top_panel: title: level.gui.titles.top type: INVENTORY background: icon: BLACK_STAINED_GLASS_PANE title: "&b&r" # Empty text border: icon: BLACK_STAINED_GLASS_PANE title: "&b&r" # Empty text force-shown: [2,3,4,5] content: 2: 5: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 1 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 3: 4: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 2 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 6: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 3 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 4: 2: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 4 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 3: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 5 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 4: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 6 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 5: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 7 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 6: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 8 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 7: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 9 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 8: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: TOP index: 10 actions: warp: click-type: LEFT tooltip: level.gui.tips.click-to-warp visit: click-type: RIGHT tooltip: level.gui.tips.right-click-to-visit fallback: icon: LIME_STAINED_GLASS_PANE title: level.gui.buttons.island.empty 6: 5: #icon: PLAYER_HEAD title: level.gui.buttons.island.name description: level.gui.buttons.island.description data: type: VIEW actions: view: click-type: unknown tooltip: level.gui.tips.click-to-view