mirror of
https://github.com/esphome/aioesphomeapi.git
synced 2024-09-27 04:22:46 +02:00
401 lines
14 KiB
Python
401 lines
14 KiB
Python
import asyncio
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import base64
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import logging
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from abc import abstractmethod
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from dataclasses import dataclass
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from enum import Enum
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from typing import Callable, Optional, Union, cast
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import async_timeout
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from noise.connection import NoiseConnection # type: ignore
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from .core import (
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BadNameAPIError,
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HandshakeAPIError,
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InvalidEncryptionKeyAPIError,
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ProtocolAPIError,
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RequiresEncryptionAPIError,
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SocketAPIError,
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SocketClosedAPIError,
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)
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from .util import bytes_to_varuint, varuint_to_bytes
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_LOGGER = logging.getLogger(__name__)
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SOCKET_ERRORS = (
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ConnectionResetError,
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asyncio.IncompleteReadError,
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OSError,
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TimeoutError,
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)
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@dataclass
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class Packet:
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type: int
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data: bytes
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class APIFrameHelper(asyncio.Protocol):
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"""Helper class to handle the API frame protocol."""
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def __init__(
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self,
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on_pkt: Callable[[Packet], None],
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on_error: Callable[[Exception], None],
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) -> None:
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"""Initialize the API frame helper."""
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self._on_pkt = on_pkt
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self._on_error = on_error
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self._transport: Optional[asyncio.Transport] = None
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self.read_lock = asyncio.Lock()
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self._connected_event = asyncio.Event()
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self._buffer = bytearray()
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self._pos = 0
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def _init_read(self, length: int) -> Optional[bytearray]:
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"""Start reading a packet from the buffer."""
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self._pos = 0
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return self._read_exactly(length)
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def _read_exactly(self, length: int) -> Optional[bytearray]:
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"""Read exactly length bytes from the buffer or None if all the bytes are not yet available."""
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original_pos = self._pos
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new_pos = original_pos + length
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if len(self._buffer) < new_pos:
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return None
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self._pos = new_pos
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return self._buffer[original_pos:new_pos]
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@abstractmethod
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async def perform_handshake(self) -> None:
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"""Perform the handshake."""
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@abstractmethod
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def write_packet(self, packet: Packet) -> None:
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"""Write a packet to the socket."""
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def connection_made(self, transport: asyncio.BaseTransport) -> None:
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"""Handle a new connection."""
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self._transport = cast(asyncio.Transport, transport)
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self._connected_event.set()
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def _handle_error_and_close(self, exc: Exception) -> None:
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self._handle_error(exc)
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self.close()
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def _handle_error(self, exc: Exception) -> None:
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self._on_error(exc)
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def connection_lost(self, exc: Optional[Exception]) -> None:
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self._handle_error(exc or SocketClosedAPIError("Connection lost"))
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return super().connection_lost(exc)
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def eof_received(self) -> Optional[bool]:
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self._handle_error(SocketClosedAPIError("EOF received"))
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return super().eof_received()
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def close(self) -> None:
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"""Close the connection."""
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if self._transport:
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self._transport.close()
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class APIPlaintextFrameHelper(APIFrameHelper):
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"""Frame helper for plaintext API connections."""
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def _callback_packet(self, type_: int, data: Union[bytes, bytearray]) -> None:
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"""Complete reading a packet from the buffer."""
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del self._buffer[: self._pos]
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self._on_pkt(Packet(type_, data))
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def write_packet(self, packet: Packet) -> None:
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"""Write a packet to the socket, the caller should not have the lock.
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The entire packet must be written in a single call to write
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to avoid locking.
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"""
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assert self._transport is not None, "Transport should be set"
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data = (
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b"\0"
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+ varuint_to_bytes(len(packet.data))
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+ varuint_to_bytes(packet.type)
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+ packet.data
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)
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_LOGGER.debug("Sending plaintext frame %s", data.hex())
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try:
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self._transport.write(data)
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except (RuntimeError, ConnectionResetError, OSError) as err:
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raise SocketAPIError(f"Error while writing data: {err}") from err
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async def perform_handshake(self) -> None:
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"""Perform the handshake."""
