diff --git a/.github/workflows/build.yml b/.github/workflows/build.yml index b9cf60c..c771fd5 100644 --- a/.github/workflows/build.yml +++ b/.github/workflows/build.yml @@ -14,10 +14,10 @@ jobs: - uses: actions/checkout@v2 with: fetch-depth: 0 # Shallow clones should be disabled for a better relevancy of analysis - - name: Set up JDK 16 + - name: Set up JDK 17 uses: actions/setup-java@v1 with: - java-version: 16 + java-version: 17 - name: Cache SonarCloud packages uses: actions/cache@v1 with: diff --git a/README.md b/README.md index c746a33..be52184 100644 --- a/README.md +++ b/README.md @@ -1,11 +1,19 @@ # Level -[![Build Status](https://ci.codemc.org/buildStatus/icon?job=BentoBoxWorld/Level)](https://ci.codemc.org/job/BentoBoxWorld/job/Level/) +[![Build Status](https://ci.codemc.org/buildStatus/icon?job=BentoBoxWorld/Level)](https://ci.codemc.org/job/BentoBoxWorld/job/Level/)[ +![Bugs](https://sonarcloud.io/api/project_badges/measure?project=BentoBoxWorld_Level&metric=bugs)](https://sonarcloud.io/dashboard?id=BentoBoxWorld_Level) +[![Reliability Rating](https://sonarcloud.io/api/project_badges/measure?project=BentoBoxWorld_Level&metric=reliability_rating)](https://sonarcloud.io/dashboard?id=BentoBoxWorld_Level) +[![Lines of Code](https://sonarcloud.io/api/project_badges/measure?project=BentoBoxWorld_Level&metric=ncloc)](https://sonarcloud.io/dashboard?id=BentoBoxWorld_Level) -## Note: Java 16 and Minecraft 17, or higher are now required +## About -Add-on for BentoBox to calculate island levels for BSkyBlock and AcidIsland. This add-on will work +Add-on for BentoBox to calculate island levels for BentoBox game modes like BSkyBlock and AcidIsland. It counts blocks and assigns a value to them. +Players gain levels by accumulating points and can lose levels too if their points go down. This add-on will work for game modes listed in the config.yml. +Full documentation for Level can be found at [docs.bentobox.world](https://docs.bentobox.world/en/latest/addons/Level/). + +Official download releases are at [download.bentobox.world](download.bentobox.world). + ## How to use 1. Place the level addon jar in the addons folder of the BentoBox plugin diff --git a/pom.xml b/pom.xml index 5766363..599fd60 100644 --- a/pom.xml +++ b/pom.xml @@ -54,18 +54,24 @@ UTF-8 UTF-8 - 16 + 17 2.0.9 - 1.16.5-R0.1-SNAPSHOT - 1.16.5-SNAPSHOT + 1.19.4-R0.1-SNAPSHOT + 1.23.0 + + 1.12.0 + + 1.4.0 + + 1.1.0 ${build.version}-SNAPSHOT -LOCAL - 2.9.0 + 2.10.0 BentoBoxWorld_Level bentobox-world https://sonarcloud.io @@ -113,6 +119,13 @@ + + + apache.snapshots + https://repository.apache.org/snapshots/ + + + spigot-repo @@ -136,6 +149,11 @@ rosewood-repo https://repo.rosewooddev.io/repository/public/ + + + songoda-public + https://repo.songoda.com/repository/public/ + @@ -171,6 +189,23 @@ ${bentobox.version} provided + + world.bentobox + warps + ${warps.version} + provided + + + world.bentobox + visit + ${visit.version} + provided + + + lv.id.bonne + panelutils + ${panelutils.version} + com.github.OmerBenGera @@ -190,7 +225,7 @@ com.github.DeadSilenceIV AdvancedChestsAPI - 1.8 + 2.9-BETA provided @@ -199,6 +234,12 @@ 1.3.0 provided + + com.songoda + UltimateStacker + 2.3.3 + provided + @@ -249,6 +290,7 @@ 3.0.0-M5 + ${argLine} --add-opens java.base/java.lang=ALL-UNNAMED --add-opens java.base/java.math=ALL-UNNAMED --add-opens java.base/java.io=ALL-UNNAMED @@ -326,10 +368,42 @@ maven-deploy-plugin 2.8.2 + + org.apache.maven.plugins + maven-shade-plugin + 3.3.1-SNAPSHOT + + true + + + lv.id.bonne:panelutils:* + + + + + + MANIFEST.MF + + + + META-INF/MANIFEST.MF + src/main/resources/META-INF/MANIFEST.MF + + + + + + package + + shade + + + + org.jacoco jacoco-maven-plugin - 0.8.3 + 0.8.7 true @@ -340,20 +414,25 @@ - pre-unit-test + prepare-agent prepare-agent - post-unit-test + report report + + + XML + + - \ No newline at end of file + diff --git a/src/main/java/world/bentobox/level/Level.java b/src/main/java/world/bentobox/level/Level.java index 79c7a5e..61789e5 100644 --- a/src/main/java/world/bentobox/level/Level.java +++ b/src/main/java/world/bentobox/level/Level.java @@ -3,18 +3,13 @@ package world.bentobox.level; import java.io.File; import java.io.IOException; import java.util.ArrayList; -import java.util.Collections; import java.util.List; -import java.util.Map; import java.util.UUID; -import java.util.stream.Collectors; import org.bukkit.Bukkit; import org.bukkit.World; import org.bukkit.configuration.InvalidConfigurationException; import org.bukkit.configuration.file.YamlConfiguration; -import org.bukkit.event.EventHandler; -import org.bukkit.event.Listener; import org.bukkit.plugin.Plugin; import org.eclipse.jdt.annotation.NonNull; import org.eclipse.jdt.annotation.Nullable; @@ -22,7 +17,6 @@ import org.eclipse.jdt.annotation.Nullable; import world.bentobox.bentobox.api.addons.Addon; import world.bentobox.bentobox.api.addons.GameModeAddon; import world.bentobox.bentobox.api.configuration.Config; -import world.bentobox.bentobox.api.events.BentoBoxReadyEvent; import world.bentobox.bentobox.api.user.User; import world.bentobox.bentobox.database.objects.Island; import world.bentobox.bentobox.util.Util; @@ -38,16 +32,19 @@ import world.bentobox.level.config.BlockConfig; import world.bentobox.level.config.ConfigSettings; import world.bentobox.level.listeners.IslandActivitiesListeners; import world.bentobox.level.listeners.JoinLeaveListener; +import world.bentobox.level.listeners.MigrationListener; import world.bentobox.level.objects.LevelsData; -import world.bentobox.level.objects.TopTenData; import world.bentobox.level.requests.LevelRequestHandler; import world.bentobox.level.requests.TopTenRequestHandler; +import world.bentobox.visit.VisitAddon; +import world.bentobox.warps.Warp; + /** * @author tastybento * */ -public class Level extends Addon implements Listener { +public class Level extends Addon { // The 10 in top ten public static final int TEN = 10; @@ -61,8 +58,20 @@ public class Level extends Addon implements Listener { private boolean stackersEnabled; private boolean advChestEnabled; private boolean roseStackersEnabled; + private boolean ultimateStackerEnabled; private final List registeredGameModes = new ArrayList<>(); + /** + * Local variable that stores if warpHook is present. + */ + private Warp warpHook; + + /** + * Local variable that stores if visitHook is present. + */ + private VisitAddon visitHook; + + @Override public void onLoad() { // Save the default config from config.yml @@ -74,11 +83,17 @@ public class Level extends Addon implements Listener { } else { configObject.saveConfigObject(settings); } + + // Save existing panels. + this.saveResource("panels/top_panel.yml", false); + this.saveResource("panels/detail_panel.yml", false); + this.saveResource("panels/value_panel.yml", false); } private boolean loadSettings() { // Load settings again to get worlds settings = configObject.loadConfigObject(); + return settings == null; } @@ -92,7 +107,8 @@ public class Level extends Addon implements Listener { // Register listeners this.registerListener(new IslandActivitiesListeners(this)); this.registerListener(new JoinLeaveListener(this)); - this.registerListener(this); + this.registerListener(new MigrationListener(this)); + // Register commands for GameModes registeredGameModes.clear(); getPlugin().getAddonsManager().getGameModeAddons().stream() @@ -100,7 +116,7 @@ public class Level extends Addon implements Listener { .forEach(gm -> { log("Level hooking into " + gm.getDescription().getName()); registerCommands(gm); - registerPlaceholders(gm); + new PlaceholderManager(this).registerPlaceholders(gm); registeredGameModes.add(gm); }); // Register request handlers @@ -119,10 +135,10 @@ public class Level extends Addon implements Listener { advChestEnabled = advChest != null; if (advChestEnabled) { // Check version - if (compareVersions(advChest.getDescription().getVersion(), "14.2") > 0) { + if (compareVersions(advChest.getDescription().getVersion(), "23.0") > 0) { log("Hooked into AdvancedChests."); } else { - logError("Could not hook into AdvancedChests " + advChest.getDescription().getVersion() + " - requires version 14.3 or later"); + logError("Could not hook into AdvancedChests " + advChest.getDescription().getVersion() + " - requires version 23.0 or later"); advChestEnabled = false; } } @@ -131,8 +147,47 @@ public class Level extends Addon implements Listener { if (roseStackersEnabled) { log("Hooked into RoseStackers."); } + + // Check if UltimateStacker is enabled + ultimateStackerEnabled = Bukkit.getPluginManager().isPluginEnabled("UltimateStacker"); + if (ultimateStackerEnabled) { + log("Hooked into UltimateStacker."); + } } + @Override + public void allLoaded() + { + super.allLoaded(); + + if (this.isEnabled()) + { + this.hookExtensions(); + } + } + + + /** + * This method tries to hook into addons and plugins + */ + private void hookExtensions() + { + // Try to find Visit addon and if it does not exist, display a warning + this.getAddonByName("Visit").ifPresentOrElse(addon -> + { + this.visitHook = (VisitAddon) addon; + this.log("Level Addon hooked into Visit addon."); + }, () -> this.visitHook = null); + + // Try to find Warps addon and if it does not exist, display a warning + this.getAddonByName("Warps").ifPresentOrElse(addon -> + { + this.warpHook = (Warp) addon; + this.log("Level Addon hooked into Warps addon."); + }, () -> this.warpHook = null); + } + + /** * Compares versions * @param version1 @@ -158,152 +213,6 @@ public class Level extends Addon implements Listener { return comparisonResult; } - @EventHandler - public void onBentoBoxReady(BentoBoxReadyEvent e) { - // Perform upgrade check - manager.migrate(); - // Load TopTens - manager.loadTopTens(); - /* - * DEBUG code to generate fake islands and then try to level them all. - Bukkit.getScheduler().runTaskLater(getPlugin(), () -> { - getPlugin().getAddonsManager().getGameModeAddons().stream() - .filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName())) - .forEach(gm -> { - for (int i = 0; i < 1000; i++) { - try { - NewIsland.builder().addon(gm).player(User.getInstance(UUID.randomUUID())).name("default").reason(Reason.CREATE).noPaste().build(); - } catch (IOException e1) { - // TODO Auto-generated catch block - e1.printStackTrace(); - } - } - }); - // Queue all islands DEBUG - - getIslands().getIslands().stream().filter(Island::isOwned).forEach(is -> { - - this.getManager().calculateLevel(is.getOwner(), is).thenAccept(r -> - log("Result for island calc " + r.getLevel() + " at " + is.getCenter())); - - }); - }, 60L);*/ - } - - - private void registerPlaceholders(GameModeAddon gm) { - if (getPlugin().getPlaceholdersManager() == null) return; - // Island Level - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_island_level", - user -> getManager().getIslandLevelString(gm.getOverWorld(), user.getUniqueId())); - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_island_level_raw", - user -> String.valueOf(getManager().getIslandLevel(gm.getOverWorld(), user.getUniqueId()))); - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_points_to_next_level", - user -> getManager().getPointsToNextString(gm.getOverWorld(), user.getUniqueId())); - - // Visited Island Level - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_visited_island_level", user -> getVisitedIslandLevel(gm, user)); - - // Register Top Ten Placeholders - for (int i = 1; i < 11; i++) { - final int rank = i; - // Name - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_top_name_" + i, u -> getRankName(gm.getOverWorld(), rank)); - // Island Name - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_top_island_name_" + i, u -> getRankIslandName(gm.getOverWorld(), rank)); - // Members - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_top_members_" + i, u -> getRankMembers(gm.getOverWorld(), rank)); - // Level - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_top_value_" + i, u -> getRankLevel(gm.getOverWorld(), rank)); - } - - // Personal rank - getPlugin().getPlaceholdersManager().registerPlaceholder(this, - gm.getDescription().getName().toLowerCase() + "_rank_value", u -> getRankValue(gm.getOverWorld(), u)); - } - - String getRankName(World world, int rank) { - if (rank < 1) rank = 1; - if (rank > TEN) rank = TEN; - return getPlayers().getName(getManager().getTopTen(world, TEN).keySet().stream().skip(rank - 1L).limit(1L).findFirst().orElse(null)); - } - - String getRankIslandName(World world, int rank) { - if (rank < 1) rank = 1; - if (rank > TEN) rank = TEN; - UUID owner = getManager().getTopTen(world, TEN).keySet().stream().skip(rank - 1L).limit(1L).findFirst().orElse(null); - if (owner != null) { - Island island = getIslands().getIsland(world, owner); - if (island != null) { - return island.getName() == null ? "" : island.getName(); - } - } - return ""; - } - - String getRankMembers(World world, int rank) { - if (rank < 1) rank = 1; - if (rank > TEN) rank = TEN; - UUID owner = getManager().getTopTen(world, TEN).keySet().stream().skip(rank - 1L).limit(1L).findFirst().orElse(null); - if (owner != null) { - Island island = getIslands().getIsland(world, owner); - if (island != null) { - // Sort members by rank - return island.getMembers().entrySet().stream() - .sorted(Collections.reverseOrder(Map.Entry.comparingByValue())) - .map(Map.Entry::getKey) - .map(getPlayers()::getName) - .collect(Collectors.joining(",")); - } - } - return ""; - } - - String getRankLevel(World world, int rank) { - if (rank < 1) rank = 1; - if (rank > TEN) rank = TEN; - return getManager() - .formatLevel(getManager() - .getTopTen(world, TEN) - .values() - .stream() - .skip(rank - 1L) - .limit(1L) - .findFirst() - .orElse(null)); - } - - /** - * Return the rank of the player in a world - * @param world world - * @param user player - * @return rank where 1 is the top rank. - */ - String getRankValue(World world, User user) { - if (user == null) { - return ""; - } - // Get the island level for this user - long level = getManager().getIslandLevel(world, user.getUniqueId()); - return String.valueOf(getManager().getTopTenLists().getOrDefault(world, new TopTenData(world)).getTopTen().values().stream().filter(l -> l > level).count() + 1); - } - - String getVisitedIslandLevel(GameModeAddon gm, User user) { - if (user == null || !gm.inWorld(user.getLocation())) return ""; - return getIslands().getIslandAt(user.getLocation()) - .map(island -> getManager().getIslandLevelString(gm.getOverWorld(), island.getOwner())) - .orElse("0"); - } - - private void registerCommands(GameModeAddon gm) { gm.getAdminCommand().ifPresent(adminCommand -> { new AdminLevelCommand(this, adminCommand); @@ -440,7 +349,7 @@ public class Level extends Addon implements Listener { * @param playerUUID - the target island member's UUID * @deprecated Do not use this anymore. Use getManager().calculateLevel(playerUUID, island) */ - @Deprecated + @Deprecated(since="2.3.0", forRemoval=true) public void calculateIslandLevel(World world, @Nullable User user, @NonNull UUID playerUUID) { Island island = getIslands().getIsland(world, playerUUID); if (island != null) getManager().calculateLevel(playerUUID, island); @@ -452,7 +361,7 @@ public class Level extends Addon implements Listener { * @return LevelsData object or null if not found. Only island levels are set! * @deprecated Do not use this anymore. Use {@link #getIslandLevel(World, UUID)} */ - @Deprecated + @Deprecated(since="2.3.0", forRemoval=true) public LevelsData getLevelsData(UUID targetPlayer) { LevelsData ld = new LevelsData(targetPlayer); getPlugin().getAddonsManager().getGameModeAddons().stream() @@ -501,4 +410,30 @@ public class Level extends Addon implements Listener { return roseStackersEnabled; } + /** + * @return the ultimateStackerEnabled + */ + public boolean isUltimateStackerEnabled() { + return ultimateStackerEnabled; + } + + /** + * Method Level#getVisitHook returns the visitHook of this object. + * + * @return {@code Visit} of this object, {@code null} otherwise. + */ + public VisitAddon getVisitHook() + { + return this.visitHook; + } + + /** + * Method Level#getWarpHook returns the warpHook of this object. + * + * @return {@code Warp} of this object, {@code null} otherwise. + */ + public Warp getWarpHook() + { + return this.warpHook; + } } diff --git a/src/main/java/world/bentobox/level/LevelPladdon.java b/src/main/java/world/bentobox/level/LevelPladdon.java index 7bebe0c..356833c 100644 --- a/src/main/java/world/bentobox/level/LevelPladdon.java +++ b/src/main/java/world/bentobox/level/LevelPladdon.java @@ -1,16 +1,16 @@ package world.bentobox.level; + import world.bentobox.bentobox.api.addons.Addon; import world.bentobox.bentobox.api.addons.Pladdon; + /** * @author tastybento * */ public class LevelPladdon extends Pladdon { - @Override public Addon getAddon() { return new Level(); } - } diff --git a/src/main/java/world/bentobox/level/LevelsManager.java b/src/main/java/world/bentobox/level/LevelsManager.java index cfa2247..e40ba49 100644 --- a/src/main/java/world/bentobox/level/LevelsManager.java +++ b/src/main/java/world/bentobox/level/LevelsManager.java @@ -2,11 +2,9 @@ package world.bentobox.level; import java.math.BigInteger; import java.text.DecimalFormat; -import java.util.ArrayList; import java.util.Collections; import java.util.HashMap; import java.util.LinkedHashMap; -import java.util.List; import java.util.Map; import java.util.Map.Entry; import java.util.Objects; @@ -18,19 +16,12 @@ import java.util.stream.Collectors; import java.util.stream.Stream; import org.bukkit.Bukkit; -import org.bukkit.ChatColor; -import org.bukkit.Material; import org.bukkit.World; import org.eclipse.jdt.annotation.NonNull; import org.eclipse.jdt.annotation.Nullable; import com.google.common.collect.Maps; -import world.bentobox.bentobox.api.panels.PanelItem; -import world.bentobox.bentobox.api.panels.builders.PanelBuilder; -import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder; -import world.bentobox.bentobox.api.panels.builders.TabbedPanelBuilder; -import world.bentobox.bentobox.api.user.User; import world.bentobox.bentobox.database.Database; import world.bentobox.bentobox.database.objects.Island; import world.bentobox.level.calculators.Results; @@ -39,13 +30,11 @@ import world.bentobox.level.events.IslandPreLevelEvent; import world.bentobox.level.objects.IslandLevels; import world.bentobox.level.objects.LevelsData; import world.bentobox.level.objects.TopTenData; -import world.bentobox.level.panels.DetailsGUITab; -import world.bentobox.level.panels.DetailsGUITab.DetailsType; + public class LevelsManager { private static final String INTOPTEN = "intopten"; private static final TreeMap LEVELS; - private static final int[] SLOTS = new int[] {4, 12, 14, 19, 20, 21, 22, 23, 24, 25}; private static final BigInteger THOUSAND = BigInteger.valueOf(1000); static { LEVELS = new TreeMap<>(); @@ -55,8 +44,7 @@ public class LevelsManager { LEVELS.put(THOUSAND.pow(3), "G"); LEVELS.put(THOUSAND.pow(4), "T"); } - private Level addon; - + private final Level addon; // Database handler for level data private final Database handler; @@ -64,9 +52,6 @@ public class LevelsManager { private final Map levelsCache; // Top ten lists private final Map topTenLists; - // Background - private final PanelItem background; - public LevelsManager(Level addon) { @@ -79,8 +64,6 @@ public class LevelsManager { levelsCache = new HashMap<>(); // Initialize top ten lists topTenLists = new ConcurrentHashMap<>(); - // Background - background = new PanelItemBuilder().icon(Material.BLACK_STAINED_GLASS_PANE).name(" ").build(); } public void migrate() { @@ -169,8 +152,6 @@ public class LevelsManager { addon.getPipeliner().addIsland(island).thenAccept(r -> { // Results are irrelevant because the island is unowned or deleted, or IslandLevelCalcEvent is cancelled if (r == null || fireIslandLevelCalcEvent(targetPlayer, island, r)) { - System.out.println("results are null or event canceled"); - result.complete(null); } // Save result @@ -198,6 +179,7 @@ public class LevelsManager { results.setInitialLevel((Long)ilce.getKeyValues().getOrDefault("initialLevel", results.getInitialLevel())); results.setDeathHandicap((int)ilce.getKeyValues().getOrDefault("deathHandicap", results.getDeathHandicap())); results.setPointsToNextLevel((Long)ilce.getKeyValues().getOrDefault("pointsToNextLevel", results.getPointsToNextLevel())); + results.setTotalPoints((Long)ilce.getKeyValues().getOrDefault("totalPoints", results.getTotalPoints())); return ((Boolean)ilce.getKeyValues().getOrDefault("isCancelled", false)); } @@ -226,102 +208,6 @@ public class LevelsManager { return level; } - /** - * Displays the Top Ten list - * @param world - world - * @param user - the requesting player - */ - public void getGUI(World world, final User user) { - // Check world - Map topTen = getTopTen(world, Level.TEN); - - PanelBuilder panel = new PanelBuilder() - .name(user.getTranslation("island.top.gui-title")) - .size(54) - .user(user); - // Background - for (int j = 0; j < 54; panel.item(j++, background)); - - // Top Ten - int i = 0; - boolean inTopTen = false; - for (Entry m : topTen.entrySet()) { - PanelItem h = getHead((i+1), m.getValue(), m.getKey(), user, world); - panel.item(SLOTS[i], h); - // If this is also the asking player - if (m.getKey().equals(user.getUniqueId())) { - inTopTen = true; - addSelf(world, user, panel); - } - i++; - } - // Show remaining slots - for (; i < SLOTS.length; i++) { - panel.item(SLOTS[i], new PanelItemBuilder().icon(Material.GREEN_STAINED_GLASS_PANE).name(String.valueOf(i + 1)).build()); - } - - // Add yourself if you were not already in the top ten - if (!inTopTen) { - addSelf(world, user, panel); - } - panel.build(); - } - - private void addSelf(World world, User user, PanelBuilder panel) { - if (addon.getIslands().hasIsland(world, user) || addon.getIslands().inTeam(world, user.getUniqueId())) { - PanelItem head = getHead(this.getRank(world, user.getUniqueId()), this.getIslandLevel(world, user.getUniqueId()), user.getUniqueId(), user, world); - setClickHandler(head, user, world); - panel.item(49, head); - } - } - - private void setClickHandler(PanelItem head, User user, World world) { - head.setClickHandler((p, u, ch, s) -> { - new TabbedPanelBuilder() - .user(user) - .world(world) - .tab(1, new DetailsGUITab(addon, world, user, DetailsType.ALL_BLOCKS)) - .tab(2, new DetailsGUITab(addon, world, user, DetailsType.ABOVE_SEA_LEVEL_BLOCKS)) - .tab(3, new DetailsGUITab(addon, world, user, DetailsType.UNDERWATER_BLOCKS)) - .tab(4, new DetailsGUITab(addon, world, user, DetailsType.SPAWNERS)) - .startingSlot(1) - .size(54) - .build().openPanel(); - return true; - }); - - } - - /** - * Get the head panel item - * @param rank - the top ten rank of this player/team. Can be used in the name of the island for vanity. - * @param level - the level of the island - * @param playerUUID - the UUID of the top ten player - * @param asker - the asker of the top ten - * @return PanelItem - */ - private PanelItem getHead(int rank, long level, UUID playerUUID, User asker, World world) { - final String name = addon.getPlayers().getName(playerUUID); - List description = new ArrayList<>(); - if (rank > 0) { - description.add(asker.getTranslation("island.top.gui-heading", "[name]", name, "[rank]", String.valueOf(rank))); - } - description.add(asker.getTranslation("island.top.island-level","[level]", formatLevel(level))); - if (addon.getIslands().inTeam(world, playerUUID)) { - List memberList = new ArrayList<>(); - for (UUID members : addon.getIslands().getMembers(world, playerUUID)) { - memberList.add(ChatColor.AQUA + addon.getPlayers().getName(members)); - } - description.addAll(memberList); - } - - PanelItemBuilder builder = new PanelItemBuilder() - .icon(name) - .name(name) - .description(description); - return builder.build(); - } - /** * Get the initial level of the island. Used to zero island levels * @param island - island @@ -344,6 +230,19 @@ public class LevelsManager { return island == null ? 0L : getLevelsData(island).getLevel(); } + /** + * Get the maximum level ever given to this island + * @param world - world where the island is + * @param targetPlayer - target player UUID + * @return Max level of the player's island or zero if player is unknown or UUID is null + */ + public long getIslandMaxLevel(@NonNull World world, @Nullable UUID targetPlayer) { + if (targetPlayer == null) return 0L; + // Get the island + Island island = addon.getIslands().getIsland(world, targetPlayer); + return island == null ? 