The color codes must be &7 applied to it. value: "&7 Current text:" repeat_reward_text: name: "&f&l Repeat Reward Text" description: |- &7 The specific repeat reward text &7 for the challenge. The color &7 codes must be applied to it. value: "&7 Current text:" reward_items: name: "&f&l Reward Items" description: |- &7 Allows to change reward &7 items. title: "&7 Items: " list: " &8 - [number] x [item]" none: "&7 Items are not added." repeat_reward_items: name: "&f&l Repeat Reward Items" description: |- &7 Allows to change repeat &7 reward items for this &7 challenge. title: "&7 Items: " list: " &8 - [number] x [item]" none: "&7 Items are not added." reward_experience: name: "&f&l Reward Experience" description: |- &7 Allows to change the &7 reward experience for &7 the player. value: "&7 Reward experience: &e [number]" repeat_reward_experience: name: "&f&l Repeat Reward Experience" description: |- &7 Allows to change the &7 repeat reward experience &7 for the player. value: "&7 Reward experience: &e [number]" reward_money: name: "&f&l Reward Money" description: |- &7 Allows to change the &7 reward money. value: "&7 Current value: &e [number]" repeat_reward_money: name: "&f&l Repeat Reward Money" description: |- &7 Allows to change the &7 repeat reward money &7 for the challenge. value: "&7 Current value: &e [number]" reward_commands: name: "&f&l Reward Commands" description: |- &7 The specific reward commands. &8 Tip: &8 The command does not requires &8 writing first `/` as it will &8 be applied automatically. &8 By default commands will be &8 executed by server. However &8 adding `[SELF]` at the start &8 will allow command to be &8 executed by player. It also &8 supports one placeholder &8 `[player]` that will be &8 replaced with a player name &8 who completed challenge. value: "&7 Current commands:" repeat_reward_commands: name: "&f&l Repeat Reward Commands" description: |- &7 The specific repeat reward &7 commands for the challenge. &8 Tip: &8 The command does not requires &8 writing first `/` as it will &8 be applied automatically. &8 By default commands will be &8 executed by server. However &8 adding `[SELF]` at the start &8 will allow command to be &8 executed by player. It also &8 supports one placeholder &8 `[player]` that will be &8 replaced with a player name &8 who completed challenge. value: "&7 Current commands:" repeatable: name: "&f&l Repeatable" description: |- &7 Allows to toggle if &7 the challenge is &7 repeatable. enabled: "&2 Enabled" disabled: "&c Disabled" repeat_count: name: "&f&l Repeat Count" description: |- &7 Allows to change the &7 number of repeats &7 for the challenge. value: "&7 Current value: &e [number]" cool_down: name: "&f&l Cool Down" description: |- &7 Allows to change the &7 cool down seconds that &7 must be waited between &7 repeatable challenge &7 completions. value: "&7 Current value: &e [time]" challenges: name: "&f&l Challenges" description: |- &7 View challenges assigned &7 to the level. waiver_amount: name: "&f&l Waiver Amount" description: |- &7 Allows to set a number &7 of challenges that can &7 be left uncompleted for &7 unlocking next level. value: "&7 Current value: &e [number]" add_challenges: name: "&f&l Add Challenge(-s)" description: |- &7 Allows to select and &7 adds challenges to the &7 level. remove_challenges: name: "&f&l Remove Challenge(-s)" description: |- &7 Allows to select and &7 remove challenges to the &7 level. reset_on_new: name: "&f&l Reset On New" description: |- &7 Allows to toggle if &7 challenges should be &7 reset when user leaves &7 island or creates a new &7 island. enabled: "&2 Enabled" disabled: "&c Disabled" broadcast: name: "&f&l Broadcast" description: |- &7 Broadcasts challenge and &7 level first time completion &7 to everyone. enabled: "&2 Enabled" disabled: "&c Disabled" remove_completed: name: "&f&l Hide Completed" description: |- &7 Hides compleated challenges &7 from the menu. enabled: "&2 Enabled" disabled: "&c Disabled" glow_completed: name: "&f&l Glow Completed" description: |- &7 Adds enchantment glow &7 to the completed challenges. enabled: "&2 Enabled" disabled: "&c Disabled" store_history: name: "&f&l Store History" description: |- &7 Stores internal history &7 when each challenge is &7 completed. &7 Currently viewable only &7 in the database. enabled: "&2 Enabled" disabled: "&c Disabled" data_per_island: name: "&f&l Store Per Island" description: |- &7 Stores the completed &7 challenges per island. &7 Progress will be shared &7 with