addon-challenges/src/main/java/world/bentobox/challenges/panel/util/ItemSwitchGUI.java

257 lines
5.7 KiB
Java

package world.bentobox.challenges.panel.util;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import java.util.function.BiConsumer;
import org.bukkit.Material;
import org.bukkit.event.inventory.InventoryClickEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.inventory.ItemStack;
import world.bentobox.bentobox.api.panels.PanelItem;
import world.bentobox.bentobox.api.panels.PanelListener;
import world.bentobox.bentobox.api.panels.builders.PanelBuilder;
import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder;
import world.bentobox.bentobox.api.user.User;
import world.bentobox.challenges.utils.GuiUtils;
/**
* This class allows to change Input ItemStacks to different ItemStacks.
*/
public class ItemSwitchGUI
{
public ItemSwitchGUI(User user, List<ItemStack> itemStacks, int lineLength, BiConsumer<Boolean, List<ItemStack>> consumer)
{
this.consumer = consumer;
this.user = user;
this.itemStacks = itemStacks;
this.lineLength = lineLength;
this.build();
}
/**
* This method builds panel that allows to change given number value.
*/
private void build()
{
PanelBuilder panelBuilder = new PanelBuilder().user(this.user).name(this.user.getTranslation("challenges.gui.title.admin.manage-items"));
// Size of inventory that user can set via GUI.
panelBuilder.size(45);
panelBuilder.listener(new CustomPanelListener());
panelBuilder.item(0, this.getButton(Button.SAVE));
for (int i = 1; i < 8; i++)
{
panelBuilder.item(i, this.getButton(Button.EMPTY));
}
panelBuilder.item(8, this.getButton(Button.CANCEL));
for (ItemStack itemStack : this.itemStacks)
{
panelBuilder.item(new CustomPanelItem(itemStack));
}
panelBuilder.build().open(this.user);
}
/**
* This method create button that does some functionality in current gui.
* @param button Button functionality.
* @return PanelItem.
*/
private PanelItem getButton(Button button)
{
ItemStack icon;
String name;
List<String> description;
PanelItem.ClickHandler clickHandler;
switch (button)
{
case SAVE:
{
name = this.user.getTranslation("challenges.gui.buttons.admin.save");
description = Collections.emptyList();
icon = new ItemStack(Material.COMMAND_BLOCK);
clickHandler = (panel, user, clickType, slot) -> {
// Magic number 9 - second row. First row is for custom buttons.
// Magic number 45 - This GUI is initialed with 45 elements.
List<ItemStack> returnItems = new ArrayList<>(36);
for (int i = 9; i < 45; i++)
{
ItemStack itemStack = panel.getInventory().getItem(i);
if (itemStack != null)
{
returnItems.add(itemStack);
}
}
this.consumer.accept(true, returnItems);
return true;
};
break;
}
case CANCEL:
{
name = this.user.getTranslation("challenges.gui.buttons.admin.cancel");
description = Collections.emptyList();
icon = new ItemStack(Material.IRON_DOOR);
clickHandler = (panel, user, clickType, slot) -> {
this.consumer.accept(false, Collections.emptyList());
return true;
};
break;
}
case EMPTY:
{
name = "";
description = Collections.emptyList();
icon = new ItemStack(Material.BARRIER);
clickHandler = (panel, user, clickType, slot) -> true;
break;
}
default:
return null;
}
return new PanelItemBuilder().
icon(icon).
name(name).
description(GuiUtils.stringSplit(description, this.lineLength)).
glow(false).
clickHandler(clickHandler).
build();
}
// ---------------------------------------------------------------------
// Section: Private classes
// ---------------------------------------------------------------------
/**
* This CustomPanelItem does no lose Item original MetaData. After PanelItem has been
* created it restores original meta data. It also does not allow to change anything that
* could destroy meta data.
*/
private class CustomPanelItem extends PanelItem
{
CustomPanelItem(ItemStack item)
{
super(new PanelItemBuilder().
icon(item.clone()).
name("").
description(Collections.emptyList()).
glow(false).
clickHandler(null));
this.getItem().setItemMeta(item.getItemMeta());
}
@Override
public void setGlow(boolean glow)
{
}
@Override
public void setDescription(List<String> description)
{
}
@Override
public void setName(String name)
{
}
@Override
public void setHead(ItemStack itemStack)
{
}
}
/**
* This CustomPanelListener allows to move items in current panel.
*/
private class CustomPanelListener implements PanelListener
{
@Override
public void setup()
{
}
@Override
public void onInventoryClose(InventoryCloseEvent inventoryCloseEvent)
{
}
@Override
public void onInventoryClick(User user, InventoryClickEvent event)
{
// First row of elements should be ignored, as it contains buttons and blocked slots.
event.setCancelled(event.getRawSlot() < 9);
}
}
// ---------------------------------------------------------------------
// Section: Enums
// ---------------------------------------------------------------------
/**
* This enum holds all button values in current gui.
*/
private enum Button
{
CANCEL,
SAVE,
EMPTY
}
// ---------------------------------------------------------------------
// Section: Variables
// ---------------------------------------------------------------------
/**
* User who opens current gui.
*/
private User user;
/**
* List with original items.
*/
private List<ItemStack> itemStacks;
/**
* Consumer that returns item stacks on save action.
*/
private BiConsumer<Boolean, List<ItemStack>> consumer;
/**
* This variable stores how large line can be, before warp it.
*/
private int lineLength;
}