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await self._connected_event.wait()
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def data_received(self, data: bytes) -> None:
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self._buffer += data
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while len(self._buffer) >= 3:
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# Read preamble, which should always 0x00
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# Also try to get the length and msg type
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# to avoid multiple calls to readexactly
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init_bytes = self._init_read(3)
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assert init_bytes is not None, "Buffer should have at least 3 bytes"
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if init_bytes[0] != 0x00:
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if init_bytes[0] == 0x01:
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self._handle_error_and_close(
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RequiresEncryptionAPIError("Connection requires encryption")
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)
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return
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self._handle_error_and_close(
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ProtocolAPIError(f"Invalid preamble {init_bytes[0]:02x}")
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)
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return
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if init_bytes[1] & 0x80 == 0x80:
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# Length is longer than 1 byte
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length = init_bytes[1:3]
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msg_type = b""
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else:
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# This is the most common case with 99% of messages
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# needing a single byte for length and type which means
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# we avoid 2 calls to readexactly
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length = init_bytes[1:2]
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msg_type = init_bytes[2:3]
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# If the message is long, we need to read the rest of the length
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while length[-1] & 0x80 == 0x80:
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add_length = self._read_exactly(1)
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if add_length is None:
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return
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length += add_length
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# If the message length was longer than 1 byte, we need to read the
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# message type
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while not msg_type or (msg_type[-1] & 0x80) == 0x80:
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add_msg_type = self._read_exactly(1)
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if add_msg_type is None:
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return
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msg_type += add_msg_type
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length_int = bytes_to_varuint(bytes(length))
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assert length_int is not None
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msg_type_int = bytes_to_varuint(bytes(msg_type))
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assert msg_type_int is not None
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if length_int == 0:
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self._callback_packet(msg_type_int, b"")
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# If we have more data, continue processing
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continue
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packet_data = self._read_exactly(length_int)
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if packet_data is None:
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return
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self._callback_packet(msg_type_int, bytes(packet_data))
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# If we have more data, continue processing
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def _decode_noise_psk(psk: str) -> bytes:
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"""Decode the given noise psk from base64 format to raw bytes."""
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try:
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psk_bytes = base64.b64decode(psk)
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except ValueError:
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raise InvalidEncryptionKeyAPIError(
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f"Malformed PSK {psk}, expected base64-encoded value"
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)
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if len(psk_bytes) != 32:
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raise InvalidEncryptionKeyAPIError(
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f"Malformed PSK {psk}, expected 32-bytes of base64 data"
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)
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return psk_bytes
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class NoiseConnectionState(Enum):
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"""Noise connection state."""
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HELLO = 1
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HANDSHAKE = 2
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READY = 3
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CLOSED = 4
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class APINoiseFrameHelper(APIFrameHelper):
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"""Frame helper for noise encrypted connections."""
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def __init__(
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self,
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on_pkt: Callable[[Packet], None],
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on_error: Callable[[Exception], None],
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noise_psk: str,
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expected_name: Optional[str],
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) -> None:
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"""Initialize the API frame helper."""
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super().__init__(on_pkt, on_error)
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self._ready_event = asyncio.Event()
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self._noise_psk = noise_psk
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self._expected_name = expected_name
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self._state = NoiseConnectionState.HELLO
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self._setup_proto()
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def close(self) -> None:
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"""Close the connection."""
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# Make sure we set the ready event if its not already set
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# so that we don't block forever on the ready event if we
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# are waiting for the handshake to complete.
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self._ready_event.set()
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self._state = NoiseConnectionState.CLOSED
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super().close()
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def _write_frame(self, frame: bytes) -> None:
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"""Write a packet to the socket, the caller should not have the lock.
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The entire packet must be written in a single call to write
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to avoid locking.
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"""
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_LOGGER.debug("Sending frame %s", frame.hex())
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assert self._transport is not None, "Transport is not set"
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try:
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header = bytes(
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[
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0x01,
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(len(frame) >> 8) & 0xFF,
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len(frame) & 0xFF,
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]
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)
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self._transport.write(header + frame)
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except (RuntimeError, ConnectionResetError, OSError) as err:
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raise SocketAPIError(f"Error while writing data: {err}") from err
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async def perform_handshake(self) -> None:
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"""Perform the handshake with the server."""