all players in team. enabled: "&2 Enabled" disabled: "&c Disabled" show_title: name: "&f&l Show Title" description: |- &7 Shows title when a &7 challenge or level &7 is completed. enabled: "&2 Enabled" disabled: "&c Disabled" gamemode_gui: name: "&f&l GameMode Selection GUI" description: |- &7 Enables single GUI that &7 is available via /challenges &7 command. &c Requires server restart. enabled: "&2 Enabled" disabled: "&c Disabled" locked_level_icon: name: "&f&l Default Locked Level Icon" description: |- &7 Default icon for all locked &7 levels. Each level can change &7 this icon. purge_history: name: "&f&l History Lifetime" description: |- &7 Number of days how long &7 history data is stored &7 in user data. &7 0 means that data will &7 not be removed. value: "&7 Current value: &e [number]" title_showtime: name: "&f&l Title Showtime" description: |- &7 Number of ticks that title &7 will be showed to the player. value: "&7 Current value: &e [number]" active_world_list: name: "&f&l Show Only Active World" description: |- &7 If GameMode Selection GUI &7 is enabled, this can switch &7 if GUI shows GameMode selection &7 or challenges for current world. &c Requires server restart. enabled: "&2 Enabled" disabled: "&c Disabled" visibility_mode: name: "&f&l Visibility Mode" description: |- &7 Visibility Mode for &7 challenges that are &7 hiddend. enabled: "&2" disabled: "&c" visible: "Show visible challenges" hidden: "Show all challenges" toggleable: "Allow toggling" include_undeployed: name: "&f&l Include Undeployed Challenges" description: |- &7 Indicates if undeployed &7 challenges should be &7 counted towards level &7 completion. enabled: "&2 Enabled" disabled: "&c Disabled" download: name: "&f&l Download Libraries" description: |- &7 Manually update available &7 challenges libraries. enabled: "&2 With cache clear" disabled: "&c Without cache clear" player: name: "&f&l [name]" description: |- &7 Island Owner: [owner] members: "&7 Island Members:" member: "&8 - [name]" no-island: |- &c Player does not have &c an island. player_list: name: "&f&l Choose User List" description: |- &7 Choose which user list &7 should be showed. enabled: "&2" disabled: "&c" online: "Online Players" with_island: "Players With Islands" in_world: "Players In World" add_block: name: "&f&l Add Block" description: |- &7 Allows to add a new &7 block to the list. remove_block: name: "&f&l Remove Block" description: |- &7 Allows to remove &7 selected blocks &7 from lists. title: "&7 Selected Materials:" material: "&8 - [material]" material: name: "&f&l [material]" description: |- &7 Material ID: [id] selected: "&2 Selected" add_entity: name: "&f&l Add Entity" description: |- &7 Allows to add a new &7 entity to the list. switch_entity: name: "&f&l Switch Eggs" description: |- &7 Allows to switch from &7 eggs to the mob heads. remove_entity: name: "&f&l Remove Entity" description: |- &7 Allows to remove &7 selected entities &7 from lists. title: "&7 Selected Entities:" entity: "&8 - [entity]" entity: name: "&f&l [entity]" description: |- &7 Entity ID: [id] selected: "&2 Selected" inventory_type: name: "&f&l Inventory Type" description: |- &7 Challenge that checks &7 items in player inventory island_type: name: "&f&l Island Type" description: |- &7 Challenge that checks &7 blocks or entities around &7 player. other_type: name: "&f&l Other Type" description: |- &7 Challenge that uses &7 plugins or addons things, &7 like level and money. statistic_type: name: "&f&l Statistic Type" description: |- &7 Challenge that checks &7 player statistic data. save: name: "&f&l Save" description: |- &7 Saves changes and &7 returns. cancel: name: "&f&l Cancel" description: |- &7 Discards changes and &7 returns. accept_selected: name: "&f&l Accept Selected" description: |- &7 Returns selected elements &7 and opens previous GUI. title: "&7 Selected: " element: "&8 - [element]" statistic_element: name: "&f&l [statistic]" description: "[description]" environment_element: name: "&f&l [environment]" description: "[description]" search: name: "&f&l Search" description: |- &7 Allows to search an &7 element with input &7 text value. search: "&b Value: [value]" tips: click-to-select: "&e Click &7 to select." click-to-choose: "&e Click &7 to choose." click-to-complete: "&e Click &7 to complete." right-click-multiple-open: "&e Right Click &7 to chose completion count." shift-left-click-to-complete-all: "&e Shift Click &7 to complete all." left-click-to-accept: "&e Left Click &7 to