Don't validate unloaded signs on startup (#85)

* Don't validate unloaded signs in startup

* Actually stop loading chunks

* Fix crash issues due to unwanted chunk loads in the sign ChunkLoadEvent listener

* Delay chunk handling, fixes CMEs
This commit is contained in:
Gabriele C 2020-09-07 18:14:44 +02:00 committed by GitHub
parent bee85b0db1
commit 45b968820b
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 42 additions and 13 deletions

View File

@ -186,7 +186,12 @@ public class WarpSignsManager {
// Load into map
if (warpsData != null) {
warpsData.getWarpSigns().forEach((k,v) -> {
if (k != null && k.getWorld() != null && k.getBlock().getType().name().contains("SIGN")) {
if (k != null && k.getWorld() != null) {
if (k.getWorld().isChunkLoaded(k.getBlockX() >> 4, k.getBlockZ() >> 4)
&& !k.getBlock().getType().name().contains("SIGN")) {
return;
}
// Add to map
getWarpMap(k.getWorld()).put(v, k);
}

View File

@ -1,12 +1,10 @@
package world.bentobox.warps.listeners;
import java.util.Iterator;
import java.util.Map;
import java.util.UUID;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.*;
import org.bukkit.block.Block;
import org.bukkit.block.Sign;
import org.bukkit.entity.Player;
@ -16,6 +14,8 @@ import org.bukkit.event.Listener;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.SignChangeEvent;
import org.bukkit.event.world.ChunkLoadEvent;
import org.bukkit.scheduler.BukkitRunnable;
import world.bentobox.bentobox.BentoBox;
import world.bentobox.bentobox.api.events.team.TeamEvent.TeamKickEvent;
import world.bentobox.bentobox.api.events.team.TeamEvent.TeamLeaveEvent;
@ -44,6 +44,35 @@ public class WarpSignsListener implements Listener {
this.plugin = addon.getPlugin();
}
@EventHandler(priority = EventPriority.NORMAL)
public void onChunkLoad(ChunkLoadEvent event) {
// Delay to wait the chunk to be fully loaded
new BukkitRunnable() {
@Override
public void run() {
boolean changed = false;
Iterator<Map.Entry<UUID, Location>> iterator =
addon.getWarpSignsManager().getWarpMap(event.getWorld()).entrySet().iterator();
while (iterator.hasNext()) {
Map.Entry<UUID, Location> entry = iterator.next();
UUID uuid = entry.getKey();
Location location = entry.getValue();
if (event.getChunk().getX() == location.getBlockX() >> 4
&& event.getChunk().getZ() == location.getBlockZ() >> 4
&& !Tag.SIGNS.isTagged(location.getBlock().getType())) {
iterator.remove();
// Remove sign from warp panel cache
addon.getWarpPanelManager().removeWarp(event.getWorld(), uuid);
changed = true;
}
}
if (changed) {
addon.getWarpSignsManager().saveWarpList();
}
}
}.runTask(plugin);
}
@EventHandler(priority = EventPriority.NORMAL, ignoreCancelled = true)
public void onPlayerLeave(TeamLeaveEvent e) {
// Remove any warp signs from this game mode

View File

@ -20,13 +20,7 @@ import java.util.Map;
import java.util.UUID;
import java.util.logging.Logger;
import org.bukkit.Bukkit;
import org.bukkit.ChatColor;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.OfflinePlayer;
import org.bukkit.Server;
import org.bukkit.World;
import org.bukkit.*;
import org.bukkit.World.Environment;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
@ -165,7 +159,8 @@ public class WarpSignsManagerTest {
when(location.getBlockY()).thenReturn(24);
when(location.getBlockZ()).thenReturn(25);
when(world.getEnvironment()).thenReturn(Environment.NORMAL);
when(world.isChunkLoaded(anyInt(), anyInt())).thenReturn(true);
// Block
when(block.getType()).thenReturn(Material.ACACIA_SIGN);
when(block.getLocation()).thenReturn(location);