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self._send_hello()
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try:
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async with async_timeout.timeout(60.0):
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await self._ready_event.wait()
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except asyncio.TimeoutError as err:
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raise HandshakeAPIError("Timeout during handshake") from err
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def data_received(self, data: bytes) -> None:
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self._buffer += data
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while len(self._buffer) >= 3:
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header = self._init_read(3)
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assert header is not None, "Buffer should have at least 3 bytes"
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if header[0] != 0x01:
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self._handle_error_and_close(
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ProtocolAPIError(f"Marker byte invalid: {header[0]}")
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)
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msg_size = (header[1] << 8) | header[2]
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frame = self._read_exactly(msg_size)
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if frame is None:
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return
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try:
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self.STATE_TO_CALLABLE[self._state](self, frame)
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except Exception as err: # pylint: disable=broad-except
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self._handle_error_and_close(err)
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finally:
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del self._buffer[: self._pos]
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def _send_hello(self) -> None:
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"""Send a ClientHello to the server."""
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self._write_frame(b"") # ClientHello
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def _handle_hello(self, server_hello: bytearray) -> None:
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"""Perform the handshake with the server, the caller is responsible for having the lock."""
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if not server_hello:
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raise HandshakeAPIError("ServerHello is empty")
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# First byte of server hello is the protocol the server chose
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# for this session. Currently only 0x01 (Noise_NNpsk0_25519_ChaChaPoly_SHA256)
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# exists.
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chosen_proto = server_hello[0]
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if chosen_proto != 0x01:
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raise HandshakeAPIError(
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f"Unknown protocol selected by client {chosen_proto}"
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)
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# Check name matches expected name (for noise sessions, this is done
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# during hello phase before a connection is set up)
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# Server name is encoded as a string followed by a zero byte after the chosen proto byte
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server_name_i = server_hello.find(b"\0", 1)
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if server_name_i != -1:
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# server name found, this extension was added in 2022.2
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server_name = server_hello[1:server_name_i].decode()
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if self._expected_name is not None and self._expected_name != server_name:
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raise BadNameAPIError(
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f"Server sent a different name '{server_name}'", server_name
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)
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self._state = NoiseConnectionState.HANDSHAKE
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self._send_handshake()
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def _setup_proto(self) -> None:
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"""Set up the noise protocol."""
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self._proto = NoiseConnection.from_name(b"Noise_NNpsk0_25519_ChaChaPoly_SHA256")
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self._proto.set_as_initiator()
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self._proto.set_psks(_decode_noise_psk(self._noise_psk))
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self._proto.set_prologue(b"NoiseAPIInit" + b"\x00\x00")
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self._proto.start_handshake()
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def _send_handshake(self) -> None:
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"""Send the handshake message."""
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self._write_frame(b"\x00" + self._proto.write_message())
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def _handle_handshake(self, msg: bytearray) -> None:
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_LOGGER.debug("Starting handshake...")
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if msg[0] != 0:
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explanation = msg[1:].decode()
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if explanation == "Handshake MAC failure":
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raise InvalidEncryptionKeyAPIError("Invalid encryption key")
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raise HandshakeAPIError(f"Handshake failure: {explanation}")
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self._proto.read_message(msg[1:])
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_LOGGER.debug("Handshake complete")
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self._state = NoiseConnectionState.READY
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self._ready_event.set()
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def write_packet(self, packet: Packet) -> None:
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"""Write a packet to the socket."""
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self._write_frame(
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self._proto.encrypt(
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(
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bytes(
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[
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(packet.type >> 8) & 0xFF,
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(packet.type >> 0) & 0xFF,
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(len(packet.data) >> 8) & 0xFF,
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(len(packet.data) >> 0) & 0xFF,
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]
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)
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+ packet.data
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)
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)
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)
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def _handle_frame(self, frame: bytearray) -> None:
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"""Handle an incoming frame."""
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assert self._proto is not None
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msg = self._proto.decrypt(bytes(frame))
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if len(msg) < 4:
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raise ProtocolAPIError(f"Bad packet frame: {msg}")
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pkt_type = (msg[0] << 8) | msg[1]
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data_len = (msg[2] << 8) | msg[3]
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if data_len + 4 > len(msg):
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raise ProtocolAPIError(f"Bad data len: {data_len} vs {len(msg)}")
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data = msg[4 : 4 + data_len]
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return self._on_pkt(Packet(pkt_type, data))
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def _handle_closed( # pylint: disable=unused-argument
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self, frame: bytearray
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) -> None:
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"""Handle a closed frame."""
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self._handle_error(ProtocolAPIError("Connection closed"))
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STATE_TO_CALLABLE = {
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NoiseConnectionState.HELLO: _handle_hello,
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NoiseConnectionState.HANDSHAKE: _handle_handshake,
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NoiseConnectionState.READY: _handle_frame,
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NoiseConnectionState.CLOSED: _handle_closed,
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}
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