0L : getLevelsData(island).getMaxLevel(); + } + /** * Returns a formatted string of the target player's island level * @param world - world where the island is @@ -436,7 +335,7 @@ public class LevelsManager { .filter(e -> addon.getIslands().isOwner(world, e.getKey())) .filter(l -> l.getValue() > 0) .sorted(Collections.reverseOrder(Map.Entry.comparingByValue())); - return stream.takeWhile(x -> !x.getKey().equals(uuid)).map(Map.Entry::getKey).collect(Collectors.toList()).size() + 1; + return (int) (stream.takeWhile(x -> !x.getKey().equals(uuid)).map(Map.Entry::getKey).count() + 1); } /** @@ -453,7 +352,7 @@ public class LevelsManager { /** * Loads all the top tens from the database */ - void loadTopTens() { + public void loadTopTens() { topTenLists.clear(); Bukkit.getScheduler().runTaskAsynchronously(addon.getPlugin(), () -> { addon.log("Generating rankings"); @@ -462,10 +361,7 @@ public class LevelsManager { addon.getIslands().getIslandById(il.getUniqueId()).ifPresent(i -> this.addToTopTen(i, il.getLevel())); } }); - topTenLists.keySet().forEach(w -> { - addon.log("Generated rankings for " + w.getName()); - }); - + topTenLists.keySet().forEach(w -> addon.log("Generated rankings for " + w.getName())); }); } @@ -532,6 +428,7 @@ public class LevelsManager { ld.setUwCount(Maps.asMap(r.getUwCount().elementSet(), elem -> r.getUwCount().count(elem))); ld.setMdCount(Maps.asMap(r.getMdCount().elementSet(), elem -> r.getMdCount().count(elem))); ld.setPointsToNextLevel(r.getPointsToNextLevel()); + ld.setTotalPoints(r.getTotalPoints()); levelsCache.put(island.getUniqueId(), ld); handler.saveObjectAsync(ld); // Update TopTen diff --git a/src/main/java/world/bentobox/level/PlaceholderManager.java b/src/main/java/world/bentobox/level/PlaceholderManager.java new file mode 100644 index 0000000..5e02a2c --- /dev/null +++ b/src/main/java/world/bentobox/level/PlaceholderManager.java @@ -0,0 +1,176 @@ +package world.bentobox.level; + +import java.util.Collections; +import java.util.Map; +import java.util.UUID; +import java.util.stream.Collectors; + +import org.bukkit.World; + +import world.bentobox.bentobox.BentoBox; +import world.bentobox.bentobox.api.addons.GameModeAddon; +import world.bentobox.bentobox.api.user.User; +import world.bentobox.bentobox.database.objects.Island; +import world.bentobox.bentobox.managers.PlaceholdersManager; +import world.bentobox.bentobox.managers.RanksManager; +import world.bentobox.level.objects.IslandLevels; +import world.bentobox.level.objects.TopTenData; + +/** + * Handles Level placeholders + * @author tastybento + * + */ +public class PlaceholderManager { + + private final Level addon; + private final BentoBox plugin; + + public PlaceholderManager(Level addon) { + this.addon = addon; + this.plugin = addon.getPlugin(); + } + + protected void registerPlaceholders(GameModeAddon gm) { + if (plugin.getPlaceholdersManager() == null) return; + PlaceholdersManager bpm = plugin.getPlaceholdersManager(); + // Island Level + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_island_level", + user -> addon.getManager().getIslandLevelString(gm.getOverWorld(), user.getUniqueId())); + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_island_level_raw", + user -> String.valueOf(addon.getManager().getIslandLevel(gm.getOverWorld(), user.getUniqueId()))); + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_island_total_points", + user -> { + IslandLevels data = addon.getManager().getLevelsData(addon.getIslands().getIsland(gm.getOverWorld(), user)); + return data.getTotalPoints()+""; + }); + + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_points_to_next_level", + user -> addon.getManager().getPointsToNextString(gm.getOverWorld(), user.getUniqueId())); + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_island_level_max", + user -> String.valueOf(addon.getManager().getIslandMaxLevel(gm.getOverWorld(), user.getUniqueId()))); + + // Visited Island Level + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_visited_island_level", user -> getVisitedIslandLevel(gm, user)); + + // Register Top Ten Placeholders + for (int i = 1; i < 11; i++) { + final int rank = i; + // Name + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_top_name_" + i, u -> getRankName(gm.getOverWorld(), rank)); + // Island Name + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_top_island_name_" + i, u -> getRankIslandName(gm.getOverWorld(), rank)); + // Members + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_top_members_" + i, u -> getRankMembers(gm.getOverWorld(), rank)); + // Level + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_top_value_" + i, u -> getRankLevel(gm.getOverWorld(), rank)); + } + + // Personal rank + bpm.registerPlaceholder(addon, + gm.getDescription().getName().toLowerCase() + "_rank_value", u -> getRankValue(gm.getOverWorld(), u)); + } + + /** + * Get the name of the player who holds the rank in this world + * @param world world + * @param rank rank 1 to 10 + * @return rank name + */ + String getRankName(World world, int rank) { + if (rank < 1) rank = 1; + if (rank > Level.TEN) rank = Level.TEN; + return addon.getPlayers().getName(addon.getManager().getTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L).findFirst().orElse(null)); + } + + /** + * Get the island name for this rank + * @param world world + * @param rank rank 1 to 10 + * @return name of island or nothing if there isn't one + */ + String getRankIslandName(World world, int rank) { + if (rank < 1) rank = 1; + if (rank > Level.TEN) rank = Level.TEN; + UUID owner = addon.getManager().getTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L).findFirst().orElse(null); + if (owner != null) { + Island island = addon.getIslands().getIsland(world, owner); + if (island != null) { + return island.getName() == null ? "" : island.getName(); + } + } + return ""; + } + + /** + * Gets a comma separated string of island member names + * @param world world + * @param rank rank to request + * @return comma separated string of island member names + */ + String getRankMembers(World world, int rank) { + if (rank < 1) rank = 1; + if (rank > Level.TEN) rank = Level.TEN; + UUID owner = addon.getManager().getTopTen(world, Level.TEN).keySet().stream().skip(rank - 1L).limit(1L).findFirst().orElse(null); + if (owner != null) { + Island island = addon.getIslands().getIsland(world, owner); + if (island != null) { + // Sort members by rank + return island.getMembers().entrySet().stream() + .filter(e -> e.getValue() >= RanksManager.MEMBER_RANK) + .sorted(Collections.reverseOrder(Map.Entry.comparingByValue())) + .map(Map.Entry::getKey) + .map(addon.getPlayers()::getName) + .collect(Collectors.joining(",")); + } + } + return ""; + } + + String getRankLevel(World world, int rank) { + if (rank < 1) rank = 1; + if (rank > Level.TEN) rank = Level.TEN; + return addon.getManager() + .formatLevel(addon.getManager() + .getTopTen(world, Level.TEN) + .values() + .stream() + .skip(rank - 1L) + .limit(1L) + .findFirst() + .orElse(null)); + } + + /** + * Return the rank of the player in a world + * @param world world + * @param user player + * @return rank where 1 is the top rank. + */ + private String getRankValue(World world, User user) { + if (user == null) { + return ""; + } + // Get the island level for this user + long level = addon.getManager().getIslandLevel(world, user.getUniqueId()); + return String.valueOf(addon.getManager().getTopTenLists().getOrDefault(world, new TopTenData(world)).getTopTen().values().stream().filter(l -> l > level).count() + 1); + } + + String getVisitedIslandLevel(GameModeAddon gm, User user) { + if (user == null || !gm.inWorld(user.getWorld())) return ""; + return addon.getIslands().getIslandAt(user.getLocation()) + .map(island -> addon.getManager().getIslandLevelString(gm.getOverWorld(), island.getOwner())) + .orElse("0"); + } + +} diff --git a/src/main/java/world/bentobox/level/calculators/IslandLevelCalculator.java b/src/main/java/world/bentobox/level/calculators/IslandLevelCalculator.java index 845ba5c..9c2a6cf 100644 --- a/src/main/java/world/bentobox/level/calculators/IslandLevelCalculator.java +++ b/src/main/java/world/bentobox/level/calculators/IslandLevelCalculator.java @@ -1,11 +1,11 @@ package world.bentobox.level.calculators; +import java.io.IOException; import java.util.ArrayList; import java.util.Arrays; import java.util.Collection; import java.util.Collections; import java.util.EnumMap; -import java.util.HashMap; import java.util.HashSet; import java.util.Iterator; import java.util.List; @@ -16,6 +16,9 @@ import java.util.UUID; import java.util.concurrent.CompletableFuture; import java.util.concurrent.ConcurrentLinkedQueue; +import com.songoda.ultimatestacker.UltimateStacker; +import com.songoda.ultimatestacker.core.compatibility.CompatibleMaterial; +import com.songoda.ultimatestacker.stackable.block.BlockStack; import org.bukkit.Bukkit; import org.bukkit.Chunk; import org.bukkit.ChunkSnapshot; @@ -24,12 +27,11 @@ import org.bukkit.Material; import org.bukkit.Tag; import org.bukkit.World; import org.bukkit.World.Environment; -import org.bukkit.block.Block; -import org.bukkit.block.BlockState; -import org.bukkit.block.Container; +import org.bukkit.block.*; import org.bukkit.block.data.BlockData; import org.bukkit.block.data.type.Slab; import org.bukkit.inventory.ItemStack; +import org.bukkit.inventory.meta.BlockStateMeta; import org.bukkit.scheduler.BukkitTask; import com.bgsoftware.wildstacker.api.WildStackerAPI; @@ -51,7 +53,7 @@ import world.bentobox.level.calculators.Results.Result; public class IslandLevelCalculator { private static final String LINE_BREAK = "=================================="; - public static final long MAX_AMOUNT = 10000; + public static final long MAX_AMOUNT = 10000000; private static final List CHESTS = Arrays.asList(Material.CHEST, Material.CHEST_MINECART, Material.TRAPPED_CHEST, Material.SHULKER_BOX, Material.BLACK_SHULKER_BOX, Material.BLUE_SHULKER_BOX, Material.BROWN_SHULKER_BOX, Material.CYAN_SHULKER_BOX, Material.GRAY_SHULKER_BOX, Material.GREEN_SHULKER_BOX, Material.LIGHT_BLUE_SHULKER_BOX, @@ -66,9 +68,10 @@ public class IslandLevelCalculator { * @param str - equation to evaluate * @return value of equation */ - private static double eval(final String str) { + private static double eval(final String str) throws IOException { return new Object() { - int pos = -1, ch; + int pos = -1; + int ch; boolean eat(int charToEat) { while (ch == ' ') nextChar(); @@ -83,10 +86,10 @@ public class IslandLevelCalculator { ch = (++pos < str.length()) ? str.charAt(pos) : -1; } - double parse() { + double parse() throws IOException { nextChar(); double x = parseExpression(); - if (pos < str.length()) throw new RuntimeException("Unexpected: " + (char)ch); + if (pos < str.length()) throw new IOException("Unexpected: " + (char)ch); return x; } @@ -96,7 +99,7 @@ public class IslandLevelCalculator { // factor = `+` factor | `-` factor | `(` expression `)` // | number | functionName factor | factor `^` factor - double parseExpression() { + double parseExpression() throws IOException { double x = parseTerm(); for (;;) { if (eat('+')) x += parseTerm(); // addition @@ -105,7 +108,7 @@ public class IslandLevelCalculator { } } - double parseFactor() { + double parseFactor() throws IOException { if (eat('+')) return parseFactor(); // unary plus if (eat('-')) return -parseFactor(); // unary minus @@ -134,11 +137,14 @@ public class IslandLevelCalculator { case "tan": x = Math.tan(Math.toRadians(x)); break; + case "log": + x = Math.log(x); + break; default: - throw new RuntimeException("Unknown function: " + func); + throw new IOException("Unknown function: " + func); } } else { - throw new RuntimeException("Unexpected: " + (char)ch); + throw new IOException("Unexpected: " + (char)ch); } if (eat('^')) x = Math.pow(x, parseFactor()); // exponentiation @@ -146,7 +152,7 @@ public class IslandLevelCalculator { return x; } - double parseTerm() { + double parseTerm() throws IOException { double x = parseFactor(); for (;;) { if (eat('*')) x *= parseFactor(); // multiplication @@ -159,7 +165,7 @@ public class IslandLevelCalculator { private final Level addon; private final Queue> chunksToCheck; private final Island island; - private final HashMap limitCount; + private final Map limitCount; private final CompletableFuture r; @@ -188,7 +194,7 @@ public class IslandLevelCalculator { results = new Results(); duration = System.currentTimeMillis(); chunksToCheck = getChunksToScan(island); - this.limitCount = new HashMap<>(addon.getBlockConfig().getBlockLimits()); + this.limitCount = new EnumMap<>(addon.getBlockConfig().getBlockLimits()); // Get the initial island level results.initialLevel.set(addon.getInitialIslandLevel(island)); // Set up the worlds @@ -219,7 +225,15 @@ public class IslandLevelCalculator { private long calculateLevel(long blockAndDeathPoints) { String calcString = addon.getSettings().getLevelCalc(); String withValues = calcString.replace("blocks", String.valueOf(blockAndDeathPoints)).replace("level_cost", String.valueOf(this.addon.getSettings().getLevelCost())); - return (long)eval(withValues) - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0); + long evalWithValues; + try { + evalWithValues = (long)eval(withValues); + return evalWithValues - (addon.getSettings().isZeroNewIslandLevels() ? results.initialLevel.get() : 0); + + } catch (IOException e) { + addon.getPlugin().logStacktrace(e); + return 0L; + } } /** @@ -351,8 +365,7 @@ public class IslandLevelCalculator { /** * Get a chunk async * @param env - the environment - * @param x - chunk x coordinate - * @param z - chunk z coordinate + * @param pairList - chunk coordinate * @return a future chunk or future null if there is no chunk to load, e.g., there is no island nether */ private CompletableFuture> getWorldChunk(Environment env, Queue> pairList) { @@ -416,48 +429,6 @@ public class IslandLevelCalculator { } - /** - * Count the blocks on the island - * @param chunk chunk to scan - */ - private void scanAsync(Chunk chunk) { - ChunkSnapshot chunkSnapshot = chunk.getChunkSnapshot(); - for (int x = 0; x< 16; x++) { - // Check if the block coordinate is inside the protection zone and if not, don't count it - if (chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || chunkSnapshot.getX() * 16 + x >= island.getMinProtectedX() + island.getProtectionRange() * 2) { - continue; - } - for (int z = 0; z < 16; z++) { - // Check if the block coordinate is inside the protection zone and if not, don't count it - if (chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || chunkSnapshot.getZ() * 16 + z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) { - continue; - } - // Only count to the highest block in the world for some optimization - for (int y = chunk.getWorld().getMinHeight(); y < chunk.getWorld().getMaxHeight(); y++) { - BlockData blockData = chunkSnapshot.getBlockData(x, y, z); - boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight; - // Slabs can be doubled, so check them twice - if (Tag.SLABS.isTagged(blockData.getMaterial())) { - Slab slab = (Slab)blockData; - if (slab.getType().equals(Slab.Type.DOUBLE)) { - checkBlock(blockData.getMaterial(), belowSeaLevel); - } - } - // Hook for Wild Stackers (Blocks Only) - this has to use the real chunk - if (addon.isStackersEnabled() && blockData.getMaterial() == Material.CAULDRON) { - stackedBlocks.add(new Location(chunk.getWorld(), x + chunkSnapshot.getX() * 16,y,z + chunkSnapshot.getZ() * 16)); - } - // Scan chests - if (addon.getSettings().isIncludeChests() && CHESTS.contains(blockData.getMaterial())) { - chestBlocks.add(chunk); - } - // Add the value of the block's material - checkBlock(blockData.getMaterial(), belowSeaLevel); - } - } - } - } - /** * Scan all containers in a chunk and count their blocks * @param chunk - the chunk to scan @@ -465,35 +436,42 @@ public class IslandLevelCalculator { private void scanChests(Chunk chunk) { // Count blocks in chests for (BlockState bs : chunk.getTileEntities()) { - if (bs instanceof Container) { + if (bs instanceof Container container) { if (addon.isAdvChestEnabled()) { - AdvancedChest aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation()); - if (aChest != null) { + AdvancedChest aChest = AdvancedChestsAPI.getChestManager().getAdvancedChest(bs.getLocation()); + if (aChest != null && aChest.getChestType().getName().equals("NORMAL")) { aChest.getPages().stream().map(ChestPage::getItems).forEach(c -> { - for (ItemStack i : c) { - countItemStack(i); + for (Object i : c) { + countItemStack((ItemStack)i); } }); continue; } } // Regular chest - ((Container)bs).getSnapshotInventory().forEach(this::countItemStack); + container.getSnapshotInventory().forEach(this::countItemStack); } } } private void countItemStack(ItemStack i) { - if (i != null && i.getType().isBlock()) { - for (int c = 0; c < i.getAmount(); c++) { - checkBlock(i.getType(), false); + if (i == null || !i.getType().isBlock()) return; + + for (int c = 0; c < i.getAmount(); c++) { + if (addon.getSettings().isIncludeShulkersInChest() + && i.getItemMeta() instanceof BlockStateMeta blockStateMeta + && blockStateMeta.getBlockState() instanceof ShulkerBox shulkerBox) { + shulkerBox.getSnapshotInventory().forEach(this::countItemStack); } + + checkBlock(i.getType(), false); } } /** - * Scan the chunk chests and count the blocks - * @param chunks - the chunk to scan + * Scan the chunk chests and count the blocks. Note that the chunks are a list of all the island chunks + * in a particular world, so the memory usage is high, but I think most servers can handle it. + * @param chunks - a list of chunks to scan * @return future that completes when the scan is done and supplies a boolean that will be true if the scan was successful, false if not */ private CompletableFuture scanChunk(List chunks) { @@ -503,14 +481,82 @@ public class IslandLevelCalculator { } // Count blocks in chunk CompletableFuture result = new CompletableFuture<>(); - + /* + * At this point, we need to grab a snapshot of each chunk and then scan it async. + * At the end, we make the CompletableFuture true to show it is done. + * I'm not sure how much lag this will cause, but as all the chunks are loaded, maybe not that much. + */ + List preLoad = chunks.stream().map(c -> new ChunkPair(c.getWorld(), c, c.getChunkSnapshot())).toList(); Bukkit.getScheduler().runTaskAsynchronously(BentoBox.getInstance(), () -> { - chunks.forEach(chunk -> scanAsync(chunk)); + preLoad.forEach(this::scanAsync); + // Once they are all done, return to the main thread. Bukkit.getScheduler().runTask(addon.getPlugin(),() -> result.complete(true)); }); return result; } + record ChunkPair(World world, Chunk chunk, ChunkSnapshot chunkSnapshot) {} + + /** + * Count the blocks on the island + * @param cp chunk to scan + */ + private void scanAsync(ChunkPair cp) { + for (int x = 0; x< 16; x++) { + // Check if the block coordinate is inside the protection zone and if not, don't count it + if (cp.chunkSnapshot.getX() * 16 + x < island.getMinProtectedX() || cp.chunkSnapshot.getX() * 16 + x >= island.getMinProtectedX() + island.getProtectionRange() * 2) { + continue; + } + for (int z = 0; z < 16; z++) { + // Check if the block coordinate is inside the protection zone and if not, don't count it + if (cp.chunkSnapshot.getZ() * 16 + z < island.getMinProtectedZ() || cp.chunkSnapshot.getZ() * 16 + z >= island.getMinProtectedZ() + island.getProtectionRange() * 2) { + continue; + } + // Only count to the highest block in the world for some optimization + for (int y = cp.world.getMinHeight(); y < cp.world.getMaxHeight(); y++) { + BlockData blockData = cp.chunkSnapshot.getBlockData(x, y, z); + boolean belowSeaLevel = seaHeight > 0 && y <= seaHeight; + // Slabs can be doubled, so check them twice + if (Tag.SLABS.isTagged(blockData.getMaterial())) { + Slab slab = (Slab)blockData; + if (slab.getType().equals(Slab.Type.DOUBLE)) { + checkBlock(blockData.getMaterial(), belowSeaLevel); + } + } + // Hook for Wild Stackers (Blocks and Spawners Only) - this has to use the real chunk + if (addon.isStackersEnabled() && (blockData.getMaterial().equals(Material.CAULDRON) || blockData.getMaterial().equals(Material.SPAWNER))) { + stackedBlocks.add(new Location(cp.world, (double)x + cp.chunkSnapshot.getX() * 16, y, (double)z + cp.chunkSnapshot.getZ() * 16)); + } + + Block block = cp.chunk.getBlock(x, y, z); + + if (addon.isUltimateStackerEnabled()) { + if (!blockData.getMaterial().equals(Material.AIR)) { + BlockStack stack = UltimateStacker.getInstance().getBlockStackManager().getBlock(block, CompatibleMaterial.getMaterial(block)); + if (stack != null) { + int value = limitCount(blockData.getMaterial()); + if (belowSeaLevel) { + results.underWaterBlockCount.addAndGet((long) stack.getAmount() * value); + results.uwCount.add(blockData.getMaterial()); + } else { + results.rawBlockCount.addAndGet((long) stack.getAmount() * value); + results.mdCount.add(blockData.getMaterial()); + } + } + } + } + + // Scan chests + if (addon.getSettings().isIncludeChests() && CHESTS.contains(blockData.getMaterial())) { + chestBlocks.add(cp.chunk); + } + // Add the value of the block's material + checkBlock(blockData.getMaterial(), belowSeaLevel); + } + } + } + } + /** * Scan the next chunk on the island * @return completable boolean future that will be true if more chunks are left to be scanned, and false if not @@ -549,21 +595,21 @@ public class IslandLevelCalculator { } private Collection sortedReport(int total, Multiset materialCount) { - Collection r = new ArrayList<>(); + Collection result = new ArrayList<>(); Iterable> entriesSortedByCount = Multisets.copyHighestCountFirst(materialCount).entrySet(); for (Entry en : entriesSortedByCount) { Material type = en.getElement(); int value = getValue(type); - r.add(type.toString() + ":" + result.add(type.toString() + ":" + String.format("%,d", en.getCount()) + " blocks x " + value + " = " + (value * en.getCount())); total += (value * en.getCount()); } - r.add("Subtotal = " + total); - r.add(LINE_BREAK); - return r; + result.add("Subtotal = " + total); + result.add(LINE_BREAK); + return result; } @@ -590,6 +636,7 @@ public class IslandLevelCalculator { } long blockAndDeathPoints = this.results.rawBlockCount.get(); + this.results.totalPoints.set(blockAndDeathPoints); if (this.addon.getSettings().getDeathPenalty() > 0) { @@ -622,7 +669,7 @@ public class IslandLevelCalculator { public void scanIsland(Pipeliner pipeliner) { // Scan the next chunk - scanNextChunk().thenAccept(r -> { + scanNextChunk().thenAccept(result -> { if (!Bukkit.isPrimaryThread()) { addon.getPlugin().logError("scanChunk not on Primary Thread!"); } @@ -637,7 +684,7 @@ public class IslandLevelCalculator { } return; } - if (Boolean.TRUE.equals(r) && !pipeliner.getTask().isCancelled()) { + if (Boolean.TRUE.equals(result) && !pipeliner.getTask().isCancelled()) { // scanNextChunk returns true if there are more chunks to scan scanIsland(pipeliner); } else { @@ -678,14 +725,19 @@ public class IslandLevelCalculator { while (it.hasNext()) { Location v = it.next(); Util.getChunkAtAsync(v).thenAccept(c -> { - Block cauldronBlock = v.getBlock(); + Block stackedBlock = v.getBlock(); boolean belowSeaLevel = seaHeight > 0 && v.getBlockY() <= seaHeight; - if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(cauldronBlock)) { - StackedBarrel barrel = WildStackerAPI.getStackedBarrel(cauldronBlock); - int barrelAmt = WildStackerAPI.getBarrelAmount(cauldronBlock); + if (WildStackerAPI.getWildStacker().getSystemManager().isStackedBarrel(stackedBlock)) { + StackedBarrel barrel = WildStackerAPI.getStackedBarrel(stackedBlock); + int barrelAmt = WildStackerAPI.getBarrelAmount(stackedBlock); for (int _x = 0; _x < barrelAmt; _x++) { checkBlock(barrel.getType(), belowSeaLevel); } + } else if (WildStackerAPI.getWildStacker().getSystemManager().isStackedSpawner(stackedBlock)) { + int spawnerAmt = WildStackerAPI.getSpawnersAmount((CreatureSpawner) stackedBlock.getState()); + for (int _x = 0; _x < spawnerAmt; _x++) { + checkBlock(stackedBlock.getType(), belowSeaLevel); + } } it.remove(); }); diff --git