complete." right-click-to-write: "&e Right Click &7 to write." click-to-reduce: "&e Click &7 to reduce." click-to-increase: "&e Click &7 to increase." click-to-return: "&e Click &7 to return." click-to-quit: "&e Click &7 to quit." click-to-wipe: "&e Click &7 to wipe." left-click-to-wipe: "&e Left Click &7 to wipe." right-click-to-switch: "&e Right Click &7 to switch." click-to-open: "&e Click &7 to open." click-to-export: "&e Click &7 to export." click-to-create: "&e Click &7 to create." left-click-to-open: "&e Left Click &7 to open." right-click-to-reset-all: "&e Right Click &7 to wipe all." click-to-toggle: "&e Click &7 to toggle." click-to-change: "&e Click &7 to change." shift-click-to-reset: "&e Shift Click &7 to reset." click-to-add: "&e Click &7 to add." click-to-remove: "&e Click &7 to remove." left-click-to-cycle: "&e Left Click &7 to cycle down." right-click-to-cycle: "&e Right Click &7 to cycle up." click-to-edit: "&e Click &7 to edit." left-click-to-download: "&e Left Click &7 to download." right-click-to-toggle: "&e Right Click &7 to toggle." click-to-install: "&e Click &7 to install." click-to-reset-all: "&e Click &7 to reset all." right-click-to-select: "&e Right Click &7 to select." right-click-to-deselect: "&e Right Click &7 to deselect." left-click-to-choose: "&e Left Click &7 to choose." click-to-cancel: "&e Click &7 to cancel." click-to-save: "&e Click &7 to save." click-to-deselect: "&e Click &7 to deselect." click-on-item: |- &e Click &7 on item in &7 your inventory. left-click-to-edit: "&e Left Click &7 to edit." right-click-to-clear: "&e Right Click &7 to clear." click-to-previous: "&e Click &7 to view previous page." click-to-next: "&e Click &7 to view next page." descriptions: # This part generates description text for challenges object in all GUI's. challenge: # The main part that generates description text. # [description] comes from challenge.description lore: |- [description] [status] [cooldown] [requirements] [rewards] # Contains a text generated inside [status] lore status: # Status message for completed unrepeatable challenge completed: "&2&l Completed" # Status message that contains number of completions for unlimited repeatable challenge completed-times: "&2 Completed &7&l [number] &r&2 time(-s)" # Status message that contains number of completions from max available for repeatable challenge completed-times-of: "&2 Completed &7&l [number] &r&2 out of &7&l [max] &r&2 times" # Status message that indicates that max completion count reached for repeatable challenge completed-times-reached: "&2&l Completed all &7 [max] &2 times" # Contains a text generated inside [cooldown] lore cooldown: lore: |- [timeout] [wait-time] # Text message that shows challenges timeout. timeout: "&7&l Cool down: &r&7 [time]" # Text message that shows challenges wait time if it is larger than 0. wait-time: "&c&l Available after: &r&c [time]" # Text message that replaces days if number > 1 in-days: "[number] d " # Text message that replaces hours if number > 1 in-hours: "[number] h " # Text message that replaces minutes if number > 1 in-minutes: "[number] min " # Text message that replaces seconds if number > 1 in-seconds: "[number] s" # Contains a text generated inside [requirements] lore requirements: lore: |- [environment] [type-requirement] [permissions] # Message that will replace [environment] placeholder if there is just a single environment. environment-single: "&7 Limited to [environment]" # Message that will replace [environment] placeholder if there are multiple environments. environment-title: "&7 Limited to: " # Message that will be added after environment-title-multiple. environment-list: " &7 - &e [environment]" # Message that will replace [permissions] placeholder if there is just a single permission. permission-single: "&c Requires [permissions] permission" # Message that will replace [permissions] placeholder if there are multiple permissions. permissions-title: "&c Requires permissions: " # Message that will be added after permissions-title-multiple. permissions-list: " &c - [permission]" # Message that will generate for island type requirements and replace [type-requirements] island: lore: |- [blocks] [entities] [search-radius] [warning-block] [warning-entity] # Title that will be used if there are defined blocks in island challenge blocks-title: "&7&l Required Blocks:" # Listing of blocks that are required on the island. block-value: " &7 - &e [material]" blocks-value: " &7 - &e [number] x [material]" # Title