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Using Config and Database API naming
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@ -29,7 +29,7 @@ import bentobox.addon.warps.event.WarpInitiateEvent;
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import bentobox.addon.warps.event.WarpListEvent;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.database.BBDatabase;
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import world.bentobox.bentobox.database.Database;
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import world.bentobox.bentobox.database.objects.Island;
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import world.bentobox.bentobox.util.Util;
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@ -45,7 +45,7 @@ public class WarpSignsManager {
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// Map of all warps stored as player, warp sign Location
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private Map<World, Map<UUID, Location>> worldsWarpList;
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// Database handler for level data
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private BBDatabase<WarpsData> handler;
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private Database<WarpsData> handler;
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private Warp addon;
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@ -68,7 +68,7 @@ public class WarpSignsManager {
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this.plugin = plugin;
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// Set up the database handler to store and retrieve Island classes
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// Note that these are saved by the BSkyBlock database
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handler = new BBDatabase<>(addon, WarpsData.class);
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handler = new Database<>(addon, WarpsData.class);
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// Load the warps
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loadWarpList();
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}
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@ -27,9 +27,6 @@ import org.powermock.api.mockito.PowerMockito;
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import org.powermock.core.classloader.annotations.PrepareForTest;
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import org.powermock.modules.junit4.PowerMockRunner;
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import bentobox.addon.warps.Warp;
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import bentobox.addon.warps.WarpPanelManager;
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import bentobox.addon.warps.WarpSignsManager;
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import world.bentobox.bentobox.BentoBox;
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import world.bentobox.bentobox.api.user.User;
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import world.bentobox.bentobox.managers.PlayersManager;
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