a/src/main/java/world/bentobox/level/calculators/Results.java b/src/main/java/world/bentobox/level/calculators/Results.java index ec57548..c2bf739 100644 --- a/src/main/java/world/bentobox/level/calculators/Results.java +++ b/src/main/java/world/bentobox/level/calculators/Results.java @@ -36,6 +36,7 @@ public class Results { AtomicInteger deathHandicap = new AtomicInteger(0); AtomicLong pointsToNextLevel = new AtomicLong(0); AtomicLong initialLevel = new AtomicLong(0); + AtomicLong totalPoints = new AtomicLong(0); final Result state; public Results(Result state) { @@ -93,6 +94,21 @@ public class Results { pointsToNextLevel.set(points); } + /** + * @return the totalPoints + */ + public long getTotalPoints() { + return totalPoints.get(); + } + + /** + * Set the total points + * @param points + */ + public void setTotalPoints(long points) { + totalPoints.set(points); + } + public long getInitialLevel() { return initialLevel.get(); } @@ -109,7 +125,7 @@ public class Results { return "Results [report=" + report + ", mdCount=" + mdCount + ", uwCount=" + uwCount + ", ncCount=" + ncCount + ", ofCount=" + ofCount + ", rawBlockCount=" + rawBlockCount + ", underWaterBlockCount=" + underWaterBlockCount + ", level=" + level + ", deathHandicap=" + deathHandicap - + ", pointsToNextLevel=" + pointsToNextLevel + ", initialLevel=" + initialLevel + "]"; + + ", pointsToNextLevel=" + pointsToNextLevel + ", totalPoints=" + totalPoints + ", initialLevel=" + initialLevel + "]"; } /** * @return the mdCount @@ -130,4 +146,4 @@ public class Results { return state; } -} \ No newline at end of file +} diff --git a/src/main/java/world/bentobox/level/commands/AdminTopRemoveCommand.java b/src/main/java/world/bentobox/level/commands/AdminTopRemoveCommand.java index 4e1c29a..b54ca3e 100644 --- a/src/main/java/world/bentobox/level/commands/AdminTopRemoveCommand.java +++ b/src/main/java/world/bentobox/level/commands/AdminTopRemoveCommand.java @@ -2,7 +2,6 @@ package world.bentobox.level.commands; import java.util.List; import java.util.Optional; -import java.util.stream.Collectors; import world.bentobox.bentobox.api.commands.CompositeCommand; import world.bentobox.bentobox.api.localization.TextVariables; @@ -60,6 +59,6 @@ public class AdminTopRemoveCommand extends CompositeCommand { @Override public Optional> tabComplete(User user, String alias, List args) { return Optional.of(addon.getManager().getTopTen(getWorld(), Level.TEN).keySet().stream().map(addon.getPlayers()::getName) - .filter(n -> !n.isEmpty()).collect(Collectors.toList())); + .filter(n -> !n.isEmpty()).toList()); } } diff --git a/src/main/java/world/bentobox/level/commands/IslandLevelCommand.java b/src/main/java/world/bentobox/level/commands/IslandLevelCommand.java index d2b1a98..3d1420e 100644 --- a/src/main/java/world/bentobox/level/commands/IslandLevelCommand.java +++ b/src/main/java/world/bentobox/level/commands/IslandLevelCommand.java @@ -110,7 +110,7 @@ public class IslandLevelCommand extends CompositeCommand { user.sendMessage("island.level.deaths", "[number]", String.valueOf(results.getDeathHandicap())); } // Send player how many points are required to reach next island level - if (results.getPointsToNextLevel() >= 0 && results.getPointsToNextLevel() < 10000) { + if (results.getPointsToNextLevel() >= 0) { user.sendMessage("island.level.required-points-to-next-level", "[points]", String.valueOf(results.getPointsToNextLevel())); } // Tell other team members diff --git a/src/main/java/world/bentobox/level/commands/IslandTopCommand.java b/src/main/java/world/bentobox/level/commands/IslandTopCommand.java index 7521b9c..5e35d3e 100644 --- a/src/main/java/world/bentobox/level/commands/IslandTopCommand.java +++ b/src/main/java/world/bentobox/level/commands/IslandTopCommand.java @@ -5,6 +5,8 @@ import java.util.List; import world.bentobox.bentobox.api.commands.CompositeCommand; import world.bentobox.bentobox.api.user.User; import world.bentobox.level.Level; +import world.bentobox.level.panels.TopLevelPanel; + public class IslandTopCommand extends CompositeCommand { @@ -24,7 +26,7 @@ public class IslandTopCommand extends CompositeCommand { @Override public boolean execute(User user, String label, List list) { - addon.getManager().getGUI(getWorld(), user); + TopLevelPanel.openPanel(this.addon, user, this.getWorld(), this.getPermissionPrefix()); return true; } } diff --git a/src/main/java/world/bentobox/level/commands/IslandValueCommand.java b/src/main/java/world/bentobox/level/commands/IslandValueCommand.java index ffdb0a7..e6de8e4 100644 --- a/src/main/java/world/bentobox/level/commands/IslandValueCommand.java +++ b/src/main/java/world/bentobox/level/commands/IslandValueCommand.java @@ -1,6 +1,9 @@ package world.bentobox.level.commands; +import java.util.ArrayList; +import java.util.Arrays; import java.util.List; +import java.util.Optional; import org.bukkit.Material; import org.bukkit.entity.Player; @@ -8,43 +11,133 @@ import org.bukkit.inventory.PlayerInventory; import world.bentobox.bentobox.api.commands.CompositeCommand; import world.bentobox.bentobox.api.user.User; +import world.bentobox.bentobox.util.Util; import world.bentobox.level.Level; +import world.bentobox.level.panels.ValuePanel; +import world.bentobox.level.util.Utils; -public class IslandValueCommand extends CompositeCommand { + +public class IslandValueCommand extends CompositeCommand +{ + private static final String MATERIAL = "[material]"; private final Level addon; - public IslandValueCommand(Level addon, CompositeCommand parent) { + + public IslandValueCommand(Level addon, CompositeCommand parent) + { super(parent, "value"); this.addon = addon; } + @Override - public void setup() { + public void setup() + { this.setPermission("island.value"); - this.setDescription("island.value.description"); + this.setParametersHelp("level.commands.value.parameters"); + this.setDescription("level.commands.value.description"); this.setOnlyPlayer(true); } + @Override - public boolean execute(User user, String label, List args) { - Player player = user.getPlayer(); - PlayerInventory inventory = player.getInventory(); - if (!inventory.getItemInMainHand().getType().equals(Material.AIR)) { - Material material = inventory.getItemInMainHand().getType(); - Integer value = addon.getBlockConfig().getValue(getWorld(), material); - if (value != null) { - user.sendMessage("island.value.success", "[value]", String.valueOf(value)); - double underWater = addon.getSettings().getUnderWaterMultiplier(); - if (underWater > 1.0) { - user.sendMessage("island.value.success-underwater", "[value]", (underWater * value) + ""); - } - } else { - user.sendMessage("island.value.no-value"); - } - } else { - user.sendMessage("island.value.empty-hand"); + public boolean execute(User user, String label, List args) + { + if (args.size() > 1) + { + this.showHelp(this, user); + return false; } + + if (args.isEmpty()) + { + ValuePanel.openPanel(this.addon, this.getWorld(), user); + } + else if (args.get(0).equalsIgnoreCase("HAND")) + { + Player player = user.getPlayer(); + PlayerInventory inventory = player.getInventory(); + + if (!inventory.getItemInMainHand().getType().equals(Material.AIR)) + { + this.printValue(user, inventory.getItemInMainHand().getType()); + } + else + { + Utils.sendMessage(user, user.getTranslation("level.conversations.empty-hand")); + } + } + else + { + Material material = Material.matchMaterial(args.get(0)); + + if (material == null) + { + Utils.sendMessage(user, + user.getTranslation(this.getWorld(), "level.conversations.unknown-item", + MATERIAL, args.get(0))); + } + else + { + this.printValue(user, material); + } + } + return true; } -} + + /** + * This method prints value of the given material in chat. + * @param user User who receives the message. + * @param material Material value. + */ + private void printValue(User user, Material material) + { + Integer value = this.addon.getBlockConfig().getValue(getWorld(), material); + + if (value != null) + { + Utils.sendMessage(user, + user.getTranslation(this.getWorld(), "level.conversations.value", + "[value]", String.valueOf(value), + MATERIAL, Utils.prettifyObject(material, user))); + + double underWater = this.addon.getSettings().getUnderWaterMultiplier(); + + if (underWater > 1.0) + { + Utils.sendMessage(user, + user.getTranslation(this.getWorld(),"level.conversations.success-underwater", + "[value]", (underWater * value) + ""), + MATERIAL, Utils.prettifyObject(material, user)); + } + } + else + { + Utils.sendMessage(user, + user.getTranslation(this.getWorld(),"level.conversations.no-value")); + } + } + + + @Override + public Optional> tabComplete(User user, String alias, List args) + { + String lastArg = !args.isEmpty() ? args.get(args.size() - 1) : ""; + + if (args.isEmpty()) + { + // Don't show every player on the server. Require at least the first letter + return Optional.empty(); + } + + List options = new ArrayList<>(Arrays.stream(Material.values()). + filter(Material::isBlock). + map(Material::name).toList()); + + options.add("HAND"); + + return Optional.of(Util.tabLimit(options, lastArg)); + } +} \ No newline at end of file diff --git a/src/main/java/world/bentobox/level/config/ConfigSettings.java b/src/main/java/world/bentobox/level/config/ConfigSettings.java index 67f7b91..7be3364 100644 --- a/src/main/java/world/bentobox/level/config/ConfigSettings.java +++ b/src/main/java/world/bentobox/level/config/ConfigSettings.java @@ -90,7 +90,7 @@ public class ConfigSettings implements ConfigObject { @ConfigComment("Island level calculation formula") @ConfigComment("blocks - the sum total of all block values, less any death penalty") @ConfigComment("level_cost - in a linear equation, the value of one level") - @ConfigComment("This formula can include +,=,*,/,sqrt,^,sin,cos,tan. Result will always be rounded to a long integer") + @ConfigComment("This formula can include +,=,*,/,sqrt,^,sin,cos,tan,log (natural log). Result will always be rounded to a long integer") @ConfigComment("for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost)") @ConfigEntry(path = "level-calc") private String levelCalc = "blocks / level_cost"; @@ -119,6 +119,12 @@ public class ConfigSettings implements ConfigObject { @ConfigComment("Shows large level values rounded down, e.g., 10,345 -> 10k") @ConfigEntry(path = "shorthand") private boolean shorthand = false; + @ConfigComment("") + @ConfigComment("Include Shulker Box content in chests in level calculations.") + @ConfigComment("Will count blocks in Shulker Boxes inside of chests.") + @ConfigComment("NOTE: include-chests needs to be enabled for this to work!.") + @ConfigEntry(path = "include-shulkers-in-chest") + private boolean includeShulkersInChest = false; /** @@ -385,4 +391,17 @@ public class ConfigSettings implements ConfigObject { this.logReportToConsole = logReportToConsole; } + /** + * @return includeShulkersInChest + */ + public boolean isIncludeShulkersInChest() { + return includeShulkersInChest; + } + + /** + * @param includeShulkersInChest the includeChests to set + */ + public void setIncludeShulkersInChest(boolean includeShulkersInChest) { + this.includeShulkersInChest = includeShulkersInChest; + } } diff --git a/src/main/java/world/bentobox/level/listeners/MigrationListener.java b/src/main/java/world/bentobox/level/listeners/MigrationListener.java new file mode 100644 index 0000000..640a26c --- /dev/null +++ b/src/main/java/world/bentobox/level/listeners/MigrationListener.java @@ -0,0 +1,61 @@ +// +// Created by BONNe +// Copyright - 2022 +// + + +package world.bentobox.level.listeners; + + +import org.bukkit.event.EventHandler; +import org.bukkit.event.Listener; + +import world.bentobox.bentobox.api.events.BentoBoxReadyEvent; +import world.bentobox.level.Level; + + +/** + * This listener checks when BentoBox is ready and then tries to migrate Levels addon database, if it is required. + */ +public class MigrationListener implements Listener +{ + public MigrationListener(Level addon) + { + this.addon = addon; + } + + @EventHandler + public void onBentoBoxReady(BentoBoxReadyEvent e) { + // Perform upgrade check + this.addon.getManager().migrate(); + // Load TopTens + this.addon.getManager().loadTopTens(); + /* + * DEBUG code to generate fake islands and then try to level them all. + Bukkit.getScheduler().runTaskLater(getPlugin(), () -> { + getPlugin().getAddonsManager().getGameModeAddons().stream() + .filter(gm -> !settings.getGameModes().contains(gm.getDescription().getName())) + .forEach(gm -> { + for (int i = 0; i < 1000; i++) { + try { + NewIsland.builder().addon(gm).player(User.getInstance(UUID.randomUUID())).name("default").reason(Reason.CREATE).noPaste().build(); + } catch (IOException e1) { + // TODO Auto-generated catch block + e1.printStackTrace(); + } + } + }); + // Queue all islands DEBUG + + getIslands().getIslands().stream().filter(Island::isOwned).forEach(is -> { + + this.getManager().calculateLevel(is.getOwner(), is).thenAccept(r -> + log("Result for island calc " + r.getLevel() + " at " + is.getCenter())); + + }); + }, 60L);*/ + } + + + private final Level addon; +} diff --git a/src/main/java/world/bentobox/level/objects/IslandLevels.java b/src/main/java/world/bentobox/level/objects/IslandLevels.java index 532b509..816376d 100644 --- a/src/main/java/world/bentobox/level/objects/IslandLevels.java +++ b/src/main/java/world/bentobox/level/objects/IslandLevels.java @@ -43,6 +43,17 @@ public class IslandLevels implements DataObject { */ @Expose private long pointsToNextLevel; + /** + * The maximum level this island has ever had + */ + @Expose + private long maxLevel; + + /** + * Total points + */ + @Expose + private long totalPoints; /** * Underwater count @@ -94,6 +105,10 @@ public class IslandLevels implements DataObject { */ public void setLevel(long level) { this.level = level; + // Track maximum level + if (level > this.maxLevel) { + maxLevel = level; + } } /** @@ -124,6 +139,28 @@ public class IslandLevels implements DataObject { this.pointsToNextLevel = pointsToNextLevel; } + /** + * @return the totalPoints + */ + public long getTotalPoints() { + return totalPoints; + } + + /** + * @param totalPoints the totalPoints to set + */ + public void setTotalPoints(long totalPoints) { + this.totalPoints = totalPoints; + } + + /** + * Get the maximum level ever set using {@link #setLevel(long)} + * @return the maxLevel + */ + public long getMaxLevel() { + return maxLevel; + } + /** * @return the uwCount */ diff --git a/src/main/java/world/bentobox/level/panels/DetailsGUITab.java b/src/main/java/world/bentobox/level/panels/DetailsGUITab.java deleted file mode 100644 index 823a4df..0000000 --- a/src/main/java/world/bentobox/level/panels/DetailsGUITab.java +++ /dev/null @@ -1,211 +0,0 @@ -/** - * - */ -package world.bentobox.level.panels; - -import java.util.ArrayList; -import java.util.Collections; -import java.util.EnumMap; -import java.util.List; -import java.util.Map; - -import org.bukkit.Material; -import org.bukkit.Tag; -import org.bukkit.World; -import org.bukkit.event.inventory.ClickType; -import org.eclipse.jdt.annotation.Nullable; - -import com.google.common.base.Enums; - -import world.bentobox.bentobox.api.localization.TextVariables; -import world.bentobox.bentobox.api.panels.Panel; -import world.bentobox.bentobox.api.panels.PanelItem; -import world.bentobox.bentobox.api.panels.PanelItem.ClickHandler; -import world.bentobox.bentobox.api.panels.Tab; -import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder; -import world.bentobox.bentobox.api.user.User; -import world.bentobox.bentobox.database.objects.Island; -import world.bentobox.bentobox.util.Util; -import world.bentobox.level.Level; -import world.bentobox.level.objects.IslandLevels; - -/** - * @author tastybento - * - */ -public class DetailsGUITab implements Tab, ClickHandler { - - public enum DetailsType { - ABOVE_SEA_LEVEL_BLOCKS, - ALL_BLOCKS, - SPAWNERS, - UNDERWATER_BLOCKS - } - - /** - * Converts block materials to item materials - */ - private static final Map M2I; - static { - Map m2i = new EnumMap<>(Material.class); - m2i.put(Material.WATER, Material.WATER_BUCKET); - m2i.put(Material.LAVA, Material.LAVA_BUCKET); - m2i.put(Material.AIR, Material.BLACK_STAINED_GLASS_PANE); - m2i.put(Material.VOID_AIR, Material.BLACK_STAINED_GLASS_PANE); - m2i.put(Material.CAVE_AIR, Material.BLACK_STAINED_GLASS_PANE); - m2i.put(Material.WALL_TORCH, Material.TORCH); - m2i.put(Material.REDSTONE_WALL_TORCH, Material.REDSTONE_TORCH); - m2i.put(Material.TALL_SEAGRASS, Material.SEAGRASS); - m2i.put(Material.PISTON_HEAD, Material.PISTON); - m2i.put(Material.MOVING_PISTON, Material.PISTON); - m2i.put(Material.REDSTONE_WIRE, Material.REDSTONE); - m2i.put(Material.NETHER_PORTAL, Material.MAGENTA_STAINED_GLASS_PANE); - m2i.put(Material.END_PORTAL, Material.BLACK_STAINED_GLASS_PANE); - m2i.put(Material.ATTACHED_MELON_STEM, Material.MELON_SEEDS); - m2i.put(Material.ATTACHED_PUMPKIN_STEM, Material.PUMPKIN_SEEDS); - m2i.put(Material.MELON_STEM, Material.MELON_SEEDS); - m2i.put(Material.PUMPKIN_STEM, Material.PUMPKIN_SEEDS); - m2i.put(Material.COCOA, Material.COCOA_BEANS); - m2i.put(Material.TRIPWIRE, Material.STRING); - m2i.put(Material.CARROTS, Material.CARROT); - m2i.put(Material.POTATOES, Material.POTATO); - m2i.put(Material.BEETROOTS, Material.BEETROOT); - m2i.put(Material.END_GATEWAY, Material.BEDROCK); - m2i.put(Material.FROSTED_ICE, Material.ICE); - m2i.put(Material.KELP_PLANT, Material.KELP); - m2i.put(Material.BUBBLE_COLUMN, Material.WATER_BUCKET); - m2i.put(Material.SWEET_BERRY_BUSH, Material.SWEET_BERRIES); - m2i.put(Material.BAMBOO_SAPLING, Material.BAMBOO); - m2i.put(Material.FIRE, Material.FLINT_AND_STEEL); - // 1.16.1 - if (Enums.getIfPresent(Material.class, "WEEPING_VINES_PLANT").isPresent()) { - m2i.put(Material.WEEPING_VINES_PLANT, Material.WEEPING_VINES); - m2i.put(Material.TWISTING_VINES_PLANT, Material.TWISTING_VINES); - m2i.put(Material.SOUL_WALL_TORCH, Material.SOUL_TORCH); - } - - - M2I = Collections.unmodifiableMap(m2i); - } - private final Level addon; - private final @Nullable Island island; - private List items; - private DetailsType type; - private final User user; - private final World world; - - public DetailsGUITab(Level addon, World world, User user, DetailsType type) { - this.addon = addon; - this.world = world; - this.user = user; - this.island = addon.getIslands().getIsland(world, user); - this.type = type; - // Generate report - generateReport(type); - } - - private void createItem(Material m, Integer count) { - if (count == null || count <= 0) return; - // Convert walls - m = Enums.getIfPresent(Material.class, m.name().replace("WALL_", "")).or(m); - // Tags - if (Enums.getIfPresent(Material.class, "SOUL_CAMPFIRE").isPresent()) { - if (Tag.FIRE.isTagged(m)) { - items.add(new PanelItemBuilder() - .icon(Material.CAMPFIRE) - .name(Util.prettifyText(m.name()) + " x " + count) - .build()); - return; - } - } - if (Tag.FLOWER_POTS.isTagged(m)) { - m = Enums.getIfPresent(Material.class, m.name().replace("POTTED_", "")).or(m); - } - items.add(new PanelItemBuilder() - .icon(M2I.getOrDefault(m, m)) - .name(user.getTranslation("island.level-details.syntax", TextVariables.NAME, - Util.prettifyText(m.name()), TextVariables.NUMBER, String.valueOf(count))) - .build()); - - } - - private void generateReport(DetailsType type) { - items = new ArrayList<>(); - IslandLevels ld = addon.getManager().getLevelsData(island); - // Get the items from the report - Map sumTotal = new EnumMap<>(Material.class); - sumTotal.putAll(ld.getMdCount()); - sumTotal.putAll(ld.getUwCount()); - switch(type) { - case ABOVE_SEA_LEVEL_BLOCKS: - ld.getMdCount().forEach(this::createItem); - break; - case SPAWNERS: - sumTotal.entrySet().stream().filter(m -> m.getKey().equals(Material.SPAWNER)).forEach(e -> createItem(e.getKey(), e.getValue())); - break; - case UNDERWATER_BLOCKS: - ld.getUwCount().forEach(this::createItem); - break; - default: - sumTotal.forEach(this::createItem); - break; - } - if (type.equals(DetailsType.ALL_BLOCKS) && items.isEmpty()) { - // Nothing here - looks like they need to run level - items.add(new PanelItemBuilder() - .name(user.getTranslation("island.level-details.hint")).icon(Material.WRITTEN_BOOK) - .build()); - } - } - - @Override - public PanelItem getIcon() { - switch(type) { - case ABOVE_SEA_LEVEL_BLOCKS: - return new PanelItemBuilder().icon(Material.GRASS_BLOCK).name(user.getTranslation("island.level-details.above-sea-level-blocks")).build(); - case SPAWNERS: - return new PanelItemBuilder().icon(Material.SPAWNER).name(user.getTranslation("island.level-details.spawners")).build(); - case UNDERWATER_BLOCKS: - return new PanelItemBuilder().icon(Material.WATER_BUCKET).name(user.getTranslation("island.level-details.underwater-blocks")).build(); - default: - return new PanelItemBuilder().icon(Material.GRASS_BLOCK).name(user.getTranslation("island.level-details.all-blocks")).build(); - } - } - - @Override - public String getName() { - String name = user.getTranslation("island.level-details.no-island"); - if (island.getOwner() != null) { - name = island.getName() != null ? island.getName() : - user.getTranslation("island.level-details.names-island", TextVariables.NAME, addon.getPlayers().getName(island.getOwner())); - } - return name; - } - - @Override - public List<@Nullable PanelItem> getPanelItems() { - return items; - } - - @Override - public String getPermission() { - String permPrefix = addon.getPlugin().getIWM().getPermissionPrefix(world); - switch(type) { - case ABOVE_SEA_LEVEL_BLOCKS: - return permPrefix + "island.level.details.above-sea-level"; - case SPAWNERS: - return permPrefix + "island.level.details.spawners"; - case UNDERWATER_BLOCKS: - return permPrefix + "island.level.details.underwater"; - default: - return permPrefix + "island.level.details.blocks"; - - } - } - - @Override - public boolean onClick(Panel panel, User user, ClickType clickType, int slot) { - return true; - } - -} diff --git a/src/main/java/world/bentobox/level/panels/DetailsPanel.java b/src/main/java/world/bentobox/level/panels/DetailsPanel.java new file mode 100644 index 0000000..395e5ed --- /dev/null +++ b/src/main/java/world/bentobox/level/panels/DetailsPanel.java @@ -0,0 +1,804 @@ +package world.bentobox.level.panels; + + +import java.io.File; +import java.util.ArrayList; +import java.util.Comparator; +import java.util.EnumMap; +import java.util.List; +import java.util.Map; +import java.util.stream.Collectors; + +import org.bukkit.Material; +import org.bukkit.World; +import org.bukkit.event.inventory.ClickType; +import org.bukkit.inventory.ItemStack; + +import com.google.common.base.Enums; + +import lv.id.bonne.panelutils.PanelUtils; +import world.bentobox.bentobox.api.localization.TextVariables; +import world.bentobox.bentobox.api.panels.PanelItem; +import world.bentobox.bentobox.api.panels.TemplatedPanel; +import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder; +import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder; +import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord; +import world.bentobox.bentobox.api.user.User; +import world.bentobox.bentobox.database.objects.Island; +import world.bentobox.bentobox.util.Pair; +import world.bentobox.level.Level; +import world.bentobox.level.objects.IslandLevels; +import world.bentobox.level.util.Utils; + + +/** + * This class opens GUI that shows generator view for user. + */ +public class DetailsPanel +{ + // --------------------------------------------------------------------- + // Section: Internal Constructor + // --------------------------------------------------------------------- + + + /** + * This is internal constructor. It is used internally in current class to avoid creating objects everywhere. + * + * @param addon Level object + * @param world World where user is operating + * @param user User who opens panel + */ + private DetailsPanel(Level addon, + World world, + User user) + { + this.addon = addon; + this.world = world; + this.user = user; + + this.island = this.addon.getIslands().getIsland(world, user); + + if (this.island != null) + { + this.levelsData = this.addon.getManager().getLevelsData(this.island); + } + else + { + this.levelsData = null; + } + + // By default no-filters are active. + this.activeTab = Tab.ALL_BLOCKS; + this.activeFilter = Filter.NAME; + this.materialCountList = new ArrayList<>(Material.values().length); + + this.updateFilters(); + } + + + /** + * This method builds this GUI. + */ + private void build() + { + if (this.island == null || this.levelsData == null) + { + // Nothing to see. + Utils.sendMessage(this.user, this.user.getTranslation("general.errors.no-island")); + return; + } + + if (this.levelsData.getMdCount().isEmpty() && this.levelsData.getUwCount().isEmpty()) + { + // Nothing to see. + Utils.sendMessage(this.user, this.user.getTranslation("level.conversations.no-data")); + return; + } + + // Start building panel. + TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder(); + panelBuilder.user(this.user); + panelBuilder.world(this.user.getWorld()); + + panelBuilder.template("detail_panel", new File(this.addon.getDataFolder(), "panels")); + + panelBuilder.parameters("[name]", this.user.getName()); + + panelBuilder.registerTypeBuilder("NEXT", this::createNextButton); + panelBuilder.registerTypeBuilder("PREVIOUS", this::createPreviousButton); + panelBuilder.registerTypeBuilder("BLOCK", this::createMaterialButton); + + panelBuilder.registerTypeBuilder("FILTER", this::createFilterButton); + + // Register tabs + panelBuilder.registerTypeBuilder("TAB", this::createTabButton); + + // Register unknown type builder. + panelBuilder.build(); + } + + + /** + * This method updates filter of elements based on tabs. + */ + private void updateFilters() + { + this.materialCountList.clear(); + + switch (this.activeTab) + { + case ALL_BLOCKS -> { + Map materialCountMap = new EnumMap<>(Material.class); + + materialCountMap.putAll(this.levelsData.getMdCount()); + + // Add underwater blocks. + this.levelsData.getUwCount().forEach((material, count) -> materialCountMap.put(material, + materialCountMap.computeIfAbsent(material, key -> 0) + count)); + + materialCountMap.entrySet().stream().sorted((Map.Entry.comparingByKey())). + forEachOrdered(entry -> + this.materialCountList.add(new Pair<>(entry.getKey(), entry.getValue()))); + } + case ABOVE_SEA_LEVEL -> this.levelsData.getMdCount().entrySet().stream().sorted((Map.Entry.comparingByKey())) + .forEachOrdered(entry -> this.materialCountList.add(new Pair<>(entry.getKey(), entry.getValue()))); + + case UNDERWATER -> this.levelsData.getUwCount().entrySet().stream().sorted((Map.Entry.comparingByKey())) + .forEachOrdered(entry -> this.materialCountList.add(new Pair<>(entry.getKey(), entry.getValue()))); + + case SPAWNER -> { + int aboveWater = this.levelsData.getMdCount().getOrDefault(Material.SPAWNER, 0); + int underWater = this.levelsData.getUwCount().getOrDefault(Material.SPAWNER, 0); + + // TODO: spawners need some touch... + this.materialCountList.add(new Pair<>(Material.SPAWNER, underWater + aboveWater)); + } + } + + Comparator> sorter; + + switch (this.activeFilter) + { + case COUNT -> + { + sorter = (o1, o2) -> + { + if (o1.getValue().equals(o2.getValue())) + { + String o1Name = Utils.prettifyObject(o1.getKey(), this.user); + String o2Name = Utils.prettifyObject(o2.getKey(), this.user); + + return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name); + } + else + { + return Integer.compare(o2.getValue(), o1.getValue()); + } + }; + } + case VALUE -> + { + sorter = (o1, o2) -> + { + int blockLimit = this.addon.getBlockConfig().getBlockLimits().getOrDefault(o1.getKey(), 0); + int o1Count = blockLimit > 0 ? Math.min(o1.getValue(), blockLimit) : o1.getValue(); + + blockLimit = this.addon.getBlockConfig().getBlockLimits().getOrDefault(o2.getKey(), 0); + int o2Count = blockLimit > 0 ? Math.min(o2.getValue(), blockLimit) : o2.getValue(); + + long o1Value = (long) o1Count * + this.addon.getBlockConfig().getBlockValues().getOrDefault(o1.getKey(), 0); + long o2Value = (long) o2Count * + this.addon.getBlockConfig().getBlockValues().getOrDefault(o2.getKey(), 0); + + if (o1Value == o2Value) + { + String o1Name = Utils.prettifyObject(o1.getKey(), this.user); + String o2Name = Utils.prettifyObject(o2.getKey(), this.user); + + return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name); + } + else + { + return Long.compare(o2Value, o1Value); + } + }; + } + default -> + { + sorter = (o1, o2) -> + { + String o1Name = Utils.prettifyObject(o1.getKey(), this.user); + String o2Name = Utils.prettifyObject(o2.getKey(), this.user); + + return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name); + }; + } + } + + this.materialCountList.sort(sorter); + + this.pageIndex = 0; + } + + + // --------------------------------------------------------------------- + // Section: Tab Button Type + // --------------------------------------------------------------------- + + + /** + * Create tab button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createTabButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + // Set icon + builder.icon(template.icon().clone()); + } + + if (template.title() != null) + { + // Set title + builder.name(this.user.getTranslation(this.world, template.title())); + } + + if (template.description() != null) + { + // Set description + builder.description(this.user.getTranslation(this.world, template.description())); + } + + Tab tab = Enums.getIfPresent(Tab.class, String.valueOf(template.dataMap().get("tab"))).or(Tab.ALL_BLOCKS); + + // Get only possible actions, by removing all inactive ones. + List activeActions = new ArrayList<>(template.actions()); + + activeActions.removeIf(action -> + "VIEW".equalsIgnoreCase(action.actionType()) && this.activeTab == tab); + + // Add Click handler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : activeActions) + { + if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) + && "VIEW".equalsIgnoreCase(action.actionType())) + { + this.activeTab = tab; + + // Update filters. + this.updateFilters(); + this.build(); + } + } + + return true; + }); + + // Collect tooltips. + List tooltips = activeActions.stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + builder.glow(this.activeTab == tab); + + return builder.build(); + } + + + /** + * Create next button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createFilterButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + // Set icon + builder.icon(template.icon().clone()); + } + + Filter filter; + + if (slot.amountMap().getOrDefault("FILTER", 0) > 1) + { + filter = Enums.getIfPresent(Filter.class, String.valueOf(template.dataMap().get("filter"))).or(Filter.NAME); + } + else + { + filter = this.activeFilter; + } + + final String reference = "level.gui.buttons.filters."; + + if (template.title() != null) + { + // Set title + builder.name(this.user.getTranslation(this.world, template.title().replace("[filter]", filter.name().toLowerCase()))); + } + else + { + builder.name(this.user.getTranslation(this.world, reference + filter.name().toLowerCase() + ".name")); + } + + if (template.description() != null) + { + // Set description + builder.description(this.user.getTranslation(this.world, template.description().replace("[filter]", filter.name().toLowerCase()))); + } + else + { + builder.name(this.user.getTranslation(this.world, reference + filter.name().toLowerCase() + ".description")); + } + + // Get only possible actions, by removing all inactive ones. + List activeActions = new ArrayList<>(template.actions()); + + // Add Click handler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : activeActions) + { + if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) + { + if ("UP".equalsIgnoreCase(action.actionType())) + { + this.activeFilter = Utils.getNextValue(Filter.values(), filter); + + // Update filters. + this.updateFilters(); + this.build(); + } + else if ("DOWN".equalsIgnoreCase(action.actionType())) + { + this.activeFilter = Utils.getPreviousValue(Filter.values(), filter); + + // Update filters. + this.updateFilters(); + this.build(); + } + else if ("SELECT".equalsIgnoreCase(action.actionType())) + { + this.activeFilter = filter; + + // Update filters. + this.updateFilters(); + this.build(); + } + } + } + + return true; + }); + + // Collect tooltips. + List tooltips = activeActions.stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + builder.glow(this.activeFilter == filter); + + return builder.build(); + } + + + // --------------------------------------------------------------------- + // Section: Create common buttons + // --------------------------------------------------------------------- + + + /** + * Create next button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createNextButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + long size = this.materialCountList.size(); + + if (size <= slot.amountMap().getOrDefault("BLOCK", 1) || + 1.0 * size / slot.amountMap().getOrDefault("BLOCK", 1) <= this.pageIndex + 1) + { + // There are no next elements + return null; + } + + int nextPageIndex = this.pageIndex + 2; + + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + ItemStack clone = template.icon().clone(); + + if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false))) + { + clone.setAmount(nextPageIndex); + } + + builder.icon(clone); + } + + if (template.title() != null) + { + builder.name(this.user.getTranslation(this.world, template.title())); + } + + if (template.description() != null) + { + builder.description(this.user.getTranslation(this.world, template.description(), + TextVariables.NUMBER, String.valueOf(nextPageIndex))); + } + + // Add ClickHandler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : template.actions()) + { + if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) && + "NEXT".equalsIgnoreCase(action.actionType())) + { + this.pageIndex++; + this.build(); + } + } + + // Always return true. + return true; + }); + + // Collect tooltips. + List tooltips = template.actions().stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + return builder.build(); + } + + + /** + * Create previous button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createPreviousButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + if (this.pageIndex == 0) + { + // There are no next elements + return null; + } + + int previousPageIndex = this.pageIndex; + + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + ItemStack clone = template.icon().clone(); + + if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false))) + { + clone.setAmount(previousPageIndex); + } + + builder.icon(clone); + } + + if (template.title() != null) + { + builder.name(this.user.getTranslation(this.world, template.title())); + } + + if (template.description() != null) + { + builder.description(this.user.getTranslation(this.world, template.description(), + TextVariables.NUMBER, String.valueOf(previousPageIndex))); + } + + // Add ClickHandler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : template.actions()) + { + if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) + && "PREVIOUS".equalsIgnoreCase(action.actionType())) + { + this.pageIndex--; + this.build(); + } + } + + // Always return true. + return true; + }); + + // Collect tooltips. + List tooltips = template.actions().stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + return builder.build(); + } + + + // --------------------------------------------------------------------- + // Section: Create Material Button + // --------------------------------------------------------------------- + + + /** + * Create material button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createMaterialButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + if (this.materialCountList.isEmpty()) + { + // Does not contain any generators. + return null; + } + + int index = this.pageIndex * slot.amountMap().getOrDefault("BLOCK", 1) + slot.slot(); + + if (index >= this.materialCountList.size()) + { + // Out of index. + return null; + } + + return this.createMaterialButton(template, this.materialCountList.get(index)); + } + + + /** + * This method creates button for material. + * + * @param template the template of the button + * @param materialCount materialCount which button must be created. + * @return PanelItem for generator tier. + */ + private PanelItem createMaterialButton(ItemTemplateRecord template, + Pair materialCount) + { + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + builder.icon(template.icon().clone()); + } + else + { + builder.icon(PanelUtils.getMaterialItem(materialCount.getKey())); + } + + if (materialCount.getValue() < 64) + { + builder.amount(materialCount.getValue()); + } + + if (template.title() != null) + { + builder.name(this.user.getTranslation(this.world, template.title(), + TextVariables.NUMBER, String.valueOf(materialCount.getValue()), + "[material]", Utils.prettifyObject(materialCount.getKey(), this.user))); + } + + String description = Utils.prettifyDescription(materialCount.getKey(), this.user); + + final String reference = "level.gui.buttons.material."; + String blockId = this.user.getTranslationOrNothing(reference + "id", + "[id]", materialCount.getKey().name()); + + int blockValue = this.addon.getBlockConfig().getBlockValues().getOrDefault(materialCount.getKey(), 0); + String value = blockValue > 0 ? this.user.getTranslationOrNothing(reference + "value", + TextVariables.NUMBER, String.valueOf(blockValue)) : ""; + + int blockLimit = this.addon.getBlockConfig().getBlockLimits().getOrDefault(materialCount.getKey(), 0); + String limit = blockLimit > 0 ? this.user.getTranslationOrNothing(reference + "limit", + TextVariables.NUMBER, String.valueOf(blockLimit)) : ""; + + String count = this.user.getTranslationOrNothing(reference + "count", + TextVariables.NUMBER, String.valueOf(materialCount.getValue())); + + long calculatedValue = (long) Math.min(blockLimit > 0 ? blockLimit : Integer.MAX_VALUE, materialCount.getValue()) * blockValue; + String valueText = calculatedValue > 0 ? this.user.getTranslationOrNothing(reference + "calculated", + TextVariables.NUMBER, String.valueOf(calculatedValue)) : ""; + + if (template.description() != null) + { + builder.description(this.user.getTranslation(this.world, template.description(), + "[description]", description, + "[id]", blockId, + "[value]", value, + "[calculated]", valueText, + "[limit]", limit, + "[count]", count). + replaceAll("(?m)^[ \\t]*\\r?\\n", ""). + replaceAll("(?> materialCountList; + + /** + * This variable holds current pageIndex for multi-page generator choosing. + */ + private int pageIndex; + + /** + * This variable stores which tab currently is active. + */ + private Tab activeTab; + + /** + * This variable stores active filter for items. + */ + private Filter activeFilter; +} diff --git a/src/main/java/world/bentobox/level/panels/TopLevelPanel.java b/src/main/java/world/bentobox/level/panels/TopLevelPanel.java new file mode 100644 index 0000000..e60d377 --- /dev/null +++ b/src/main/java/world/bentobox/level/panels/TopLevelPanel.java @@ -0,0 +1,547 @@ +/// +// Created by BONNe +// Copyright - 2021 +/// + +package world.bentobox.level.panels; + + +import java.io.File; +import java.util.ArrayList; +import java.util.List; +import java.util.UUID; +import java.util.stream.Collectors; + +import org.bukkit.Material; +import org.bukkit.World; +import org.bukkit.event.inventory.ClickType; + +import world.bentobox.bentobox.api.addons.GameModeAddon; +import world.bentobox.bentobox.api.localization.TextVariables; +import world.bentobox.bentobox.api.panels.PanelItem; +import world.bentobox.bentobox.api.panels.TemplatedPanel; +import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder; +import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder; +import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord; +import world.bentobox.bentobox.api.user.User; +import world.bentobox.bentobox.database.objects.Island; +import world.bentobox.bentobox.managers.RanksManager; +import world.bentobox.level.Level; +import world.bentobox.level.util.Utils; + + +/** + * This panel opens top likes panel + */ +public class TopLevelPanel +{ + + + // --------------------------------------------------------------------- + // Section: Internal Constructor + // --------------------------------------------------------------------- + + + /** + * This is internal constructor. It is used internally in current class to avoid creating objects everywhere. + * + * @param addon Level object. + * @param user User who opens Panel. + * @param world World where gui is opened + * @param permissionPrefix Permission Prefix + */ + private TopLevelPanel(Level addon, User user, World world, String permissionPrefix) + { + this.addon = addon; + this.user = user; + this.world = world; + + this.iconPermission = permissionPrefix + "level.icon"; + + this.topIslands = this.addon.getManager().getTopTen(this.world, 10).entrySet().stream(). + map(entry -> { + Island island = this.addon.getIslandsManager().getIsland(this.world, entry.getKey()); + return new IslandTopRecord(island, entry.getValue()); + }). + collect(Collectors.toList()); + } + + + /** + * Build method manages current panel opening. It uses BentoBox PanelAPI that is easy to use and users can get nice + * panels. + */ + public void build() + { + TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder(); + + panelBuilder.user(this.user); + panelBuilder.world(this.world); + + panelBuilder.template("top_panel", new File(this.addon.getDataFolder(), "panels")); + + panelBuilder.registerTypeBuilder("VIEW", this::createViewerButton); + panelBuilder.registerTypeBuilder("TOP", this::createPlayerButton); + + // Register unknown type builder. + panelBuilder.build(); + } + + + // --------------------------------------------------------------------- + // Section: Methods + // --------------------------------------------------------------------- + + + /** + * Creates fallback based on template. + * @param template Template record for fallback button. + * @param index Place of the fallback. + * @return Fallback panel item. + */ + private PanelItem createFallback(ItemTemplateRecord template, long index) + { + if (template == null) + { + return null; + } + + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + builder.icon(template.icon().clone()); + } + + if (template.title() != null) + { + builder.name(this.user.getTranslation(this.world, template.title(), + TextVariables.NAME, String.valueOf(index))); + } + else + { + builder.name(this.user.getTranslation(this.world, REFERENCE, + TextVariables.NAME, String.valueOf(index))); + } + + if (template.description() != null) + { + builder.description(this.user.getTranslation(this.world, template.description(), + TextVariables.NUMBER, String.valueOf(index))); + } + + builder.amount(index != 0 ? (int) index : 1); + + return builder.build(); + } + + + /** + * This method creates player icon with warp functionality. + * + * @return PanelItem for PanelBuilder. + */ + private PanelItem createPlayerButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot itemSlot) + { + int index = (int) template.dataMap().getOrDefault("index", 0); + + if (index < 1) + { + return this.createFallback(template.fallback(), index); + } + + IslandTopRecord islandTopRecord = this.topIslands.size() < index ? null : this.topIslands.get(index - 1); + + if (islandTopRecord == null) + { + return this.createFallback(template.fallback(), index); + } + + return this.createIslandIcon(template, islandTopRecord, index); + } + + + /** + * This method creates button from template for given island top record. + * @param template Icon Template. + * @param islandTopRecord Island Top Record. + * @param index Place Index. + * @return PanelItem for PanelBuilder. + */ + private PanelItem createIslandIcon(ItemTemplateRecord template, IslandTopRecord islandTopRecord, int index) + { + // Get player island. + Island island = islandTopRecord.island(); + + if (island == null) + { + return this.createFallback(template.fallback(), index); + } + + PanelItemBuilder builder = new PanelItemBuilder(); + + this.populateIslandIcon(builder, template, island); + this.populateIslandTitle(builder, template, island); + this.populateIslandDescription(builder, template, island, islandTopRecord, index); + + builder.amount(index); + + // Get only possible actions, by removing all inactive ones. + List activeActions = new ArrayList<>(template.actions()); + + activeActions.removeIf(action -> + { + switch (action.actionType().toUpperCase()) + { + case "WARP" -> { + return island.getOwner() == null || + this.addon.getWarpHook() == null || + !this.addon.getWarpHook().getWarpSignsManager().hasWarp(this.world, island.getOwner()); + } + case "VISIT" -> { + return island.getOwner() == null || + this.addon.getVisitHook() == null || + !this.addon.getVisitHook().getAddonManager().preprocessTeleportation(this.user, island); + } + case "VIEW" -> { + return island.getOwner() == null || + !island.getMemberSet(RanksManager.MEMBER_RANK).contains(this.user.getUniqueId()); + } + default -> { + return false; + } + } + }); + + // Add Click handler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : activeActions) + { + if (clickType == action.clickType() || action.clickType() == ClickType.UNKNOWN) + { + switch (action.actionType().toUpperCase()) + { + case "WARP" -> { + this.user.closeInventory(); + this.addon.getWarpHook().getWarpSignsManager().warpPlayer(this.world, this.user, island.getOwner()); + } + case "VISIT" -> + // The command call implementation solves necessity to check for all visits options, + // like cool down, confirmation and preprocess in single go. Would it be better to write + // all logic here? + + this.addon.getPlugin().getIWM().getAddon(this.world). + flatMap(GameModeAddon::getPlayerCommand).ifPresent(command -> + { + String mainCommand = + this.addon.getVisitHook().getSettings().getPlayerMainCommand(); + + if (!mainCommand.isBlank()) + { + this.user.closeInventory(); + this.user.performCommand(command.getTopLabel() + " " + mainCommand + " " + island.getOwner()); + } + }); + + case "VIEW" -> { + this.user.closeInventory(); + // Open Detailed GUI. + DetailsPanel.openPanel(this.addon, this.world, this.user); + } + // Catch default + default -> { + this.user.closeInventory(); + addon.logError("Unknown action type " + action.actionType().toUpperCase()); + } + } + } + } + + return true; + }); + + // Collect tooltips. + List tooltips = activeActions.stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + return builder.build(); + } + + + /** + * Populate given panel item builder name with values from template and island objects. + * + * @param builder the builder + * @param template the template + * @param island the island + */ + private void populateIslandTitle(PanelItemBuilder builder, + ItemTemplateRecord template, + Island island) + { + + // Get Island Name + String nameText; + + if (island.getName() == null || island.getName().isEmpty()) + { + nameText = this.user.getTranslation(REFERENCE + "owners-island", + PLAYER, + island.getOwner() == null ? + this.user.getTranslation(REFERENCE + "unknown") : + this.addon.getPlayers().getName(island.getOwner())); + } + else + { + nameText = island.getName(); + } + + // Template specific title is always more important than custom one. + if (template.title() != null && !template.title().isBlank()) + { + builder.name(this.user.getTranslation(this.world, template.title(), + TextVariables.NAME, nameText)); + } + else + { + builder.name(this.user.getTranslation(REFERENCE + "name", TextVariables.NAME, nameText)); + } + } + + + /** + * Populate given panel item builder icon with values from template and island objects. + * + * @param builder the builder + * @param template the template + * @param island the island + */ + private void populateIslandIcon(PanelItemBuilder builder, + ItemTemplateRecord template, + Island island) + { + User owner = island.getOwner() == null ? null : User.getInstance(island.getOwner()); + + // Get permission or island icon + String permissionIcon = owner == null ? null : + Utils.getPermissionValue(owner, this.iconPermission, null); + + Material material; + + if (permissionIcon != null && !permissionIcon.equals("*")) + { + material = Material.matchMaterial(permissionIcon); + } + else + { + material = null; + } + + if (material != null) + { + if (!material.equals(Material.PLAYER_HEAD)) + { + builder.icon(material); + } + else + { + builder.icon(owner.getName()); + } + } + else if (template.icon() != null) + { + builder.icon(template.icon().clone()); + } + else if (owner != null) + { + builder.icon(owner.getName()); + } + else + { + builder.icon(Material.PLAYER_HEAD); + } + } + + + /** + * Populate given panel item builder description with values from template and island objects. + * + * @param builder the builder + * @param template the template + * @param island the island + * @param islandTopRecord the top record object + * @param index place index. + */ + private void populateIslandDescription(PanelItemBuilder builder, + ItemTemplateRecord template, + Island island, + IslandTopRecord islandTopRecord, + int index) + { + // Get Owner Name + String ownerText = this.user.getTranslation(REFERENCE + "owner", + PLAYER, + island.getOwner() == null ? + this.user.getTranslation(REFERENCE + "unknown") : + this.addon.getPlayers().getName(island.getOwner())); + + // Get Members Text + String memberText; + + if (island.getMemberSet().size() > 1) + { + StringBuilder memberBuilder = new StringBuilder( + this.user.getTranslationOrNothing(REFERENCE + "members-title")); + + for (UUID uuid : island.getMemberSet()) + { + User member = User.getInstance(uuid); + + if (memberBuilder.length() > 0) + { + memberBuilder.append("\n"); + } + + memberBuilder.append( + this.user.getTranslationOrNothing(REFERENCE + "member", + PLAYER, member.getName())); + } + + memberText = memberBuilder.toString(); + } + else + { + memberText = ""; + } + + String placeText = this.user.getTranslation(REFERENCE + "place", + TextVariables.NUMBER, String.valueOf(index)); + + String levelText = this.user.getTranslation(REFERENCE + "level", + TextVariables.NUMBER, this.addon.getManager().formatLevel(islandTopRecord.level())); + + // Template specific description is always more important than custom one. + if (template.description() != null && !template.description().isBlank()) + { + builder.description(this.user.getTranslation(this.world, template.description(), + "[owner]", ownerText, + "[members]", memberText, + "[level]", levelText, + "[place]", placeText). + replaceAll("(?m)^[ \\t]*\\r?