that will be used if there are defined entities in island challenge entities-title: "&7&l Required Entities:" # Listing of entities that are required on the island. entity-value: " &7 - &e [entity]" entities-value: " &7 - &e [number] x [entity]" # Search radius for the blocks/entities search-radius: "&7 Not further than &e [number] &7 meters" # Waning about block/entity removing warning-block: "&e Blocks will be &c removed" warning-entity: "&e Entities will be &c removed" # Message that will generate for inventory type requirements and replace [type-requirements] inventory: lore: |- [items] [warning] # Title that will be used if there are list of items for challenge item-title: "&7&l Required Items:" # Listing of an item that are required multiple times. item-value: " &7 - &e [item]" items-value: " &7 - &e [number] x [item]" # Warning that items will be removed warning: "&e Item(-s) will be &c removed" # Message that will generate for other type requirements and replace [type-requirements] other: lore: |- [experience] [experience-warning] [money] [money-warning] [level] # Text for required experience experience: "&7&l Required Experience: &r&e [number]" # Warning that experience will be reduced experience-warning: "&e Experience will be &c removed" # Text for required money money: "&7&l Required money: &r&e [number]" # Warning that money will be reduced money-warning: "&e Money will be &c removed" # Text for required island level level: "&7&l Required island level: &r&e [number]" # Message that will generate for statistic type requirements and replace [type-requirements] statistic: lore: |- [statistic] [warning] # Type of statistic for multiple target counter. Target may be entity or material/block multiple-target: "&7&l [statistic]: &r&e [number] x [target]" # Type of statistic for single target. Target may be entity or material/block single-target: "&7&l [statistic]: &r&e [target]" # Type of statistic without entity/block target statistic: "&7&l [statistic] &r&e [number]" # Warning that statistic will be removed warning: "&e Statistic data will be &c reduced" # Contains a text generated inside [rewards] lore rewards: # [text] comes from challenge.rewardText and challenge.repeatRewardText lore: |- &7&l Rewards: [text] [items] [experience] [money] [commands] # Title that will be used if there are list of items for rewards item-title: "&7 Items:" # Listing of an item that are rewards multiple times. item-value: " &7 - &e [item]" items-value: " &7 - &e [number] x [item]" # Text for reward experience experience: "&7 Experience: &r&e [number]" # Text for reward money money: "&7 Money: &r&e [number]" # Title for commands listing: commands-title: "&7 Commands:" # Command listing element command: " &7 - &e [command]" # This part generates description text for levels object in all GUI's. level: lore: |- [text] [status] [waiver] [rewards] # Status is either challengeLevel.unlockMessage or current status of the level status: # Status message for completed unrepeatable challenge completed: "&2&l Completed" # Status message that contains number of completed challenges from all challenges completed-challenges-of: |- &2 Completed &7&l [number] &r&2 out of &7&l [max] &r&2 challenges. # Status message for locked level locked: "&c&l Locked" # Status message for locked level that will show missing challenge count. missing-challenges: |- &7 [number] more challenges must be &7 completed to unlock this level. # Contains a text for waiver amount to unlock next level waiver: |- &7&l [number] challenge(-s) &r&7 can be &7 skipped to unlock next level. # Contains a text generated inside [rewards] lore rewards: # [text] comes from challengeLevel.rewardText lore: |- &7&l Rewards: [text] [items] [experience] [money] [commands] # Title that will be used if there are list of items for rewards item-title: "&7 Items:" # Listing of an item that are rewards single time. item-value: " &7 - &e [item]" items-value: " &7 - &e [number] x [item]" # Text for reward experience experience: "&7 Experience: &r&e [number]" # Text for reward money money: "&7 Money: &r&e [number]" # Title for commands listing: commands-title: "&7 Commands:" # Command listing element command: " &7 - &e [command]" # This part generates description for the Library Entry library: author: '&7 by &e [author]' version: '&7 Made with Challenges &e [version]' lang: '&7 Language: &e [lang]' gamemode: '&7 Primary for &e [gamemode]' conversations: # Prefix for messages that are send from server. prefix: "&l&6 [BentoBox]: &r" # List of strings that are valid for confirming input. (separated with ,) confirm-string: "true, on, yes, confirm, y, valid, correct" # List of strings that are valid for denying input. (separated with ,) deny-string: "false, off, no, deny, n, invalid, incorrect" # String that allows to cancel conversation. (can be only one) cancel-string: "cancel" # List of strings that allows to exit conversation. (separated with ,) exit-string: "cancel, exit, quit" # Message that is send to user when conversation is cancelled. cancelled: "&c Conversation cancelled!" # Message that appears when admin clicks on number editing button. input-number: "&e Please enter a number in chat." # Message that appears when admin clicks on seconds editing button. input-seconds: "&e Please enter a seconds in chat." # Error message that is showed if user input a value that is not a number. numeric-only: "&c The given [value] is not a number!" # Error message that is showed if user input a number that is smaller or larger that allowed. not-valid-value: "&c The given number [value] is not valid. It must be larger than [min] and smaller than [max]!" # Message that confirms user data removing. user-data-removed: "&a All user data for [gamemode] is cleared from the database." # Message that asks confirmation for user data removing. confirm-user-data-deletion: "&e Please confirm that you want to clear user database for [gamemode]." # Message that confirms user data removing. challenge-data-removed: "&a All challenges data for [gamemode] is cleared from the database." # Message that asks confirmation for user data removing. confirm-challenge-data-deletion: "&e Please confirm that you want to clear challenges database for [gamemode]." # Message that confirms user data removing. all-data-removed: "&a All addon data for [gamemode] is cleared from the database." # Message that asks confirmation for user data removing. confirm-all-data-deletion: "&e Please confirm that you want to clear addon data for [gamemode]." # Message that asks user to write a name write-name: "&e Please write a name in the chat." # Message that confirms new object creation. new-object-created: "&a New object for [gamemode] is created." # Error message that sends that object cannot be created with a given name object-already-exists: "&c Object &7 [id] &c already exists. Choose different name." # Error message that sends information that challenge cannot be deployed. invalid-challenge: "&c Challenge [challenge] contains invalid data. It cannot be deployed!" # Message that confirms name changing name-changed: "&a Success, the name was updated." # Message that appears after clicking write-description: "&e Please enter a new description in chat and 'quit' on a line by itself to finish." # Message that appears after successful description change. description-changed: "&a Success, the description was updated." # Message that appears when admin clicks on permission editing button. write-permissions: "&e Please enter the required permissions, one per line in chat, and 'quit' on a line by itself to finish." # Message that appears after successful permission updating. permissions-changed: "&a Success, challenge permissions were updated." # Message that appears after clicking write-reward-text: "&e Please enter a new reward text in chat and 'quit' on a line by itself to finish." # Message that appears after successful reward-text change. reward-text-changed: "&a Success, the reward text was updated." # Message that appears after clicking write-repeat-reward-text: "&e Please enter a new repeat reward text in chat and 'quit' on a line by itself to finish." # Message that appears after successful repeat-reward-text change. repeat-reward-text-changed: "&a Success, the repeat reward text was updated." # Message that appears after clicking write-reward-commands: "&e Please enter a new reward command per line in chat and 'quit' on a line by itself to finish." # Message that appears after successful commands-text change. reward-commands-changed: "&a Success, the reward commands was updated." # Message that appears after clicking write-repeat-reward-commands: "&e Please enter a new repeat reward command per line in chat and 'quit' on a line by itself to finish." # Message that appears after successful repeat-commands-text change. repeat-reward-commands-changed: "&a Success, the repeat reward commands was updated." # Message that confirms user data removing. challenge-removed: "&a Challenges [challenge] for [gamemode] is removed from the database." # Message that asks confirmation for user data removing. confirm-challenge-deletion: "&e Please confirm that you want to remove [challenge] for [gamemode] from database." # Message that confirms user data removing. level-removed: "&a Level [level] for [gamemode] is removed from the database." # Message that asks confirmation for user data removing. confirm-level-deletion: "&e Please confirm that you want to remove [level] for [gamemode] from database." # Message that appears when user clicks on library installation. start-downloading: "&a Starting to download and import Challenges Library." # Message that appears when writing multiline text. written-text: "&a Input Text:" # Message that appears after importing library data into database. confirm-data-replacement: "&e Please confirm that you want to replace your current challenges with new one." # Message that appears after successful data importing new-challenges-imported: "&a Success, new Challenges for [gamemode] were imported." # Message that appears after admin clicks on database exporting button. exported-file-name: "&e Please enter a file name for the exported database file. (write 'cancel' to exit)" # Message that appears after successful database exporting to file. database-export-completed: "&a Success, the database export for [world] is completed. File [file] generated." # Message that appears if input file name is already taken. file-name-exist: "&c File with name '[id]' exists. Cannot overwrite." # Message that asks for search value input. write-search: "&e Please write a search value. (write 'cancel' to exit)" # Message that appears after updating search value. search-updated: "&a Search value updated." titles: # Title and subtitle may contain variables in [] that will be replaced with a proper message from the challenge object. # [friendlyName] will be replaced with challenge friendly name. # [level] will be replaced with level friendly name. # [rewardText] will be replaced with the challenge reward text. challenge-title: 'Successfully completed' challenge-subtitle: '[friendlyName]' # Title and subtitle may contain variables in [] that will be replaced with a proper message from the level object. # [friendlyName] will be replaced with level friendly name. # [rewardText] will be replaced with the level reward text. level-title: 'Successfully completed' level-subtitle: '[friendlyName]' messages: completed: '&2 You completed challenge [name] for [player]!' already-completed: '&2 This challenge was already completed!' reset: '&2 You reset challenge [name] for [player]!' reset-all: '&2 All [player] challenges were reset!' not-completed: '&2 This challenge is not completed yet!' migrate-start: '&2 Start migrating challenges addon data.' migrate-end: '&2 Challenges addon data updated to new format.' migrate-not: '&2 All data is valid.' start-downloading: '&5 Starting to download and import Challenges Library.' you-completed-challenge: '&2 You completed the [value] &r &2 challenge!' you-repeated-challenge: '&2 You repeated the [value] &r &2 challenge!' you-repeated-challenge-multiple: '&2 You repeated the [value] &r &2 challenge [count] times!' you-completed-level: '&2 You completed the [value] &r &2 level!' name-has-completed-challenge: '&5 [name] has completed the [value] &r &5 challenge!' name-has-completed-level: '&5 [name] has completed the [value] &r &5 level!' load-skipping: '"[value]" already exists - skipping' load-overwriting: 'Overwriting "[value]"' load-add: 'Adding new object: [value]' errors: no-name: '&c Missing challenge name' unknown-challenge: '&c Unknown challenge' not-valid-integer: |- &c Given integer "[value]" is not valid! Value should be between [min] and [max]. not-deployed: '&c Challenge is not deployed!' not-on-island: '&c You must be on your island to do that!' challenge-level-not-available: '&c You have not unlocked the required level to complete this challenge.' not-repeatable: '&c This challenge is not repeatable!' wrong-environment: '&c You are in the wrong environment!' not-enough-items: '&c You do not have enough [items] to complete this challenge!' not-close-enough: '&c You must be standing within [number] blocks of all required items.' you-still-need: '&c You still need [amount] x [item]' missing-addon: '&c Cannot complete challenge: Required addon or plugin is missing.' incorrect: '&c Cannot complete challenge: Requirements are incorrect.' not-enough-money: '&c It is necessary to have [value] on your account to complete the challenge.' not-enough-experience: '&c It is necessary to have [value] EXP to complete this challenge.' island-level: '&c Your island must be level [number] or greater to complete this challenge!' no-load: '&c Error: Could not load [file]. Error [message]' load-error: '&c Error: Cannot load [value].' no-rank: "&c You do not have rank that is high enough to do that." cannot-remove-items: '&c Some items cannot be removed from your inventory!' exist-challenges-or-levels: '&c Challenges already exist in your world. Cannot proceed!' no-challenges: '&c Challenges are not implemented in this world yet!' no-challenges-admin: '&c Challenges are not implemented in this world yet! Use &5 /[command] &c to add them!' missing-arguments: '&c Command is missing arguments.' no-multiple-permission: "&c You do not have permission to complete this challenge multiple times at once." invalid-level: "&c Level [level] contains invalid data. It will not be loaded from database!" invalid-challenge: "&c Challenge [challenge] contains invalid data. It will not be loaded from database!" no-library-entries: "&c Cannot find any library entries. Nothing to show." not-hooked: "&c Challenges Addon could not find any GameMode." timeout: "&c This challenge requires to wait [timeout] between completions. You must wait [wait-time] till complete it again." requirement-not-met: "&c This challenge requires [statistic] to have [number]. You have only [value]. " requirement-not-met-entity: "&c This challenge requires [statistic] [entity] to have [number]. You have only [value]. " requirement-not-met-material: "&c This challenge requires [statistic] [material] to have [number]. You have only [value]. " # # Showcase for manual material translation # materials: # # Names should be lowercase. # cobblestone: "Cobblestone" # # Also supports descriptions. # stone: # name: "Stone" # description: "" # item-stacks: # # Non-specific item meta translations. # # TYPE is the item type # # META is a content of item meta. # generic: "[type] [meta]" # # Non-specific meta translations. Will replace [meta] # meta: # upgraded: "Upgraded" # extended: "Extended" # potion-meta: "&e [type] [upgraded] [extended]" # # Be aware, enchants are always listed below item in separate line. # enchant-meta: " &7 - &e [type] [level]" # skull-meta: ": &e [player-name]" # book-meta: "&e [title] [author]" # # Custom Enchantment Translation. # enchant: # menting: "Mending" # unbreaking: "Unbreaking" # # Custom Potion Translation. # potion-type: # water_breathing: "Water Breathing" # # You can also create specific item translations # # Like translate all potions. # potion: # # This will overwrite generic translation. # name: "[type] [upgraded] [extended]" # # Type is either specific translation or potion effect. # uncraftable: "Uncraftable" # water: "Water" # mundane: "Mundane" # thick: "Thick" # awkward: "Awkward" # night_vision: "Potion of Night Vision" # invisibility: "Potion of Invisibility" # jump: "Potion of Leaping" # fire_resistance: "Potion of Fire Resistance" # speed: "Potion of Swiftness" # slowness: "Potion of Slowness" # water_breathing: "Potion of Water Breathing" # instant_heal: "Potion of Healing" # instant_damage: "Potion of Harming" # poison: "Potion of Poison" # regen: "Potion of Regeneration" # strength: "Potion of Strength" # weakness: "Potion of Weakness" # luck: "Potion of Luck" # turtle_master: "Potion of Turtle Master" # slow_falling: "Potion of Slow Falling" # stone_shovel: # # This will mean that only stone shovels will not show # # meta information. # name: "[type]" # # # Showcase how to support multi-linguistic challenges # challenges: # # Database ID name. # example_challenge_id: # name: "&2 Translated Name" # description: |- # &7 Translated Custom # &7 description # reward-text: |- # &7 Translated Reward # &7 text # repeat-reward-text: |- # &7 Translated Repeat # &7 Reward text # levels: # # Database ID name. # example_level_id: # name: "&2 Translated Name" # description: |- # &7 Translated Custom # &7 description # reward-text: |- # &7 Translated Reward # &7 text protection: flags: CHALLENGES_ISLAND_PROTECTION: description: "&5 &o Toggle who can\n&5 &o complete challenges" name: "Challenges protection" CHALLENGES_WORLD_PROTECTION: description: "&5 &o Enable/disable\n&5 &o requirement for players to\n&5 &o be on their island to\n&5 &o complete a challenge." name: "Challenges Island limitation" hint: "No challenges outside island" version: 12