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https://github.com/esphome/aioesphomeapi.git
synced 2025-01-22 21:41:26 +01:00
Apply float fix for all float attributes (#124)
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e809c10f81
commit
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@ -165,8 +165,12 @@ class CoverState(EntityState):
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legacy_state: Optional[LegacyCoverState] = converter_field(
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default=LegacyCoverState.OPEN, converter=LegacyCoverState.convert
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)
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position: float = 0.0
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tilt: float = 0.0
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position: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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tilt: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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current_operation: Optional[CoverOperation] = converter_field(
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default=CoverOperation.IDLE, converter=CoverOperation.convert
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)
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@ -225,8 +229,12 @@ class LightInfo(EntityInfo):
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supported_color_modes: List[int] = converter_field(
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default_factory=list, converter=list
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)
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min_mireds: float = 0.0
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max_mireds: float = 0.0
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min_mireds: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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max_mireds: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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effects: List[str] = converter_field(default_factory=list, converter=list)
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# deprecated, do not use
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@ -289,16 +297,34 @@ class LightInfo(EntityInfo):
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@dataclass(frozen=True)
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class LightState(EntityState):
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state: bool = False
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brightness: float = 0.0
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brightness: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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color_mode: int = 0
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color_brightness: float = 0.0
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red: float = 0.0
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green: float = 0.0
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blue: float = 0.0
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white: float = 0.0
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color_temperature: float = 0.0
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cold_white: float = 0.0
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warm_white: float = 0.0
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color_brightness: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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red: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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green: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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blue: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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white: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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color_temperature: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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cold_white: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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warm_white: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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effect: str = ""
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@ -505,8 +531,12 @@ class ClimateState(EntityState):
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# ==================== NUMBER ====================
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@dataclass(frozen=True)
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class NumberInfo(EntityInfo):
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min_value: float = 0.0
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max_value: float = 0.0
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min_value: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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max_value: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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step: float = converter_field(
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default=0.0, converter=fix_float_single_double_conversion
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)
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