\\n", ""). + replaceAll("(? level to island -> level. + */ + private record IslandTopRecord(Island island, Long level) {} + + + // --------------------------------------------------------------------- + // Section: Variables + // --------------------------------------------------------------------- + + /** + * This variable allows to access addon object. + */ + private final Level addon; + + /** + * This variable holds user who opens panel. Without it panel cannot be opened. + */ + private final User user; + + /** + * This variable holds a world to which gui referee. + */ + private final World world; + + /** + * Location to icon permission. + */ + private final String iconPermission; + + /** + * List of top 10 island records. + */ + private final List topIslands; +} diff --git a/src/main/java/world/bentobox/level/panels/ValuePanel.java b/src/main/java/world/bentobox/level/panels/ValuePanel.java new file mode 100644 index 0000000..e97ca54 --- /dev/null +++ b/src/main/java/world/bentobox/level/panels/ValuePanel.java @@ -0,0 +1,779 @@ +package world.bentobox.level.panels; + + +import java.io.File; +import java.util.ArrayList; +import java.util.Arrays; +import java.util.Comparator; +import java.util.List; +import java.util.function.Consumer; +import java.util.stream.Collectors; + +import org.bukkit.Material; +import org.bukkit.World; +import org.bukkit.event.inventory.ClickType; +import org.bukkit.inventory.ItemStack; + +import com.google.common.base.Enums; + +import lv.id.bonne.panelutils.PanelUtils; +import world.bentobox.bentobox.api.localization.TextVariables; +import world.bentobox.bentobox.api.panels.PanelItem; +import world.bentobox.bentobox.api.panels.TemplatedPanel; +import world.bentobox.bentobox.api.panels.builders.PanelItemBuilder; +import world.bentobox.bentobox.api.panels.builders.TemplatedPanelBuilder; +import world.bentobox.bentobox.api.panels.reader.ItemTemplateRecord; +import world.bentobox.bentobox.api.user.User; +import world.bentobox.level.Level; +import world.bentobox.level.util.ConversationUtils; +import world.bentobox.level.util.Utils; + + +/** + * This class opens GUI that shows generator view for user. + */ +public class ValuePanel +{ + + // --------------------------------------------------------------------- + // Section: Internal Constructor + // --------------------------------------------------------------------- + + + /** + * This is internal constructor. It is used internally in current class to avoid creating objects everywhere. + * + * @param addon Level object + * @param world World where user is operating + * @param user User who opens panel + */ + private ValuePanel(Level addon, + World world, + User user) + { + this.addon = addon; + this.world = world; + this.user = user; + + this.activeFilter = Filter.NAME_ASC; + this.materialRecordList = Arrays.stream(Material.values()). + filter(Material::isBlock). + filter(m -> !m.name().startsWith("LEGACY_")). + map(material -> + { + Integer value = this.addon.getBlockConfig().getValue(this.world, material); + Integer limit = this.addon.getBlockConfig().getBlockLimits().get(material); + + return new MaterialRecord(material, + value != null ? value : 0, + limit != null ? limit : 0); + }). + collect(Collectors.toList()); + + this.elementList = new ArrayList<>(Material.values().length); + this.searchText = ""; + + this.updateFilters(); + } + + + /** + * This method builds this GUI. + */ + private void build() + { + // Start building panel. + TemplatedPanelBuilder panelBuilder = new TemplatedPanelBuilder(); + panelBuilder.user(this.user); + panelBuilder.world(this.user.getWorld()); + + panelBuilder.template("value_panel", new File(this.addon.getDataFolder(), "panels")); + + panelBuilder.registerTypeBuilder("NEXT", this::createNextButton); + panelBuilder.registerTypeBuilder("PREVIOUS", this::createPreviousButton); + panelBuilder.registerTypeBuilder(BLOCK, this::createMaterialButton); + + panelBuilder.registerTypeBuilder("FILTER", this::createFilterButton); + panelBuilder.registerTypeBuilder("SEARCH", this::createSearchButton); + + // Register unknown type builder. + panelBuilder.build(); + } + + + /** + * This method updates filter of elements based on tabs. + */ + private void updateFilters() + { + Comparator sorter; + + switch (this.activeFilter) + { + case VALUE_ASC -> + + sorter = (o1, o2) -> + { + if (o1.value().equals(o2.value())) + { + String o1Name = Utils.prettifyObject(o1.material(), this.user); + String o2Name = Utils.prettifyObject(o2.material(), this.user); + + return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name); + } + else + { + return Integer.compare(o1.value(), o2.value()); + } + }; + + case VALUE_DESC -> + + sorter = (o1, o2) -> + { + if (o1.value().equals(o2.value())) + { + String o1Name = Utils.prettifyObject(o1.material(), this.user); + String o2Name = Utils.prettifyObject(o2.material(), this.user); + + return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name); + } + else + { + return Integer.compare(o2.value(), o1.value()); + } + }; + + case NAME_DESC -> + + sorter = (o1, o2) -> + { + String o1Name = Utils.prettifyObject(o1.material(), this.user); + String o2Name = Utils.prettifyObject(o2.material(), this.user); + + return String.CASE_INSENSITIVE_ORDER.compare(o2Name, o1Name); + }; + + default -> + + sorter = (o1, o2) -> + { + String o1Name = Utils.prettifyObject(o1.material(), this.user); + String o2Name = Utils.prettifyObject(o2.material(), this.user); + + return String.CASE_INSENSITIVE_ORDER.compare(o1Name, o2Name); + }; + + } + + this.materialRecordList.sort(sorter); + + if (!this.searchText.isBlank()) + { + this.elementList = new ArrayList<>(this.materialRecordList.size()); + final String text = this.searchText.toLowerCase(); + + this.materialRecordList.forEach(rec -> + { + if (rec.material.name().toLowerCase().contains(text) || + Utils.prettifyObject(rec.material(), this.user).toLowerCase().contains(text)) + { + this.elementList.add(rec); + } + }); + } + else + { + this.elementList = this.materialRecordList; + } + + this.pageIndex = 0; + } + + + // --------------------------------------------------------------------- + // Section: Tab Button Type + // --------------------------------------------------------------------- + + + /** + * Create tab button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createSearchButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + // Set icon + builder.icon(template.icon().clone()); + } + + if (template.title() != null) + { + // Set title + builder.name(this.user.getTranslation(this.world, template.title(), "[text]", this.searchText)); + } + + if (template.description() != null) + { + // Set description + builder.description(this.user.getTranslation(this.world, template.description(), "[text]", this.searchText)); + } + + // Get only possible actions, by removing all inactive ones. + List activeActions = new ArrayList<>(template.actions()); + + activeActions.removeIf(action -> + "CLEAR".equalsIgnoreCase(action.actionType()) && this.searchText.isBlank()); + + // Add Click handler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : activeActions) + { + if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) + { + if ("CLEAR".equalsIgnoreCase(action.actionType())) + { + this.searchText = ""; + + // Update filters. + this.updateFilters(); + this.build(); + } + else if ("INPUT".equalsIgnoreCase(action.actionType())) + { + // Create consumer that process description change + Consumer consumer = value -> + { + if (value != null) + { + this.searchText = value; + this.updateFilters(); + } + + this.build(); + }; + + // start conversation + ConversationUtils.createStringInput(consumer, + user, + user.getTranslation("level.conversations.write-search"), + user.getTranslation("level.conversations.search-updated")); + } + } + } + + return true; + }); + + // Collect tooltips. + List tooltips = activeActions.stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + builder.glow(!this.searchText.isBlank()); + + return builder.build(); + } + + + /** + * Create next button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createFilterButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + // Set icon + builder.icon(template.icon().clone()); + } + + String filterName = String.valueOf(template.dataMap().get("filter")); + + final String reference = "level.gui.buttons.filters."; + + if (template.title() != null) + { + // Set title + builder.name(this.user.getTranslation(this.world, template.title())); + } + else + { + builder.name(this.user.getTranslation(this.world, reference + filterName.toLowerCase() + ".name")); + } + + if (template.description() != null) + { + // Set description + builder.description(this.user.getTranslation(this.world, template.description())); + } + else + { + builder.name(this.user.getTranslation(this.world, reference + filterName.toLowerCase() + ".description")); + } + + // Get only possible actions, by removing all inactive ones. + List activeActions = new ArrayList<>(template.actions()); + + activeActions.removeIf(action -> { + if (this.activeFilter.name().startsWith(filterName)) + { + return this.activeFilter.name().endsWith("ASC") && "ASC".equalsIgnoreCase(action.actionType()) || + this.activeFilter.name().endsWith("DESC") && "DESC".equalsIgnoreCase(action.actionType()); + } + else + { + return "DESC".equalsIgnoreCase(action.actionType()); + } + }); + + // Add Click handler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : activeActions) + { + if (clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) + { + if ("ASC".equalsIgnoreCase(action.actionType())) + { + this.activeFilter = Enums.getIfPresent(Filter.class, filterName + "_ASC").or(Filter.NAME_ASC); + + // Update filters. + this.updateFilters(); + this.build(); + } + else if ("DESC".equalsIgnoreCase(action.actionType())) + { + this.activeFilter = Enums.getIfPresent(Filter.class, filterName + "_DESC").or(Filter.NAME_DESC); + + // Update filters. + this.updateFilters(); + this.build(); + } + } + } + + return true; + }); + + // Collect tooltips. + List tooltips = activeActions.stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + builder.glow(this.activeFilter.name().startsWith(filterName.toUpperCase())); + + return builder.build(); + } + + + // --------------------------------------------------------------------- + // Section: Create common buttons + // --------------------------------------------------------------------- + + + /** + * Create next button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createNextButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + long size = this.elementList.size(); + + if (size <= slot.amountMap().getOrDefault(BLOCK, 1) || + 1.0 * size / slot.amountMap().getOrDefault(BLOCK, 1) <= this.pageIndex + 1) + { + // There are no next elements + return null; + } + + int nextPageIndex = this.pageIndex + 2; + + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + ItemStack clone = template.icon().clone(); + + if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false))) + { + clone.setAmount(nextPageIndex); + } + + builder.icon(clone); + } + + if (template.title() != null) + { + builder.name(this.user.getTranslation(this.world, template.title())); + } + + if (template.description() != null) + { + builder.description(this.user.getTranslation(this.world, template.description(), + TextVariables.NUMBER, String.valueOf(nextPageIndex))); + } + + // Add ClickHandler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : template.actions()) + { + if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) + && "NEXT".equalsIgnoreCase(action.actionType())) + { + this.pageIndex++; + this.build(); + } + } + + // Always return true. + return true; + }); + + // Collect tooltips. + List tooltips = template.actions().stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + return builder.build(); + } + + + /** + * Create previous button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createPreviousButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + if (this.pageIndex == 0) + { + // There are no next elements + return null; + } + + int previousPageIndex = this.pageIndex; + + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + ItemStack clone = template.icon().clone(); + + if (Boolean.TRUE.equals(template.dataMap().getOrDefault("indexing", false))) + { + clone.setAmount(previousPageIndex); + } + + builder.icon(clone); + } + + if (template.title() != null) + { + builder.name(this.user.getTranslation(this.world, template.title())); + } + + if (template.description() != null) + { + builder.description(this.user.getTranslation(this.world, template.description(), + TextVariables.NUMBER, String.valueOf(previousPageIndex))); + } + + // Add ClickHandler + builder.clickHandler((panel, user, clickType, i) -> + { + for (ItemTemplateRecord.ActionRecords action : template.actions()) + { + if ((clickType == action.clickType() || ClickType.UNKNOWN.equals(action.clickType())) + && "PREVIOUS".equalsIgnoreCase(action.actionType())) + { + this.pageIndex--; + this.build(); + } + } + + // Always return true. + return true; + }); + + // Collect tooltips. + List tooltips = template.actions().stream(). + filter(action -> action.tooltip() != null). + map(action -> this.user.getTranslation(this.world, action.tooltip())). + filter(text -> !text.isBlank()). + collect(Collectors.toCollection(() -> new ArrayList<>(template.actions().size()))); + + // Add tooltips. + if (!tooltips.isEmpty()) + { + // Empty line and tooltips. + builder.description(""); + builder.description(tooltips); + } + + return builder.build(); + } + + + // --------------------------------------------------------------------- + // Section: Create Material Button + // --------------------------------------------------------------------- + + + /** + * Create material button panel item. + * + * @param template the template + * @param slot the slot + * @return the panel item + */ + private PanelItem createMaterialButton(ItemTemplateRecord template, TemplatedPanel.ItemSlot slot) + { + if (this.elementList.isEmpty()) + { + // Does not contain any generators. + return null; + } + + int index = this.pageIndex * slot.amountMap().getOrDefault(BLOCK, 1) + slot.slot(); + + if (index >= this.elementList.size()) + { + // Out of index. + return null; + } + + return this.createMaterialButton(template, this.elementList.get(index)); + } + + + /** + * This method creates button for material. + * + * @param template the template of the button + * @param materialRecord materialRecord which button must be created. + * @return PanelItem for generator tier. + */ + private PanelItem createMaterialButton(ItemTemplateRecord template, + MaterialRecord materialRecord) + { + PanelItemBuilder builder = new PanelItemBuilder(); + + if (template.icon() != null) + { + builder.icon(template.icon().clone()); + } + else + { + builder.icon(PanelUtils.getMaterialItem(materialRecord.material())); + } + + if (materialRecord.value() <= 64 && materialRecord.value() > 0) + { + builder.amount(materialRecord.value()); + } + + if (template.title() != null) + { + builder.name(this.user.getTranslation(this.world, template.title(), + "[material]", Utils.prettifyObject(materialRecord.material(), this.user))); + } + + String description = Utils.prettifyDescription(materialRecord.material(), this.user); + + final String reference = "level.gui.buttons.material."; + String blockId = this.user.getTranslationOrNothing(reference + "id", + "[id]", materialRecord.material().name()); + + String value = this.user.getTranslationOrNothing(reference + "value", + TextVariables.NUMBER, String.valueOf(materialRecord.value())); + + String underWater; + + if (this.addon.getSettings().getUnderWaterMultiplier() > 1.0) + { + underWater = this.user.getTranslationOrNothing(reference + "underwater", + TextVariables.NUMBER, String.valueOf(materialRecord.value() * this.addon.getSettings().getUnderWaterMultiplier())); + } + else + { + underWater = ""; + } + + String limit = materialRecord.limit() > 0 ? this.user.getTranslationOrNothing(reference + "limit", + TextVariables.NUMBER, String.valueOf(materialRecord.limit())) : ""; + + if (template.description() != null) + { + builder.description(this.user.getTranslation(this.world, template.description(), + "[description]", description, + "[id]", blockId, + "[value]", value, + "[underwater]", underWater, + "[limit]", limit). + replaceAll("(?m)^[ \\t]*\\r?\\n", ""). + replaceAll("(? { + addon.log("Material: " + materialRecord.material()); + return true; + }); + + return builder.build(); + } + + + // --------------------------------------------------------------------- + // Section: Other Methods + // --------------------------------------------------------------------- + + + /** + * This method is used to open UserPanel outside this class. It will be much easier to open panel with single method + * call then initializing new object. + * + * @param addon Level object + * @param world World where user is operating + * @param user User who opens panel + */ + public static void openPanel(Level addon, + World world, + User user) + { + new ValuePanel(addon, world, user).build(); + } + + + // --------------------------------------------------------------------- + // Section: Enums + // --------------------------------------------------------------------- + + + /** + * Sorting order of blocks. + */ + private enum Filter + { + /** + * By name asc + */ + NAME_ASC, + /** + * By name desc + */ + NAME_DESC, + /** + * By value asc + */ + VALUE_ASC, + /** + * By value desc + */ + VALUE_DESC, + } + + + private record MaterialRecord(Material material, Integer value, Integer limit) + { + } + + // --------------------------------------------------------------------- + // Section: Constants + // --------------------------------------------------------------------- + + private static final String BLOCK = "BLOCK"; + + // --------------------------------------------------------------------- + // Section: Variables + // --------------------------------------------------------------------- + + /** + * This variable allows to access addon object. + */ + private final Level addon; + + /** + * This variable holds user who opens panel. Without it panel cannot be opened. + */ + private final User user; + + /** + * This variable holds a world to which gui referee. + */ + private final World world; + + /** + * This variable stores the list of elements to display. + */ + private final List materialRecordList; + + /** + * This variable stores the list of elements to display. + */ + private List elementList; + + /** + * This variable holds current pageIndex for multi-page generator choosing. + */ + private int pageIndex; + + /** + * This variable stores which tab currently is active. + */ + private String searchText; + + /** + * This variable stores active filter for items. + */ + private Filter activeFilter; +} diff --git a/src/main/java/world/bentobox/level/util/ConversationUtils.java b/src/main/java/world/bentobox/level/util/ConversationUtils.java new file mode 100644 index 0000000..968f19e --- /dev/null +++ b/src/main/java/world/bentobox/level/util/ConversationUtils.java @@ -0,0 +1,126 @@ +// +// Created by BONNe +// Copyright - 2021 +// + + +package world.bentobox.level.util; + + +import java.util.function.Consumer; + +import org.bukkit.conversations.ConversationAbandonedListener; +import org.bukkit.conversations.ConversationContext; +import org.bukkit.conversations.ConversationFactory; +import org.bukkit.conversations.MessagePrompt; +import org.bukkit.conversations.Prompt; +import org.bukkit.conversations.StringPrompt; +import org.eclipse.jdt.annotation.NonNull; +import org.eclipse.jdt.annotation.Nullable; + +import world.bentobox.bentobox.BentoBox; +import world.bentobox.bentobox.api.user.User; + + +public class ConversationUtils +{ + // --------------------------------------------------------------------- + // Section: Conversation API implementation + // --------------------------------------------------------------------- + + private ConversationUtils() {} // Private constructor as this is a utility class only with static methods + + /** + * This method will close opened gui and writes question in chat. After players answers on question in chat, message + * will trigger consumer and gui will reopen. + * + * @param consumer Consumer that accepts player output text. + * @param question Message that will be displayed in chat when player triggers conversion. + * @param user User who is targeted with current confirmation. + */ + public static void createStringInput(Consumer consumer, + User user, + @NonNull String question, + @Nullable String successMessage) + { + // Text input message. + StringPrompt stringPrompt = new StringPrompt() + { + @Override + public @NonNull String getPromptText(@NonNull ConversationContext context) + { + user.closeInventory(); + return question; + } + + + @Override + public @NonNull Prompt acceptInput(@NonNull ConversationContext context, @Nullable String input) + { + consumer.accept(input); + return ConversationUtils.endMessagePrompt(successMessage); + } + }; + + new ConversationFactory(BentoBox.getInstance()). + withPrefix(context -> user.getTranslation("level.conversations.prefix")). + withFirstPrompt(stringPrompt). + // On cancel conversation will be closed. + withLocalEcho(false). + withTimeout(90). + withEscapeSequence(user.getTranslation("level.conversations.cancel-string")). + // Use null value in consumer to detect if user has abandoned conversation. + addConversationAbandonedListener(ConversationUtils.getAbandonListener(consumer, user)). + buildConversation(user.getPlayer()). + begin(); + } + + + /** + * This is just a simple end message prompt that displays requested message. + * + * @param message Message that will be displayed. + * @return MessagePrompt that displays given message and exists from conversation. + */ + private static MessagePrompt endMessagePrompt(@Nullable String message) + { + return new MessagePrompt() + { + @Override + public @NonNull String getPromptText(@NonNull ConversationContext context) + { + return message == null ? "" : message; + } + + + @Override + protected @Nullable Prompt getNextPrompt(@NonNull ConversationContext context) + { + return Prompt.END_OF_CONVERSATION; + } + }; + } + + + /** + * This method creates and returns abandon listener for every conversation. + * + * @param consumer Consumer which must return null value. + * @param user User who was using conversation. + * @return ConversationAbandonedListener instance. + */ + private static ConversationAbandonedListener getAbandonListener(Consumer consumer, User user) + { + return abandonedEvent -> + { + if (!abandonedEvent.gracefulExit()) + { + consumer.accept(null); + // send cancell message + abandonedEvent.getContext().getForWhom().sendRawMessage( + user.getTranslation("level.conversations.prefix") + + user.getTranslation("level.conversations.cancelled")); + } + }; + } +} diff --git a/src/main/java/world/bentobox/level/util/Utils.java b/src/main/java/world/bentobox/level/util/Utils.java new file mode 100644 index 0000000..1433666 --- /dev/null +++ b/src/main/java/world/bentobox/level/util/Utils.java @@ -0,0 +1,229 @@ +// +// Created by BONNe +// Copyright - 2021 +// + + +package world.bentobox.level.util; + + +import java.util.List; + +import org.bukkit.Material; +import org.bukkit.permissions.PermissionAttachmentInfo; + +import world.bentobox.bentobox.api.user.User; +import world.bentobox.bentobox.hooks.LangUtilsHook; + + +public class Utils +{ + private static final String LEVEL_MATERIALS = "level.materials."; + + private Utils() {} // Private constructor as this is a utility class only with static methods + + /** + * This method sends a message to the user with appended "prefix" text before message. + * @param user User who receives message. + * @param translationText Translation text of the message. + * @param parameters Parameters for the translation text. + */ + public static void sendMessage(User user, String translationText, String... parameters) + { + user.sendMessage(user.getTranslation( "level.conversations.prefix") + + user.getTranslation( translationText, parameters)); + } + + + /** + * This method gets string value of given permission prefix. If user does not have given permission or it have all + * (*), then return default value. + * + * @param user User who's permission should be checked. + * @param permissionPrefix Prefix that need to be found. + * @param defaultValue Default value that will be returned if permission not found. + * @return String value that follows permissionPrefix. + */ + public static String getPermissionValue(User user, String permissionPrefix, String defaultValue) + { + if (user.isPlayer()) + { + if (permissionPrefix.endsWith(".")) + { + permissionPrefix = permissionPrefix.substring(0, permissionPrefix.length() - 1); + } + + String permPrefix = permissionPrefix + "."; + + List permissions = user.getEffectivePermissions().stream(). + map(PermissionAttachmentInfo::getPermission). + filter(permission -> permission.startsWith(permPrefix)). + toList(); + + for (String permission : permissions) + { + if (permission.contains(permPrefix + "*")) + { + // * means all. So continue to search more specific. + continue; + } + + String[] parts = permission.split(permPrefix); + + if (parts.length > 1) + { + return parts[1]; + } + } + } + + return defaultValue; + } + + + /** + * This method allows to get next value from array list after given value. + * + * @param values Array that should be searched for given value. + * @param currentValue Value which next element should be found. + * @param Instance of given object. + * @return Next value after currentValue in values array. + */ + public static T getNextValue(T[] values, T currentValue) + { + for (int i = 0; i < values.length; i++) + { + if (values[i].equals(currentValue)) + { + if (i + 1 == values.length) + { + return values[0]; + } + else + { + return values[i + 1]; + } + } + } + + return currentValue; + } + + + /** + * This method allows to get previous value from array list after given value. + * + * @param values Array that should be searched for given value. + * @param currentValue Value which previous element should be found. + * @param Instance of given object. + * @return Previous value before currentValue in values array. + */ + public static T getPreviousValue(T[] values, T currentValue) + { + for (int i = 0; i < values.length; i++) + { + if (values[i].equals(currentValue)) + { + if (i > 0) + { + return values[i - 1]; + } + else + { + return values[values.length - 1]; + } + } + } + + return currentValue; + } + + + /** + * Prettify Material object for user. + * @param object Object that must be pretty. + * @param user User who will see the object. + * @return Prettified string for Material. + */ + public static String prettifyObject(Material object, User user) + { + // Nothing to translate + if (object == null) + { + return ""; + } + + // Find addon structure with: + // [addon]: + // materials: + // [material]: + // name: [name] + String translation = user.getTranslationOrNothing(LEVEL_MATERIALS + object.name().toLowerCase() + ".name"); + + if (!translation.isEmpty()) + { + // We found our translation. + return translation; + } + + // Find addon structure with: + // [addon]: + // materials: + // [material]: [name] + + translation = user.getTranslationOrNothing(LEVEL_MATERIALS + object.name().toLowerCase()); + + if (!translation.isEmpty()) + { + // We found our translation. + return translation; + } + + // Find general structure with: + // materials: + // [material]: [name] + + translation = user.getTranslationOrNothing("materials." + object.name().toLowerCase()); + + if (!translation.isEmpty()) + { + // We found our translation. + return translation; + } + + // Use Lang Utils Hook to translate material + return LangUtilsHook.getMaterialName(object, user); + } + + + /** + * Prettify Material object description for user. + * @param object Object that must be pretty. + * @param user User who will see the object. + * @return Prettified description string for Material. + */ + public static String prettifyDescription(Material object, User user) + { + // Nothing to translate + if (object == null) + { + return ""; + } + + // Find addon structure with: + // [addon]: + // materials: + // [material]: + // description: [text] + String translation = user.getTranslationOrNothing(LEVEL_MATERIALS + object.name().toLowerCase() + ".description"); + + if (!translation.isEmpty()) + { + // We found our translation. + return translation; + } + + // No text to return. + return ""; + } +} diff --git a/src/main/resources/config.yml b/src/main/resources/config.yml index 9b7c685..7f2ed95 100644 --- a/src/main/resources/config.yml +++ b/src/main/resources/config.yml @@ -53,7 +53,7 @@ levelcost: 100 # Island level calculation formula # blocks - the sum total of all block values, less any death penalty # level_cost - in a linear equation, the value of one level -# This formula can include +,=,*,/,sqrt,^,sin,cos,tan. Result will always be rounded to a long integer +# This formula can include +,=,*,/,sqrt,^,sin,cos,tan,log (natural log). Result will always be rounded to a long integer # for example, an alternative non-linear option could be: 3 * sqrt(blocks / level_cost) level-calc: blocks / level_cost # diff --git a/src/main/resources/locales/de.yml b/src/main/resources/locales/de.yml index 950b8c0..75c6889 100644 --- a/src/main/resources/locales/de.yml +++ b/src/main/resources/locales/de.yml @@ -3,32 +3,42 @@ admin: level: parameters: "" description: Berechne das Insel Level für den Spieler + levelstatus: + islands-in-queue: "& a Inseln in der Warteschlange: [number]" top: - remove: - description: entferne Spieler von Top-10 - parameters: "" description: Zeige die Top-10 Liste unknown-world: "&cUnbekannte Welt!" display: "&f[rank]. &a[name] &7- &b[level]" + remove: + description: entferne Spieler von Top-10 + parameters: "" island: level: parameters: "[Spieler]" description: Berechne dein Insel Level oder zeige das Level von [Spieler] + calculating: "&aBerechne Level..." + estimated-wait: "& a Geschätzte Wartezeit: [number] Sekunden" + in-queue: "& a Sie sind Nummer [number] in der Warteschlange" + island-level-is: "&aInsel Level: &b[level]" required-points-to-next-level: "&a[points] Punkte werden für das nächste Level benötigt" - calculating: "&aBerechne Level..." - island-level-is: "&aInsel Level: &b[level]" deaths: "&c([number] Tode)" cooldown: "&cDu musst &b[time] &csekunden warten bevor du das erneut machen kannst." - value: - description: Zeige den Wert jedes Blockes - success-underwater: "&7Wert des Blockes Unterwasser: &e[value]" - success: "&7Wert: &e[value]" - empty-hand: "&cDu hast keinen Block in der Hand" - no-value: "&cDas Item hat kein wert!" top: description: Zeige die Top-10 gui-title: "&aTop Zehn" gui-heading: "&6[name]: &B[rank]" island-level: "&BLevel [level]" warp-to: "&ATeleportiere zu [name]'s Insel" + level-details: + above-sea-level-blocks: Blöcke über dem Meeresspiegel + spawners: Spawner + underwater-blocks: Unterwasserblöcke + all-blocks: Alle Blöcke + no-island: "&c Keine Insel!" + value: + description: Zeige den Wert jedes Blockes + success: "&7Wert: &e[value]" + success-underwater: "&7Wert des Blockes Unterwasser: &e[value]" + empty-hand: "&cDu hast keinen Block in der Hand" + no-value: "&cDas Item hat kein wert!" diff --git a/src/main/resources/locales/en-US.yml b/src/main/resources/locales/en-US.yml index 6b75387..6456818 100755 --- a/src/main/resources/locales/en-US.yml +++ b/src/main/resources/locales/en-US.yml @@ -55,9 +55,149 @@ island: syntax: "[name] x [number]" hint: "&c Run level to see the block report" - value: - description: "shows the value of any block" - success: "&7 The value of this block is: &e[value]" - success-underwater: "&7 The value of this block below sea-level: &e[value]" +level: + commands: + value: + parameters: "[hand|]" + description: "shows the value of blocks. Add 'hand' at the end to display value for item in hand." + gui: + titles: + top: "&0&l Top Islands" + detail-panel: "&0&l [name]'s island" + value-panel: "&0&l Block Values" + buttons: + island: + empty: '&f&l [name]. place' + name: '&f&l [name]' + description: |- + [owner] + [members] + [place] + [level] + # Text that is replacing [name] if island do not have a name + owners-island: "[player]'s Island" + # Text for [owner] in description. + owner: "&7&l Owner: &r&b [player]" + # Title before listing members for [members] in description + members-title: "&7&l Members:" + # List each member under the title for [members] in description + member: "&b - [player]" + # Name of unknown player. + unknown: "unknown" + # Section for parsing [place] + place: "&7&o [number]. &r&7 place" + # Section for parsing [level] + level: "&7 Level: &o [number]" + material: + name: "&f&l [number] x [material]" + description: |- + [description] + [count] + [value] + [calculated] + [limit] + [id] + id: "&7 Block id: &e [id]" + value: "&7 Block value: &e [number]" + limit: "&7 Block limit: &e [number]" + count: "&7 Number of blocks: &e [number]" + calculated: "&7 Calculated value: &e [number]" + all_blocks: + name: "&f&l All Blocks" + description: |- + &7 Display all blocks + &7 on island. + above_sea_level: + name: "&f&l Blocks Above Sea Level" + description: |- + &7 Display only blocks + &7 that are above sea + &7 level. + underwater: + name: "&f&l Blocks Under Sea level" + description: |- + &7 Display only blocks + &7 that are bellow sea + &7 level. + spawner: + name: "&f&l Spawners" + description: |- + &7 Display only spawners. + filters: + name: + name: "&f&l Sort by Name" + description: |- + &7 Sort all blocks by name. + value: + name: "&f&l Sort by Value" + description: |- + &7 Sort all blocks by their value. + count: + name: "&f&l Sort by Count" + description: |- + &7 Sort all blocks by their amount. + value: + name: "&f&l [material]" + description: |- + [description] + [value] + [underwater] + [limit] + [id] + id: "&7 Block id: &e [id]" + value: "&7 Block value: &e [number]" + underwater: "&7 Bellow sea level: &e [number]" + limit: "&7 Block limit: &e [number]" + # Button that is used in multi-page GUIs which allows to return to previous page. + previous: + name: "&f&l Previous Page" + description: |- + &7 Switch to [number] page + # Button that is used in multi-page GUIs which allows to go to next page. + next: + name: "&f&l Next Page" + description: |- + &7 Switch to [number] page + search: + name: "&f&l Search" + description: |- + &7 Search for a specific + &7 value. + search: "&b Value: [value]" + tips: + click-to-view: "&e Click &7 to view." + click-to-previous: "&e Click &7 to view previous page." + click-to-next: "&e Click &7 to view next page." + click-to-select: "&e Click &7 to select." + left-click-to-cycle-up: "&e Left Click &7 to cycle up." + right-click-to-cycle-down: "&e Right Click &7 to cycle down." + left-click-to-change: "&e Left Click &7 to edit." + right-click-to-clear: "&e Right Click &7 to clear." + click-to-asc: "&e Click &7 to sort in increasing order." + click-to-desc: "&e Click &7 to sort in decreasing order." + click-to-warp: "&e Click &7 to warp." + click-to-visit: "&e Click &7 to visit." + right-click-to-visit: "&e Right Click &7 to visit." + conversations: + # Prefix for messages that are send from server. + prefix: "&l&6 [BentoBox]: &r" + no-data: "&c Run level to see the block report." + # String that allows to cancel conversation. (can be only one) + cancel-string: "cancel" + # List of strings that allows to exit conversation. (separated with ,) + exit-string: "cancel, exit, quit" + # Message that asks for search value input. + write-search: "&e Please enter a search value. (Write 'cancel' to exit)" + # Message that appears after updating search value. + search-updated: "&a Search value updated." + # Message that is sent to user when conversation is cancelled. + cancelled: "&c Conversation cancelled!" + # Message that is sent to user when given material does not have any value. + no-value: "&c That item has no value." + # Message that is sent to user when requested material does not exist. + unknown-item: "&c The '[material]' does not exist in game." + # Messages that is sent to user when requesting value for a specific material. + value: "&7 The value of '[material]' is: &e[value]" + value-underwater: "&7 The value of '[material]' below sea-level: &e[value]" + # Message that is sent to user when he does not hold any items in hand. empty-hand: "&c There are no blocks in your hand" - no-value: "&c That item has no value." \ No newline at end of file diff --git a/src/main/resources/locales/es.yml b/src/main/resources/locales/es.yml index 5f559de..7f8616b 100644 --- a/src/main/resources/locales/es.yml +++ b/src/main/resources/locales/es.yml @@ -6,32 +6,156 @@ admin: level: parameters: "" - description: "calcula el nivel de la isla para el jugador" + description: "Calcula el nivel de la isla del jugador" + sethandicap: + parameters: + description: "Define la desventaja de la isla, usualmente el nivel inicial para nuevas islas" + changed: "&aDesventaja inicial de la isla cambiado de [number] a [new_number]." + invalid-level: "&cNúmero no válido. Usa un número entero." + levelstatus: + description: "Muestra cuantas islas hay en la cola para escanear" + islands-in-queue: "&aIslas en cola: [number]" top: - description: "mostrar la lista de los diez primeros" - unknown-world: "&cMundo Desconocido!" + description: "Muestra la lista de las diez primeras islas" + unknown-world: "&c¡Mundo desconocido!" display: "&f[rank]. &a[name] &7- &b[level]" + remove: + description: "Elimina a un jugador de los diez primeros" + parameters: "" + island: level: parameters: "[player]" - description: "calcula tu nivel de isla o muestra el nivel de [player]" - calculating: "&aCalculando nivel..." + description: "Calcula tu nivel de isla o muestra el nivel de [player]" + calculating: "&aCalculando nivel..." + estimated-wait: "&aEspera estimada: [number] segundos" + in-queue: "&aEstás en el puesto [number] de la cola" island-level-is: "&aNivel de isla es de &b[level]" required-points-to-next-level: "&a[points] Puntos requeridos hasta el siguiente nivel." deaths: "&c([number] Muertes)" - cooldown: "&cDebes esperar &b[time] &csegundos para poder volver a hacer eso" + cooldown: "&cDebes esperar &b[time] &csegundos para poder volver a hacer esto." + in-progress: "&6El Calculo del nivel de la islas está en progreso..." + time-out: "&cEl calculo del nivel de la isla está tardando. Intente más tarde." top: - description: "mostrar los diez primeros" - gui-title: "&aDiez primeros" - gui-heading: "&6[name]: &B[rank]" - island-level: "&BNivel [level]" - warp-to: "&ATeletransportandote a la isla de [name]" + description: "Muestra el top de islas" + gui-title: "&aTop diez" + gui-heading: "&6[name]: &b[rank]" + island-level: "&bNivel [level]" + warp-to: "&aLlevándote a la isla de [name]" + + level-details: + above-sea-level-blocks: "Bloques sobre el nivel del mar" + spawners: "Spawners" + underwater-blocks: "Bloques debajo del nivel del mar" + all-blocks: "Todos los bloques" + no-island: "&c¡Sin isla!" + names-island: "Isla de [name]" + syntax: "[name] x [number]" + hint: "&cEscriba /level para ver el recuento de bloques" value: - description: "muestra el valor de cualquier bloque" - success: "&7El valor de este bloque es: &e[value]" - success-underwater: "&7El valor de este bloque bajo el nivel del mar: &e[value]" - empty-hand: "&cNo hay bloques en tu mano" - no-value: "&cEse item no tiene valor" \ No newline at end of file + description: "Muestra el valor de un bloque en la mano" + success: "&7El valor del este bloque es: &e[value]" + success-underwater: "&7El valor de este bloque debajo del nivel del mar es: &e[value]" + empty-hand: "&cNo hay bloques en tu mano." + no-value: "&cEste objeto no tiene valor." + +level: + gui: + titles: + top: "&0&lTop de islas" + detail-panel: "&0&lIsla de [name]" + buttons: + island: + empty: '&f&l[name]. lugar' + name: '&f&l[name]' + description: |- + [owner] + [members] + [place] + [level] + # Text that is replacing [name] if island do not have a name + owners-island: "Isla de [player]" + # Text for [owner] in description. + owner: "&7&l Dueño: &r&b[player]" + # Title before listing members for [members] in description + members-title: "&7&l Miembros:" + # List each member under the title for [members] in description + member: "&b - [player]" + # Name of unknown player. + unknown: " desconocido" + # Section for parsing [place] + place: "&7&o [number]. &r&7lugar" + # Section for parsing [level] + level: "&7 Nivel: &o[number]" + material: + name: "&f&l[number] x [material]" + description: |- + [description] + [count] + [value] + [calculated] + [limit] + [id] + id: "&7 ID del bloque: &e[id]" + value: "&7 Valor del bloque: &e[number]" + limit: "&7 Limite de bloques: &e[number]" + count: "&7 Número de bloques: &e[number]" + calculated: "&7 Valor calculado: &e[number]" + all_blocks: + name: "&f&lTodos los bloques" + description: |- + &7 Muestra todos los + &7 bloques en la isla. + above_sea_level: + name: "&f&lBloques sobre el nivel del mar" + description: |- + &7 Muestra solo bloques + &7 que estén sobre el + &7 nivel del mar. + underwater: + name: "&f&lBloques debajo del nivel del mar" + description: |- + &7 Muestra solo bloques + &7 que estén debajo del + &7 nivel del mar. + spawner: + name: "&f&lSpawners" + description: |- + &7Mostrar solo spawners. + filters: + name: + name: "&f&lOrdenar por nombre" + description: |- + &7Ordenar todos los bloques por nombre. + value: + name: "&f&lOrdenar por valor" + description: |- + &7Ordenar todos los bloques por valor. + count: + name: "&f&lOrdenar por cantidad" + description: |- + &7Ordenar todos los bloques por cantidad. + # Button that is used in multi-page GUIs which allows to return to previous page. + previous: + name: "&f&lPágina anterior" + description: |- + &7Cambiar a la página [number] + # Button that is used in multi-page GUIs which allows to go to next page. + next: + name: "&f&lSiguiente página" + description: |- + &7Cambiar a la página [number] + tips: + click-to-view: "&eClic &7para ver." + click-to-previous: "&eClic &7 para ir a la página anterior." + click-to-next: "&eClic &7 para ir a la siguiente página." + click-to-select: "&eClic &7 para seleccionar." + left-click-to-cycle-up: "&eClic izquierdo &7para ir hacia arriba." + right-click-to-cycle-down: "&eClic derecho &7para ir hacia abajo." + conversations: + # Prefix for messages that are send from server. + prefix: "&l&6[BentoBox]: &r" + no-data: "&cEscriba /level para ver el recuento de bloques." diff --git a/src/main/resources/locales/fr.yml b/src/main/resources/locales/fr.yml index 3f906c0..f7d914b 100644 --- a/src/main/resources/locales/fr.yml +++ b/src/main/resources/locales/fr.yml @@ -1,37 +1,175 @@ --- admin: level: + parameters: "" description: calcule le niveau d'île d'un joueur - parameters: "" + sethandicap: + parameters: " " + description: définir le handicap de l'île, généralement le niveau de l'île de + départ + changed: "&a le handicap initial de l'île est passé de [number] à [new_number]." + invalid-level: "&c Handicap non valide. Utilisez un nombre entier." + levelstatus: + description: affiche le nombre d'îles dans la file d'attente pour l'analyse + islands-in-queue: "&a Nombre d'Îles dans la file d'attente: [number]" top: description: affiche le top 10 des îles - display: "&f[rank]. &a[name] &7- &b[level]" unknown-world: "&cMonde inconnu." + display: "&f[rank]. &a[name] &7- &b[level]" remove: description: retire le joueur du top 10 - parameters: "" + parameters: "" island: level: - calculating: "&aCalcul du niveau en cours..." - deaths: "&c([number] morts)" - description: calcule le niveau de votre île ou affiche le niveau d'un [joueur] - island-level-is: "&aLe niveau d'île est &b[level]" parameters: "[joueur]" + description: calcule le niveau de votre île ou affiche le niveau d'un [joueur] + calculating: "&aCalcul du niveau en cours..." + estimated-wait: "&a Attente estimée: [number] seconds" + in-queue: "&a Vous êtes le numéro [number ] dans la file d'attente" + island-level-is: "&aLe niveau d'île est &b[level]" required-points-to-next-level: "&a[points] points avant le prochain niveau" + deaths: "&c([number] morts)" cooldown: "&cVous devez attendre &b[time] &csecondes avant de pouvoir refaire cette action" + in-progress: "&6 Le calcul du niveau de l'île est en cours ..." + time-out: "&c Le calcul du niveau a pris trop de temps. Veuillez réessayer plus + tard." top: description: affiche le top 10 - gui-heading: "&6[name]: &B[rank]" gui-title: "&aTop 10" + gui-heading: "&6[name]: &B[rank]" island-level: "&BNiveau [level]" warp-to: "&ATéléportation vers l'île de [name]" - value: - description: affiche la valeur d'un bloc - success: "&7Valeur de ce bloc : &e[value]" - success-underwater: "&7Valeur de ce bloc en dessous du niveau de la mer : &e[value]" - empty-hand: "&cIl n'y a aucun bloc dans votre main" - no-value: "&cCet objet n'a pas de valeur." + level-details: + above-sea-level-blocks: Blocs au-dessus du niveau de la mer + spawners: Spawners + underwater-blocks: Blocs en-dessous du niveau de la mer + all-blocks: Total des blocs + no-island: "&c Pas d'île!" + names-island: île de [name] + syntax: "[name] x [number]" + hint: "&c Exécuter level pour voir le rapport des blocs" +level: + commands: + value: + parameters: "[hand|]" + description: affiche la valeur des blocs. Ajoutez 'hand' à la fin pour afficher + la valeur de l'objet en main. + gui: + titles: + top: "&0&l Top Islands" + detail-panel: "&0&l [name]'s island" + value-panel: "&0&l Block Values" + buttons: + island: + empty: "&f&l [name]. place" + name: "&f&l [name]" + description: |- + [owner] + [members] + [place] + [level] + owners-island: "[player]'s Island" + owner: "&7&l Propriétaire: &r&b [player]" + members-title: "&7&l Membres:" + member: "&b - [player]" + unknown: inconnue + place: "&7&o [number]. &r&7 place" + level: "&7 Level: &o [number]" + material: + name: "&f&l [number] x [material]" + description: |- + [description] + [count] + [value] + [calculated] + [limit] + [id] + id: "&7 Block id: &e [id]" + value: "&7 Block value: &e [number]" + limit: "&7 Block limit: &e [number]" + count: "&7 Nombre de blocs: &e [number]" + calculated: "&7 Valeur calculée: &e [number]" + all_blocks: + name: "&f&l Tous les blocs" + description: |- + &7 Afficher tous les blocs + &7 sur l'île. + above_sea_level: + name: "&f&l Blocs au-dessus du niveau de la mer" + description: |- + &7 Afficher uniquement les blocs + &7 qui sont au-dessus du niveau + &7 de la mer. + underwater: + name: "&f&l Blocs sous le niveau de la mer" + description: |- + &7 Afficher uniquement les blocs + &7 situés sous le niveau + &7 de la mer. + spawner: + name: "&f&l Spawners" + description: "&7 Afficher uniquement les spawners." + filters: + name: + name: "&f&l STrier par nom" + description: "&7 Trier tous les blocs par nom." + value: + name: "&f&l Trier par valeur" + description: "&7 Triez tous les blocs par leur valeur." + count: + name: "&f&l Trier par nombre" + description: "&7 Trier tous les blocs par leur montant." + value: + name: "&f&l [material]" + description: |- + [description] + [value] + [underwater] + [limit] + [id] + id: "&7 Block id: &e [id]" + value: "&7 Block value: &e [number]" + underwater: "&7 Sous le niveau de la mer : &e [number]" + limit: "&7 Block limit: &e [number]" + previous: + name: "&f&l Page précédente" + description: "&7 Passer à la page [number]" + next: + name: "&f&l Page suivante" + description: "&7 Passer à la page [number]" + search: + name: "&f&l Rechercher" + description: "&7 Recherche une valeur \n&7 spécifique." + search: "&b Valeur : [value]" + tips: + click-to-view: "&e Cliquez &7 pour afficher." + click-to-previous: "&e Cliquez &7 pour afficher la page précédente." + click-to-next: "&e Cliquez &7 pour afficher la page suivante." + click-to-select: "&e Cliquez &7 pour sélectionner." + left-click-to-cycle-up: "&e Clic gauche &7 pour monter." + right-click-to-cycle-down: "&e Clic droit &7 pour descendre." + left-click-to-change: "&e Clic gauche &7 pour éditer." + right-click-to-clear: "&e Clic droit &7 pour effacer." + click-to-asc: "&e Cliquez &7 pour trier par ordre croissant." + click-to-desc: "&e Cliquez &7 pour trier par ordre décroissant." + click-to-warp: "&e Cliquer &7 to warp." + click-to-visit: "&e Cliquer &7 pour visiter." + right-click-to-visit: "&e Clic droit&7 pour visiter." + conversations: + prefix: "&l&6 [BentoBox]: &r" + no-data: "&c Niveau d'exécution pour voir le rapport de blocage." + cancel-string: annuler + exit-string: annuler, sortir, quitter + write-search: "&e Veuillez entrer une valeur de recherche. (Ecrivez 'cancel' pour + quitter)" + search-updated: "&a Valeur de recherche mise à jour." + cancelled: "&c Conversation annulée !" + no-value: "&c Cet item n'a aucune valeur." + unknown-item: "&c Le '[material]' n'existe pas dans le jeu." + value: "&7 La valeur de '[material]' est : &e[value]" + value-underwater: "&7 La valeur de '[material]' sous le niveau de la mer : &e[value]" + empty-hand: "&c Il n'y a pas de blocs dans votre main" meta: authors: - - plagoutte + '0': plagoutte diff --git a/src/main/resources/locales/hu.yml b/src/main/resources/locales/hu.yml index f8131c8..b0bf727 100644 --- a/src/main/resources/locales/hu.yml +++ b/src/main/resources/locales/hu.yml @@ -1,39 +1,54 @@ -########################################################################################### -# This is a YML file. Be careful when editing. Check your edits in a YAML checker like # -# the one at http://yaml-online-parser.appspot.com # -########################################################################################### - +--- admin: level: parameters: "" - description: "Egy játékos sziget szintjének kiszámítása" + description: Egy játékos sziget szintjének kiszámítása + sethandicap: + parameters: " " + description: állítsa be a sziget hátrányát, általában a kezdő sziget szintjét + changed: "&a A kezdeti sziget hátrány változott erről [number] erre [new_number]." + invalid-level: "&c Érvénytelen hátrány. Használj egész számot." + levelstatus: + description: megmutatja, hogy hány sziget van a szkennelési sorban + islands-in-queue: "&a Szigetek a sorban: [number]" top: - description: "Top Tíz lista megtekintése" + description: Top Tíz lista megtekintése unknown-world: "&cIsmeretlen világ!" display: "&f[rank]. &a[name] &7- &b[level]" - + remove: + description: játékos törlése a Top Tízből + parameters: "" island: - level: + level: parameters: "[player]" - description: "A saját vagy más játékos sziget szintjének kiszámítása" - calculating: "&aSziget szint kiszámítása..." + description: A saját vagy más játékos sziget szintjének kiszámítása + calculating: "&aSziget szint kiszámítása..." + estimated-wait: "&a Becsült várakozás: [number] másodperc" + in-queue: "&a Te vagy a(z) [number] a sorban" island-level-is: "&aA sziget szint: &b[level]" required-points-to-next-level: "&a[points] pont szükséges a következő szinthez." deaths: "&c([number] halál)" cooldown: "&cVárnod kell &b[time] &cmásodpercet, hogy újra használhasd." - top: - description: "Top Tíz lista megtekintése" + description: Top Tíz lista megtekintése gui-title: "&aTop Tíz" gui-heading: "&6[name]: &B[rank]" island-level: "&BLevel [level]" warp-to: "&ATeleportálás [name] szigetére." remove: - description: "játékos törlése a Top Tízből" + description: játékos törlése a Top Tízből parameters: "" - + level-details: + above-sea-level-blocks: Tengerszint Feletti Blokkok + spawners: Spawner-ek + underwater-blocks: Víz Alatti Blokkok + all-blocks: Minden Blokk + no-island: "&c Nincs sziget!" + names-island: "[name] szigete" + syntax: "[name] x [number]" + hint: "&c Futtassa a szintet a blokk jelentés megjelenítéséhez" value: - description: "Bármely blokk értékét mutatja" + description: Bármely blokk értékét mutatja success: "&7Ennek a blokknak az értéke: &e[value]" success-underwater: "&7Ennek a blokknak a tengerszint alatti értéke: &e[value]" empty-hand: "&cNincsenek blokkok a kezedben" diff --git a/src/main/resources/locales/id.yml b/src/main/resources/locales/id.yml index 8b13789..4347616 100644 --- a/src/main/resources/locales/id.yml +++ b/src/main/resources/locales/id.yml @@ -1 +1,55 @@ - +--- +admin: + level: + parameters: "" + description: hitung level pulau untuk player + sethandicap: + parameters: " " + description: mengatur handicap pulau, biasanya tingkat pulau pemula + changed: "& Handicap pulau awal diubah dari [number] menjadi [new_number]." + invalid-level: "& c Handicap tidak valid. Gunakan angka bulat." + levelstatus: + description: menunjukkan berapa pulau yang menunggu pindaian + islands-in-queue: "&a Pulau di dalam menunggu: [number]" + top: + description: menunjukkan daftar sepuluh besar + unknown-world: "&c World tidak ditemukan!" + display: "&f[rank]. &a[name] &7- &b[level]" + remove: + description: menghilangkan player dari sepuluh besar + parameters: "" +island: + level: + parameters: "[player]" + description: hitung level pulau Anda atau tunjukkan level [player] + calculating: "&a Menghitung level..." + estimated-wait: "&a Waktu tunggu perkiraan: [number] detik" + in-queue: "&aAnda berada pada posisi [number] pada urutan menunggu" + island-level-is: "&a Level pulau adalah &b[level]" + required-points-to-next-level: "&a [points] poin dibutuhkan hingga level selanjutnya" + deaths: "&c([number] kematian)" + cooldown: "&c Anda harus menunggu &b[time] &c detik sebelum Anda dapat melakukannya + lagi" + in-progress: "&6 Perhitungan level pulau sedang dijalankan..." + time-out: "&c Perhitungan level pulau terlalu lama. Coba lagi nanti." + top: + description: menunjukkan sepuluh besar + gui-title: "&a Sepuluh Besar" + gui-heading: "&6[name]: &B[rank]" + island-level: "&b Level [level]" + warp-to: "&A Warping ke pulau milik [name]" + level-details: + above-sea-level-blocks: Blok di atas permukaan laut + spawners: Spawner + underwater-blocks: Blok di bawah permukaan laut + all-blocks: Semua blok + no-island: "&c Tidak terdapat pulau!" + names-island: Pulau milik [name] + syntax: "[name] x [number]" + hint: "& c Jalankan perintah level untuk melihat laporan blok" + value: + description: menunjukkan nilai dari apapun blok + success: "&7 Nilai blok ini adalah: &e[value]" + success-underwater: "&7 Nilai blok ini di bawah permukaan laut adalah: &e[value]" + empty-hand: "&c Tidak ada balok di tangan Anda" + no-value: "&c Benda itu tidak bernilai." diff --git a/src/main/resources/locales/ko.yml b/src/main/resources/locales/ko.yml new file mode 100644 index 0000000..3b56843 --- /dev/null +++ b/src/main/resources/locales/ko.yml @@ -0,0 +1,51 @@ +--- +admin: + level: + parameters: "" + description: 플레이어의 섬레벨을 계산합니다 + sethandicap: + parameters: "<플레이어> <핸디캡>" + description: 섬 핸디캡을 설정하십시오. 일반적으로 시작 섬의 레벨 + changed: "& a 초기 아일랜드 핸디캡이 [번호]에서 [new_number] (으)로 변경되었습니다." + invalid-level: "& c 잘못된 핸디캡. 정수를 사용하십시오." + levelstatus: + description: 스캔 대기열에 몇 개의 섬이 있는지 표시 + islands-in-queue: "& a 대기열에있는 섬 : [번호]" + top: + unknown-world: "& c 알수없는 월드 입니다" + display: "&f[rank]. &a[name] &7-&b[level]" + remove: + description: 탑 10에서 플레이어를 제거합니다 + parameters: "<플레이어>" +island: + level: + parameters: "[플레이어]" + description: 섬 레벨을 계산하거나 [플레이어]의 섬레벨을 보여줍니다 + calculating: "&a 계산중....\n" + estimated-wait: "&a예상 대기 시간 : [번호] 초" + in-queue: "& a 당신은 대기열에있는 숫자 [번호]입니다" + island-level-is: "& a 섬 레벨은 & b [level]" + required-points-to-next-level: "&a [point] 다음 레벨까지 요구되는 경험치" + deaths: "&c ([number] 사망)" + cooldown: "&c그것을 다시하려면 &b[time]초&c를 기다려야합니다." + top: + description: 탑 10을 보여줍니다 + gui-title: "&a 탑 10" + gui-heading: "&6 [name] : &B[rank]" + island-level: "&b 레벨 [level]" + warp-to: "&a[name]님의 섬으로 이동중입니다.." + level-details: + above-sea-level-blocks: 해발 블록 + spawners: 스포너 + underwater-blocks: 수중 블록 + all-blocks: 모든 블록 + no-island: "&c 섬이 없습니다." + names-island: "[name]의 섬" + syntax: "[name] x [number]" + hint: "&c 블록 리포트를 보려면 레벨을 해야합니다." + value: + description: 모든 블록의 값을 보여줍니다 + success: "&7이 블록의 값은 &e [value]입니다." + success-underwater: "&7 해수면 아래의 블록 값 : &e [value]" + empty-hand: "& c 손에 블록이 없습니다" + no-value: "&c 해당 항목에는 가치가 없습니다." diff --git a/src/main/resources/locales/nl.yml b/src/main/resources/locales/nl.yml new file mode 100644 index 0000000..bd3fb47 --- /dev/null +++ b/src/main/resources/locales/nl.yml @@ -0,0 +1,165 @@ +--- +admin: + level: + parameters: "" + description: bereken het eiland level voor een speler + sethandicap: + parameters: " " + description: stel handicap in voor het eiland, normaal gesproken het level van + het starter eiland. + changed: "&a Initiële handicap is veranderd van [number] naar [new_number]." + invalid-level: "&c Ongeldige handicap. Gebruik een getal." + levelstatus: + description: laat zien hoeveel eilanden er in de wachtrij staan voor het scannen + islands-in-queue: "&a Aantal eilanden in de wachtrij: [number]" + top: + description: Laat de top tien zien + unknown-world: "&c Ongeldige wereld!" + display: "&f[rank]. &a[name] &7- &b[level]" + remove: + description: verwijder speler van de top tien + parameters: "" +island: + level: + parameters: "[speler]" + description: bereken het eiland level voor [player] + calculating: "&a Level aan het berekenen..." + estimated-wait: "&a Verwachtte wachttijd: [number] seconde" + in-queue: "&a Jij staat op plek [number] in de wachtrij" + island-level-is: "&a Eiland level is &b[level]" + required-points-to-next-level: "&a [points] punten nodig voor het volgende level" + deaths: "&c([number] doodgegaan)" + cooldown: "&c Je moet nog &b[time] &c seconden wachten tot je dit weer kan doen." + in-progress: "&6 Eiland level wordt berekend..." + time-out: "&c De level berekening duurde te lang. Probeer het later opnieuw." + top: + description: Toon de Top tien + gui-title: "&a Top tien" + gui-heading: "&6[name]: &B[rank]" + island-level: "&b Level [level]" + warp-to: "&A Teleporteren naar [name]'s eiland" + level-details: + above-sea-level-blocks: 'Blokken boven zeeniveau ' + spawners: Monsterkooien + underwater-blocks: Blokken onder zeeniveau + all-blocks: Alle blokken + no-island: "&c Geen eiland!" + names-island: "[name]'s eiland" + syntax: "[name] x [number]" + hint: "&c Gebruik level om het blokkenrapport te zien" +level: + commands: + value: + parameters: "[hand|]" + description: toont de waarde van blokken. Voeg 'hand' toe aan het einde om de + waarde te laten zien van het item in je hand. + gui: + titles: + top: "&0&l Top eilanden" + detail-panel: "&0&l [name]'s eiland" + value-panel: "&0&l Blok waardes" + buttons: + island: + empty: "&f&l [name]. plaats" + name: "&f&l [name]" + description: |- + [owner] + [members] + [place] + [level] + owners-island: "[player]'s Eiland" + owner: "&7&l Eigenaar: &r&b [player]" + members-title: "&7&l Leden:" + member: "&b - [player]" + unknown: onbekend + place: "&7&o [number]. &r&7 plaats" + level: "&7 Level: &o [number]" + material: + name: "&f&l [number] x [material]" + description: |- + [description] + [count] + [value] + [calculated] + [limit] + [id] + id: "&7 Blok id: &e [id]" + value: "&7 Block waarde: &e [number]" + limit: "&7 Block limiet: &e [number]" + count: "&7 Aantal blokken: &e [number]" + calculated: "&7 Berekende waarde: &e [number]" + all_blocks: + name: "&f&l Alle Blokken" + description: "&7 Toon alle blokken \n&7 op het eiland." + above_sea_level: + name: "&f&l Blokken boven zeeniveau" + description: |- + &7 Toon alleen blokken + &7 die boven zeeniveau zijn + underwater: + name: "&f&l Blokken onder zeeniveau" + description: |- + &7 Toon alleen blokken + &7 die onder zeeniveau zijn + spawner: + name: "&f&l Monsterkooien" + description: "&7 Toon alleen monsterkooien." + filters: + name: + name: "&f&l Sorteer aan de hand van naam" + description: "&7 Sorteer alle blokken aan de hand van naam." + value: + name: "&f&l Sorteer aan de hand van waarde" + description: "&7 Sorteer alle blokken aan de hand van waarde." + count: + name: "&f&l Sorteer aan de hand van aantal" + description: "&7 Sorteer alle blokken aan de hand van aantal." + value: + name: "&f&l [material]" + description: |- + [description] + [value] + [underwater] + [limit] + [id] + id: "&7 Blok id: &e [id]" + value: "&7 Block waarrde: &e [number]" + underwater: "&7 Onder zeeniveau: &e [number]" + limit: "&7 Blok limiet: &e [number]" + previous: + name: "&f&l Vorige pagina" + description: "&7 Ga naar pagina [number]" + next: + name: "&f&l Volgende pagina" + description: "&7 Ga naar pagina [number]" + search: + name: "&f&l Zoek" + description: "&7 Zoek voor een \n&7 specifieke waarde." + search: "&b Waarde: [value]" + tips: + click-to-view: "&e Klik &7 om te zien." + click-to-previous: "&e Klik &7 om de vorige pagina te zien." + click-to-next: "&e Klik &7 om de volgende pagina te zien." + click-to-select: "&e Klik &7 om te selecteren." + left-click-to-cycle-up: "&e Linker Klik &7 om door te lopen." + right-click-to-cycle-down: "&e Rechter Klik &7 om terug door te lopen." + left-click-to-change: "&e Linker Klik &7 om bij te werken." + right-click-to-clear: "&e Linker Klik &7 om te verwijderen." + click-to-asc: "&e Klik &7 om te toenemend te sorteren." + click-to-desc: "&e Klik &7 om te afnemenend te sorteren." + click-to-warp: "&e Klik &7 om te teleporteren." + click-to-visit: "&e Klik &7 om te bezoeken." + right-click-to-visit: "&e Rechter Klik &7 om te bezoeken." + conversations: + prefix: "&l&6 [BentoBox]: &r" + no-data: "&c Gebruik level om het blokkenrapport te zien." + cancel-string: stop + exit-string: stop + write-search: "&e Schrijf een zoekopdracht. (Schrijf 'stop' om te zoeken)" + search-updated: "&a Zoekopdracht bijgewerkt." + cancelled: "&c Conversatie gestopt!" + no-value: "&c Dit item heeft geen waarde." + unknown-item: "&c '[material]' bestaat niet in het spel." + value: "&7 De waarde van '[material]' is: &e[value]" + value-underwater: "&7 The waarde van '[material]' onder zeeniveau: &e[value]" + empty-hand: "&c Je hebt geen blok vast" diff --git a/src/main/resources/locales/pl.yml b/src/main/resources/locales/pl.yml index fec739d..93473c9 100644 --- a/src/main/resources/locales/pl.yml +++ b/src/main/resources/locales/pl.yml @@ -5,6 +5,9 @@ admin: description: oblicza poziom wyspy sethandicap: parameters: " " + description: ustawić 0 poziom wyspy, zwykle poziom wyspy startowej + changed: "&a Początkowy poziom wysp został zmieniony z [number] na [new_number]." + invalid-level: "&c Nieprawidłowy poziom. Użyj liczby całkowitej." levelstatus: description: pokazuje ile wysp znajduje się w kolejce do skanowania islands-in-queue: "&a Wyspy w kolejce: [number]" @@ -23,7 +26,7 @@ island: estimated-wait: "&a Szacowany czas: [number] sekund" in-queue: "&a Jestes numerem [number] w kolejce" island-level-is: "&aPoziom wyspy wynosi &b[level]" - required-points-to-next-level: "&a[points] punktów do następnego poziomu" + required-points-to-next-level: "&aPozostało [points] punktów do następnego poziomu" deaths: "&c([number] śmierci)" cooldown: "&cMusisz zaczekać &b[time] &csekund przed następnym obliczeniem poziomu" in-progress: "&6 Trwa obliczanie poziomu twojej wyspy..." @@ -44,9 +47,125 @@ island: names-island: Wyspa gracza [name] syntax: "[name] x [number]" hint: "&c Uruchom poziom, aby wyświetlić raport o blokach" - value: - description: pokazuje wartość dowolnego przedmiotu - success: "&7Wartość punktowa tego bloku wynosi: &e[value]" - success-underwater: "&7Wartość tego bloku poniżej poziomu morza: &e[value]" - empty-hand: "&cNie trzymasz żadnego bloku." - no-value: "&cTen przedmiot nie ma wartości :(" +level: + commands: + value: + parameters: "[hand|]" + description: pokazuje wartość bloków. Dodaj „hand” na końcu, aby wyświetlić + wartość pozycji w ręku. + gui: + titles: + top: "&0&l Najlepsze wyspy" + detail-panel: "&0&l Wyspa gracza [name] " + value-panel: "&0&l Wartości bloków" + buttons: + island: + empty: "&f&l [name]. miejsce" + name: "&f&l [name]" + description: |- + [owner] + [members] + [place] + [level] + owners-island: wyspa gracza [player] + owner: "&7&l Lider: &r&b [player]" + members-title: "&7&l Członkowie:" + member: "&b - [player]" + unknown: nieznany + place: "&7&o [number]. &r&7 miejsce" + level: "&7 Poziom: &o [number]" + material: + name: "&f&l [number] x [material]" + description: |- + [description] + [count] + [value] + [calculated] + [limit] + [id] + id: "&7 Identyfikator bloku: &e [id]" + value: "&7 Wartość bloku: &e [number]" + limit: "&7 Limit bloków: &e [number]" + count: "&7 Numer bloku: &e [number]" + calculated: "&7 Obliczona wartość: &e [number]" + all_blocks: + name: "&f&l Wszystkie bloki" + description: |- + &7 Wyświetl wszystkie bloki + &7 na wyspie. + above_sea_level: + name: "&f&l Bloki nad poziomem morza" + description: |- + &7 Wyświetlaj tylko bloki + &7 które są nad poziomem + &7 morza + underwater: + name: "&f&l Bloki pod poziomem morza" + description: |- + &7 Wyświetlaj tylko bloki + &7 ponad poziomem morza + spawner: + name: "&f&l Spawnery" + description: "&7 Wyświetlaj tylko spawnery." + filters: + name: + name: "&f&l Sortuj według nazwy" + description: "&7 Sortuj wszystkie bloki według nazwy." + value: + name: "&f&l Sortuj według wartości" + description: "&7 Sortuj wszystkie bloki według ich wartości." + count: + name: "&f&l Sortuj według liczby" + description: "&7 Sortuj wszystkie bloki według ich ilości." + value: + name: "&f&l [material]" + description: |- + [description] + [value] + [underwater] + [limit] + [id] + id: "&7 Identyfikator bloku: &e [id]" + value: "&7 Wartość bloku: &e [number]" + underwater: "&7 Poniżej poziomu morza: &e [number]" + limit: "&7 Limit bloku: &e [number]" + previous: + name: "&f&l Poprzednia strona" + description: "&7 Przełącz na stronę [number]" + next: + name: "&f&l Następna strona" + description: "&7 Przełącz na stronę [number]" + search: + name: "&f&l Szukaj" + description: |- + &7 Wyszukaj konkretną + &7 wartość. + search: "&b Wartość: [value]" + tips: + click-to-view: "&e Kliknij &7, aby wyświetlić." + click-to-previous: "&e Kliknij &7, aby wyświetlić poprzednią stronę." + click-to-next: "&e Kliknij &7, aby wyświetlić następną stronę." + click-to-select: "&e Kliknij &7, aby wybrać." + left-click-to-cycle-up: "&e Kliknij lewym przyciskiem &7, aby przejść w górę." + right-click-to-cycle-down: "&e Kliknij prawym przyciskiem &7, aby przejść w + dół." + left-click-to-change: "&e Kliknij lewym przyciskiem &7, aby edytować." + right-click-to-clear: "&e Kliknij prawym przyciskiem &7, aby wyczyścić." + click-to-asc: "&e Kliknij &7, aby posortować w porządku rosnącym." + click-to-desc: "&e Kliknij &7, aby posortować w porządku malejącym." + click-to-warp: "&e Kliknij&7, aby przenieść" + click-to-visit: "&e Kliknij&7, aby odwiedzić" + right-click-to-visit: "&e Kliknij prawym przyciskiem &7, aby odwiedzić." + conversations: + prefix: "&l&6 [BentoBox]: &r" + no-data: "&c Wykonaj sprawdzenie poziomu, przed raportem bloków" + cancel-string: anuluj + exit-string: cancel, exit, quit, anuluj + write-search: "&e Wprowadź wartość wyszukiwania. (Napisz „anuluj”, aby wyjść)" + search-updated: "&a Zaktualizowano wartość wyszukiwania." + cancelled: "&c Rozmowa została anulowana!" + no-value: "&c Ten element nie ma wartości." + unknown-item: "&c „[material]” nie istnieje w grze." + value: "&7 Wartość '[material]' to: &e[value]" + value-underwater: "&7 Wartość „[material]” poniżej poziomu morza: &e[value]" + empty-hand: "&c W twojej ręce nie ma bloków" diff --git a/src/main/resources/locales/ro.yml b/src/main/resources/locales/ro.yml deleted file mode 100644 index 8b13789..0000000 --- a/src/main/resources/locales/ro.yml +++ /dev/null @@ -1 +0,0 @@ - diff --git a/src/main/resources/locales/zh-CN.yml b/src/main/resources/locales/zh-CN.yml index 00f291d..c268f5b 100755 --- a/src/main/resources/locales/zh-CN.yml +++ b/src/main/resources/locales/zh-CN.yml @@ -1,40 +1,163 @@ -########################################################################################### -# This is a YML file. Be careful when editing. Check your edits in a YAML checker like # -# the one at http://yaml-online-parser.appspot.com # -########################################################################################### - +--- admin: level: parameters: "" - description: "计算某玩家的岛屿等级" + description: 计算指定玩家的岛屿等级 + sethandicap: + parameters: " " + description: 设置偏差值,通常用于调整新建的初始岛屿等级为零。实际岛屿等级 - = 计算的岛屿等级 + changed: "&a 岛屿的偏差值从 [number] 更改为 [new_number]" + invalid-level: "&c 偏差值无效,请使用整数" + levelstatus: + description: 显示等级计算队列中的岛屿 + islands-in-queue: "&a 列队中的岛屿:[number]" top: - description: "显示前十名" - unknown-world: "&c未知世界!" + description: 显示前十名 + unknown-world: "&c 未知的世界!" display: "&f[rank]. &a[name] &7- &b[level]" remove: - description: "将玩家移出前十" + description: 将玩家移出前十名 parameters: "" - island: - level: + level: parameters: "[player]" - description: "计算你或玩家 [player] 的岛屿等级" - calculating: "&a计算等级中..." - island-level-is: "&a岛屿等级为 &b[level]" - required-points-to-next-level: "&a还需 [points] 才能升到下一级" + description: 计算你或指定玩家 [player] 的岛屿等级 + calculating: "&a 等级计算中..." + estimated-wait: "&a 预计等待时间:[number] 秒" + in-queue: "&a 你处于队列中第 [number] 个" + island-level-is: "&a 岛屿等级为 &b[level]" + required-points-to-next-level: "&a 还需 [points] 点数才能到达下一级" deaths: "&c([number] 次死亡)" - cooldown: "&c再等 &b[time] &c秒才能再次使用" - + cooldown: "&c 还需等待 &b[time] &c秒才能再次使用该指令" + in-progress: "&6 岛级等级正在计算中..." + time-out: "&c 等级计算超时。请稍后再试" top: - description: "显示前十名" - gui-title: "&a前十" + description: 显示前十名 + gui-title: "&a 前十" gui-heading: "&6[name]: &B[rank]" - island-level: "&B等级 [level]" - warp-to: "&A正传送到 [name] 的岛屿" - - value: - description: "查看某方块的价值" - success: "&7本方块的价值: &e[value]" - success-underwater: "&7本方块的水下价值: &e[value]" - empty-hand: "&c你手里没有方块" - no-value: "&c这个东西一文不值." + island-level: "&b 等级 [level]" + warp-to: "&a 正在传送到 [name] 的岛屿" + level-details: + above-sea-level-blocks: 海平面以上的方块 + spawners: 刷怪笼 + underwater-blocks: 水下的方块 + all-blocks: 所有方块 + no-island: "&c 没有岛屿!" + names-island: "[name] 的岛屿" + syntax: "[name] x [number]" + hint: "&c 运行level指令查看方块报告" +level: + commands: + value: + parameters: "[hand|]" + description: 显示方块的价值。在末尾添加 'hand' 可显示手中方块的价值 + gui: + titles: + top: "&0&l 岛屿排行榜" + detail-panel: "&0&l [name] 的岛屿" + value-panel: "&0&l 方块价值" + buttons: + island: + empty: "&f&l 第 [name] 名" + name: "&f&l [name]" + description: |- + [owner] + [members] + [place] + [level] + owners-island: "[player] 的岛屿" + owner: "&7&l 岛主:&r&b [player]" + members-title: "&7&l 成员:" + member: "&b - [player]" + unknown: 未知 + place: "&7第 &7&o[number] &r&7名" + level: "&7 等级: &o [number]" + material: + name: "&f&l [number] x [material]" + description: |- + [description] + [count] + [value] + [calculated] + [limit] + [id] + id: "&7 方块ID:&e [id]" + value: "&7 方块价值:&e [number]" + limit: "&7 方块限制:&e [number]" + count: "&7 方块数量:&e [number]" + calculated: "&7 计算值:&e [number]" + all_blocks: + name: "&f&l 所有方块" + description: "&7 显示岛屿上所有的方块" + above_sea_level: + name: "&f&l 方块在海平面以上的价值" + description: |- + &7 只显示所有 + &7 海平面以上的方块 + underwater: + name: "&f&l 海平面以下的方块" + description: |- + &7 只显示所有 + &7 海平面以下的方块 + spawner: + name: "&f&l 刷怪笼" + description: "&7 只显示刷怪笼" + filters: + name: + name: "&f&l 按名称排序" + description: "&7 通过名称排序所有的方块" + value: + name: "&f&l 按价值排序" + description: "&7 通过价值排序所有的方块" + count: + name: "&f&l 按数量排序" + description: "&7 通过数量排序所有方块" + value: + name: "&f&l [material]" + description: |- + [description] + [value] + [underwater] + [limit] + [id] + id: "&7 方块ID:&e [id]" + value: "&7 方块价值:&e [number]" + underwater: "&7 方块海平面下价值:&e [number]" + limit: "&7 方块限制:&e [number]" + previous: + name: "&f&l 上一页" + description: "&7 切换到第 [number] 页" + next: + name: "&f&l 下一页" + description: "&7 切换到第 [number] 页" + search: + name: "&f&l 搜索" + description: "&7 搜索特定的内容" + search: "&b 搜索值:[value]" + tips: + click-to-view: "&e 点击 &7 查看" + click-to-previous: "&e 点击 &7 查看上一页" + click-to-next: "&e 点击 &7 查看下一页" + click-to-select: "&e 点击 &7 选择" + left-click-to-cycle-up: "&e 左键点击 &7 向上循环" + right-click-to-cycle-down: "&e 右键点击 &7 向下循环" + left-click-to-change: "&e 左键点击 &7 编辑" + right-click-to-clear: "&e 右键点击 &7 清除" + click-to-asc: "&e 点击 &7 以升序排序" + click-to-desc: "&e 点击 &7 以降序排序" + click-to-warp: "&e 点击 &7 去岛屿传送点" + click-to-visit: "&e 点击 &7 参观" + right-click-to-visit: "&e 右键点击 &7 查看" + conversations: + prefix: "&l&6 [BentoBox]: &r" + no-data: "&c 运行level指令查看方块报告" + cancel-string: cancel + exit-string: cancel, exit, quit + write-search: "&e 请输入要搜索的值. (输入 'cancel' 退出)" + search-updated: "&a 搜索值已更新" + cancelled: "&c 对话已取消!" + no-value: "&c 这件物品一文不值" + unknown-item: "&c 物品 '[material]' 在游戏中不存在" + value: "&7 物品 '[material]' 的价值:&e[value]" + value-underwater: "&7 物品 '[material]' 在海平面以下的价值:&e[value]" + empty-hand: "&c 你的手中没有拿着方块" diff --git a/src/main/resources/panels/detail_panel.yml b/src/main/resources/panels/detail_panel.yml new file mode 100644 index 0000000..927a788 --- /dev/null +++ b/src/main/resources/panels/detail_panel.yml @@ -0,0 +1,130 @@ +detail_panel: + title: level.gui.titles.detail-panel + type: INVENTORY + background: + icon: BLACK_STAINED_GLASS_PANE + title: "&b&r" # Empty text + border: + icon: BLACK_STAINED_GLASS_PANE + title: "&b&r" # Empty text + force-shown: [] + content: + 1: + 2: + icon: STONE + title: level.gui.buttons.all_blocks.name + description: level.gui.buttons.all_blocks.description + data: + type: TAB + tab: ALL_BLOCKS + actions: + view: + click-type: unknown + tooltip: level.gui.tips.click-to-view + 3: + icon: GRASS_BLOCK + title: level.gui.buttons.above_sea_level.name + description: level.gui.buttons.above_sea_level.description + data: + type: TAB + tab: ABOVE_SEA_LEVEL + actions: + view: + click-type: unknown + tooltip: level.gui.tips.click-to-view + 4: + icon: WATER_BUCKET + title: level.gui.buttons.underwater.name + description: level.gui.buttons.underwater.description + data: + type: TAB + tab: UNDERWATER + actions: + view: + click-type: unknown + tooltip: level.gui.tips.click-to-view + 5: + icon: SPAWNER + title: level.gui.buttons.spawner.name + description: level.gui.buttons.spawner.description + data: + type: TAB + tab: SPAWNER + actions: + view: + click-type: unknown + tooltip: level.gui.tips.click-to-view + 9: + # You can create multiple buttons. By default it is one. + icon: IRON_TRAPDOOR + # [filter] is placeholder for different filter types. It will be replaced with name, value, count. + title: level.gui.buttons.filters.[filter].name + description: level.gui.buttons.filters.[filter].description + data: + type: FILTER + # the value of filter button. Suggestion is to leave fist value to name if you use single button. + filter: NAME + actions: + up: + click-type: left + tooltip: level.gui.tips.left-click-to-cycle-up + down: + click-type: right + tooltip: level.gui.tips.right-click-to-cycle-down + # There is also select action. With it you can create multiple filter buttons. + # select: + # click-type: unknown + # tooltip: level.gui.tips.click-to-select + 2: + 2: material_button + 3: material_button + 4: material_button + 5: material_button + 6: material_button + 7: material_button + 8: material_button + 3: + 1: + icon: TIPPED_ARROW:INSTANT_HEAL::::1 + title: level.gui.buttons.previous.name + description: level.gui.buttons.previous.description + data: + type: PREVIOUS + indexing: true + actions: + previous: + click-type: unknown + tooltip: level.gui.tips.click-to-previous + 2: material_button + 3: material_button + 4: material_button + 5: material_button + 6: material_button + 7: material_button + 8: material_button + 9: + icon: TIPPED_ARROW:JUMP::::1 + title: level.gui.buttons.next.name + description: level.gui.buttons.next.description + data: + type: NEXT + indexing: true + actions: + next: + click-type: unknown + tooltip: level.gui.tips.click-to-next + 4: + 2: material_button + 3: material_button + 4: material_button + 5: material_button + 6: material_button + 7: material_button + 8: material_button + reusable: + material_button: + #icon: STONE + title: level.gui.buttons.material.name + description: level.gui.buttons.material.description + data: + type: BLOCK \ No newline at end of file diff --git a/src/main/resources/panels/top_panel.yml b/src/main/resources/panels/top_panel.yml new file mode 100644 index 0000000..3b80784 --- /dev/null +++ b/src/main/resources/panels/top_panel.yml @@ -0,0 +1,195 @@ +top_panel: + title: level.gui.titles.top + type: INVENTORY + background: + icon: BLACK_STAINED_GLASS_PANE + title: "&b&r" # Empty text + border: + icon: BLACK_STAINED_GLASS_PANE + title: "&b&r" # Empty text + force-shown: [2,3,4,5] + content: + 2: + 5: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 1 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 3: + 4: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 2 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 6: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 3 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 4: + 2: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 4 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 3: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 5 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 4: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 6 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 5: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 7 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 6: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 8 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 7: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 9 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 8: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: TOP + index: 10 + actions: + warp: + click-type: LEFT + tooltip: level.gui.tips.click-to-warp + visit: + click-type: RIGHT + tooltip: level.gui.tips.right-click-to-visit + fallback: + icon: LIME_STAINED_GLASS_PANE + title: level.gui.buttons.island.empty + 6: + 5: + #icon: PLAYER_HEAD + title: level.gui.buttons.island.name + description: level.gui.buttons.island.description + data: + type: VIEW + actions: + view: + click-type: unknown + tooltip: level.gui.tips.click-to-view \ No newline at end of file diff --git a/src/main/resources/panels/value_panel.yml b/src/main/resources/panels/value_panel.yml new file mode 100644 index 0000000..c173313 --- /dev/null +++ b/src/main/resources/panels/value_panel.yml @@ -0,0 +1,109 @@ +value_panel: + title: level.gui.titles.value-panel + type: INVENTORY + background: + icon: BLACK_STAINED_GLASS_PANE + title: "&b&r" # Empty text + border: + icon: BLACK_STAINED_GLASS_PANE + title: "&b&r" # Empty text + force-shown: [] + content: + 1: + 4: + icon: PAPER + title: level.gui.buttons.filters.name.name + description: level.gui.buttons.filters.name.description + data: + type: FILTER + # the value of filter button. Suggestion is to leave fist value to name if you use single button. + filter: NAME + actions: + asc: + click-type: unknown + tooltip: level.gui.tips.click-to-asc + desc: + click-type: unknown + tooltip: level.gui.tips.click-to-desc + 5: + # You can create multiple buttons. By default it is one. + icon: MAP + title: level.gui.buttons.search.name + description: level.gui.buttons.search.description + data: + type: SEARCH + actions: + input: + click-type: left + tooltip: level.gui.tips.left-click-to-change + clear: + click-type: right + tooltip: level.gui.tips.right-click-to-clear + 6: + icon: DIAMOND + title: level.gui.buttons.filters.value.name + description: level.gui.buttons.filters.value.description + data: + type: FILTER + # the value of filter button. Suggestion is to leave fist value to name if you use single button. + filter: VALUE + actions: + asc: + click-type: unknown + tooltip: level.gui.tips.click-to-asc + desc: + click-type: unknown + tooltip: level.gui.tips.click-to-desc + 2: + 2: material_button + 3: material_button + 4: material_button + 5: material_button + 6: material_button + 7: material_button + 8: material_button + 3: + 1: + icon: TIPPED_ARROW:INSTANT_HEAL::::1 + title: level.gui.buttons.previous.name + description: level.gui.buttons.previous.description + data: + type: PREVIOUS + indexing: true + actions: + previous: + click-type: unknown + tooltip: level.gui.tips.click-to-previous + 2: material_button + 3: material_button + 4: material_button + 5: material_button + 6: material_button + 7: material_button + 8: material_button + 9: + icon: TIPPED_ARROW:JUMP::::1 + title: level.gui.buttons.next.name + description: level.gui.buttons.next.description + data: + type: NEXT + indexing: true + actions: + next: + click-type: unknown + tooltip: level.gui.tips.click-to-next + 4: + 2: material_button + 3: material_button + 4: material_button + 5: material_button + 6: material_button + 7: material_button + 8: material_button + reusable: + material_button: + #icon: STONE + title: level.gui.buttons.value.name + description: level.gui.buttons.value.description + data: + type: BLOCK \ No newline at end of file diff --git a/src/main/resources/plugin.yml b/src/main/resources/plugin.yml index c5bd022..42542f9 100644 --- a/src/main/resources/plugin.yml +++ b/src/main/resources/plugin.yml @@ -1,9 +1,9 @@ -name: Pladdon +name: BentoBox-Level main: world.bentobox.level.LevelPladdon -version: ${version} -api-version: "1.17" -description: Level Addon -author: tastybento -depend: - - BentoBox +version: ${project.version}${build.number} +api-version: "1.19" +authors: [tastybento] +contributors: ["The BentoBoxWorld Community"] +website: https://bentobox.world +description: ${project.description} diff --git a/src/test/java/world/bentobox/level/LevelTest.java b/src/test/java/world/bentobox/level/LevelTest.java index c94d10c..656c865 100644 --- a/src/test/java/world/bentobox/level/LevelTest.java +++ b/src/test/java/world/bentobox/level/LevelTest.java @@ -300,12 +300,4 @@ public class LevelTest { assertEquals(100, s.getLevelCost()); } - /** - * Test method for {@link world.bentobox.level.Level#getRankLevel(World, int)}. - */ - @Test - public void testRankLevel() { - addon.onEnable(); - assertEquals("",addon.getRankLevel(world, 1)); - } } diff --git a/src/test/java/world/bentobox/level/LevelsManagerTest.java b/src/test/java/world/bentobox/level/LevelsManagerTest.java index a8541e1..5b18aa5 100644 --- a/src/test/java/world/bentobox/level/LevelsManagerTest.java +++ b/src/test/java/world/bentobox/level/LevelsManagerTest.java @@ -166,7 +166,7 @@ public class LevelsManagerTest { // Default to uuid's being island owners when(im.isOwner(eq(world), any())).thenReturn(true); when(im.getOwner(any(), any(UUID.class))).thenAnswer(in -> in.getArgument(1, UUID.class)); - when(im.getIsland(eq(world), eq(uuid))).thenReturn(island); + when(im.getIsland(world, uuid)).thenReturn(island); when(im.getIslandById(anyString())).thenReturn(Optional.of(island)); // Player @@ -270,6 +270,15 @@ public class LevelsManagerTest { //Map tt = lm.getTopTen(world, 10); //assertEquals(1, tt.size()); //assertTrue(tt.get(uuid) == 10000); + assertEquals(10000L, lm.getIslandMaxLevel(world, uuid)); + + results.setLevel(5000); + lm.calculateLevel(uuid, island); + // Complete the pipelined completable future + cf.complete(results); + assertEquals(5000L, lm.getLevelsData(island).getLevel()); + // Still should be 10000 + assertEquals(10000L, lm.getIslandMaxLevel(world, uuid)); } @@ -383,8 +392,8 @@ public class LevelsManagerTest { Bukkit.getScheduler(); verify(scheduler).runTaskAsynchronously(eq(plugin), task.capture()); task.getValue().run(); - verify(addon).log(eq("Generating rankings")); - verify(addon).log(eq("Generated rankings for bskyblock-world")); + verify(addon).log("Generating rankings"); + verify(addon).log("Generated rankings for bskyblock-world"); } @@ -420,21 +429,6 @@ public class LevelsManagerTest { } - /** - * Test method for {@link world.bentobox.level.LevelsManager#getGUI(org.bukkit.World, world.bentobox.bentobox.api.user.User)}. - */ - @Test - public void testGetGUI() { - lm.getGUI(world, user); - verify(user).getTranslation(eq("island.top.gui-title")); - verify(player).openInventory(inv); - /* - int[] SLOTS = new int[] {4, 12, 14, 19, 20, 21, 22, 23, 24, 25}; - for (int i : SLOTS) { - verify(inv).setItem(eq(i), any()); - } - */ - } /** * Test method for {@link world.bentobox.level.LevelsManager#getRank(World, UUID)} diff --git a/src/test/java/world/bentobox/level/PlaceholderManagerTest.java b/src/test/java/world/bentobox/level/PlaceholderManagerTest.java new file mode 100644 index 0000000..b780b8e --- /dev/null +++ b/src/test/java/world/bentobox/level/PlaceholderManagerTest.java @@ -0,0 +1,290 @@ +package world.bentobox.level; + +import static org.junit.Assert.assertEquals; +import static org.junit.Assert.assertTrue; +import static org.mockito.ArgumentMatchers.any; +import static org.mockito.ArgumentMatchers.eq; +import static org.mockito.Mockito.mock; +import static org.mockito.Mockito.verify; +import static org.mockito.Mockito.when; + +import java.util.Collections; +import java.util.HashMap; +import java.util.LinkedHashMap; +import java.util.List; +import java.util.Map; +import java.util.Optional; +import java.util.UUID; +import java.util.stream.Collectors; + +import org.bukkit.Location; +import org.bukkit.World; +import org.eclipse.jdt.annotation.NonNull; +import org.junit.Before; +import org.junit.Test; +import org.junit.runner.RunWith; +import org.mockito.Mock; +import org.mockito.stubbing.Answer; +import org.powermock.core.classloader.annotations.PrepareForTest; +import org.powermock.modules.junit4.PowerMockRunner; + +import world.bentobox.bentobox.BentoBox; +import world.bentobox.bentobox.api.addons.AddonDescription; +import world.bentobox.bentobox.api.addons.GameModeAddon; +import world.bentobox.bentobox.api.user.User; +import world.bentobox.bentobox.database.objects.Island; +import world.bentobox.bentobox.managers.IslandsManager; +import world.bentobox.bentobox.managers.PlaceholdersManager; +import world.bentobox.bentobox.managers.PlayersManager; +import world.bentobox.bentobox.managers.RanksManager; +import world.bentobox.level.objects.IslandLevels; + +/** + * @author tastybento + * + */ +@RunWith(PowerMockRunner.class) +@PrepareForTest({BentoBox.class}) +public class PlaceholderManagerTest { + + @Mock + private Level addon; + @Mock + private GameModeAddon gm; + @Mock + private BentoBox plugin; + + private PlaceholderManager pm; + @Mock + private PlaceholdersManager bpm; + @Mock + private LevelsManager lm; + @Mock + private World world; + @Mock + private IslandsManager im; + @Mock + private Island island; + @Mock + private User user; + private Map names = new HashMap<>(); + private static final List NAMES = List.of("tasty", "bento", "fred", "bonne", "cyprien", "mael", "joe", "horacio", "steph", "vicky"); + private Map islands = new HashMap<>(); + private Map map = new HashMap<>(); + private @NonNull IslandLevels data; + @Mock + private PlayersManager players; + + /** + * @throws java.lang.Exception + */ + @Before + public void setUp() throws Exception { + when(addon.getPlugin()).thenReturn(plugin); + + // Users + when(addon.getPlayers()).thenReturn(players); + // Users + when(user.getWorld()).thenReturn(world); + when(user.getLocation()).thenReturn(mock(Location.class)); + + for (int i = 0; i < Level.TEN; i++) { + UUID uuid = UUID.randomUUID(); + names.put(uuid, NAMES.get(i)); + map.put(uuid, (long)(100 - i)); + Island is = new Island(); + is.setOwner(uuid); + is.setName(NAMES.get(i) + "'s island"); + islands.put(uuid, is); + + } + // Sort + map = map.entrySet().stream() + .sorted(Collections.reverseOrder(Map.Entry.comparingByValue())) + .collect(Collectors.toMap( Map.Entry::getKey, Map.Entry::getValue, (e1, e2) -> e1, LinkedHashMap::new)); + when(players.getName(any())).thenAnswer((Answer) invocation -> names.getOrDefault(invocation.getArgument(0, UUID.class), "unknown")); + Map members = new HashMap<>(); + map.forEach((uuid, l) -> members.put(uuid, RanksManager.MEMBER_RANK)); + islands.values().forEach(i -> i.setMembers(members)); + + + // Placeholders manager for plugin + when(plugin.getPlaceholdersManager()).thenReturn(bpm); + + // Game mode + AddonDescription desc = new AddonDescription.Builder("bentobox", "AOneBlock", "1.3").description("test").authors("tasty").build(); + when(gm.getDescription()).thenReturn(desc); + when(gm.getOverWorld()).thenReturn(world); + when(gm.inWorld(world)).thenReturn(true); + + // Islands + when(im.getIsland(any(World.class), any(User.class))).thenReturn(island); + when(im.getIslandAt(any(Location.class))).thenReturn(Optional.of(island)); + when(im.getIsland(any(World.class), any(UUID.class))).thenAnswer((Answer) invocation -> islands.get(invocation.getArgument(1, UUID.class))); + when(addon.getIslands()).thenReturn(im); + + // Levels Manager + when(lm.getIslandLevel(any(), any())).thenReturn(1234567L); + when(lm.getIslandLevelString(any(), any())).thenReturn("1234567"); + when(lm.getPointsToNextString(any(), any())).thenReturn("1234567"); + when(lm.getIslandMaxLevel(any(), any())).thenReturn(987654L); + when(lm.getTopTen(world, Level.TEN)).thenReturn(map); + when(lm.formatLevel(any())).thenAnswer((Answer) invocation -> invocation.getArgument(0, Long.class).toString()); + + data = new IslandLevels("uniqueId"); + data.setTotalPoints(12345678); + when(lm.getLevelsData(island)).thenReturn(data); + when(addon.getManager()).thenReturn(lm); + + pm = new PlaceholderManager(addon); + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#PlaceholderManager(world.bentobox.level.Level)}. + */ + @Test + public void testPlaceholderManager() { + verify(addon).getPlugin(); + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#registerPlaceholders(world.bentobox.bentobox.api.addons.GameModeAddon)}. + */ + @Test + public void testRegisterPlaceholders() { + pm.registerPlaceholders(gm); + // Island Level + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_level"), any()); + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_level_raw"), any()); + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_total_points"), any()); + + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_points_to_next_level"), any()); + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_island_level_max"), any()); + + // Visited Island Level + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_visited_island_level"), any()); + + // Register Top Ten Placeholders + for (int i = 1; i < 11; i++) { + // Name + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_name_" + i), any()); + // Island Name + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_island_name_" + i), any()); + // Members + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_members_" + i), any()); + // Level + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_top_value_" + i), any()); + } + + // Personal rank + verify(bpm).registerPlaceholder(eq(addon), eq("aoneblock_rank_value"), any()); + + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getRankName(org.bukkit.World, int)}. + */ + @Test + public void testGetRankName() { + // Test extremes + assertEquals("tasty", pm.getRankName(world, 0)); + assertEquals("vicky", pm.getRankName(world, 100)); + // Test the ranks + int rank = 1; + for (String name : NAMES) { + assertEquals(name, pm.getRankName(world, rank++)); + } + + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getRankIslandName(org.bukkit.World, int)}. + */ + @Test + public void testGetRankIslandName() { + // Test extremes + assertEquals("tasty's island", pm.getRankIslandName(world, 0)); + assertEquals("vicky's island", pm.getRankIslandName(world, 100)); + // Test the ranks + int rank = 1; + for (String name : NAMES) { + assertEquals(name + "'s island", pm.getRankIslandName(world, rank++)); + } + + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getRankMembers(org.bukkit.World, int)}. + */ + @Test + public void testGetRankMembers() { + // Test extremes + check(1, pm.getRankMembers(world, 0)); + check(2, pm.getRankMembers(world, 100)); + // Test the ranks + for (int rank = 1; rank < 11; rank++) { + check(3, pm.getRankMembers(world, rank)); + } + } + + void check(int indicator, String list) { + for (String n : NAMES) { + assertTrue(n + " is missing for twst " + indicator, list.contains(n)); + } + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getRankLevel(org.bukkit.World, int)}. + */ + @Test + public void testGetRankLevel() { + // Test extremes + assertEquals("100", pm.getRankLevel(world, 0)); + assertEquals("91", pm.getRankLevel(world, 100)); + // Test the ranks + for (int rank = 1; rank < 11; rank++) { + assertEquals(String.valueOf(101 - rank), pm.getRankLevel(world, rank)); + } + + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}. + */ + @Test + public void testGetVisitedIslandLevelNullUser() { + assertEquals("", pm.getVisitedIslandLevel(gm, null)); + + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}. + */ + @Test + public void testGetVisitedIslandLevelUserNotInWorld() { + // Another world + when(user.getWorld()).thenReturn(mock(World.class)); + assertEquals("", pm.getVisitedIslandLevel(gm, user)); + + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}. + */ + @Test + public void testGetVisitedIslandLevel() { + assertEquals("1234567", pm.getVisitedIslandLevel(gm, user)); + + } + + /** + * Test method for {@link world.bentobox.level.PlaceholderManager#getVisitedIslandLevel(world.bentobox.bentobox.api.addons.GameModeAddon, world.bentobox.bentobox.api.user.User)}. + */ + @Test + public void testGetVisitedIslandLevelNoIsland() { + when(im.getIslandAt(any(Location.class))).thenReturn(Optional.empty()); + assertEquals("0", pm.getVisitedIslandLevel(gm, user)); + + } + +} diff --git a/src/test/java/world/bentobox/level/commands/admin/AdminTopRemoveCommandTest.java b/src/test/java/world/bentobox/level/commands/admin/AdminTopRemoveCommandTest.java index 4d02459..71070a4 100644 --- a/src/test/java/world/bentobox/level/commands/admin/AdminTopRemoveCommandTest.java +++ b/src/test/java/world/bentobox/level/commands/admin/AdminTopRemoveCommandTest.java @@ -164,7 +164,7 @@ public class AdminTopRemoveCommandTest { @Test public void testCanExecuteWrongArgs() { assertFalse(atrc.canExecute(user, "delete", Collections.emptyList())); - verify(user).sendMessage(eq("commands.help.header"), eq(TextVariables.LABEL), eq("BSkyBlock")); + verify(user).sendMessage("commands.help.header", TextVariables.LABEL, "BSkyBlock"); } /** @@ -174,7 +174,7 @@ public class AdminTopRemoveCommandTest { public void testCanExecuteUnknown() { when(pm.getUser(anyString())).thenReturn(null); assertFalse(atrc.canExecute(user, "delete", Collections.singletonList("tastybento"))); - verify(user).sendMessage(eq("general.errors.unknown-player"), eq(TextVariables.NAME), eq("tastybento")); + verify(user).sendMessage("general.errors.unknown-player", TextVariables.NAME, "tastybento"); } /** @@ -193,7 +193,7 @@ public class AdminTopRemoveCommandTest { testCanExecuteKnown(); assertTrue(atrc.execute(user, "delete", Collections.singletonList("tastybento"))); verify(manager).removeEntry(any(World.class), eq(uuid)); - verify(user).sendMessage(eq("general.success")); + verify(user).sendMessage("general.success"); } }